Jump to content
FORUMS
Sign in to follow this  
Starym

BfA PvP Season 2 Preview [Official]

Recommended Posts

ccNEO0n.jpg
 

With the big Season 2 update coming next week, we're getting previews for all the big updates to the main features and today Blizzard are taking a look at PvP. From Conquest reward updates and schedule (featuring weeks, item levels and gear) to ranked rewards, a change to the Gladiator title and a lot more.

You can also check out the broader Season 2 changes coming to the game as previewed by Game Director Ion Hazzikostas, or one of our own previews for the new allied races, their druid forms, totems, the new raiding with leashes, profession changes and more.

Blizzard LogoBfA PvP Season 2 (source)

Battle for Azeroth PvP Season 2 goes live Tuesday, January 23, and with it come a few system changes and updated Conquest rewards.

Conquest Reward Updates

With PvP Season 2, we’ve fine-tuned the Conquest reward schedule to provide players with more variety and flexibility to get the kind of gear they’re looking for.

Players who earn 500 Conquest points in a given week will receive one Quartermaster’s Coin and a piece of gear from that week’s selection. Players might also earn an additional piece of gear or Quartermaster’s Coin each week by using a weekly bonus roll token in PvP. 10 Quartermaster’s Coins can be exchanged for a Warlord’s Trophy, which players can use to upgrade a piece of Sinister Gladiator’s gear to a higher item level (based on their current Rated PvP bracket).

alternate-image-name
Alliance PvP Season 2 Armor

During weeks when the Conquest reward is a head, shoulder, or chest item, players can choose from one of four different pieces of Azerite gear. For the weeks when the Conquest reward is not an Azerite piece, trinket, or weapon, players will be able to choose gear from one of two different slots such as legs and wrists, hands and back, or finger and feet.

Week

Item Level

Item 1

Item 2

1

375

Weapon

 

2

385

Head

 

3

385

Legs

Wrist

4

385

Trinket

 

5

385

Chest

 

6

385

Hand

Back

7

385

Shoulder

 

8

385

Trinket

 

9

385

Finger

Feet

10

400

Weapon

 

11

400

Head

 

12

400

Legs

Waist

13

400

Trinket

 

14

400

Chest

 

15

400

Hand

Wrist

16

400

Shoulder

 

17

400

Trinket

 

18

400

Finger

Feet

19

400

Weapon

 

20

400

Head

 

21

400

Waist

Back

22

400

Trinket

 

23

400

Chest

 

24

400

Legs

Finger

25

400

Shoulder

 
alternate-image-name
Horde PvP Season 2 Armor

The PvP reward UI will now show the criteria needed to receive your weekly chest. Elite sets (available to earn for a limited time only) can also be viewed in the Appearances interface under the Set tab.


Ranked PvP Rewards

We’ve also updated the naming conventions for the brackets. Now when players reach a 2400 rating in any bracket (2v2, 3v3, or 10v10 Rated Battlegrounds), they will be moved into the Elite bracket. Like other brackets, players will immediately be granted an achievement and title when reaching the bracket. Elite titles are class-specific, and players will receive a unique tabard for their collection.

PvP Tier

Rating

Unranked

0-1399

Combatant

1400-1599

Challenger

1600-1799

Rival

1800-2099

Duelist

2100-2399

Elite

2400+

Sinister Gladiator Title

The Gladiator title and achievement will now be earnable by winning 50 games above a 2400 rating in 3v3 Arena. Players in the top 0.1% at the end of the season in this bracket will earn the title Sinister Gladiator for Season 2.

PvP Season 2 Mounts
PvP Season 2 Alliance and Horde Mounts

Season 2 Mounts
During Battle for Azeroth Season 2, players can work toward claiming the Vicious Black Bonesteed or Vicious Black Warsaber. Once earned, players can fill the bar again to receive a Vicious Saddle, allowing them to purchase a mount from previous seasons.


Keep an eye on the Player vs. Player Leaderboards during the season to follow who’s making waves at the top.

You can also take a look at the Gladiator mounts coming with the season here.

palefront.png.b798510c4a14721560dd3a4374

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It's time to check in on the plague of WoW, as bots are spreading more and more. We've rounded up some bot encounters players have been reporting recently, with a few pretty stunning figures in there as well.
      Let's start at the beginning of the bot life-cycle, as dack-janiels spotted a whoooole lot of "new players" over in Pandaria:

      Source: dack-janiels.
      Then we're on to some pretty startling calculations, as onetimelistener ran across a large batch over in one of their usual locations, Moonglade, as they sold off their ill-gotten gains. And while the math probably isn't quite 100% accurate, it's still frightening to see the potential numbers we're facing here:
      But how do these bots level? Well, several players ran into a pretty crazy farm method earlier this week, as a pet battle World Quest provided a whoole lot of fast XP.
      And while there was a lot of confusion over what exactly was happening there, they managed to figure it out:
      SleepyPB ran across over 50 bots doing this quest, and they were actually lagging the entire Nazjatar zone, with the lag getting worse when getting close to then. so he took matters into his own hands:

      Source: SleepyPB.
      And it wouldn't be a bot news post without some actual bot action! And while it's still possible the first video might be multiboxers, as there aren't that many of them, it seems far more likely it's bots (and the distinction is very important, as multiboxing isn't against ToS while botting very much is).
    • By Starym
      One of the main frustrations for PUG Mythic+ players has always been finding groups, and there's a feeling going around that it's worse than ever before. With very selective and demanding requirements looming over your head, from Raider.IO score to a "meta" spec and more, players are getting increasingly surprised at group makers' demands and what they decline, as the standards are seeming incredibly high.
      However, there's a pretty simple explanation for these seemingly very unfair and unreasonable requirements: supply and demand.
      As you'll see from a few examples below, having a key, especially a higher level one, gets you SO many applications that even with the highest, craziest, most unreasonable standards, you'll still have plenty of choice. All of the below were taken very quickly (minutes) after a key was listed.

      Source: .tetchip

      Source: ntinglasts4evermson.
      But it's not just the higher level keys this happens at:

      Source : yogiho2.
      There's plenty more examples of the above to go around, but you get the idea. Obviously this is worst for DPS players as the supply is extremely higher than the demand, but with the more valuable keys from more desirable dungeons, even tanks and healers will be lining up to get into a group. Another factor for the insanely high DPS supply is the treatment tanks and healers get in groups, as most of the time, they get all the blame and a whole lot of toxicity. Combine that with the significantly harder gameplay and very high levels of stress because of the higher responsibility for those 2 roles, and you get many just re-rolling DPS, further skewing the numbers.
      And so before you get too down on yourself for having a hard time getting into a group, remember it's just a matter of numbers. You should still aim to improve yourself, and obviously getting a relatively stable group, or at least a few players together in your PUG travels is your best bet, but the important thing to remember is that there's just SO many players vying for those spots that getting declined isn't really a big deal at all.
      And perhaps the most important thing to learn from this? Value your own key immensely! What do you think of the Mythic+ application process? Anything you'd change about it?
    • By Stan
      Winterhail created Shadowlands dungeon badges based on Pokémon.
      On their way to earn the Shadowlands Keystone Master: Season One achievement, Winterhail joked about collecting gym badges like Pokémon. As a result, the player came up with Shadowlands Mythic Dungeon Badges.

      Source: Reddit
    • By Blainie
      The US premiere of the Warcraft movie was last weekend and I was given the opportunity to attend! Check out my full breakdown of the movie and the story, as well as highlights of the event!
      The movie has now been released in most major countries, so I felt it was time to finally give a full analysis and breakdown of the film. I'm going to start this off by saying:
      THERE WILL BE HUGE SPOILERS IN THIS POST
      If you haven't seen the movie and want to preserve the story for yourself, this might not be for you. I won't hold back on any of the information that I give.
      My Review
      The Premiere
      The Director
      The Cast
      The Music
      The Story
      Now this is where things get interesting. There are going to be a LOT of spoilers coming from here, so look away if you haven't seen the movie. I'm going to be discussing and throwing in critiques of the story, as well as comparing it to game lore. Enjoy!
      What is fel and where is the Legion?
      What's up with Medivh?
      The freshly dinged mage, Khadgar!
      Garona - Human or Draenei?
      Anduin Lothar - The Lion of Azeroth
      King Llane I
      Why is Stormwind still standing?
      Durotan and Draka
      Orgrim - The Blackrock/Frostwolf/Thunderlord
      Blackhand - The Warchief
      Gul'dan - The Perfect Villain
      Why is Alodi female?
      Dalaran looks... different?
      Deadwind Pass and the Crater
      The Draenei
      Predictions for the future?
      Conclusion
      That's it from me! Let me know what you think, questions you might have or corrections anywhere in the post. I'm always open to discussion! If you haven't seen the movie, grab a ticket and go watch it! It's worth it!
      From premiere to big screen, we've got it all!
       
    • By Staff
      We're again highlighting PvP changes Blizzard announced recently that will go live after this week's maintenance in all regions.
      PvP Tuning (source)
      We’re working on a new set of PvP tuning changes that will be applied to the game with weekly maintenance in each region (January 26 in this region). Here’s what we’re currently testing:
      Player vs. Player
      Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets. In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer. Druid
      Convoke the Spirits no longer casts Full Moon and Feral Frenzy when engaged in combat with enemy players. Mage
      Triune Ward (legendary) now provides 50% effective barriers (was 65%) in PvP situations.** Fire Infernal Cascade (conduit) effectiveness reduced by 33% in PvP situations. Paladin
      Holy Divine Favor (Honor Talent) cooldown increased to 30 seconds (was 25 seconds), and now increases cast speed by 30% (was 60%). Protection, Retribution Word of Glory’s healing has been reduced by 20% in PVP situations.
×
×
  • Create New...