Xylaria

New Rogue

Sign in to follow this  

8 posts in this topic

Hi all,

 

I recently returned to WoW, and have a fresh level 90 rogue. 

I am really starting from scratch as my ilvl is only around 450...

 

My main interest is running Heroic dungeons, however I have found that most of the time, I cannot really do anything as there are always super geared guys killing everything before I can do anything :)

 

Should I just keep joining these runs to try to get some gear even if I cannot be effective? I feel quite useless, but have no idea how to otherwise get gear.

 

Also, what spec would you suggest for this?

 

I read that combat is more suited for higher ilvl, and subtlety is the hardest one - rotation wise - so does that mean that Assassination is the "easiest" one and effective on low ilvl?

 

Thanks,

 

Xylaria

Share this post


Link to post
Share on other sites

Get 496 gear from timeless isle in the south east of Pandaria and soon you will be able to enter LFR raids for more gear.

Share this post


Link to post
Share on other sites

I read that combat is more suited for higher ilvl, and subtlety is the hardest one - rotation wise - so does that mean that Assassination is the "easiest" one and effective on low ilvl?

 

The spec to chose is the one you find the most enjoyment with.  If you find you are ineffective damage wise, I would suggest

1) learn how to quickly position before the pull.  Positioning after the pull hurts dps, as things start to die before you can begin a full rotation

2) become comfortable with tabbing.  Start on one (SnD + Rupture) you think you will benefit from the bleed the most (venomous wounds energy gain, if assassin), then swap to the tank's target.

3) KEYBIND.  If you are mouse clicking, your timing will suffer.  Keybind your abilities to maximize your rotation.

4) If you are running with the same tank, get comfortable with his pull style and speed.  This will let you maximize your opening.

5) I find making simple macros help when I'm running dungeons (I do not use macros in raids, as timing is more critical in that environment).  Combining Vanish + Prep (instantly refresh Vanish after first use), Vendetta/Adrenaline Rush + Shadow Blade (Assassin/Combat) + trinkets, @focus (tank) + ToT, and so forth.

 

Hope this helps.

Share this post


Link to post
Share on other sites

Congrats on making 90! 

 

as Makroshec stated - play whichever spec you enjoy.  Everything is really so close now.  He gave some great suggestions.

 

But that's the first I ever  heard that combat is better when one is a higher ilvl. lol. Sorry, laughing because I am combat and everyone tells me to change :D   

 

Most folks like assassination  and subt -  me, I like plain old combat.  we can take on a lot of mobs and survive.  great stuff  :D

 

But what you are running into is folks that have played a lot longer and have their uber gear.  find yourself a good guild and hopefully they or you can organize runs for new lvl 90's to get the required gear from dungeons and raids.

 

Welcome back!

 

-wee willie the blade

  • Like 1

Share this post


Link to post
Share on other sites

as Makroshec stated - play whichever spec you enjoy.  Everything is really so close now.  He gave some great suggestions.

Thanks Wee Willy the blade.

 

As he stated, finding a group (either friends, real or online, a guild, or in game tutor) who can help you itemize your gear and give immediate feedback during or after the dungeon run will be beneficial.  While your rotation might be spot on, mismanaging your CDs or improper synchronization with other teammate's abilities can be harmful to your dps.  While rogues were not originally designed for support roles, the recent changes make our support contributions viable.  For example:

 

1) if you have a heavy melee group, yet no one is applying the weakened armor debuff (sunder armor, expose armor).  The tank should always be applying and maintaining this debuff, but I've seen it  happen before.

2) Sacrificing a GCD on Tricks of the Trade to buff another dps'ers damage

3) Nerve Strike (tier 2) and Prey on the Weak (tier 5) talents can improve the groups damage.

4) Blind, Distraction, Cheap Shot, Kidney Punch, Gouge, Sap, Crippling, Mindnumbing, and Paralytic Poisons can add to the group's survivability, especially when a pat is getting too close or a runner threatens to pull adds.  Rogues are master's of control.

5) Shroud of Concealment and Smoke Bomb can help the group circumvent certain encounters.

 

All of these things may lower your dps slightly, but improve the groups overall damage.  Just be aware that In PuGs, players seem to look for a single player's throughput and not their overall contribution to the run.  Remember, you bring more than just damage to the group.

 

What server/faction do you play on?

Share this post


Link to post
Share on other sites

Hi Makroshec - your tips to Xylaria give me great tips too!  Thanks!!!!! Wish you were on my server - Rexxar (no longer known as Weewilly, but now as Nyghtwasp - I wanted the extra exp humans get for rep grinding tongue.png  ).

 

One question - are daggers that are up to 4,000 damage good enough to be able to find daggers that do more damage? Do you know of a chart somewhere that tells us the damage of daggers and their names and where found? Am I making sense?  Anyay, thanks again and ...

 

Happy Holidays to you.

 

-Wee Willy the no longer

Edited by WeeWilly

Share this post


Link to post
Share on other sites

Willy - check the "best in slot" chart on mr. robot.

 

Xylaria - yes, running heroics on lfg is not the way to learn your spec, because valor farmers. Give Brawler's guild a shot. It is much more effective than training dummies because you are facing an active opponent with no outside interference/help. And I think that once you have run lfg enough to be "blued out," you should be geared enough to go with either combat or assassination depending on weapons. If you have daggers, ass. If you have axe/sword/maces, combat. And combat is really fun to play, especially when you get your haste high enough to run with blade flurry on most of the time.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Hanz39
      I've never shared a deck but I'll make an exception sharing one of my most successful decks (played on the ladder up to rank 3 several months)
      It's a Keleseth Rogue with very peculiar cards and the biggest difference is that Deathwing is mostly the win-condition of the deck
      Here is the masterpiece :D
      2X Backstab
      2X Shadowstep
      2X Elven Archer
      2X Swashburglar
      2X Southsea Deckhand
      1X Patches the Pirate
      1X Prince Keleseth
      1X Acolyte of Pain
      2X SI:7 Agent
      2X Southsea Captain
      1X Edwin VanCleef
      1X Shaku, the Collector
      2X Saronite Chain Gang
      2X Nesting Roc
      2X Vilespine Slayer
      1X The Black Knight
      1X The Curator
      2X Bonemare
      1X Deathwing
       
      Elven Archer is mainly a combo activator that is more useful than Fire Fly since it does damage and can be shadowstepped if needs and save countless damage to face when big minions remain on the field with 1 hp saving you from taking huge face  damage to ping them, the card really shine in the deck to the point to deserving to name it
      The Curator is there to pull Deathwing mostly and you get also a Nesting Roc in the process
      Nesting Roc takes the place of Cobalt Scalebane commonly seen to add synergy to Curator, give a strong minion that priest almost never remove or a 7 hp taunt that I find more useful than a 5/5 do nothing
      The Black Knight was added to help Vilespine removing high health minions that mostly have taunt to direct Vilespine on the other minions
      Deathwing is the big surprise because it usually win matches on its own even matches that are completely off control can be win thanks to him.
      Most people tend to go all in when see a Rogue in late game because almost nobody with similar decks bring aoe removal and even less can suspect that the dragon you pull with The Curator is Deathwing himself wrongfully think that is probably a Cobalt Scalebane
      Against a Jade Druid landing a Deathwing is almost guaranteed to end the game because they spend any removal on the other minions and tend to go wide with boards resulting in losing 6-7 minions and have to face a 12 attack minion that they need at least 2 turns, turns they don't have cause Deathwing going face and leaving them dead.
      Not drawing Keleseth early here isn't much a loss because you not need to win as fast as possible othwerwise you are doomed because usually the plan B works better than the plan A because the deck run so many minion that almost nobody save a removal for the 'surprise' Deathwing.
      If someone wants try it let me know how was. I used this from rank 15 to 3 for 3 months already winning most of the matches without much problems against the most commonly found decks in standard.
       
    • By Violentravi
      Hello,
      The Sworn is recruiting DPS.  We are a Horde guild on Arthas and our current progression is 4/9 Mythic TOS.  We only raid two nights a week, Tuesday and Wednesday from 9:05 PM until 12:05 AM Eastern.  Currently, our main goal is to push Mythis TOS progression versus clearing farmed content, please keep this in mind if you wish to join us.
      From you, we would expect 100% attendance during your trial period; after that if you cannot make a raid or will be late it is mandatory to keep the raid leader updated.  In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
       If you are interested, you can either reply to this thread and link your most recent combat logs for review or hit me up on battlenet, Violentnacho, recruiting officer (violentravi#1826.
      Thank you for your consideration
      Xoxo
      Violentnacho
    • By HansHolger
      Hallo everybody,
      I have a question about transmoging.
      I would love to use the silent Assassin set on my Monk, i that possible? I know that i can wear the t13 from druids, but not sure about that special rogue set.
      https://www.icy-veins.com/wow/transmogrification-rogue-challenge-mode-set
      Thank you in advance
      HansHolger
    • By weedle
      1. can i do comparable ( to subtlety ) damage as assasination rogue? what is difference in %?
      2. shadowcraft shows me that subterfuge is 25k dps more than nightstalker, is it real?
      3. simcraft shows me, that my dps now as assasination is 25-30k less than subtlety ( 55 and 59 artifact level ), will it be the same gap when i get 59 assa artifact, or subtlety damage is always higher?
    • By MarcHethrusWaters
      Maximum Effort is a new guild on Cenarion circle (A). I was the raid leader for my guild for a long time and we built up a strong raid team. Due to do some dis-agreements between me and the guild leader I was forced to leave. But luckly enough a lot of my team followed me! We're working to build a guild focused around team work and group progression. We love doing mythics, raids, talking and theory crafting about the game!
      We have a very strong-core raid group, capable of clearing heroic and doing some mythic but we're just missing a few people to round it out!
      Raid nights.. Tue/wed 6-830pm server (9:30-11:30 est) Off night Monday 6-830pm server (9-11:30 est)
      Looking for.. -Any and all dps specs
      - Non pally or holy priest healer!
      All raid mats and needs are covered by guild, we run personal look just for the ease of it.
      My btag is Hethrus#1504 if you have questions or wish to try out!