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Crucible of Storms Raid in World of Warcraft

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Crucible of Storms is a two-boss raid in Stormsong Valley that will open on April 16. It serves as a transition raid tier between Battle of Dazar'alor and the Patch 8.2 Nazjatar raid. The following article covers everything we know about the raid so far, including encounters, dungeon journal entries, loot, and the intro questline.

Table of Contents 

Raid Unlock Schedule [Return to Top]

Crucible of Storms will open on April 16, with Raid Finder & Mythic difficulty available a week later on April 23. (Source)

Intro Questline [Return to Top]

Before the raid opens on live servers, there will be a questline that involves Xal'atath, Blade of the Black Empire Xal'atath, Blade of the Black Empire. You can start it by looting Azsharan Medallion from Naga World Quests and deliver the item to Collector Kojo (The Azsharan Medallion). At the end of the questline, you will uncover the threats beneath the Shrine and receive the Twitching Eyeball Twitching Eyeball toy.

Click the image below to learn more about Xala'tath's story in Patch 8.1.5. The article contains spoilers.

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Maps [Return to Top]

Crucible of Storms is comprised of two zones: Shrine of Shadows and Tendrils of Corruption.

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Crucible of Storms [Return to Top]

A long-submerged evil stirs beneath the Shrine of the Storm. The whispers that drove Lord Stormsong to madness echo within the depths, a siren song of eldritch power. Those who listen and obey prepare dark rituals to carry out their master's will. Whatever nightmarish schemes fuel their fanatical devotion, one thing is certain: they must be stopped.

Bosses [Return to Top]

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The Restless Cabal

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Uu'nat, the Harbinger of the Void 

The Restless Cabal [Return to Top]

Called from the depths to retrieve three relics of ancient power, the Restless Cabal is bound to serve N'Zoth and attent to his will. Zaxasj speaks of promises and power while Fa'thuul crushes their opposition with brute force.

Overview

Zaxasj the Speaker assails targets from range while Fa'thuul the Feared strikes his main target with powerful melee blows. 

Whenever one of the members of The Restless Cabal loses 25% of their maximum health, they empower and activate the nearest Relic of Power.

Empowering a Relic of Power unleashes its full magic and also activates Visage from Beyond Visage from Beyond or Eldritch Revelation Eldritch Revelation.

In LFR difficulty, Zaxasj and Fa'thuul ignore the Relics of Power they have already activated.

iJc8x9S.png Tanks

  • Swap tanking Fa'thuul the Feared to ensure that Shear Mind Shear Mind does not stack too high.
  • Position enemies within Custody of the Deep Custody of the Deep when the Trident of Deep Ocean is activated to deplete the shield.
  • Ensure Fa'thuul the Feared is nearest to a Relic of Power he has not yet activated when his health nears 75%, 50%, or 25%.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

Relics of Power

Whenever Zaxasj or Fa'thuul reaches 75%, 50%, or 25% health remaining, they activate the powers of the Relic nearest to their location.

  • Void Stone
    • Embrace of the Void Embrace of the Void (Healer Alert) - Void energy snakes out to all players, reducing healing received by 100%.
    • Umbral Shell Umbral Shell (Damage Dealer Alert) - Darkness enshrouds the caster, absorbing the next 850 damage taken. Embrace of the Void only ends when this shell is broken.
    • Void Attunement Void Attunement - Utilizing the Void Stone increases the caster's damage done by 10%.
    • Void Essence Void Essence (Mythic Difficulty) - Upon activation, begins to create Void Essence for 10 sec every 40 sec. Void Essence draws in all players towards the center. This effect increases each time Void Essence is created and resets when the corresponding relic is next activated.
  • Trident of Deep Ocean
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse (Deadly) - When Custody of the Deep expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Oceanic Essence Oceanic Essence (Mythic Difficulty) - Upon activation, begins to emit Oceanic Essence every 6 sec. Essences last until their relic is next activated. Coming into contact with an Oceanic Essence stuns the player for 8 sec.
  • Tempest Caller
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 8 Nature damage to all players every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target instantly dies.
    • Storm Essence Storm Essence (Mythic Difficulty) - Upon activation, begins to emit Storm Essence every 20 sec. Essences last until their relic is next activated. Storm Essence inflicts 4 Nature damage to the nearest player every 2 sec, increasing in damage by 10% per strike. Causes Annihilate if it strikes a target below 25% health.
  • Power Overwhelming Power Overwhelming (Deadly) - Utilizing a specific relic more than once per caster causes unknowable power to flow through that caster, increasing damage done by 300%.

Pact of the Restless Pact of the Restless

Zaxasj and Fa'thuul are bound to N'Zoth and unable to perish. Upon reaching 1 health, they attempt to restore 20% of their maximum health. This pact is undone if both members are brought to 1 health simultaneously.

Zaxasj the Speaker

  • Aphotic Blast Aphotic Blast (Important) - Launches a bolt of void energy at a player, inflicting 75 Shadow damage within 5 yds of the target and increasing threat generation by 150% for 30 sec. This bolt inflicts less damage the further away the target is. Upon expiration, transforms the target into an Agent of Demise.
    • Agent of Demise Agent of Demise (Deadly) - Transforms the target into an Agent of Demise, making them hostile to all allies and reducing their healing received by 50%.
  • Cerebral Assault Cerebral Assault - Blasts players in a cone, inflicting 25 Shadow damage and scrambling their brains, making them hostile to allies for 6 sec.
  • Dark Herald Dark Herald - A targeted player becomes a Dark Herald, offering Promises of Power to all players within 5 yds every 5 sec for 10 sec.
    • Promises of Power Promises of Power (Magic Effect) - Promises power to a target, increasing their damage done by 10% and reducing their maximum health by 10%. This effect increases over time.
    • Wrack Wrack - When Promises of Power is dispelled, it inflicts 30 Shadow damage to the dispeller.
  • Visage from Beyond Visage from Beyond (Important) - Upon activating a Relic of Power, the caster calls forth a Visage from Beyond for 3 min.
    • Visage from Beyond - An ephemeral image that regenerates its own health upon death.
      • Terrifying Echo Terrifying Echo - Inflicts 35 Shadow damage and causes all players to run in fear for 6 sec. Bringing the Visage to 1 hp will interrupt this spell.
      • Coalesce Void Coalesce Void - Draws in nearby shadows, healing for 1% of maximum health every 2 sec. This healing increases over time.

Fa'thuul the Feared

  • Shear Mind Shear Mind (Tank Alert) - Slices off a fragment of a target's mind, inflicting 150 Physical damage and reducing all stats by 10% for 20 sec. This effect stacks.
  • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
  • Crushing Doubt Crushing Doubt (Deadly) - Reduces movement speed by 25% and inflicts 10 Shadow damage every 2 sec for 12 sec. The damage increases every 2 sec. Upon expiration, strikes all players, inflicting up to 50 Shadow damage. This damage is reduced the further away players are from the blast.
  • Eldritch Revelation Eldritch Revelation (Important) - Upon activating a Relic of Power, the caster calls forth Eldritch Abominations to reveal the end of all things.
    • Eldritch Abomination (Important) - A ghastly being from the void that grants visions of annihilation.
      • Witness the End Witness the End (Interruptible) - Destroys the Eldritch Abomination, inflicting 50 Shadow damage to all players.
      • Incomplete Form Incomplete Form (Mythic Difficulty) - Eldritch Abominations are only vulnerable to interrupts for 2 min after being formed.

Enveloping Darkness Enveloping Darkness (Important)

Leaving the central platform causes darkness to enshroud the player, inflicting 40 Shadow damage and reducing healing and damage done by 99% for 30 sec.

Uu'nat, Harbinger of the Void [Return to Top]

When she struck her bargain with N'Zoth ten thousand years ago, Queen Azshara offered one of her most devoted followers into the Old God's service. Now Uu'nat and the crawling masses he commands herald the coming of their master, as foretold by the stars.

Overview

Uu'nat battles his enemies using the gift of N'Zoth, offering power and corruption. Only with the three Relics of Power do the forces of Azeroth stand a chance at survival. 

In stage one, Uu'nat calls upon the many eyes of N'Zoth to blast and confuse players.

In stage two, Uu'nat is assisted by waves of N'Zoth's minions who seek to overwhelm their enemies.

In stage three, Uu'nat uses the sheer power of N'Zoth's mighty gaze to wither and crush players.

fHrA7Z2.png Damage Dealers

  • Damage dealers can use Storm of Annihilation Storm of Annihilation from the Tempest Caller to annihilate Undying Guardians.
  • Interrupt Primordial Mindbenders when they cast Consume Essence Consume Essence to prevent them from healing.

nACJhxi.png Healers

iJc8x9S.png Tanks

Relics of Power

Players are able to harness the Relics of Power while they are fully charged.

  • Void Stone (Healer Alert) - Healers can pick up and utilize the Void Stone.
    • Umbral Shell Umbral Shell - Applies Embrace of the Void to all creatures and players and additionally protects the caster, absorbing the next 150 damage taken. Embrace of the Void is removed if this shell is broken.
    • Embrace of the Void Embrace of the Void (Important) - Void energy snakes out to all creatures and players, reducing healing received by 100%.
    • Feedback: Void Feedback: Void - Void energy overwhelms the caster, making them unable to pick up the Void Stone for the duration.
  • Trident of Deep Ocean (Tank Alert) - Tanks are able to pick up and utilize the Trident of Deep Ocean.
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse - When Embrace of the Void expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Feedback: Ocean Feedback: Ocean - Water magic overwhelms the caster, making them unable to pick up the Trident of Deep Ocean for the duration.
  • Tempest Caller (Damage Dealer Alert) - Damage dealers are able to pick up and use the Tempest Caller.
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 12 Nature damage to players and lesser minions of N'Zoth every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target is instantly destroyed. Creatures destroyed in this manner do not trigger their death effects.
    • Feedback: Storm Feedback: Storm - Lightning magic overwhelms the caster, making them unable to pick up the Tempest Caller for the duration.

Unstable Resonance Unstable Resonance (Mythic Difficulty + Deadly)

Marks players with Storm, Ocean, and Void for 15 sec. Touching the corresponding relic with this mark funnels the power safely into the relic. After 15 sec the Unstable Resonance explodes, inflicting 120 Shadow damage to all players within 10 yds. Coming into contact with another player of a different Resonance also causes this explosion.

Stage One: His All-Seeing Eyes

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Maddening Eyes of N'Zoth Maddening Eyes of N'Zoth - A multitude of eyes open, blasting a straight line of void energy and inflicting 45 Shadow damage. Players struck have their minds scrambled and are hostile to allies for 8 sec.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Obscurity Gift of N'Zoth: Obscurity (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Obscurity then creates an encroaching ring of void that inflicts 35 Shadow damage every 0.5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Two: His Dutiful Servants

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Gift of N'Zoth: Hysteria Gift of N'Zoth: Hysteria (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Hysteria causes all minions of N'Zoth to heal for 50% health and permanently gain 50% haste and movement speed.
  • Primordial Mindbender (Damage Dealer Alert) - Upon death, the Primordial Mindbender's remains spew forth a multitude of Swarming Voidspawns.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Consume Essence Consume Essence (Interruptible) - The Primordial Mindbender tears a fragment from the minds of all players, inflicting 40 Shadow damage to them and restoring 100% health to the caster.
    • Swarming Voidspawn
      • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
      • Voidstep Voidstep (Mythic Difficulty) - Vanishes into the void, reappearing at another player's location within 60 yds.
      • Void Eruption Void Eruption - Upon death, erupts and inflicts 15 Shadow damage to players within 100 yds.
  • Unknowable Terror
    • Unknowable Terror Unknowable Terror (Magic Effect) - An Unknowable Terror is drawn from the void, inflicting 55 Shadow damage to players within 80 yds. This causes them to run in fear for 6 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Three: His Unwavering Gaze

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Insatiable Torment Insatiable Torment (Important) - Marks a player for an all-consuming hunger, reducing healing received by 100%. That target suffers 7 Shadow damage every 1 sec and triggers a Feed on the Unworthy every 2 sec.
      • Feed on the Unworthy Feed on the Unworthy - Feed on the life essence of allies within 5 yds, stealing 10 health. This ignores the healing reduction from Insatiable Torment.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Lunacy Gift of N'Zoth: Lunacy (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Lunacy causes all players to become hostile to allies for 5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Loot Tables [Return to Top]

All items that drop in Crucible of Storms have unique Old God themed effects.

Difficulty Item Level
Raid Finder 375-380
Normal 390-395
Heroic 405-410
Mythic 420-425

The Restless Cabal

Item Slot Effect Description
Abyssal Speaker's Gauntlets Abyssal Speaker's Gauntlets Hands (Mail) Ephemeral Vigor Ephemeral Vigor Your abilities have a chance to grant you a shield absorbing 4,789 damage for 60 sec. While this shield persists, gain 195 Haste.
Belt of the Undying Pact Belt of the Undying Pact Belt (Leather) Undying Pact Undying Pact Tether yourself to up to 5 allies within 20 yards. After 6 sec, you are healed for 25% of the health restored to tethered allies, up to 3,455 total healing.
Fathom Dredgers Fathom Dredgers Hands (Cloth) Dredged Vitality Dredged Vitality Every 10,000 mana spent grants you a shield absorbing 86 damage for 8 sec, up to a maximum absorb of 864.
Fa'thuul's Floodguards Fa'thuul's Floodguards Legs (Mail) Drowning Tide Drowning Tide While above 90% health, your damaging abilities have a high chance to send a wave crashing down on your target dealing 294 Frost damage. While below 90% health, your damaging abilities have a high chance to restore 442 health.
Leggings of the Aberrant Tidesage Leggings of the Aberrant Tidesage Legs (Leather) Storm Nimbus Storm Nimbus Your abilities have a chance to conjure a storm for 10 sec that heals you for 65 every 2 seconds. Overhealing due to the storm bolts a nearby enemy for Nature damage equal to the overflow.
Mindthief's Eldritch Clasp Mindthief's Eldritch Clasp Waist (Plate) Phantom Pain Phantom Pain Falling below 25% health instantly restores 3,455 health. You then take 3,455 Shadow damage over 10 sec. This effect can only occur once every 3 min.
Pillar of the Drowned Cabal Pillar of the Drowned Cabal Staff Oceanic Ward Mariner's Ward Place a ward on your target for 1.5 min. Taking 2,795 damage in a single blow will consume the ward, healing the target for 2,795.
Stormglide Sabatons Stormglide Sabatons Feet (Plate) Untouchable Untouchable Your auto attacks grant Untouchable for 15 sec, stacking up to 15 times. Untouchable grants 11 Critical Strike. Taking any damage removes all stacks of Untouchable.
Zaxasj's Deepstriders Zaxasj's Deepstriders Feet (Cloth) Deepstrider Deepstrider Your Speed is increased by 200 for every 20% health you are missing, up to 600 Speed.

Uu'nat, Harbinger of the Void

Item Slot Effect Description
Grips of Forsaken Sanity Grips of Forsaken Sanity Hands (Leather) Spiteful Binding Spiteful Binding While above 90% health, your damaging abilities have a very high chance to deal 178 Shadow damage to you and your target.
Harbinger's Inscrutable Will Harbinger's Inscrutable Will Trinket Oblivion Spear Oblivion Spear Your damaging abilities have a chance to launch an oblivion spear at your target, inflicting 947 Shadow damage. On impact, the spear will shatter towards you. You will be silenced for 0.5 sec if struck.
Idol of Indiscriminate Consumption Idol of Indiscriminate Consumption Trinket Indiscriminate Consumption Indiscriminate Consumption Feed on five nearby allies or enemies, devouring up to 608 health from each. You are healed for 300% of damage dealt.
Insurgent's Scouring Waistwrap Insurgent's Scouring Waistwrap Waist (Mail) Scouring Wake Scouring Wake Slaying an aberration inspires 4 allies, granting 60 Critical Strike for 20 sec.
Legplates of Unbound Anguish Legplates of Unbound Anguish Legs (Plate) Unbound Anguish Unbound Anguish If your target has a lower health percentage than you, your damaging abilities have a high chance to sacrifice 129 of your health to deal 257 Shadow damage.
Lurker's Insidious Gift Lurker's Insidious Gift Trinket Insidious Gift Insidious Gift Embrace N'Zoth's gift, increasing your Mastery by 832 for 30 sec. Every 1 sec gain Suffering, inflicting 41 Shadow damage per application. Reactivate to relinquish N'Zoth's gift, removing both effects. (2 Min Cooldown)
Malformed Herald's Legwraps Malformed Herald's Legwraps Legs (Cloth) Void Embrace Void Embrace Open a fissure to the void beneath you for 12 sec, increasing your Haste by 451. Moving out of the fissure will cause it to collapse, dealing 13,792 Shadow damage to you.
Trident of Deep Oceans Trident of Deep Oceans Polearm Custody of the Deep Custody of the Deep Taking damage has a low chance to form a protective bubble around you for 40 sec that absorbs 25% of incoming damage, up to 2,470. When the bubble bursts, increase your primary stat by 82 for 60 sec, stacking up to 3 times.
Void Stone Void Stone Trinket Umbral Shell Umbral Shell Enshroud a friendly target in darkness for 12 sec, absorbing the next 6,097 damage or healing taken.
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The leather pieces are interesting and I would not mind having them for my DPS set the trinkets on the other hand I'm still debating on wanting to try and use for my Tanking set.

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On 3/8/2019 at 2:06 PM, Nihilatos said:

Yay, another raid where I'll either get nothing or just rings and trinkets 😕

Yep, so many rings drop from those two bosses, I would be surprised if you didn't get one. kappa

 

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      ______________________________________________________
      The Eternal Palace Mythic progress race has begun in the US and OC regions and we already have three bosses down, with 7 guilds on 3/8! Big Dumb Guild and Limit are fighting neck and neck at the very top at the moment and you can watch all the action live!
      This post will also be the main hub for our own coverage of the race, consisting of daily summaries, videos and updates on what's going on.

      Blizzard has written up a post about the race, covering both the Method and Red Bull streaming events and you can also check out our previous posts on both events here and here.
      Race to World First (source)
      The race to see who can be the first to defeat Azshara in her Eternal Palace begins this week with the best of the best wading in to the depths of this epic raid to see who can make it across the finish line first and claim the World First!
      Live from Redbull’s Gaming Sphere
      Pieces and Limit, take to the big stage at the Red Bull Gaming Sphere on July 16 to begin their quest to be the first to defeat Queen Azshara in her Eternal Palace.
      All the action will be brought to you by world class broadcast talent, including Rich Campbell, Daniel ‘AutomaticJak’ Anzenberger, Caroline ‘Nagura’ Forer, Jack ‘Jacky’ Peters and more.
       
      When: 
      Beginning Tuesday, July 16, Limit will start off the race at 8:00 a.m. PDT and will be followed by Pieces at 4:00 p.m. PDT on Wednesday, July 17. Where to Watch: Red Bull on Twitch Follow on Twitter: Red Bull Esports, Pieces, Limit Learn more on Redbull.com  
      Method's Live Stream
      Live from Take TV in Germany, gaming guild Method will be hosting 24/7 coverage of the race to world first in The Eternal Palace featuring multiple guilds from all over the world (including Alpha, Ji Tian Hong, Skyline, Aversion, From Scratch, vodkaz and Big Dumb Guild), more players onsite than ever before, your favorite WoW commentator line-up from the community, and much more!
       
      When: 
      Stream begins at 6 a.m. with a pre-show event on Tuesday, July 16. Where to Watch: Live on Method's Twitch Channel Follow on Twitter: Method Learn more on Method.gg
      Whose team has what it takes to take it all the way to Queen Azshara and defeat her within her seat of power? Only time will tell.
      The race has begun and this is where you can check out links to all our daily summaries.
    • By Starym
      While only one more boss died today in the race, it was still a very exciting day, as we found both the easiest and hardest of the second batch of bosses in the raid. And while the Queen's Court disappointed with it's drop in difficulty from previous bosses, Za'qul has so far lived up to his penultimate boss status and has defended Queen Azshara successfully.
      We left things off with Limit in the lead yesterday, having taken down Orgozoa World First while Method slept and had already taken the 6th boss, Queen's Court, down to 45% after only a small amount of tries. Limit pushed through quite a bit longer than usual yesterday, finishing up the day with the Court at 25%, around an hour before Method returned - indicating that maybe this wouldn't be that hard a boss.
      We wouldn't find out exactly how hard the Court was for a while yet, as Method still had to push through the giant jellyfish to catch up to Limit, and after getting it down to 5% some 2 and a half hours after their raid start, it ended up taking them another two before it died and Method moved back to even with Limit on 5/8. With the second front-runner having moved on to the next boss, it was time to look back to Lady Ashvane, where we saw a very new and an old face, both from the OC side of things, as Ethical and Honestly claimed the World 4th and 5th, US/OC 3rd and 4th. At this point, only Method had gotten past the Lady gatekeeper of the EU guilds, and we didn't see an Asian 4/8 for a while either.

      As all this Ashvane action was happening, Method were quickly and consistently chipping away at the 6th boss, and only 2 hours and 45 minutes after their Orgozoa kill, we had another World First on our hands! The Queen's Court turned out to be a massive disappointment and a big step down in terms of difficulty, as it was the shortest lived boss since the first three, taking only 16 wipes, compared to Ashvane's 37 and Orgozoa's 55 for Method. And while the boss progress was over far too quickly, it at least gave us a very exciting and hectic finish on the kill:

      Despite the lowering of difficulty standards on the 6th boss, the Eternal Palace had been a very good race so far, with the top guilds switching off the top spot several times, making it very exciting for us following it and a welcome change of pace from the usual US domination on the early days followed by a strong EU finish.
      As for Za'qul, the very first pull Method did on him didn't bode too well for his living long, as Method got him to 58% immediately. After only an hour of pulls the boss was already down to 40%, and on the surface it was looking to be another Queen's Court situation. However, the Harbinger of Ny'alotha not only proved resilient, but also had some very interesting mechanics to offer, as Method took the opportunity to use a creative strategy that helped them push a little further on the boss. In one of the phases the entire raid becomes hostile to each other, making it impossible for the healers to do their job, so self sustain became paramount - however, in a really smart move, Method simply decided to take a few more mages along and have them polymorph their now enemies, heal them up that way, and then break the poly so they wouldn't loose too much time! In the end, that very low 39.9% try from an hour after boss pulls started was also the best try of the entire day! (Small note: the below video starts lagging at the end.)

      (Timestamp is at 00:18:12, in case it's not working for you.)
      Limit quickly took down Queen's Court to catch back up to 6/8 when they woke up, and continued with Za'qul attempts for another 7-8 hours after Method went to sleep, but they didn't get that much further on him, with their best try ending up some 4% lower than Method, at 36%.
      Meanwhile, back in non-penultimate boss territory, it was actually Exorsus that pushed through that 4/8 barrier and managed to get the Lady Ashvane EU 2nd, World 6th, as Pieces caught up under an hour after them. We ended the day with 15 guilds on 4/8 and progressing on Orgozoa, with Ji Tian Hong claiming the Asia first on the lady in 9th spot overall, and Aversion and Practice the EU 4th and 5th.

      And so Za'qul has so far proven to be a worthy penultimate boss, as he's been holding steady around 35-40% for almost a full day of progress. But can Azshara's final gatekeeper hold on a bit longer or are we going to see just what the Queen is made of on day 4? Tune in to either Method or Red Bull's streams, or check in on Method's raid progress page during the day to find out.

    • By Stan
      Today's hotfixes bring adjustments to Blackwater Behemoth and the Queen's Court. Blizzard fixed a bug which caaused some abilities granted by Conflict and Strife to be taught to a character twice, and more.
      Blizzard (Source)
      Classes
      Druid Fixed an issue that could cause Lively Spirit to grant more stacks of Intellect than intended for Balance and Restoration Druids. Creatures and NPCs
      Some snails and slugs in the Coral Forest have managed to wriggle out from underneath the tree they were stuck under.  Dungeons and Raids 
      Azshara’s Eternal Palace Blackwater Behemoth Fixed a bug that sometimes caused Blackwater Behemoth to not drop loot if it was defeated during a phase transition. The Queen’s Court Fixed a bug that sometimes allowed players to avoid Silivaz’s Frenetic Charge in all difficulties. Items
      Heart of Azeroth Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice. The Well of Existence (Essence) now despawns when the player who placed it logs out. Fixed a bug that sometimes prevented Dribbling Inkpod’s passive effect from activating when an enemy reached 30% health and increased the duration of the debuff to 2 minutes (was 1 minute). Player versus Player
      Resolved an issue that prevented Sphere of Suppression's (Essence) movement speed reduction from being removed by effects such as Blessing of Freedom. The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start. Resolved an issue that prevented Season 3 Duelists from obtaining the Dreadflame weapon illusion. Items Heart of Azeroth Placing The Crucible of Flame (Essence) in the Major Slot during Arena and Battleground preparation no longer causes it to incur a 30 second cooldown. Quests
      Increased the damage of Lord Hydraxis and decreased the health and damage of Zan’jir Scaleguards in “The Lords of Water”. The length of the time to complete the quest has been shortened.  Horde players can now see Alliance NPCs during “They Came From Behind!” Previous Hotfixes
      Patch 8.2 Hotfixes: July 17th
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