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LoN Solo Skeletons Necromancer (Patch 2.6.4)

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Sorry to Necro this topic, but I have a Rings question.

It's suggested to use Krysbin's SentenceKrysbin's Sentence but I don't see where in the build you apply Control-Impairing effects to cause the effect to happen.

 

Should I use a different ring.. or am I missing something in this weird build?

 

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On 9/28/2019 at 12:57 PM, Haquat said:

Sorry to Necro this topic, but I have a Rings question.

It's suggested to use Krysbin's SentenceKrysbin's Sentence but I don't see where in the build you apply Control-Impairing effects to cause the effect to happen.

 

Should I use a different ring.. or am I missing something in this weird build?

 

I don't think either that Krysbin is a good ring here. You can still benefit from first +100% damage if mobs are slowed which happens a lot if you're playing solo+your templar and he is correctly equipped, but there's just a chance it will happen and does not happen on demand. Also, there is no way you can use it's second effect as those CCs prevent mobs from attacking (except immobilize which I don't know how would you apply) and your skellies wouldn't do thorns damage... so it only works on 1mans fully solo and 4man RGK. Doesn't even kill goblins, it's very frustrating to play outside 4man meta GRs.

As of my opinion, I'm even having problems to survive this build on solo 70s having gems at 50 and all correct items with right stat rolls. I'm swapping to Trag'oul Lifemages as it at least is fun to play. I'm not missing the execution of this build, I'm activating skellies on elites and placing to their direction so they are attacked instead of me, luring a lot of cursed mobs, keeping on the move for Yan's and evading projectiles, using well placed Bone Armors, poting, proccing Blood Rush, healing via Blood Golem and all but it's the worst you can play on console due to how hard it's to focus cursor on elites to activate the skellies and I don't know what else is bugged but the damage doesn't seem right when fighting Rift Guardians. They last some thorns and they shouldn't at this low GRs with my skills.

Well, maybe it's okay since I still lack 6 or 7 ancients, they maybe are the reason since LoD doubles on each ancient.

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As stated in the third sectioin of the guide you have to use different runes in Command Golem or Bone Armor in order to make Krysbin working. Which is rather confusing as it is a clear contradiction to the the first section. Personally I use Unity instead.

Quote

Krysbin's SentenceKrysbin's Sentence is a Necromancer-specific item that amplifies damage as long as you have a hard crowd control active; in order to trigger it, you can make a swap to Command GolemCommand Golem Ice GolemIce Golem and Bone ArmorBone Armor DislocationDislocation.

 

Edited by HGKR76

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On 10/21/2019 at 5:45 PM, SCGxBones said:

I don't think either that Krysbin is a good ring here. You can still benefit from first +100% damage if mobs are slowed which happens a lot if you're playing solo+your templar and he is correctly equipped

Use "Dislocation instead of "Thy flesh sustained" and for 2 seconds the are stuned.

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Guest Blasphemite

If it's a solo build why are you equipping items that emanate?  This article is dated as being written in 2022.

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