Stan

Uldir Raid Boss Guides for Battle for Azeroth

Sign in to follow this  

14 posts in this topic

38662-uldir-weapon-models-in-battle-for-

Uldir opens this week and it's time to check out our overview with armor, weapons, and detailed raid guides!

Uldir Raid Unlock Schedule

Uldir opens this week! Mythic difficulty along with the first Raid Finder wing will be available starting September 11th.

Difficulty Date (US) Date (EU)
Normal / Heroic September 4th September 5th
Mythic / Raid Finder Wing #1 September 11th September 12th
Raid Finder Wing #2 September 25th September 26th
Raid Finder Wing #3 October 9th October 10th

Loot Information

Difficulty Item level
Raid Finder 340+
Normal 355+
Heroic 370+
Mythic 385+

Uldir Raid Guides

Battle for Azeroth's first raid features 8 bosses and you can check out our detailed boss guides by clicking the images below.

Halls of Containment (Taloc / Zek'voz, Herald of N'zoth / MOTHER)

RVG8mkV.png3GSK4sd.pngmFpxAj1.png

Crimson Descent (Vectis / Zul, Reborn / Fetid Devourer)

WwU6jN8.pnghrIOL3p.png1eWbXvd.png

Heart of Corruption (Mythrax, the Unraveler / G'huun)

gRYA4w3.pngwlC5kyK.png

Raid Achievements & Rewards

Defeat G'huun on Mythic difficulty (Mythic: G'huunMythic: G'huun) to get the Purifier title.

If you're among the first 100 guilds in the world to defeat G'huun on Mythic difficulty (Hall of Fame: G'huun (Alliance)Hall of Fame: G'huun (Alliance) & Hall of Fame: G'huun (Horde)Hall of Fame: G'huun (Horde)), you'll receive the Famed Slayer of G'huun title. After 100 guilds defeat the final boss and get the achievements, Mythic Uldir will open for cross-realm raiding.

Glory of the Uldir RaiderGlory of the Uldir Raider rewards Bloodgorged CrawgBloodgorged Crawg.

crawgdarkfront.png.3374a8a9c82856dea954ccrawgdarkperspective.png.5adf65c384fe055crawgdarkside.png.ea5bfd0b85fd42fd464d36crawgdarkback.png.080048d0ba62c88df6bf9b

Uldir Sets

With the removal of set bonuses in Battle for Azeroth, there are only 4 appearances per raid that correspond with each armor type.

Eternal Curator's Chains (Mail)

WoWScrnShot_070718_002211.jpgWoWScrnShot_070718_002214.jpgWoWScrnShot_070718_002158.jpgWoWScrnShot_070718_002225.jpgWoWScrnShot_070718_002202.jpgWoWScrnShot_070718_002221.jpgWoWScrnShot_070718_002207.jpgWoWScrnShot_070718_002218.jpg

Eternal Curator's Garb (Leather)

WoWScrnShot_070718_001933.jpgWoWScrnShot_070718_001937.jpgWoWScrnShot_070718_001922.jpgWoWScrnShot_070718_001948.jpgWoWScrnShot_070718_001926.jpgWoWScrnShot_070718_001945.jpgWoWScrnShot_070718_001930.jpgWoWScrnShot_070718_001941.jpg

Eternal Curator's Protectorate (Plate)

WoWScrnShot_070718_001628.jpgWoWScrnShot_070718_001632.jpgWoWScrnShot_070718_001617.jpgWoWScrnShot_070718_001813.jpgWoWScrnShot_070718_001621.jpgWoWScrnShot_070718_001639.jpgWoWScrnShot_070718_001626.jpgWoWScrnShot_070718_001635.jpg

Eternal Curator's Vestments (Cloth)

vestmentrf.jpgWoWScrnShot_070618_234252.jpgWoWScrnShot_070618_234238.jpgWoWScrnShot_070618_234303.jpgWoWScrnShot_070618_234242.jpgWoWScrnShot_070618_234259.jpgWoWScrnShot_070618_234246.jpgWoWScrnShot_070618_234255.jpg

Uldir Weapons

The following weapons drop in Uldir.

1H Axes

Biomelding CleaverBiomelding Cleaver

x8njWgQ.png?1

1H Maces

Containment Analysis BatonContainment Analysis Baton

g5LWpT7.png?1

Mother's Twin GazeMother's Twin Gaze

onp3kmD.png?1

1H Swords

Luminous Edge of VirtueLuminous Edge of Virtue

Pv0Yn96.png?1

2H Maces

Khor, Hammer of the CorruptedKhor, Hammer of the Corrupted

0UtMi6n.png?1

2H Swords

Voror, Gleaming Blade of the StalwartVoror, Gleaming Blade of the Stalwart

TKiQ5ZI.png?1

Bows

Bow of Virulent InfectionBow of Virulent Infection

jGQwuAx.png?1

Daggers

Latticework ScalpelLatticework Scalpel & Pursax, the BackborerPursax, the Backborer

xZT34gy.png?1

Tusk of the Reborn ProphetTusk of the Reborn Prophet

4NPV4YB.png?1

Fist Weapons

Lancet of the Deft HandLancet of the Deft Hand

4zPHdoO.png?1

Guns

Re-Origination Pulse RifleRe-Origination Pulse Rifle

Re-Origination Pulse Rifle.png

Off-Hands

Codex of Imminent RuinCodex of Imminent Ruin & Uldir Subject ManifestUldir Subject Manifest

Codex of Imminent Ruin.png

Polearms

Void-BinderVoid-Binder

sR4plRF.png?1

Shields

Barricade of Purifying ResolveBarricade of Purifying Resolve

barricade of purifying resolve.png

Vector DeflectorVector Deflector

zWOLIDg.png?1

Staves

Heptavium, Staff of Torturous KnowledgeHeptavium, Staff of Torturous Knowledge

pKV3SDR.png?1

Regurgitated Purifier's FlamestaffRegurgitated Purifier's Flamestaff

G8HMS2L.png?1

Wands

Titanspark AnimatorTitanspark Animator

Jvuj7T2.png?1

Warglaives

Glaive of the KeepersGlaive of the Keepers

AV6syTr.jpg

  • Like 1

Share this post


Link to post
Share on other sites

I still can't get over those items - man, they are ugly! But I admit - mount is cool. Vector Deflector and Barricade of Purifying Resolve aren't so bad either.

 

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites

Some of the weapon designs feel like it was influenced by the Starcraft / Overwatch universe. But armor sets are pretty weak - though the plate one looks like a Warhammer 40K Space marine (or maybe I'm just confusing it with something similar).

  • Thanks 1

Share this post


Link to post
Share on other sites

I was really hoping the armor sets were going to get updated... guess not. Basically leveling greens are better at this point.

Share this post


Link to post
Share on other sites

The leather armor set looks more like a plate armor set than the actual fucking plate armor set and i really hate it. 

Share this post


Link to post
Share on other sites

As a Holy Paladin, I was dismayed to see that there is only 1 (!!) weapon for us in the whole of Ul'dir. A one-handed mace - no one-handed swords, no two-handers at all! What gives? 

 

I fail to understand why they cannot make STR one/two handers be STR/INT interchangeable, like on armour pieces. Gonna be trying to get a weapon for months. Already, I haven't had any mythic drops and only ever 1 weapon drop from heroics, despite doing dozens of them for the satchels and runes. 

Share this post


Link to post
Share on other sites
3 hours ago, Raelyn said:

As a Holy Paladin, I was dismayed to see that there is only 1 (!!) weapon for us in the whole of Ul'dir. A one-handed mace - no one-handed swords, no two-handers at all! What gives? 

 

I fail to understand why they cannot make STR one/two handers be STR/INT interchangeable, like on armour pieces. Gonna be trying to get a weapon for months. Already, I haven't had any mythic drops and only ever 1 weapon drop from heroics, despite doing dozens of them for the satchels and runes. 

Yeah, those stats not switching (like it does on gear pieces) is a real pain. But on the other hand, it has to be like that, since caster weapons have other damage numbers as well (about half as powerful as normal weapons), not just main stat switch. And additionally the main stat is not copied from str or agi into int 1:1. There is much more int on weapons.

This is exactly why i really enjoyed legions artifact weapon so much. You were not so dependant on that one important drop anymore, and had three different items that determine the power of the weapon. Which even made lootgathering a lot more balanced, since everyone needed THREE items for weapon itemlevel, instead of 2H wielder now just need ONE drop, and tanks, dualwielders and some casters need TWO drops. Weapons are now hard to come by, but i was fortunate on my healer to find a good staff in bfa early. My friend on the other hand, found one of his two weapons pretty late, and was for a long time bothered with a blue in his sidearm.

My Idea would be:

add a new(old) type of item: the Relic. The relic is a third weapon slot and determines the damage range and stats of the weapon. Weapons and offhands are just shells and have an item level (or more unique weapons have effects on the shells already.) So the total weapon power is coming from an average of the 2 or 3 items you have to farm, instead of 1 and 2. (where dual wielders need double the amount of dropluck for good weapons).

I would even prefer if they split it up further and make weapon parts. Like you find a 1H or 2H shaft. you find a blade, or hammerhead, or axeblade. combine it with the shaft and make it a fully functional weapon, where the stats come again from the relic. so twohanders need 3 items (shaft, blade, relic), and others need 4 items (shaft, blade, offhand, relic). That would make it, so there are generally more items needed by far more different classes. (not like it is now, there are just a few one handed STR weapons, that can just be used by warrior and paladin tanks.) The stat distribution could be solved differently as well. like coming from the parts. and just mainstat from relic or so. just WIB.

/edit: as an aditional note: you would unlock skins of weapons if you combine them and make them complete. So f. e. uldir blade would consist would be unlocked if you combine uldir shaft with uldir blade.

What do you guys think of that?

Edited by Lawrenz

Share this post


Link to post
Share on other sites

Yea I have to say blizz weapon drops are really horrible not to mention how many dungeon runs I have done and never seen I weapon drop for my spec iam so sick of seeing Azerite gear drop why don’t you change the drop rate around are just increase weapon drops by a little bit

Share this post


Link to post
Share on other sites
2 hours ago, STINKFIST87 said:

Yea I have to say blizz weapon drops are really horrible not to mention how many dungeon runs I have done and never seen I weapon drop for my spec iam so sick of seeing Azerite gear drop why don’t you change the drop rate around are just increase weapon drops by a little bit

I have to agree with you on this one. I've done over 300 dungeons (normal, heroic, mythic) and I have yet to loot a weapon. And the 300 is not an exaggeration. I've seen weapons drop (relatively rarely) but never for myself, on different characters, different specs.

Share this post


Link to post
Share on other sites
12 hours ago, Yridaa said:

I have to agree with you on this one. I've done over 300 dungeons (normal, heroic, mythic) and I have yet to loot a weapon. And the 300 is not an exaggeration. I've seen weapons drop (relatively rarely) but never for myself, on different characters, different specs.

Glad I'm not alone! I spammed dungeons for the first 2 weeks and got zip. My current ret weapon is from a WQ (330) and holy is from a heroic this week (325 + socket).

 

I retain hope...but just barely.

Share this post


Link to post
Share on other sites
On 9/5/2018 at 3:57 AM, Raelyn said:

Glad I'm not alone! I spammed dungeons for the first 2 weeks and got zip. My current ret weapon is from a WQ (330) and holy is from a heroic this week (325 + socket).

 

I retain hope...but just barely.

I managed to find the 2h sword from king's rest on m+, sadly, I currently play blood DK. So that means the on equip effect is worthless to me. However, after simming, it was still ~3% better than my 325 weapon because of the sheer increase of primary stats.

 

Still took me ~15 M+ dungeons (varying from +2 to +5) and couldn't do more than that because we had a raid that evening. We also did motherload and freehold 2-3 times to no avail, and I turned out to be the only one to ever get a weapon (despite having two retridins in our m+ group) in the guild last night out of the three m+ parties we had spamming all day.

 

So indeed, the guild as a whole seems to have a very low drop % on weapons. I'm starting to wonder if it's unintendedly low, or if it's just a case of variance, as just 3 parties "a good sample it does not make".

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It's time to poke our friends over at exceL and get some hints and tips for Mythic+! It's up to you guys to dig up all the interesting info and ask the right questions, whether it's about the recent MDI Invitational, Mythic+ in general or even next season's new Reaping affix!
      Submit your questions right here in the comments over the next 7 days and the awesome players of exceL's Angels will answer when we collect all of them.
      Have any questions for the M+ team? Come and ask them!
    • By Starym
      It's a good day for solos it seems, as we now have a Mythic Helya kill, right after the amazing +11 Atal'Dazar! Durendil went into Trial of Valor on his own and faced the tentacles and light water splashes of Helheim and came out on top in what he describes as a fight that has everything he ever wanted from a solo encounter.
       
      Source.
    • By Stan
      We saw him solo Freehold +9 and now Iway is back with another impressive soloing video. With item level 382, he managed to clear Atal'Dazar +11 alone!
      Affixes
      Tyrannical Raging Volcanic Infested
    • By Stan
      Events for this week include Burning Crusade Timewalking and the Temple of Hotmogu PvP Brawl!
      Mythic Keystone Affixes
      The following affixes will be enabled on live servers this reset:
      Fortified Teeming Explosive Infested Check our our Mythic+ guides for specific class tips!
      Weekly Quests
      Azerite for the Alliance & Azerite for the Horde: Collect 40,000 Azerite from Island Expeditions to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Win a PvP Brawl for Something Different. From within the Adventure Journal, accept A Burning Path Through Time and complete 5 Timewalking dungeons to receive a cache that contains a piece of Normal Uldir gear (Cache of Uldir Treasures). World Boss
      Hailstone Construct
      Built by the original inhabitants of Drustvar, the Hailstone Construct was built to defend these lands from any invaders. However, years of dormancy have left it addled, and it now sees all residents as threats, vowing to destroy them all.

      Overview
      The Hailstone Construct uses a variety of attacks to chill its enemies, from inflicting Frost damage in its melee swings to massive AOE attacks that both slow and freeze anyone hit.
       Damage Dealers
      Use cover created by Permafrost Spike to avoid being frozen by Freezing Tempest. Move to avoid Glacial Breath.  Healers
      Use cover created by Permafrost Spike to avoid being frozen by Freezing Tempest. Move to avoid Glacial Breath. Tanks may required additional healing since |Ice-rimed Fists causes all of Hailstone Construct's attacks to cause Frost damage instead of Physical.  Tanks
      Ice-rimed Fists causes all of Hailstone Construct's attacks to cause Frost damage instead of Physical, so magical defenses will be handy. Use cover created by Permafrost Spike to avoid being frozen by Freezing Tempest. Move to avoid Glacial Breath. Loot Table
      Ice-Carved Shoulderplates Hailstone Hauberk Chill's End Wristguards Glacial Spike Gauntlets Freezing Tempest Waistguard Girdle of Biting Winds Frostbreath Leggings Ice Stalker Boots Ice-Rimed Slippers Drust-Runed Icicle Permafrost-Encrusted Heart Island Expeditions
      This week's Island Expeditions include Rotting Mire, Un'gol Ruins, and Whispering Reef. Islands will be invaded by Old Gods.
      World Events
      Burning Crusade Timewalking (November 13th - November 20th)
      Timewalking dungeons drop ilvl 335 items, so they're a great for gearing up your alts. On top of that, Reins of the Infinite Timereaver has a chance to drop from all Timewalking bosses as personal loot. The Timewalking vendor Cupri can be found in Shattrath City. Players can also queue up for Black Temple Timewalking for gear, Raiding with Leashes III: Drinkin' From the Sunwell  pets, and Demon Hunters can acquire moggable Warglaives of Azzinoth.
      Blizzard (Source)
      ILLIDAN AWAITS
      Head to Outland to face Illidan and his cohorts once more in The Black Temple!
      The Black Temple raid is available throughout the Burning Crusade Timewalking event. The difficulty is set to Normal and, like any Normal-level raid, will not be available through Raid Finder. To take on this challenge, you’ll need to get your guild or a group of friends together, or head to Group Finder > Premade Groups. The raid scales for your group size (between 10 — 30 players) and your level and gear will be scaled back to match the raid’s challenges.
      Want to relive the time you first defeated Teron Gorefiend? Face (face, face) the Reliquary of Souls once more? Witness the showdown between Maiev and Illidan before the final fight? Now’s your chance. Inside you can earn transmog sets, the pets you need for Raiding With Leashes III, a Music Roll: The Burning Legion, and gear drops. And for Demon Hunters, there’s the enticing possibility of obtaining the legendary Warglaives of Azzinoth. Are you, this time, prepared?
      DUNGEONS IN THE BURNING CRUSADE TIMEWALKING
      All week, open Group Finder (default hotkey: i) and then select Dungeon Finder and Timewalking in the Type dropdown. When you hit ‘Find Group’, you’ll be matched up with other players and sent to one of the following Heroic dungeons:
      The Arcatraz The Black Morass Magister’s Terrace Mana-Tombs Shattered Halls The Slave Pens Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your natural level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, when you Timewalk through The Slave Pens, you’ll earn reputation with the Cenarion Expedition, which could open access to purchasing the Cenarion War Hippogryph mount.
      Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you has a quest for you. Or, if you forget to pick it up there, you can start it from within the Adventure Journal. Quest requirement: Complete 5 Timewalking dungeons. Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty Uldir. EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      Temple of the Hotmogu PvP Brawl (November 13th - November 20th)
      Blizzard (Source)
      TEMPLE OF HOTMOGU [NOVEMBER 13—20] RESOURCE RACE
      Enter the Temple of Kotmogu for this fast-paced match. For a whole new twist, players will be able throw the Orb of Power to friendly players in a game of hot potato. Beware, they’ll also gain the debuffs along with the orb so choose wisely. We’re turning things up (to 11) by changing resurrection time to a quick 5 seconds. Who will be able to hold on to the power to claim victory?
    • By Stan
      Feeling old yet? Wrath of the Lich King was released 10 years ago!
      On 13th November 2008, Blizzard released World of Warcraft's third expansion Wrath of the Lich King. Many players still consider Wrath WoW's best expansion to date. Death Knights were first introduced to the game and the level cap was increased to 80.
      Wrath Cinematic
      The first major content patch of the expansion was Patch 3.1: Secrets of Ulduar released on April 14, 2009. Storm Peaks have been updated with Ulduar, a new raid where players had to confront Yogg-Saron. Notable loot includes Mimiron's Head. Blizzard also added the Argent Tournament to Icecrown in this patch.
      Call of the Crusade went live on August 4, 2009 and the patch came with Isle of Conquest, the Crusaders' Coliseum dungeon, and Trial of the Crusader raid. Story of the Argent tournament continued and only the boldest of adventurers could prove they were worthy and ready to end Lich King's reign.
      At the Wrathgate, both factions confronted the Lich King, but Varimathras' betrayal caused Grand Apothecary Putress to unleash plague on both armies, resulting in massive casualties for both factions. Bolvar Fordragon and Dranosh Saurfang were killed and recovered by the Lich King.
      The final major content patch of the expansion went live on December 8, 2009. It was finally time to put the Lich King to rest and Blizzard added Icecrown Citadel along with three dungeons (Halls of Reflection, Pit of Saron, the Forge of Souls ) to the game. Notable loot includes Invincible's Reins. 
      Do you miss Wrath of the Lich King? Let us know in the comments!