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Crucible of Storms Raid in World of Warcraft

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Crucible of Storms is a two-boss raid in Stormsong Valley that will open on April 16. It serves as a transition raid tier between Battle of Dazar'alor and the Patch 8.2 Nazjatar raid. The following article covers everything we know about the raid so far, including encounters, dungeon journal entries, loot, and the intro questline.

Table of Contents 

Raid Unlock Schedule [Return to Top]

Crucible of Storms will open on April 16, with Raid Finder & Mythic difficulty available a week later on April 23. (Source)

Intro Questline [Return to Top]

Before the raid opens on live servers, there will be a questline that involves Xal'atath, Blade of the Black Empire Xal'atath, Blade of the Black Empire. You can start it by looting Azsharan Medallion from Naga World Quests and deliver the item to Collector Kojo (The Azsharan Medallion). At the end of the questline, you will uncover the threats beneath the Shrine and receive the Twitching Eyeball Twitching Eyeball toy.

Click the image below to learn more about Xala'tath's story in Patch 8.1.5. The article contains spoilers.

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Maps [Return to Top]

Crucible of Storms is comprised of two zones: Shrine of Shadows and Tendrils of Corruption.

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Crucible of Storms [Return to Top]

A long-submerged evil stirs beneath the Shrine of the Storm. The whispers that drove Lord Stormsong to madness echo within the depths, a siren song of eldritch power. Those who listen and obey prepare dark rituals to carry out their master's will. Whatever nightmarish schemes fuel their fanatical devotion, one thing is certain: they must be stopped.

Bosses [Return to Top]

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The Restless Cabal

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Uu'nat, the Harbinger of the Void 

The Restless Cabal [Return to Top]

Called from the depths to retrieve three relics of ancient power, the Restless Cabal is bound to serve N'Zoth and attent to his will. Zaxasj speaks of promises and power while Fa'thuul crushes their opposition with brute force.

Overview

Zaxasj the Speaker assails targets from range while Fa'thuul the Feared strikes his main target with powerful melee blows. 

Whenever one of the members of The Restless Cabal loses 25% of their maximum health, they empower and activate the nearest Relic of Power.

Empowering a Relic of Power unleashes its full magic and also activates Visage from Beyond Visage from Beyond or Eldritch Revelation Eldritch Revelation.

In LFR difficulty, Zaxasj and Fa'thuul ignore the Relics of Power they have already activated.

iJc8x9S.png Tanks

  • Swap tanking Fa'thuul the Feared to ensure that Shear Mind Shear Mind does not stack too high.
  • Position enemies within Custody of the Deep Custody of the Deep when the Trident of Deep Ocean is activated to deplete the shield.
  • Ensure Fa'thuul the Feared is nearest to a Relic of Power he has not yet activated when his health nears 75%, 50%, or 25%.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

Relics of Power

Whenever Zaxasj or Fa'thuul reaches 75%, 50%, or 25% health remaining, they activate the powers of the Relic nearest to their location.

  • Void Stone
    • Embrace of the Void Embrace of the Void (Healer Alert) - Void energy snakes out to all players, reducing healing received by 100%.
    • Umbral Shell Umbral Shell (Damage Dealer Alert) - Darkness enshrouds the caster, absorbing the next 850 damage taken. Embrace of the Void only ends when this shell is broken.
    • Void Attunement Void Attunement - Utilizing the Void Stone increases the caster's damage done by 10%.
    • Void Essence Void Essence (Mythic Difficulty) - Upon activation, begins to create Void Essence for 10 sec every 40 sec. Void Essence draws in all players towards the center. This effect increases each time Void Essence is created and resets when the corresponding relic is next activated.
  • Trident of Deep Ocean
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse (Deadly) - When Custody of the Deep expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Oceanic Essence Oceanic Essence (Mythic Difficulty) - Upon activation, begins to emit Oceanic Essence every 6 sec. Essences last until their relic is next activated. Coming into contact with an Oceanic Essence stuns the player for 8 sec.
  • Tempest Caller
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 8 Nature damage to all players every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target instantly dies.
    • Storm Essence Storm Essence (Mythic Difficulty) - Upon activation, begins to emit Storm Essence every 20 sec. Essences last until their relic is next activated. Storm Essence inflicts 4 Nature damage to the nearest player every 2 sec, increasing in damage by 10% per strike. Causes Annihilate if it strikes a target below 25% health.
  • Power Overwhelming Power Overwhelming (Deadly) - Utilizing a specific relic more than once per caster causes unknowable power to flow through that caster, increasing damage done by 300%.

Pact of the Restless Pact of the Restless

Zaxasj and Fa'thuul are bound to N'Zoth and unable to perish. Upon reaching 1 health, they attempt to restore 20% of their maximum health. This pact is undone if both members are brought to 1 health simultaneously.

Zaxasj the Speaker

  • Aphotic Blast Aphotic Blast (Important) - Launches a bolt of void energy at a player, inflicting 75 Shadow damage within 5 yds of the target and increasing threat generation by 150% for 30 sec. This bolt inflicts less damage the further away the target is. Upon expiration, transforms the target into an Agent of Demise.
    • Agent of Demise Agent of Demise (Deadly) - Transforms the target into an Agent of Demise, making them hostile to all allies and reducing their healing received by 50%.
  • Cerebral Assault Cerebral Assault - Blasts players in a cone, inflicting 25 Shadow damage and scrambling their brains, making them hostile to allies for 6 sec.
  • Dark Herald Dark Herald - A targeted player becomes a Dark Herald, offering Promises of Power to all players within 5 yds every 5 sec for 10 sec.
    • Promises of Power Promises of Power (Magic Effect) - Promises power to a target, increasing their damage done by 10% and reducing their maximum health by 10%. This effect increases over time.
    • Wrack Wrack - When Promises of Power is dispelled, it inflicts 30 Shadow damage to the dispeller.
  • Visage from Beyond Visage from Beyond (Important) - Upon activating a Relic of Power, the caster calls forth a Visage from Beyond for 3 min.
    • Visage from Beyond - An ephemeral image that regenerates its own health upon death.
      • Terrifying Echo Terrifying Echo - Inflicts 35 Shadow damage and causes all players to run in fear for 6 sec. Bringing the Visage to 1 hp will interrupt this spell.
      • Coalesce Void Coalesce Void - Draws in nearby shadows, healing for 1% of maximum health every 2 sec. This healing increases over time.

Fa'thuul the Feared

  • Shear Mind Shear Mind (Tank Alert) - Slices off a fragment of a target's mind, inflicting 150 Physical damage and reducing all stats by 10% for 20 sec. This effect stacks.
  • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
  • Crushing Doubt Crushing Doubt (Deadly) - Reduces movement speed by 25% and inflicts 10 Shadow damage every 2 sec for 12 sec. The damage increases every 2 sec. Upon expiration, strikes all players, inflicting up to 50 Shadow damage. This damage is reduced the further away players are from the blast.
  • Eldritch Revelation Eldritch Revelation (Important) - Upon activating a Relic of Power, the caster calls forth Eldritch Abominations to reveal the end of all things.
    • Eldritch Abomination (Important) - A ghastly being from the void that grants visions of annihilation.
      • Witness the End Witness the End (Interruptible) - Destroys the Eldritch Abomination, inflicting 50 Shadow damage to all players.
      • Incomplete Form Incomplete Form (Mythic Difficulty) - Eldritch Abominations are only vulnerable to interrupts for 2 min after being formed.

Enveloping Darkness Enveloping Darkness (Important)

Leaving the central platform causes darkness to enshroud the player, inflicting 40 Shadow damage and reducing healing and damage done by 99% for 30 sec.

Uu'nat, Harbinger of the Void [Return to Top]

When she struck her bargain with N'Zoth ten thousand years ago, Queen Azshara offered one of her most devoted followers into the Old God's service. Now Uu'nat and the crawling masses he commands herald the coming of their master, as foretold by the stars.

Overview

Uu'nat battles his enemies using the gift of N'Zoth, offering power and corruption. Only with the three Relics of Power do the forces of Azeroth stand a chance at survival. 

In stage one, Uu'nat calls upon the many eyes of N'Zoth to blast and confuse players.

In stage two, Uu'nat is assisted by waves of N'Zoth's minions who seek to overwhelm their enemies.

In stage three, Uu'nat uses the sheer power of N'Zoth's mighty gaze to wither and crush players.

fHrA7Z2.png Damage Dealers

  • Damage dealers can use Storm of Annihilation Storm of Annihilation from the Tempest Caller to annihilate Undying Guardians.
  • Interrupt Primordial Mindbenders when they cast Consume Essence Consume Essence to prevent them from healing.

nACJhxi.png Healers

iJc8x9S.png Tanks

Relics of Power

Players are able to harness the Relics of Power while they are fully charged.

  • Void Stone (Healer Alert) - Healers can pick up and utilize the Void Stone.
    • Umbral Shell Umbral Shell - Applies Embrace of the Void to all creatures and players and additionally protects the caster, absorbing the next 150 damage taken. Embrace of the Void is removed if this shell is broken.
    • Embrace of the Void Embrace of the Void (Important) - Void energy snakes out to all creatures and players, reducing healing received by 100%.
    • Feedback: Void Feedback: Void - Void energy overwhelms the caster, making them unable to pick up the Void Stone for the duration.
  • Trident of Deep Ocean (Tank Alert) - Tanks are able to pick up and utilize the Trident of Deep Ocean.
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse - When Embrace of the Void expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Feedback: Ocean Feedback: Ocean - Water magic overwhelms the caster, making them unable to pick up the Trident of Deep Ocean for the duration.
  • Tempest Caller (Damage Dealer Alert) - Damage dealers are able to pick up and use the Tempest Caller.
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 12 Nature damage to players and lesser minions of N'Zoth every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target is instantly destroyed. Creatures destroyed in this manner do not trigger their death effects.
    • Feedback: Storm Feedback: Storm - Lightning magic overwhelms the caster, making them unable to pick up the Tempest Caller for the duration.

Unstable Resonance Unstable Resonance (Mythic Difficulty + Deadly)

Marks players with Storm, Ocean, and Void for 15 sec. Touching the corresponding relic with this mark funnels the power safely into the relic. After 15 sec the Unstable Resonance explodes, inflicting 120 Shadow damage to all players within 10 yds. Coming into contact with another player of a different Resonance also causes this explosion.

Stage One: His All-Seeing Eyes

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Maddening Eyes of N'Zoth Maddening Eyes of N'Zoth - A multitude of eyes open, blasting a straight line of void energy and inflicting 45 Shadow damage. Players struck have their minds scrambled and are hostile to allies for 8 sec.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Obscurity Gift of N'Zoth: Obscurity (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Obscurity then creates an encroaching ring of void that inflicts 35 Shadow damage every 0.5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Two: His Dutiful Servants

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Gift of N'Zoth: Hysteria Gift of N'Zoth: Hysteria (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Hysteria causes all minions of N'Zoth to heal for 50% health and permanently gain 50% haste and movement speed.
  • Primordial Mindbender (Damage Dealer Alert) - Upon death, the Primordial Mindbender's remains spew forth a multitude of Swarming Voidspawns.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Consume Essence Consume Essence (Interruptible) - The Primordial Mindbender tears a fragment from the minds of all players, inflicting 40 Shadow damage to them and restoring 100% health to the caster.
    • Swarming Voidspawn
      • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
      • Voidstep Voidstep (Mythic Difficulty) - Vanishes into the void, reappearing at another player's location within 60 yds.
      • Void Eruption Void Eruption - Upon death, erupts and inflicts 15 Shadow damage to players within 100 yds.
  • Unknowable Terror
    • Unknowable Terror Unknowable Terror (Magic Effect) - An Unknowable Terror is drawn from the void, inflicting 55 Shadow damage to players within 80 yds. This causes them to run in fear for 6 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Three: His Unwavering Gaze

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Insatiable Torment Insatiable Torment (Important) - Marks a player for an all-consuming hunger, reducing healing received by 100%. That target suffers 7 Shadow damage every 1 sec and triggers a Feed on the Unworthy every 2 sec.
      • Feed on the Unworthy Feed on the Unworthy - Feed on the life essence of allies within 5 yds, stealing 10 health. This ignores the healing reduction from Insatiable Torment.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Lunacy Gift of N'Zoth: Lunacy (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Lunacy causes all players to become hostile to allies for 5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Loot Tables [Return to Top]

All items that drop in Crucible of Storms have unique Old God themed effects.

Difficulty Item Level
Raid Finder 375-380
Normal 390-395
Heroic 405-410
Mythic 420-425

The Restless Cabal

Item Slot Effect Description
Abyssal Speaker's Gauntlets Abyssal Speaker's Gauntlets Hands (Mail) Ephemeral Vigor Ephemeral Vigor Your abilities have a chance to grant you a shield absorbing 4,789 damage for 60 sec. While this shield persists, gain 195 Haste.
Belt of the Undying Pact Belt of the Undying Pact Belt (Leather) Undying Pact Undying Pact Tether yourself to up to 5 allies within 20 yards. After 6 sec, you are healed for 25% of the health restored to tethered allies, up to 3,455 total healing.
Fathom Dredgers Fathom Dredgers Hands (Cloth) Dredged Vitality Dredged Vitality Every 10,000 mana spent grants you a shield absorbing 86 damage for 8 sec, up to a maximum absorb of 864.
Fa'thuul's Floodguards Fa'thuul's Floodguards Legs (Mail) Drowning Tide Drowning Tide While above 90% health, your damaging abilities have a high chance to send a wave crashing down on your target dealing 294 Frost damage. While below 90% health, your damaging abilities have a high chance to restore 442 health.
Leggings of the Aberrant Tidesage Leggings of the Aberrant Tidesage Legs (Leather) Storm Nimbus Storm Nimbus Your abilities have a chance to conjure a storm for 10 sec that heals you for 65 every 2 seconds. Overhealing due to the storm bolts a nearby enemy for Nature damage equal to the overflow.
Mindthief's Eldritch Clasp Mindthief's Eldritch Clasp Waist (Plate) Phantom Pain Phantom Pain Falling below 25% health instantly restores 3,455 health. You then take 3,455 Shadow damage over 10 sec. This effect can only occur once every 3 min.
Pillar of the Drowned Cabal Pillar of the Drowned Cabal Staff Oceanic Ward Mariner's Ward Place a ward on your target for 1.5 min. Taking 2,795 damage in a single blow will consume the ward, healing the target for 2,795.
Stormglide Sabatons Stormglide Sabatons Feet (Plate) Untouchable Untouchable Your auto attacks grant Untouchable for 15 sec, stacking up to 15 times. Untouchable grants 11 Critical Strike. Taking any damage removes all stacks of Untouchable.
Zaxasj's Deepstriders Zaxasj's Deepstriders Feet (Cloth) Deepstrider Deepstrider Your Speed is increased by 200 for every 20% health you are missing, up to 600 Speed.

Uu'nat, Harbinger of the Void

Item Slot Effect Description
Grips of Forsaken Sanity Grips of Forsaken Sanity Hands (Leather) Spiteful Binding Spiteful Binding While above 90% health, your damaging abilities have a very high chance to deal 178 Shadow damage to you and your target.
Harbinger's Inscrutable Will Harbinger's Inscrutable Will Trinket Oblivion Spear Oblivion Spear Your damaging abilities have a chance to launch an oblivion spear at your target, inflicting 947 Shadow damage. On impact, the spear will shatter towards you. You will be silenced for 0.5 sec if struck.
Idol of Indiscriminate Consumption Idol of Indiscriminate Consumption Trinket Indiscriminate Consumption Indiscriminate Consumption Feed on five nearby allies or enemies, devouring up to 608 health from each. You are healed for 300% of damage dealt.
Insurgent's Scouring Waistwrap Insurgent's Scouring Waistwrap Waist (Mail) Scouring Wake Scouring Wake Slaying an aberration inspires 4 allies, granting 60 Critical Strike for 20 sec.
Legplates of Unbound Anguish Legplates of Unbound Anguish Legs (Plate) Unbound Anguish Unbound Anguish If your target has a lower health percentage than you, your damaging abilities have a high chance to sacrifice 129 of your health to deal 257 Shadow damage.
Lurker's Insidious Gift Lurker's Insidious Gift Trinket Insidious Gift Insidious Gift Embrace N'Zoth's gift, increasing your Mastery by 832 for 30 sec. Every 1 sec gain Suffering, inflicting 41 Shadow damage per application. Reactivate to relinquish N'Zoth's gift, removing both effects. (2 Min Cooldown)
Malformed Herald's Legwraps Malformed Herald's Legwraps Legs (Cloth) Void Embrace Void Embrace Open a fissure to the void beneath you for 12 sec, increasing your Haste by 451. Moving out of the fissure will cause it to collapse, dealing 13,792 Shadow damage to you.
Trident of Deep Oceans Trident of Deep Oceans Polearm Custody of the Deep Custody of the Deep Taking damage has a low chance to form a protective bubble around you for 40 sec that absorbs 25% of incoming damage, up to 2,470. When the bubble bursts, increase your primary stat by 82 for 60 sec, stacking up to 3 times.
Void Stone Void Stone Trinket Umbral Shell Umbral Shell Enshroud a friendly target in darkness for 12 sec, absorbing the next 6,097 damage or healing taken.
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The leather pieces are interesting and I would not mind having them for my DPS set the trinkets on the other hand I'm still debating on wanting to try and use for my Tanking set.

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On 3/8/2019 at 2:06 PM, Nihilatos said:

Yay, another raid where I'll either get nothing or just rings and trinkets 😕

Yep, so many rings drop from those two bosses, I would be surprised if you didn't get one. kappa

 

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      Don't forget that Reins of the Infinite Timereaver has a chance to drop from any Timewalking dungeon boss as Personal Loot and save up your Timewarped Badges for expensive mounts like Beastlord's Irontusk, Beastlord's Warwolf, Bridle of the Ironbound Wraithcharger, Yu'lei, Daughter of Jade, and more.
      Blizzard (Source)
      Gather your staunchest allies and head into the Firelands raid dungeon to take on the elemental lord Ragnaros and his cohorts—and take on six dungeons from Deathwing’s era— during Cataclysm Timewalking, running December 10–17.
      The Firelands is the molten domain forged by the titans to house Ragnaros and his wayward minions. Following Deathwing’s emergence into Azeroth, Ragnaros and his servants surged onto the slopes of Mount Hyjal before being driven back by the sacred mountain’s valiant defenders. Now Ragnaros is rallying his loyalists to defend the Firelands from Azeroth’s champions.
      When: The Firelands raid is available throughout the Cataclysm Timewalking event.
      Difficulty: The difficulty is set to Normal and, like any Normal level raid, will not be available through Raid Finder.
      Minimum Level: Players level 86 and above are eligible to participate.
      Bosses: (7) Beth’tilac, Lord Rhyolith, Alysrazor, Shannox, Baleroc, the Gatekeeper, Majordomo Staghelm, Ragnaros
      During Cataclysm Timewalking, you can assemble a raid group of between 1 and 30 players to step into the molten domain of Ragnaros. Don’t have a regular group? The Group Finder (I) can help. Create your own group in the Premade Groups section or search for like-minded adventurers.
      DUNGEONS IN CATACLYSM TIMEWALKING
      Grim Batol
      Don’t be fooled by Grim Batol’s humble exterior; many of this mountain fortress’s desecrated chambers are buried deep in the Twilight Highlands. Once the stronghold of the Wildhammer dwarves, and later seized by orcs as a prison for Alexstrasza, the city is now in the clutches of the Twilight’s Hammer cult.
      The Stonecore
      Within the Temple of Earth, locked in the heart of Deepholm, lies the Stonecore. It was inside these caverns that the Twilight’s Hammer toiled over Deathwing, hammering elementium plates to the Dragon Aspect’s body in an attempt to hold his tormented form together. With his renewal complete, Deathwing ascended into Azeroth, shattering the World Pillar and destabilizing the region of Deepholm.
      Lost City of theTol’vir
      The Lost City of the Tol’vir is the stronghold of the Neferset, a faction of the cat-like tol’vir who swore fealty to Deathwing in exchange for a cure to the curse of flesh, which had turned their rocky hides to soft skin. With the affliction expunged, the tol’vir have rebelled against the benefactor, although they remain irrevocably twisted and hostile due to the dark pact they made.
      The Vortex Pinnacle
      The Vortex Pinnacle exists within the elemental plane of Skywall. Its elegant structures, crowned with bronze and gold, sit atop platforms bridged by pure air. Yet behind its exterior beauty, the pinnacle harbors Neferset tol’vir, as well as Al’Akir the Windlord’s merciless elemental legions. As long as the barrier between Skywall and Azeroth remains open, terror will rain down on Uldum from the skies.
      Throne of the Tides
      Deep within the Abyssal Maw’s fathomless expanses lies the Throne of the Tides. From here, the great elemental lord Neptulon the Tidehunter has surveyed and protected his aquatic domain for ages. He now faces his greatest challenge as a force of serpentine naga and malefic faceless ones threaten to depose him, leaving his realm and its secrets ripe for the plundering.
      End Time
      One of an infinite number of potential outcomes, this timeway depicts the desolate future of Azeroth should Deathwing fail to be stopped. Nozdormu has identified a powerful anomaly that exists in this moment and bars access to the past—and hope of retrieving the Demon Soul. The powerful creature from out of time lives alone amidst the time-twisted echoes of the past.
      JUST THE FACTS
      Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your regular level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, when you Timewalk through The Stonecore, Slabhide could drop the Reins of the Vitreous Stone Drake mount for you.
      Look for the following all week long:
      Chronicler Shoopa in Zuldazar and Chronicler Toopa in Boralus have a quest for you. You can also start the quest from within the Adventure Guide (Shift- J).
      Quest Requirement: Complete 5 Timewalking dungeons.
      Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty The Eternal Palace.
      EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
    • By Stan
      Goblin and Worgen players will be able to embark on a new quest line for their Heritage Armor in Visions of N'Zoth.
      Requirements
      If you want to unlock new Heritage Armor in Patch 8.3, you must have a maximum-level goblin or worgen character and be Exalted with Bilgewater Carter or Gilneas to begin the quest line when the patch hits live servers.
      The Goblin set is comprised of the following items:
      X-52 Bomber Jacket X-52 Extreme Handgrips X-52 Fireproof Stompers X-52 Insulated Headgear X-52 Minesweeper Wristwraps X-52 Precision Goggles X-52 Reinforced Legguards X-52 Sapper's Shoulderguards X-52 Utility Belt The Worgen set includes the following:
      Greyguard Buckle Greyguard Ceremonial Shoulderguards Greyguard Dueling Gloves Greyguard Formal Overcoat Greyguard Formal Robe Greyguard Formal Trousers Greyguard Stompers Greyguard Tophat Greyguard Wristbands Blizzard (Source)
      Celebrate your legacy with two new Heritage Armor sets—one for goblins and one for worgen—coming in the release of the Visions of N’Zoth content update.
      Players with a maximum-level (120) goblin or worgen who are Exalted with their faction (Bilgewater Cartel or Gilneas respectively) will be able to embark on a new quest line for each race to learn more about their history. Once you complete your quest, you’ll gain a new Heritage Armor transmogrification set unique to your race and be able to show off your pride.

      Crafted by the finest madmen and women, this explosive look is the glow up you need. Or, that could be a lit fuse—careful!
      Show off your noble roots by sporting this tailored velvety black and gold-trimmed attire complete with a dapper top hat. Snooty airs not required.
      Begin your journey by visiting the embassy in Orgrimmar or Stormwind once Visions of N’Zoth goes live.
    • By Starym
      The remasters and upscales keep on coming, as we have the Burning Crusade's intro cinematic in up to 8K resolution now!
      While BC is my favorite expansion ever, I was never a fan of the cinematic, as it's just a collection of various clips that don't have much of anything to do with Illidan's narration, until the very end. Obviously the two new races deserved screen time, but we didn't even get to see the Dranei's ship(s) in there, and then it's straight on to random battle clips. It obviously takes its cue from the Vanilla cinematic, as far as the clips go, but where it worked for Vanilla, which was simply setting the stage for the world itself, it falls a little flat here. But at least it does end on a high note, with the green horned one making a proper appearance.
       
      Related articles:
      Upscale AI remasters
      Wrath of the Lich King Intro
      Vanilla WoW Intro
      Diablo 2 Intro
      Diablo 2 E3 Teaser and Lord of Destruction Intro
      IKedit remakes
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
    • By Starym
      We have more Ivan Kuzkin goodness for you today, as he's put together a highlight reel of his 2019 Arena cinematic footage!
      We'll also be taking a look at his previous PvP videos, including a really old one from 4 years ago which is particularly impressive (and longer). Here's "The Rhythm of Chaos":
      And here's two earlier video trailers for the 2019 spring and fall seasons:
       
      Impressive stuff as always. Which cinematic would you wish IKedit would remaster next? Or should he go back to his earlier class series or other original machinimas?
       

      Related articles:
      Extinction Machinima - Sargeras' Sword Vs. Azeroth
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
      Demon Hunters Machinima
      Class Series Machinima: Druid
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