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Tides of Vengeance Part II: Azerite Armor Updates & Changes

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Improvements to Azerite Armor are coming on January 22. Blizzard added a new outer ring with two spec-specific traits to all armor acquired after Mythic Season 2 starts and the new raid opens. You will be able to get the new gear from PvP Season 2, Battle of Dazar'alor, World Quest Emissaries, and from the Titan Residuum vendor, who sells upgraded wares at a higher cost.

  • New Azerite powers will become available in Tides of Vengeance Part II. Check out our updated Class guides for more details.
  • 10 more ranks of Azerite Knowledge will be added over the course of January 22 through March. The catchup has been disabled for now, but it will commence soon.
  • Reaching FriendlyHonored, and Revered and with Champions of Azeroth will unlock the appropriate quests to upgrade your Heart of Azeroth Heart of Azeroth for all characters on your account.
  • The cost of Azerite Reforging has been reduced from 72 hours to 24 hours.

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Since the launch of Battle for Azeroth, players have been empowering their Heart of Azeroth and collecting Azerite armor to gear up for the battles ahead. Since then, we’ve made a variety of adjustments to the system—and we have a few more updates coming with the second part of Tides of Vengeance on January 22 that we’d like go into more detail on today.

With the release of Battle for Azeroth Season 2, we’re introducing new epic Azerite pieces that you can acquire through a variety of methods, including Season 2 PvP, the Battle of Dazar’alor raid, World Quest Emissaries, and from the Mythic Keystone vendor Thaumaturge Vashreen in Zuldazar and Boralus. These new items will have a fifth ring with additional new trait options and is available at Heart of Azeroth level 15.  

This new outer ring provides two choices of traits per specialization, giving players an opportunity to find items that have traits they particularly want—and the freedom to create new and interesting combinations that may not have been possible before. This additional ring of traits makes each item have a larger impact on your character’s overall power.

Outer Ring:

  • Powers that reside in the new outer ring provide two additional trait options for each of your character’s available specializations. 

Example:

  • Moment of Repose Moment of Repose (Discipline)
    • (Passive) Pain Suppression applies Atonement to the target and instantly heals them for 15,313.

Second Ring:

  • Powers that reside on the second ring from the outside will often be influenced by where you collected the piece of armor they’re found on. These powers can also be associated with specific class specializations..

Example:

  • Seductive Power Seductive Power
    • (Passive) Your spells and abilities have a chance to conjure Bwonsamdi’s spectral visage, beckoning you closer. If you approach him, gain 57 to all stats for 5 minutes, stacking up to 5 times. If you fail to heed his call, lose 1 stack.

Third Ring:

  • These powers generally benefit the performance of your in-game role—they’ll provide damage increases for DPS classes, increase damage mitigation for tanks, or bolster healing output for healers.

Example:

  • Bracing Chill Bracing Chill
    • (Passive) Your heals have a chance to apply Bracing Chill. Healing a target with Bracing Chill will heal for an additional 2,574 and move Bracing Chill to a nearby ally (up to 6 times).

Fourth Ring:

These are defensive or utility-oriented powers for your class.

Example:

  • Vampiric Speed Vampiric Speed
    • (Passive) When an enemy you harmed dies, you heal for 6,361 and gain 93 Speed for 6 seconds.

Fifth Ring:

  • Azerite Empowerment is the power that resides at the center, and increases an armor piece’s item level by 5. 

New Traits to Discover

You’ll also find new location-specific traits that scale with item level and are available on gear from the Battle of Dazar’alor raid, including:

  • Bonded Souls Bonded Souls : Your spells and abilities have a chance to trigger a Soulbond for 15 seconds. During Soulbond, every 5 seconds you and your nearest ally are both healed for 3,456 and gain 141 Haste for 5 seconds.
  • Seductive Power Seductive Power: Your spells and abilities have a chance to conjure Bwonsamdi’s spectral visage, beckoning you closer. If you approach him, gain 26 to all stats for 5 minutes, stacking up to 5 times. If you fail to heed his call, lose 1 Stack. 
  • Treacherous Covenant Treacherous Covenant: Your primary stat is increased by 151 while you are above 50% health. You take 15% increased damage while below 20% health.

Azerite Knowledge

With the start of Season 2, we’re also adding 10 more ranks of Azerite Knowledge over the course of  January 22 through March. Each rank of Artifact Knowledge increases the speed at which your Heart of Azeroth levels up.

Tides of Vengeance Recap: Trait Updates and Additions

With the launch of Tides of Vengeance on December 11, we replaced many of the Azerite traits we weren’t happy with and continue to iterate on various elements of the system to provide variety and flexibility in player gear choices.

NEW TRAITS IN THE DARKSHORE WARFRONT

It’s a good time to keep an eye on the shifting tides of the Darkshore Warfront. We added many new Azerite Armor traits that are just waiting to be collected, including:

  • Ancients' Bulwark Ancients' Bulwark: Standing still grants you Deep Roots, increasing your Versatility by 179. Moving instead grants you Uprooted, healing you for 259 every 1 second.
  • Apothecary's Concoctions Apothecary's Concoctions: Your damaging abilities have a chance to deal 1,262 Plague damage over 6 seconds, and your healing abilities have a chance to restore 2,415 health over 6 seconds. These effects are increased by up to 100% based on the target’s missing health.
  • Endless Hunger Endless Hunger: Your Versatility is increased by 179. Moving near an enemy’s corpse consumes their essence, restoring 1,815 health. 
  • Shadow of Elune Shadow of Elune: Your spells and abilities have a chance to increase your Haste by 465 for 15 seconds. At night, you also gain 10% movement speed for the duration.

HEART OF AZEROTH LEVELING AND GEARING UP

Reaching Friendly, Honored, or Revered reputation with the Champions of Azeroth faction now unlocks the appropriate quests to upgrade your Heart of Azeroth for all characters on your account.  

The cost to change Azerite traits has been reduced from 72 hours to 24 hours.

We’ve also added a new way for players who participate in Mythic Keystone Dungeons to gain specific Azerite Armor. These players will be able to earn a new currency—Titan Residuum—which can be used to purchase specific items from Thaumaturge Vashreen now located in either Zuldazar or Boralus. You can read more in our forum post.

Season 2 and the Battle of Dazar’alor are just around the corner—are you ready for the challenges that await?

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Reaching FriendlyHonoredRevered and Exalted with Champions of Azeroth will unlock the appropriate quests to upgrade your Heart of AzerothHeart of Azeroth for all characters on your account.

I don't see anything about Exalted in the blizzard post? Is this a mistake on your part or will we get 15 more ilvls on our neck piece on the 22nd?

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41 minutes ago, Flixy said:

I don't see anything about Exalted in the blizzard post? Is this a mistake on your part or will we get 15 more ilvls on our neck piece on the 22nd?

Thanks, I removed it.

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How about scrapping this crummy system? 

I didn't "love" AP and Legion weapons, but common.

toss artifact traits obnto the stupid neck, maybe bring back teir sets that worked throughout WoW's life and call it a day.

 

Blizzard is out of touch.

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1 hour ago, dsc said:

How about scrapping this crummy system? 

I didn't "love" AP and Legion weapons, but common.

toss artifact traits obnto the stupid neck, maybe bring back teir sets that worked throughout WoW's life and call it a day.

 

Blizzard is out of touch.


Working on something to make it as good as possible means effort.
Effort means resources
Resorces means money
Activision cuts the costs like there is no tomorrow.

So that means we really shouldn't expect anything better than we already have. Yeah we are pretty much screwed.

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10 minutes ago, Steveson said:

Working on something to make it as good as possible means effort.
Effort means resources
Resorces means money
Activision cuts the costs like there is no tomorrow.

So that means we really shouldn't expect anything better than we already have. Yeah we are pretty much screwed.

From a dev standpoint, it doesn't make much sense to scrap an entirely new system altogether just six months after expansion launch. I agree that the Azerite system isn't as good as Legion Artifacts, but they're at least improving it.

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9 hours ago, Stan said:

I agree that the Azerite system isn't as good as Legion Artifacts, but they're at least improving it.

The only problem is - it's pretty bad at it's core. So it doesn't really matter how much polish you are giving something that is bad by it's core design. It's still gonna be a a bad system with horrible core design

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7 hours ago, Steveson said:

The only problem is - it's pretty bad at it's core. So it doesn't really matter how much polish you are giving something that is bad by it's core design. It's still gonna be a a bad system with horrible core design

Care to elaborate what you mean by bad? The problem with the Legion artifact system was that by 8.1.5 / 8.2 everyone was able to unlock every core trait and it offered no further customization for your character - everyones was the same that required the same rotation and gameplay (apart from some legendary-specific abilities). That's why they added the Netherlight Crucible which allowed yet again a bit more personalization that required you to think outside of the easy-mode class guides.
Azerite gear is nothing fancy, just a big multi-item Netherlight Crucible - as long as it does not upsets class balance I really don't see how it could be bad. And the latter they more or less fixed.

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With the start of Season 2, we’re also adding 10 more ranks of Azerite Knowledge over the course of  January 22 through March. Each rank of Artifact Knowledge increases the speed at which your Heart of Azeroth levels up.

Is Azerite Knowledge a completely new mechanic in this patch?  It says 10 more ranks are being added.  How do I see what my Azerite Knowledge level is?

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