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Crucible of Storms Raid in World of Warcraft

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Crucible of Storms is a two-boss raid in Stormsong Valley that will open on April 16. It serves as a transition raid tier between Battle of Dazar'alor and the Patch 8.2 Nazjatar raid. The following article covers everything we know about the raid so far, including encounters, dungeon journal entries, loot, and the intro questline.

Table of Contents 

Raid Unlock Schedule [Return to Top]

Crucible of Storms will open on April 16, with Raid Finder & Mythic difficulty available a week later on April 23. (Source)

Intro Questline [Return to Top]

Before the raid opens on live servers, there will be a questline that involves Xal'atath, Blade of the Black Empire Xal'atath, Blade of the Black Empire. You can start it by looting Azsharan Medallion from Naga World Quests and deliver the item to Collector Kojo (The Azsharan Medallion). At the end of the questline, you will uncover the threats beneath the Shrine and receive the Twitching Eyeball Twitching Eyeball toy.

Click the image below to learn more about Xala'tath's story in Patch 8.1.5. The article contains spoilers.

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Maps [Return to Top]

Crucible of Storms is comprised of two zones: Shrine of Shadows and Tendrils of Corruption.

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Crucible of Storms [Return to Top]

A long-submerged evil stirs beneath the Shrine of the Storm. The whispers that drove Lord Stormsong to madness echo within the depths, a siren song of eldritch power. Those who listen and obey prepare dark rituals to carry out their master's will. Whatever nightmarish schemes fuel their fanatical devotion, one thing is certain: they must be stopped.

Bosses [Return to Top]

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The Restless Cabal

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Uu'nat, the Harbinger of the Void 

The Restless Cabal [Return to Top]

Called from the depths to retrieve three relics of ancient power, the Restless Cabal is bound to serve N'Zoth and attent to his will. Zaxasj speaks of promises and power while Fa'thuul crushes their opposition with brute force.

Overview

Zaxasj the Speaker assails targets from range while Fa'thuul the Feared strikes his main target with powerful melee blows. 

Whenever one of the members of The Restless Cabal loses 25% of their maximum health, they empower and activate the nearest Relic of Power.

Empowering a Relic of Power unleashes its full magic and also activates Visage from Beyond Visage from Beyond or Eldritch Revelation Eldritch Revelation.

In LFR difficulty, Zaxasj and Fa'thuul ignore the Relics of Power they have already activated.

iJc8x9S.png Tanks

  • Swap tanking Fa'thuul the Feared to ensure that Shear Mind Shear Mind does not stack too high.
  • Position enemies within Custody of the Deep Custody of the Deep when the Trident of Deep Ocean is activated to deplete the shield.
  • Ensure Fa'thuul the Feared is nearest to a Relic of Power he has not yet activated when his health nears 75%, 50%, or 25%.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

Relics of Power

Whenever Zaxasj or Fa'thuul reaches 75%, 50%, or 25% health remaining, they activate the powers of the Relic nearest to their location.

  • Void Stone
    • Embrace of the Void Embrace of the Void (Healer Alert) - Void energy snakes out to all players, reducing healing received by 100%.
    • Umbral Shell Umbral Shell (Damage Dealer Alert) - Darkness enshrouds the caster, absorbing the next 850 damage taken. Embrace of the Void only ends when this shell is broken.
    • Void Attunement Void Attunement - Utilizing the Void Stone increases the caster's damage done by 10%.
    • Void Essence Void Essence (Mythic Difficulty) - Upon activation, begins to create Void Essence for 10 sec every 40 sec. Void Essence draws in all players towards the center. This effect increases each time Void Essence is created and resets when the corresponding relic is next activated.
  • Trident of Deep Ocean
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse (Deadly) - When Custody of the Deep expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Oceanic Essence Oceanic Essence (Mythic Difficulty) - Upon activation, begins to emit Oceanic Essence every 6 sec. Essences last until their relic is next activated. Coming into contact with an Oceanic Essence stuns the player for 8 sec.
  • Tempest Caller
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 8 Nature damage to all players every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target instantly dies.
    • Storm Essence Storm Essence (Mythic Difficulty) - Upon activation, begins to emit Storm Essence every 20 sec. Essences last until their relic is next activated. Storm Essence inflicts 4 Nature damage to the nearest player every 2 sec, increasing in damage by 10% per strike. Causes Annihilate if it strikes a target below 25% health.
  • Power Overwhelming Power Overwhelming (Deadly) - Utilizing a specific relic more than once per caster causes unknowable power to flow through that caster, increasing damage done by 300%.

Pact of the Restless Pact of the Restless

Zaxasj and Fa'thuul are bound to N'Zoth and unable to perish. Upon reaching 1 health, they attempt to restore 20% of their maximum health. This pact is undone if both members are brought to 1 health simultaneously.

Zaxasj the Speaker

  • Aphotic Blast Aphotic Blast (Important) - Launches a bolt of void energy at a player, inflicting 75 Shadow damage within 5 yds of the target and increasing threat generation by 150% for 30 sec. This bolt inflicts less damage the further away the target is. Upon expiration, transforms the target into an Agent of Demise.
    • Agent of Demise Agent of Demise (Deadly) - Transforms the target into an Agent of Demise, making them hostile to all allies and reducing their healing received by 50%.
  • Cerebral Assault Cerebral Assault - Blasts players in a cone, inflicting 25 Shadow damage and scrambling their brains, making them hostile to allies for 6 sec.
  • Dark Herald Dark Herald - A targeted player becomes a Dark Herald, offering Promises of Power to all players within 5 yds every 5 sec for 10 sec.
    • Promises of Power Promises of Power (Magic Effect) - Promises power to a target, increasing their damage done by 10% and reducing their maximum health by 10%. This effect increases over time.
    • Wrack Wrack - When Promises of Power is dispelled, it inflicts 30 Shadow damage to the dispeller.
  • Visage from Beyond Visage from Beyond (Important) - Upon activating a Relic of Power, the caster calls forth a Visage from Beyond for 3 min.
    • Visage from Beyond - An ephemeral image that regenerates its own health upon death.
      • Terrifying Echo Terrifying Echo - Inflicts 35 Shadow damage and causes all players to run in fear for 6 sec. Bringing the Visage to 1 hp will interrupt this spell.
      • Coalesce Void Coalesce Void - Draws in nearby shadows, healing for 1% of maximum health every 2 sec. This healing increases over time.

Fa'thuul the Feared

  • Shear Mind Shear Mind (Tank Alert) - Slices off a fragment of a target's mind, inflicting 150 Physical damage and reducing all stats by 10% for 20 sec. This effect stacks.
  • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
  • Crushing Doubt Crushing Doubt (Deadly) - Reduces movement speed by 25% and inflicts 10 Shadow damage every 2 sec for 12 sec. The damage increases every 2 sec. Upon expiration, strikes all players, inflicting up to 50 Shadow damage. This damage is reduced the further away players are from the blast.
  • Eldritch Revelation Eldritch Revelation (Important) - Upon activating a Relic of Power, the caster calls forth Eldritch Abominations to reveal the end of all things.
    • Eldritch Abomination (Important) - A ghastly being from the void that grants visions of annihilation.
      • Witness the End Witness the End (Interruptible) - Destroys the Eldritch Abomination, inflicting 50 Shadow damage to all players.
      • Incomplete Form Incomplete Form (Mythic Difficulty) - Eldritch Abominations are only vulnerable to interrupts for 2 min after being formed.

Enveloping Darkness Enveloping Darkness (Important)

Leaving the central platform causes darkness to enshroud the player, inflicting 40 Shadow damage and reducing healing and damage done by 99% for 30 sec.

Uu'nat, Harbinger of the Void [Return to Top]

When she struck her bargain with N'Zoth ten thousand years ago, Queen Azshara offered one of her most devoted followers into the Old God's service. Now Uu'nat and the crawling masses he commands herald the coming of their master, as foretold by the stars.

Overview

Uu'nat battles his enemies using the gift of N'Zoth, offering power and corruption. Only with the three Relics of Power do the forces of Azeroth stand a chance at survival. 

In stage one, Uu'nat calls upon the many eyes of N'Zoth to blast and confuse players.

In stage two, Uu'nat is assisted by waves of N'Zoth's minions who seek to overwhelm their enemies.

In stage three, Uu'nat uses the sheer power of N'Zoth's mighty gaze to wither and crush players.

fHrA7Z2.png Damage Dealers

  • Damage dealers can use Storm of Annihilation Storm of Annihilation from the Tempest Caller to annihilate Undying Guardians.
  • Interrupt Primordial Mindbenders when they cast Consume Essence Consume Essence to prevent them from healing.

nACJhxi.png Healers

iJc8x9S.png Tanks

Relics of Power

Players are able to harness the Relics of Power while they are fully charged.

  • Void Stone (Healer Alert) - Healers can pick up and utilize the Void Stone.
    • Umbral Shell Umbral Shell - Applies Embrace of the Void to all creatures and players and additionally protects the caster, absorbing the next 150 damage taken. Embrace of the Void is removed if this shell is broken.
    • Embrace of the Void Embrace of the Void (Important) - Void energy snakes out to all creatures and players, reducing healing received by 100%.
    • Feedback: Void Feedback: Void - Void energy overwhelms the caster, making them unable to pick up the Void Stone for the duration.
  • Trident of Deep Ocean (Tank Alert) - Tanks are able to pick up and utilize the Trident of Deep Ocean.
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse - When Embrace of the Void expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Feedback: Ocean Feedback: Ocean - Water magic overwhelms the caster, making them unable to pick up the Trident of Deep Ocean for the duration.
  • Tempest Caller (Damage Dealer Alert) - Damage dealers are able to pick up and use the Tempest Caller.
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 12 Nature damage to players and lesser minions of N'Zoth every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target is instantly destroyed. Creatures destroyed in this manner do not trigger their death effects.
    • Feedback: Storm Feedback: Storm - Lightning magic overwhelms the caster, making them unable to pick up the Tempest Caller for the duration.

Unstable Resonance Unstable Resonance (Mythic Difficulty + Deadly)

Marks players with Storm, Ocean, and Void for 15 sec. Touching the corresponding relic with this mark funnels the power safely into the relic. After 15 sec the Unstable Resonance explodes, inflicting 120 Shadow damage to all players within 10 yds. Coming into contact with another player of a different Resonance also causes this explosion.

Stage One: His All-Seeing Eyes

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Maddening Eyes of N'Zoth Maddening Eyes of N'Zoth - A multitude of eyes open, blasting a straight line of void energy and inflicting 45 Shadow damage. Players struck have their minds scrambled and are hostile to allies for 8 sec.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Obscurity Gift of N'Zoth: Obscurity (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Obscurity then creates an encroaching ring of void that inflicts 35 Shadow damage every 0.5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Two: His Dutiful Servants

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Gift of N'Zoth: Hysteria Gift of N'Zoth: Hysteria (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Hysteria causes all minions of N'Zoth to heal for 50% health and permanently gain 50% haste and movement speed.
  • Primordial Mindbender (Damage Dealer Alert) - Upon death, the Primordial Mindbender's remains spew forth a multitude of Swarming Voidspawns.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Consume Essence Consume Essence (Interruptible) - The Primordial Mindbender tears a fragment from the minds of all players, inflicting 40 Shadow damage to them and restoring 100% health to the caster.
    • Swarming Voidspawn
      • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
      • Voidstep Voidstep (Mythic Difficulty) - Vanishes into the void, reappearing at another player's location within 60 yds.
      • Void Eruption Void Eruption - Upon death, erupts and inflicts 15 Shadow damage to players within 100 yds.
  • Unknowable Terror
    • Unknowable Terror Unknowable Terror (Magic Effect) - An Unknowable Terror is drawn from the void, inflicting 55 Shadow damage to players within 80 yds. This causes them to run in fear for 6 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Three: His Unwavering Gaze

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Insatiable Torment Insatiable Torment (Important) - Marks a player for an all-consuming hunger, reducing healing received by 100%. That target suffers 7 Shadow damage every 1 sec and triggers a Feed on the Unworthy every 2 sec.
      • Feed on the Unworthy Feed on the Unworthy - Feed on the life essence of allies within 5 yds, stealing 10 health. This ignores the healing reduction from Insatiable Torment.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Lunacy Gift of N'Zoth: Lunacy (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Lunacy causes all players to become hostile to allies for 5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Loot Tables [Return to Top]

All items that drop in Crucible of Storms have unique Old God themed effects.

Difficulty Item Level
Raid Finder 375-380
Normal 390-395
Heroic 405-410
Mythic 420-425

The Restless Cabal

Item Slot Effect Description
Abyssal Speaker's Gauntlets Abyssal Speaker's Gauntlets Hands (Mail) Ephemeral Vigor Ephemeral Vigor Your abilities have a chance to grant you a shield absorbing 4,789 damage for 60 sec. While this shield persists, gain 195 Haste.
Belt of the Undying Pact Belt of the Undying Pact Belt (Leather) Undying Pact Undying Pact Tether yourself to up to 5 allies within 20 yards. After 6 sec, you are healed for 25% of the health restored to tethered allies, up to 3,455 total healing.
Fathom Dredgers Fathom Dredgers Hands (Cloth) Dredged Vitality Dredged Vitality Every 10,000 mana spent grants you a shield absorbing 86 damage for 8 sec, up to a maximum absorb of 864.
Fa'thuul's Floodguards Fa'thuul's Floodguards Legs (Mail) Drowning Tide Drowning Tide While above 90% health, your damaging abilities have a high chance to send a wave crashing down on your target dealing 294 Frost damage. While below 90% health, your damaging abilities have a high chance to restore 442 health.
Leggings of the Aberrant Tidesage Leggings of the Aberrant Tidesage Legs (Leather) Storm Nimbus Storm Nimbus Your abilities have a chance to conjure a storm for 10 sec that heals you for 65 every 2 seconds. Overhealing due to the storm bolts a nearby enemy for Nature damage equal to the overflow.
Mindthief's Eldritch Clasp Mindthief's Eldritch Clasp Waist (Plate) Phantom Pain Phantom Pain Falling below 25% health instantly restores 3,455 health. You then take 3,455 Shadow damage over 10 sec. This effect can only occur once every 3 min.
Pillar of the Drowned Cabal Pillar of the Drowned Cabal Staff Oceanic Ward Mariner's Ward Place a ward on your target for 1.5 min. Taking 2,795 damage in a single blow will consume the ward, healing the target for 2,795.
Stormglide Sabatons Stormglide Sabatons Feet (Plate) Untouchable Untouchable Your auto attacks grant Untouchable for 15 sec, stacking up to 15 times. Untouchable grants 11 Critical Strike. Taking any damage removes all stacks of Untouchable.
Zaxasj's Deepstriders Zaxasj's Deepstriders Feet (Cloth) Deepstrider Deepstrider Your Speed is increased by 200 for every 20% health you are missing, up to 600 Speed.

Uu'nat, Harbinger of the Void

Item Slot Effect Description
Grips of Forsaken Sanity Grips of Forsaken Sanity Hands (Leather) Spiteful Binding Spiteful Binding While above 90% health, your damaging abilities have a very high chance to deal 178 Shadow damage to you and your target.
Harbinger's Inscrutable Will Harbinger's Inscrutable Will Trinket Oblivion Spear Oblivion Spear Your damaging abilities have a chance to launch an oblivion spear at your target, inflicting 947 Shadow damage. On impact, the spear will shatter towards you. You will be silenced for 0.5 sec if struck.
Idol of Indiscriminate Consumption Idol of Indiscriminate Consumption Trinket Indiscriminate Consumption Indiscriminate Consumption Feed on five nearby allies or enemies, devouring up to 608 health from each. You are healed for 300% of damage dealt.
Insurgent's Scouring Waistwrap Insurgent's Scouring Waistwrap Waist (Mail) Scouring Wake Scouring Wake Slaying an aberration inspires 4 allies, granting 60 Critical Strike for 20 sec.
Legplates of Unbound Anguish Legplates of Unbound Anguish Legs (Plate) Unbound Anguish Unbound Anguish If your target has a lower health percentage than you, your damaging abilities have a high chance to sacrifice 129 of your health to deal 257 Shadow damage.
Lurker's Insidious Gift Lurker's Insidious Gift Trinket Insidious Gift Insidious Gift Embrace N'Zoth's gift, increasing your Mastery by 832 for 30 sec. Every 1 sec gain Suffering, inflicting 41 Shadow damage per application. Reactivate to relinquish N'Zoth's gift, removing both effects. (2 Min Cooldown)
Malformed Herald's Legwraps Malformed Herald's Legwraps Legs (Cloth) Void Embrace Void Embrace Open a fissure to the void beneath you for 12 sec, increasing your Haste by 451. Moving out of the fissure will cause it to collapse, dealing 13,792 Shadow damage to you.
Trident of Deep Oceans Trident of Deep Oceans Polearm Custody of the Deep Custody of the Deep Taking damage has a low chance to form a protective bubble around you for 40 sec that absorbs 25% of incoming damage, up to 2,470. When the bubble bursts, increase your primary stat by 82 for 60 sec, stacking up to 3 times.
Void Stone Void Stone Trinket Umbral Shell Umbral Shell Enshroud a friendly target in darkness for 12 sec, absorbing the next 6,097 damage or healing taken.
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The leather pieces are interesting and I would not mind having them for my DPS set the trinkets on the other hand I'm still debating on wanting to try and use for my Tanking set.

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On 3/8/2019 at 2:06 PM, Nihilatos said:

Yay, another raid where I'll either get nothing or just rings and trinkets 😕

Yep, so many rings drop from those two bosses, I would be surprised if you didn't get one. kappa

 

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      Note: This is mainly intended for leveling and world quests, not end-game raiding.
      Requirements
      ConsolePort: A WoW addon which natively supports Xbox and DualShock controllers. WoWMapper: Third-party software for keyboard and mouse emulation. This software is not against the ToS, because it does not automate your gameplay. Multiboxers are without any issues using ISBoxer for instance. Xbox or a DualShock controller: Alternatively, you can use a Steam controller and enable Stream streaming. Setup instructions can be found here. DualShock's touchpad acts like a mouse, which is quite nice. A long HDMI cable: In case you decide to hook up your PC to a TV. Instructions
      Extract ConsolePort to Interface/Addons. The addon can be downloaded through the Twitch app too. Make sure the addon is enabled when you log in to the game. Install WoWMapper and connect the controller to your PC via cable or bluetooth. Make sure the controller is recognized by your operating system. Log in to the game and make sure ConsolePort is enabled. Now it's time to choose your controller layout. Grats, you can now start playing the game with a controller. (Optional) Enable Action Camera for extra immersion by typing /console ActionCam full, /console ActionCam basic or /console ActionCam default, depending on whichever you prefer most. You can turn it off by typing /console ActionCam off command.
      Customization and Further Reading
      If you'd like to customize your keybindings or use custom profiles, check out ConsolePort's official website, instructions over at Curse, and the following video.
      Tired of playing WoW using a keyboard and a mouse?
    • By Stan
      We recently posted an article covering a new Patch 8.2 Essence which essentially unlocks one PvP talent in PvE. Blizzard is currently looking for focused feedback on Essences and here's how you can help and make your voice heard!
      To learn more information about Conflict and Strife, check out the following article.
      The Essence was pushed to test realms earlier this week and requires further tuning. The primary goal is to provide an interesting choice in PvE and the chosen data are not final, which is why Blizzard is looking for feedback.
      Blizzard (Source)
      You almost hyped me… /Cry
      However yesterday’s blue said it was meant to be more of a 4th PvP talent than anything related to PvE, which to be honest is quite confusing since the essence is supposed to allow the use of a PvP talent in PvE…
      The primary goal of the essence is to provide an interesting choice in PvE by giving access to an additional PvP talent. The essence is acquired through PvP, and is intended to be completely optional for PvE players.
      In some cases this extra PvP talent may also have interesting uses in PvE, but it’s not expected to be a strong competitor in PvE content for every spec.
      Again, the chosen abilities in PTR data are not final. In particular, the ones that would clearly be overpowered or problematic in PvE (such as Leader of the Pack) are generally cases where the final decision of which PvP Talent to give hasn’t yet been made.
      The Data
      Conflict and Strife is probably going to be the hardest Essence to balance and here are PvP talents which will be available in PvE sorted by Class.
      Death Knight
      Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
      Havoc: Demonic Origins - The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec. Vengeance: Cleansed by Flame - Immolation Aura dispels all magical effects on you when cast. Druid
      Balance: Moonkin Aura - Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Feral: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. Guardian: Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec. Restoration: Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target. Hunter
      All Specs: Survival Tactics - Feign Death removes all harmful magical effects, and reduces damage taken by 99% for 1.5 sec. Mage
      Arcane: Arcane Empowerment - Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion. Fire: Flamecannon - After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec. Frost: Concentrated Coolness - Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves. Monk
      Brewmaster: Hot Trub - Purifying Brew deals 30% of your purified staggered damage to all enemies within 10 yards. Mistweaver: Way of the Crane - Increases your Physical damage by 25%, you remove and become immune to all snare and root effects and you heal up to 3 nearest allies for 150% of all damage done. Lasts 15 sec. Windwalker: Reverse Harm - Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Paladin
      Holy: Divine Favor - Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted. Protection: Steed of Glory - Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through. Retribution: Unbound Freedom - Blessing of Freedom also increases movement speed by 30%. Priest
      Discipline: Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec. Holy: Rapid Mending - Prayer of Mending is now instant cast, and its jump range is increased by 10 yards. Shadow: Void Origins - Void Eruption is now instant cast. Rogue
      All Specs: Smoke Bomb - Creates a cloud of thick smoke in a 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud. Shaman
      Elemental: Lightning Lasso - Grips the target in lightning, stunning the target and dealing O2% of the target's maximum health in Nature damage over 5 sec. Can move while channeling. Enhancement: Ride the Lightning - If there are more than 2 enemies within 8 yards when you cast Stormstrike, you also cast a Chain Lightning on the target, dealing [ 50% of Spell Power ] Nature damage. Otherwise, you conjure bolts of lightning to up to 2 furthest enemies within 40 yards dealing [ 50% of Spell Power ] Nature damage. Restoration: Ancestral Gift - You become immune to Silence and Interrupt effects for 5 sec after using Spiritwalker's Grace. Warlock
      Affliction: Endless Affliction - Your Unstable Affliction deals the same damage as normal, but its duration is increased by 6 sec. Demonology: Nether Ward - Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you. Destruction: Demon Armor - Protects the caster, increasing maximum health by 10% and increases armor by 150%. Warrior
      Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. You can find a list of all Essences available in Rise of Azshara here.
      Looking for Feedback
      If you want to participate in the testing, copy your character to PTR and speak to your respective Class trainer in any major city. Test characters are granted access to all Rank 3 Essences within the class Proving Grounds. Right-click your Heart of Azeroth to get started.
      Blizzard has opened up new threads for focused feedback on Essences, so make sure to post your experience.
      Blizzard (Source)
      Over in the BFA Class Development forum, we’ve opened four new threads for focused feedback on Essences. As you consider your experience with a particular Essence in the Rise of Aszhara PTR, please tell us what you think in the appropriate thread:
      Feedback - Tank Essences Feedback - Healer Essences Feedback - Damage Essences Feedback - Multiple Role Essences Thank you very much!
    • By Stan
      An interesting new Essence has been added to 8.2 PTR yesterday called Conflict and Strife. It allows for the use of a single predetermined PvP talent for each Class in PvE and we have the full list.
      If you're late to the party, check out our Heart of Azeroth Changes and the Introduction to Essences in Patch 8.2 to learn about upcoming changes to the system in Rise of Azshara.
      Conflict and Strafe (8.2 Build 30495)
      The Essence serves as a nice modifier, allowing each Class to use a predetermined PvP talent in PvE, which is different for each specialization.
      Rank Source Major Power Desc Minor Power Desc Major Power Actual Minor Power Actual 1 Claim a weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 2 Reach 1000+ rating then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 3 Collect Burgeoning Battlefield Furor from your weekly War Chest. Conflict Strife Conflict Strife 4 Reach the rank of Elite in the week then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife We datamined the following PvP talents related to Conflict and Strife in the latest 8.2 PTR build:
      Death Knight
      Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
      Havoc: Demonic Origins - The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec. Vengeance: Cleansed by Flame - Immolation Aura dispels all magical effects on you when cast. Druid
      Balance: Moonkin Aura - Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Feral: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. Guardian: Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec. Restoration: Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target. Hunter
      All Specs: Survival Tactics - Feign Death removes all harmful magical effects, and reduces damage taken by 99% for 1.5 sec. Mage
      Arcane: Arcane Empowerment - Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion. Fire: Flamecannon - After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec. Frost: Concentrated Coolness - Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves. Monk
      Brewmaster: Hot Trub - Purifying Brew deals 30% of your purified staggered damage to all enemies within 10 yards. Mistweaver: Way of the Crane - Increases your Physical damage by 25%, you remove and become immune to all snare and root effects and you heal up to 3 nearest allies for 150% of all damage done. Lasts 15 sec. Windwalker: Reverse Harm - Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Paladin
      Holy: Divine Favor - Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted. Protection: Steed of Glory - Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through. Retribution: Unbound Freedom - Blessing of Freedom also increases movement speed by 30%. Priest
      Discipline: Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec. Holy: Rapid Mending - Prayer of Mending is now instant cast, and its jump range is increased by 10 yards. Shadow: Void Origins - Void Eruption is now instant cast. Rogue
      All Specs: Smoke Bomb - Creates a cloud of thick smoke in a 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud. Shaman
      Elemental: Lightning Lasso - Grips the target in lightning, stunning the target and dealing O2% of the target's maximum health in Nature damage over 5 sec. Can move while channeling. Enhancement: Ride the Lightning - If there are more than 2 enemies within 8 yards when you cast Stormstrike, you also cast a Chain Lightning on the target, dealing [ 50% of Spell Power ] Nature damage. Otherwise, you conjure bolts of lightning to up to 2 furthest enemies within 40 yards dealing [ 50% of Spell Power ] Nature damage. Restoration: Ancestral Gift - You become immune to Silence and Interrupt effects for 5 sec after using Spiritwalker's Grace. Warlock
      Affliction: Endless Affliction - Your Unstable Affliction deals the same damage as normal, but its duration is increased by 6 sec. Demonology: Nether Ward - Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you. Destruction: Demon Armor - Protects the caster, increasing maximum health by 10% and increases armor by 150%. Warrior
      Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. Tuning
      Note that this is the initial push of abilities for the Conflict and Strife Essence. Expect more tuning to follow in future 8.2 builds.
      Blizzard (Source)
      It’s important to know – this is a preliminary look at this Essence. We’ll have changes to it in future PTR builds.
      At this time, not all choices have been replaced or modified as needed to be acceptable in PvE.
      Conflict and Strife is a new Essence which allows for the use of a PvP talent in PvE.
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