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TeeKay1556

"Utility" Priest?

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So, this is a raid build I've been kicking around.  It's 31/0/20.  Basically, the important part is getting enough Disc to get Divine Spirit and Power Infusion, and enough Shadow to get Shadow Weaving.  This way, you get powerful tank buffs and dps shadow buffs from one person, who then functions as an off-healer.  This way, the main healers can concentrate on talents that help with actually healing.  You might only put like 14 points into Disc?  This would also take the place of the solitary Shadow Priest slot in the raid (for which, I'm sure, many people take zero).

https://classic.wowhead.com/talent-calc/embed/priest/505230130105141--50023041005

Thoughts?  Am I way off?

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On 10/2/2019 at 3:05 PM, TeeKay1556 said:

So, this is a raid build I've been kicking around.  It's 31/0/20.  Basically, the important part is getting enough Disc to get Divine Spirit and Power Infusion, and enough Shadow to get Shadow Weaving.  This way, you get powerful tank buffs and dps shadow buffs from one person, who then functions as an off-healer.  This way, the main healers can concentrate on talents that help with actually healing.  You might only put like 14 points into Disc?  This would also take the place of the solitary Shadow Priest slot in the raid (for which, I'm sure, many people take zero).

https://classic.wowhead.com/talent-calc/embed/priest/505230130105141--50023041005

Thoughts?  Am I way off?

Nope would not change anything except putting two points in Shadow Focus.

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12 hours ago, CaperfinWoW said:

Nope would not change anything except putting two points in Shadow Focus.

Where would you pull the points out of?  Improved Mind Blast?  I'm not super familiar with what Shadow Priests use for DPS in raids, so not sure how much of an issue the increased threat from MB causes.

There seem to be 3 major Priest builds, Deep Disc (32/19/0) and Deep Holy (21/30/0) for healers, and Deep Shadow (16/0/35) for dps'ers.  This seems to be a variation of the Deep Disc build, just putting extra points into the Shadow tree instead of Holy; end result being an added focus on raid damage as opposed to added focus on healing.

I guess the question would be, is it usually better to just have another deep holy healer or full DPS class in place of the "utility priest"?  My guess would be, it depends on how many locks you typically bring to a raid.

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12 hours ago, TeeKay1556 said:

Where would you pull the points out of?  Improved Mind Blast?  I'm not super familiar with what Shadow Priests use for DPS in raids, so not sure how much of an issue the increased threat from MB causes.

There seem to be 3 major Priest builds, Deep Disc (32/19/0) and Deep Holy (21/30/0) for healers, and Deep Shadow (16/0/35) for dps'ers.  This seems to be a variation of the Deep Disc build, just putting extra points into the Shadow tree instead of Holy; end result being an added focus on raid damage as opposed to added focus on healing.

I guess the question would be, is it usually better to just have another deep holy healer or full DPS class in place of the "utility priest"?  My guess would be, it depends on how many locks you typically bring to a raid.

It's really more of a question of what does your guild need more damage or healing? Typically, damage is more needed over healing if your guild is competent and does not stand in fire. It should be 100% clear what is necessary within 1-2 fights.

2points from Imp. Shadow Pain

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