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Patch 8.1.5 Build 29352: Highlights

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This week's 8.1.5 Build 29352 brings Kul Tiran & Zandalari /dance animations, a new Horde mount, Draenor Timewalking testing, and more.

Highlights

  • Kul Tiran Humans and Zandalari Trolls now have new backgrounds on the character login screen.
  • Kul Tiran & Zandalari Troll /dance animations have been added.
  • An overview of the latest Class changes can be found here.
  • Blizzard added a new Horde horse mount to the game.
  • Warlords Timewalking has been enabled for testing. We looked at the vendors, their locations, wares, and a possible date for the event earlier today.
  • Crucible of Storms loot has been added.
  • You will be able to send War Resources over to your alts in Patch 8.1.5 (Cache of War Resources Cache of War Resources).

Check out our Patch 8.1.5 content hub for more details!

Achievements

  • Massive Tool Massive Tool - Craft a Tool of the Trade from one of primary crafting professions.,Massive Tool
  • Two Sides to Every Tale Two Sides to Every Tale - Complete the following achievements on the continents of Zandalar and Kul Tiras.
    • Mount Reward: Bloodflank Charger and Ironclad Frostclaw

Adventure Journal

  • Bonus Event: Timewalking,Timewalk through Warlords of Draenor dungeons for the duration of this Bonus Event!,Join Group
  • Bonus Event: Timewalking,Timewalk through Warlords of Draenor dungeons for the duration of this Bonus Event!,Start Quest

Broadcast Text

Broadcast text for the Kul Tiran Intro and Xal'atath has been added.

  • "A fair exchange. Shadows guide you, my dear friend."
  • "Hear me, God of the Deep! I have brought you the Opener... the Bringer of Truths... the Torch That Lights the Way!"
  • Honor our bargain... free me to find my own fate!
  • Go... but the blade must remain... to serve my will.
  • "I have dreamed your destiny, mortal."
  • The hour is close at hand.
  • Every Kul Tiran shares a bond with the sea.
  • "For a time, we let fear and distrust divide us."
  • "Today, Kul Tiras proudly flies the Alliance flag once more. Whatever awaits us on the horizon, we will face it... together."
  • "From the tides, we draw our strength. Our courage."
  • "Lost in a storm of doubt, we forgot what it meant to stand as one people."
  • As one family.

Global Strings

  • SPELL_FAILED_CUSTOM_ERROR_395,Can only be used on Hati.
  • WAYPOINT_BEST_ROUTE_TOOLTIP,Best Route
  • FACTION_NEUTRAL,Neutral
  • SPELL_FAILED_CUSTOM_ERROR_396,You already have an Iwen's Enchanting Rod
  • SPELL_FAILED_CUSTOM_ERROR_397,You already have a Mallet of Thunderous Skins
  • SPELL_FAILED_CUSTOM_ERROR_398,Can only be used on Inert Tide Watchers or Inert Voodoo Masks.
  • NEW_ALLIED_RACE_NOTIFICATION,NEW
  • YOU_LOOT_MONEY_MOD,You loot %s (+%s)
  • LOOT_MONEY_SPLIT_MOD,Your share of the loot is %s (+%s)
  • CLUB_FINDER_WHISPER_OFFICER,Whisper Officer
  • CLUB_FINDER_REPORT_FOR,Report For:
  • CLUB_FINDER_REPORT_NAME,Inappropriate Name
  • CLUB_FINDER_REPORT_DESCRIPTION,Inappropriate Description
  • CLUB_FINDER_REPORT_SPAM,Spam
  • WAYPOINT_TOOLTIP_MORE_QUESTS_FORMAT,and %s more quests
  • CLUB_FINDER_REQUEST_TO_JOIN,Request to Join

Items

Crucible Raid Loot

Toys

War Resources

All items added to the game in the latest build can be found here.

Mounts

  • Bloodflank Charger - Rewarded from Achievement: Two Sides to Every Tale
    • Flavor text: "Stolen from the Arathi Basin stables, this fire-hearted charger now steeds for the Horde."
  • Ironclad Frostclaw - Rewarded from the Achievement: Two Sides to Every Tale
    • Flavor text: "Captured in the snows of Alterac Valley, this bloodthirsty hunter now roars for the Alliance."

Spells

WorldSafeLocs

  • 7.1.5 Holiday - Balloons - Balloon Safe Loc
     
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Soo, in the next "big patch" we get 2 new races that we were promised years ago and 2 achievement + a toy. Oke Blizz. Nice. Even Bungie adds more content with the god damn annual pass and they dont require 13€ a Month

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40 minutes ago, Rooach said:

Soo, in the next "big patch" we get 2 new races that we were promised years ago and 2 achievement + a toy. Oke Blizz. Nice. Even Bungie adds more content with the god damn annual pass and they dont require 13€ a Month

The only time they said Kul Tiran/Zandalari were coming at launch was when it was announced. Ever since they knew the date it was 8.1.5 and they have perfect reasoning as to why it's been this long. You know these .5 patches are meant to be minor, not "big patch", no one has ever called it that. These patches are deliberately meant to be small, minor additions to the game not huge amounts of content.

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BFA = adds hundreds of pets, supposedly will be adding a pet "bag" limit increase for 1000 polished pet charms.

grind islands, get pets.

lots of new capturable ones too

3 patches in... no pet cap increase.

Who the hell is making this game?  do they even play the fucking thing?

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48 minutes ago, dsc said:

BFA = adds hundreds of pets, supposedly will be adding a pet "bag" limit increase for 1000 polished pet charms.

grind islands, get pets.

lots of new capturable ones too

3 patches in... no pet cap increase.

Who the hell is making this game?  do they even play the fucking thing?


Pocket Pet Portal

Youve already maxed that out??

Edited by PatrickHenry

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3 hours ago, leapingshadow said:

The only time they said Kul Tiran/Zandalari were coming at launch was when it was announced. Ever since they knew the date it was 8.1.5 and they have perfect reasoning as to why it's been this long. You know these .5 patches are meant to be minor, not "big patch", no one has ever called it that. These patches are deliberately meant to be small, minor additions to the game not huge amounts of content.

People are devoted to being angry about Zandalari/Kul'tirans. The narrative is supposedly they're "the selling point of the expansion" which let's face it, if the ONLY reason you're getting an expansion is the allied races, those are some odd priorities. Don't get me wrong, I'm excited for them too but it's hardly the reason I got the xpac

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7 hours ago, PatrickHenry said:


Pocket Pet Portal

Youve already maxed that out??

I'm close to hitting it myself.

Unique Pets: 1002
Total Pets: 1477

The only reason I'm below the 1500 limit is I did a massive prune of my collection removing duplicates and even only keeping memorable pets and those that are really useful for battling in the dungeons where you can't heal (so having dupes is very good) I'm struggling to keep under it.

Honestly it would be nice if they raised the cap to 2k or even 2.5k

5 hours ago, Aegrotat said:

People are devoted to being angry about Zandalari/Kul'tirans. The narrative is supposedly they're "the selling point of the expansion" which let's face it, if the ONLY reason you're getting an expansion is the allied races, those are some odd priorities. Don't get me wrong, I'm excited for them too but it's hardly the reason I got the xpac

You've got a point but honestly the reason I pre-ordered BFA day 1 was the Zandalari. I wanted to be a ZT Druid so bad for so long I instantly purchased it but it has dragged on so long I've lost any excitement for it.

 

Edited by tkioz
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11 hours ago, tkioz said:

I'm close to hitting it myself.

Unique Pets: 1002

After you mentioned it I had to check myself.  While I dont consider myself an avid collector i like to think i do more than most, an ive only 877 unique pets!  

Honestly it would be nice if they raised the cap to 2k or even 2.5k.

Im not against that at all.  Another thing purchaseable with pet charms.  But I suppose they have to stop somewhere and just arent there yet.  

You've got a point but honestly the reason I pre-ordered BFA day 1 was the Zandalari. I wanted to be a ZT Druid so bad for so long I instantly purchased it but it has dragged on so long I've lost any excitement for it.

I know a lot of people in that boat.  I remember the initial push for them made it seem like it was going to be day one, but everything after said they would not be immediately available.  I get their logic behind it also, proving yourself etc.  

 

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14 hours ago, PatrickHenry said:

After you mentioned it I had to check myself.  While I dont consider myself an avid collector i like to think i do more than most, an ive only 877 unique pets!  

Yeah they add up quickly and honestly there are so many in the game the 1500 limit is very low. Of course a lot of people like to mock pet/mount/toy collectors and so on, but they are nice side part of the game for those of us who enjoy it and consumes very little development time.

 

14 hours ago, PatrickHenry said:

I know a lot of people in that boat.  I remember the initial push for them made it seem like it was going to be day one, but everything after said they would not be immediately available.  I get their logic behind it also, proving yourself etc.  
 

I mean I understand their logic but it's getting a bit tiresome at this point. I'm not one of those players that are outraged by everything Blizzard does. Yes BFA has its flaws, but if I wasn't having fun I wouldn't be playing. I just they were better at communicating things to us, we shouldn't need aggregator sites to tell us things and frankly the delays on flagship content (which the allied races are) need to explained clearly and in a way that is very hard to miss. That means on the main WoW website not twitter.

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9 hours ago, tkioz said:

That means on the main WoW website not twitter.

Fair, but even now we're communicating on a third party website, I assume because it offers us both things we want from it.

I kno this is where I find out virtually ALL of my wow info, other than word of mouth.

I just know the information about allied races was out long ago, and perhaps its because im a pretty avid player that i knew about it so quickly, but the information was definitely available for quite a long time even before launch.  

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1 hour ago, PatrickHenry said:

Fair, but even now we're communicating on a third party website, I assume because it offers us both things we want from it.

I kno this is where I find out virtually ALL of my wow info, other than word of mouth.

I just know the information about allied races was out long ago, and perhaps its because im a pretty avid player that i knew about it so quickly, but the information was definitely available for quite a long time even before launch.  

Fan sites have their place but the over reliance on them by Blizzard is not a positive thing. They need a central place to release news and detailed information and stop expecting us to follow fifty bloody things.

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      Corrupted Ring - Face the Truth Corrupted Ring - Last Grasp Corrupted Ring - Masochistic Corrupted Ring - Mesmerizing Corrupted Ring - Overconfident Corrupted Ring - Revel in Violence Corrupted Ring - Spontaneous Fury Corrupted Ring - Thing From Beyond Corrupted Weapons in Patch 8.3
      Certain weapons from Ny'alotha also have Benthic-like effects and a flat +25 Corruption Stat Increase which isn't currently reflected on the tooltip.
      Weapon Effect Description An'zig Vra Devour Vitality Your autoattacks bite into the target's soul, dealing 2% of your health in damage and healing you for that amount. Eyestalk of Il'gynoth Ineffable Truth Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 20% for 12 sec. Faralos, Empire's Dream Searing Flames Your damaging abilities build stacks of Searing Flames. When you reach 30 stacks, exhale a Searing Breath, dealing damage equal to 5% of your health to all targets in front of you. Mar'kowa, the Mindpiercer Flash of Insight Your mind's true potential is unlocked, causing your spells to grant you flashes of insight. Gain between 1% and 8% Intellect at all times. Sk'shuul Vaz Obsidian Skin Gain Obsidian Skin, increasing your Armor by 5%. Every 100% of your Max Health lost, explode with Obsidian Destruction, dealing Shadow damage equal to 1,000% of your Armor to all enemies within 20 yds. Vorzz Yoq'al Void Ritual Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 10 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. Whispering Eldritch Bow Whispered Truths Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.0 sec. Corruption Resistance
      There are various ways to decrease your Corruption Level in Patch 8.3:
      New 8.3 Essences will reduce your Corruption by 10. We will be somehow able to cleanse the Corrupted items, based on datamined assets. Ashjra'kamas, Shroud of Resolve (Wrathion's Legendary Cloak) comes with +5 Corruption Resistance at Rank 1. The Heart of Azeroth will have an infinite trait to aid you against N’Zoth’s Corruption at max level. Blizzard's Goals with Corrupted Items
      Finally, Blizzard shared their thoughts on the new Corrupted Items system in a blue post on October 24.
      Blizzard (Source)
      The most recent PTR build introduced an early version of our Corrupted Items system, and we’d like to highlight a few aspects of how the Corruption system works, and our goals as we iterate on it.
      How Corruption Works
      Items from Ny’alotha, Mythic Keystone dungeons in Season 4, BfA PvP Season 4, the Heroic Darkshore Warfront, and other new sources of loot that are updated with Season 4 will not be able to Warforge or Titanforge. Items from older content will retain an effective “ceiling” of item level 455, as they do today.
      There will be a chance for these new items to be Corrupted by N’Zoth. A Corrupted item has a powerful beneficial property, similar to many of the Benthic effects seen in Nazjatar, but has a new detrimental stat: Corruption. Items can have varying levels of Corruption, with the amount of Corruption present correlating directly with the power of the beneficial upside (for example: an item might give 4% Critical Strike damage and 10 Corruption, or 6% Critical Strike damage and 15 Corruption).
      Corruption represents the influence of N’Zoth, which will have negative effects on the wearer. As Corruption increases, a series of drawbacks are activated. You might remember how Corruption worked on the Cho’gall encounter back in Bastion of Twilight – that was a source of inspiration here. The drawbacks currently on the PTR are works-in-progress and not-yet-tuned, and we have changes already implemented in the next PTR build. Our general intent is for low Corruption to activate a minor effect that most people can play around without too much difficulty, medium levels of Corruption to activate a couple more effects that have a higher skill cap (nd may be more situational in where and when someone can handle having them active), and high levels of Corruption to be prohibitive, and virtually never worth it.
      Gear that makes your character worse when you equip it doesn’t sound terribly appealing, but fortunately there will be a few ways of dealing with Corruption. The legendary cloak that players will earn from Wrathion early on in Visions of N’Zoth will negate some Corruption, and can be upgraded through entering and completing Horrific Visions to provide even more of a bulwark against Corruption.
      Early on, we expect that players might wear one or maybe two pieces of Corrupted gear at a time. Later on, three or four pieces might be manageable. The vast majority of the gear players wear, even later on, will not be Corrupted. And these perks aren’t planned to be slot-restricted, so if there’s a specific power you want, there should never be a concern that your item needs to roll with that affix to be useful.
      We also never want an item that would otherwise be an upgrade to feel unusable as a result of being Corrupted, so any Corrupted items can be taken to the Heart Forge and purified without restriction . If you get that trinket you’ve been hoping for, but it’s Corrupted with a beneficial effect you don’t like, or wearing it would push you above a Corruption threshold you’re comfortable with, just purify the item and carry on.
      Itemization Philosophy
      With itemization, we’re always looking for opportunities to create moments of excitement and choices and options to customize your gameplay to suit your playstyle and the content you choose to play. Warforging created some of this by allowing useful rewards to come from a wide range of content, and ensuring that there was almost always at least the chance of an upgrade from any repeat boss kill or other source of loot. However, as we’ve seen and heard clearly in feedback over the past years, it has also brought significant downsides: Progression feels less rewarding, as players killing a raid boss on a new difficulty for the first time often disenchant much of the loot because they have equal or better Warforged items from lower difficulties or other sources. In addition, the feeling that a given item could have Warforged more and been even better can leave a sense of disappointment at what should have been a clear reward moment. And the sense that these systems are out of players’ direct control makes it harder to work towards a clear goal or state of completion.
      The Corruption system isn’t a permanent addition to World of Warcraft, but it is an extension of the theme of N’Zoth’s pervasive and growing influence over Azeroth. As we explore this over the course of the PTR, we’d love to hear feedback about the initial round of powers showing up on items, Corruption drawbacks that may be excessively punitive, and the system as a whole.
      Please feel free to reply with your feedback here in this thread. Thank you very much!
      Check out our Patch 8.3 Hub for more information about Visions of N'Zoth.
      Here's everything we know so far about the Corrupted items system coming in Visions of N'Zoth.
    • By Stan
      In Patch 8.3, we're taking the fight directly to N'Zoth in Ny'alotha, the Waking City, and here's a preview of his sound files from the forthcoming patch.
      For more details check out our Patch 8.3 Hub!
      N'Zoth, the Corruptor is the 13th boss of the Ny'alotha raid that will open early next year and our Visions of N'Zoth preview continues with a nine-minute video of his voice over.
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