Vlad

Arena Spreadsheet Intro

Sign in to follow this  

32 posts in this topic

Just adding my thanks for all the hard work put into the making (and maintaining) of these tier lists.

AND... may I say sorting by rarity and ALPHABETICALLY was brilliantwub.png 

Share this post


Link to post
Share on other sites

Hi,

I don't understand why Frost Elemental is rated so high (Tier 3 - Good). Since warrior is a rare opponent in arena and Hunter isn't common either, you have to freeze minions very often. Why is freezing minons worth 1 and a half mana? Is it because you freeze your opponent's minion, it cannon have a "free trade" and you will remove it with Frost Elemetal?

Thanks :)

Share this post


Link to post
Share on other sites

It's basically one turn of free Tempo whenever you want it, and the power to dictate things how you want. If you opponent doesn't get to choose how their minion deals damage, you get to deal with it in the most efficient way possible for you.

 

Plus it's amazing when you're ahead. Say you already have a couple of decent minions on the board, and your opponent plays like...a Boulderfist Ogre that outclasses your minions individually, but is a crappy 2-for-1 trade if you want to take it down. Screw it! Freeze that thing and go face! Let him work it out!

  • Like 1

Share this post


Link to post
Share on other sites

Will you guys be able to update the arena spreadsheets once Whispers of the Old Gods expansion is out? It seems like there is going to be a lot of cards in arena, since the GvG and Naxx cards aren't going to be rotated out of arena. If so, are are you guys gonna update the spreadsheet for every expansion that's coming out after?

Share this post


Link to post
Share on other sites

Will you guys be able to update the arena spreadsheets once Whispers of the Old Gods expansion is out? It seems like there is going to be a lot of cards in arena, since the GvG and Naxx cards aren't going to be rotated out of arena. If so, are are you guys gonna update the spreadsheet for every expansion that's coming out after?

Definitely. It will take a lot of time though, as all (or most of) the cards need to be tested, which can be hard if you are not given the opportunity to draft them.

Share this post


Link to post
Share on other sites

Definitely. It will take a lot of time though, as all (or most of) the cards need to be tested, which can be hard if you are not given the opportunity to draft them.

Nice! That's great news. I used this spreadsheet to start getting the hang of which cards to choose for arena draft. Even though I feel like I already have a pretty good idea of which cards from Whispers are good in arena and which are bad, I'd be interested to see a new updated spreadsheet.

and yes I totally agree with the previous comments.. Thank you so much guys for all the hard work put into this organized spreadsheet.

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      Various bosses from The Witchwood's Monster Hunt are ready to battle it out in this week's brand new Tavern Brawl.
      This is the first special Tavern Brawl that we will see during this year's Hallow's End.
      You just queue up and you get assigned a random boss from the Monster Hunt. Some of these bosses include:
      Azalina Soulthief (Hero Power: 2 mana - Summon three 1/1 Wisps) Blood Witch Greta (Passive Hero Power: Spells cost Health instead of Mana) Brushwood Centurion (Hero Power: 3 mana - All minions attack random enemy minions) Chupacabran (Hero Power: 1 mana - Give a friendly minion +1/+1 and Lifesteal) Plaguemaster Rancel (Hero Power: 2 mana - Deal 2 damage to a minion. If it survives, give it Poisonous) Shudderwock (Passive Hero Power - All Battlecries trigger twice) Winslow Tobtock (Hero Power: 2 mana - Each player shuffles their hand into their decks and draws that many cards) Wharrgarbl (Hero Power: 2 mana - Draw 3 Murlocs from your deck) Experiment 3C (Hero Power: 2 mana - Destroy a friendly minion and draw 3 cards) It's not sure how many bosses there are available, but they certainly have similar decks as during the PvE adventure. It might be worth checking our Monster Hunt guide to refresh your memory on some of their abilities or just experience them in action!
       
    • By Zadina
      Hallow's End is going to last from October 17 until October 31.
      As we've already discussed, you can log in to enjoy the spooky festivities and receive a free Golden Witch's Cauldron.
      You will also get a free Arena entry ticket in order to test your mettle in the Dual Class Arena. Pick a Hero, choose the Hero Power of a second Hero and try to make the perfect mix with the combined might of both Heroes' class cards.
      We'll have two Tavern Brawls during Hallow's end: Monster Smash (October 17-22) and The Headless Horseman Rides Again (October 24 - 29)!
      Lastly, for a limited time you can purchase the new Paladin hero, Sir Annoy-o, as a Bundle along with 20 Witchwood packs at the price of $19.99 or 19.99 EUR. This mighty new hero even has his own backstory which you can read here.
      Later today, we should also see the balance changes go live.
    • By Zadina
      The update will take effect on October 18.
      Well, the balance changes were smaller than expected as only three cards were affected this time.
      As expected, Giggling Inventor was affected as it now costs 7 mana, up from 5. The team actually considered it too powerful for 6 mana, which raises the question why it was 5 mana in the first place. Anyway, it still remains an odd card if this is still relevant.

      Now, a big and unexpected change was Mana Wyrm being raised to 2 mana. The iconic Classic minion has undergone the Tunnel Trogg treatment and after 4+ years of power, it is ready to retire.

      And a Wild change to alleviate the devastating Druid combo: Aviana will now cost 10 mana. This means she can't be played at the same turn as Kun the Forgotten King and Juicy Psychmelon won't be able to draw both Kun the Forgotten King and Aviana with it.

      The update will go live on October 18th with the weekly reset. What do you guys think about the changes?
    • By Zadina
      The rewards on Hearthstone for purchasing a BlizzCon Virtual Ticket have been revealed.
      You will receive a very elegant card back and 2 packs from each of the following expansions: Classic, The Witchwood, Kobolds & Catacombs, Knights of the Frozen Throne and Journey to Un'Goro.
      You can purchase the virtual ticket for this year's BlizzCon here.
    • By Zadina
      Bosses from various Hearthstone adventure battle it out in this week's Tavern Brawl.
      This is the second time we see Boss Battle Royale 2, which itself is a variation of the original Tavern Brawl. This time, we have a new Druid hero and the Warlock hero Sindragosa has been slightly nerfed.
      You pick a class and then you get a specific boss hero, which has its special hero power and a predetermined deck:
      Druid: King Togwaggle (Magic Candle: 3 mana - Find a Treasure) Hunter: Skelesaurus Hex (Ancient Power: 0 mana - Give each player a random cards. It costs 0) Mage: The Curator (Gallery Protection: Passive - Your Hero has Taunt) Paladin: White King (Castle: 2 mana - Discover a chess piece) Priest: Professor Putricide (Mad Science: Passive - All Secrets cost 0) Shaman: Lady Naz'jar (Pearl of the Tides: At the end of your turn, replace all minions with new ones that cost 1 more) Rogue: Grobbulus (Poison Cloud: 2 mana - Deal 1 damage to all minions. If any die, summon a slime) Warlock: Sindragosa (Ice Claw: 2 mana - Do 2 damage. There will be 2 Blocks of Ice on your opponent's side of the board at the beginning of the game) Warrior: Coren Direbrew (Pile On!: 0 mana - Put a minion from each deck into the battlefield) Sindragosa is pretty powerful. Lady Naz'jar, Coren Direbrew and Skelesaurus Hex have random effects that can benefit your opponent - Lady Naz'jar seem to have more success than the other two. Grobbulus can work too, if you play smartly.
      Good luck!