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Bound Shadehound is a new mount obtainable in Patch 9.0.5 that will work in the Maw!
All mounts will work in the Maw in Patch 9.1, but you will be limited to mounts that specifically work in the zone until then.
Currently, on live servers, you either have to complete Layer 8 of the Twisting Corridors to get Corridor Creeper or get the other one (Mawsworn Soulhunter) from "The Hunt: Shadehound" events in the Maw. Luckily, the third and latest addition will be the easiest to obtain. You will be able to forge the mount by collecting Stygia Dust and Silver in the Maw. The new activity is called Stygia Crafting. Here's how the mount looks like in the game.
"Created by deciphering and performing powerful runic magic, this Shadehound is bound to its creator."
Power Infusion has recently been a hot topic in the community, with the logs being heavily affected by it, as many non-Priest specs are getting a lot of buffs during fights to boost their overall DPS. There's even some drama surrounding who gets the buff, and Shadow Priests not wanting to give it away, which we've recently talked about, but today there's at least a solution to the logs part of the issue.
Warcraft Logs have added markers for Power Infusion and Innervate, so you can now see not only if a player received one of these buffs during a fight, but also how many!
Warcraft Logs creator Kihra explains in detail:
This should make it a lot easier to track individual player performances and for players to improve through the logs, as it is now clearer whether someone is just outdpsing/outhealing you because they're playing better, or if they just got a bunch of external buffs!
The half orc half ogre Mok'Nathal finally get some love, as Lonely Road pictures made some concepts for the race! Rexxar's kind don't get much attention in WoW, but they will be featured in an upcoming cinematic by Lonely Road and so they got some pretty cool models ready!
One of the characters above is having way too much fun and might just be too cool for Wow. Plenty of players would have preferred this particular race to the slightly more generic mag'har we actually got (although straight-backs are always welcome), so we can hopefully see more of them in the future and give those tauren some size competition!
Some great work by Lonely Road!
While we now know that the Archon survives the events of the 9.1 patch cinematic, the scene was somewhat reminiscent of something we've seen around the holidays last year, as the Archon was killed during a regular Spires of Ascension run.
In the patch 9.1 cinematic we see the Jailer/Anduin stab Kyrestia in the chest and take out her "key", but we also see her moving afterwards, and Blizzard confirmed that she survives the attack. However, when she was taken down at the end of last year in the dungeon, she actually died and had a special text pop-up that said "As the Archon perishes, all life in the zone is wiped out!", so it's probably for the best that she survived the Jailer's attack. Zovaal and Anduin didn't/couldn't take her down, but a regular Doomguard apparently has no problems:
The kicker here is that she respawned after her death and one of the party members commented on it, basically predicting what will happen in patch 9.1:
The death animation itself doesn't seem relevant, as we won't get to see the cinematic events in-game directly, but her holding her side is. So it's quite likely we'll be seeing that particular character animation of the Archon, spearless and injured, when we go to her after the events of the 9.1 cinematic! We'll see whether this will be just a special thing for Kyrian Covenant members or (more likely) we'll all get to see and talk to her after what happens, and it'll be really interesting to see if she'll be using the same animation as above.
In terms of what actually happened in the "kill" above, it was another manifestation of the already seen bug where a Warlock pet goes a little crazy, being both hostile and friendly at the same time and gaining some serious power. The fact it went on to actually attack and eventually take down the friendly NPC was new, however, and we haven't seen any reports of it happening since.
The Starting Zone Podcast talked to Jeremy Feasel and Frank Kowalkowski, and we learned that they plan on adding 40 more Renown levels in Chains of Domination. Will flying be heavily time-gated?
Currently, on live servers, the maximum Renown your character can earn is 40. Shadowlands Pathfinder is coming in 9.1, and flying in Shadowlands should be easier to unlock than in previous expansions because it's coming in the first content patch of the expansion, and the achievement isn't gated behind reputation grinds. But how long will it take to unlock flying when the patch hits live servers?
Blizzard clarified that you would only need to finish the Covenant Campaign to unlock flying a while ago, but at the same time, they are adding 40 more Renown levels in 9.1, bringing the cap to 80.
With 3 (or 2 in later phases) Renown levels per week, here's how long it takes to unlock Renown 40 on live servers:
Shadowlands Release Week: Renown level 3; Week of December 1: Renown level 6; Week of December 8: Renown level 9; Week of December 15: Renown level 12; Week of December 22: Renown level 15; Week of December 29: Renown level 18; Week of January 5: Renown level 21; Week of January 12: Renown level 24; Week of January 19: Renown level 26; Week of January 26: Renown level 28; Week of February 2: Renown level 30; Week of February 9: Renown level 32; Week of February 16: Renown level 34; Week of February 23: Renown level 36; Week of March 2: Renown level 38; Week of March 9: Renown level 40. The Covenant story's new portions will likely be unlocked at certain Renown levels (40+), so we expect the Pathfinder to be time-gated. How heavy the time-gating will be remains unknown for now.
You can listen to the interview below. It starts at around 56:22.