Jump to content
FORUMS
Starym

Warcraft 3: Reforged Gameplay Videos

Recommended Posts

40409-warcraft-3-remaster-officially-ann
 

It seems we have some very enthusiastic people in the closed WC3: Reforge beta, as youtuber Book of Flames has posted several videos of the game running on max settings at 1080p at 60FPS! We get a good look at the Orc and Human factions, with 3 matches being played and a surprise cameo by a Pandaren Brewmaster! We get some nice zoom-ins on a few units as well and a pretty good showcase of the game in action.

 

 

 

While there's still no word on an exact release date, we do know it's coming out this year, and you can check out all the official info on the game here.

  • Like 1

Share this post


Link to post
Share on other sites
36 minutes ago, jinsu2301 said:

Looks a lot better than the initial screenshots from last year.

That said, I'd rather see a WC4...

This Remaster is a much better decision than a WC4. WC3 set such high standards that it couldn't get better. Pretty much like HoMM3 did.

Share this post


Link to post
Share on other sites
38 minutes ago, Alkasar said:

This Remaster is a much better decision than a WC4. WC3 set such high standards that it couldn't get better. Pretty much like HoMM3 did.

To be honest, I believe the success of WOW effectively eliminated the idea of a Warcraft IV. The story has gone on for 15 years now and they would have to weave a WC4 narrative into the WOW expansion narrative... almost impossible to do well. 

What I could see is a Warcraft Chronicle RTS that is a series of scenarios that "fill in" the WoW narrative from the past decade and a half (sort of a reverse of what they did with the Mount Hyjal instance in WoW). I think it would be awesome to have a WC RTS broken up into chapters that covered the major conflicts of each expansion. Chapters could go something like: Showdown at Blackrock, Assault on The Black Temple, Battle at the Wrathgate, The Hour of Twilight, The Siege of Orgrimmar, The Iron Horde Incursion, The Legion Returns, and The War of Thorns.

They could later add some DLC that could bridge the gap between two expansions. Really, if they used the whole Warcraft RTS platform to tell the side or transitional narratives in WoW, that could give a reason for a continuous stream of DLC and prevent the transitional narratives (like the War of Thorns) from getting lost in paperback or novella formats.

Ultimately, I think the warfront concept in BFA (and to some degree the garrison from WOD) was testing how easily they could merge the RTS elements of WC into their main IP of WoW. I personally like the idea of garrisons and warfronts (even as is, but knowing there is room to improve) better than a classic RTS (which I consider to be a dead genre), but I know that many people disagree with me.

Edited by durdyenglish
  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites
27 minutes ago, durdyenglish said:

To be honest, I believe the success of WOW effectively eliminated the idea of a Warcraft IV. The story has gone on for 15 years now and they would have to weave a WC4 narrative into the WOW expansion narrative... almost impossible to do well. 

What I could see is a Warcraft Chronicle RTS that is a series of scenarios that "fill in" the WoW narrative from the past decade and a half (sort of a reverse of what they did with the Mount Hyjal instance in WoW). I think it would be awesome to have a WC RTS broken up into chapters that covered the major conflicts of each expansion. Chapters could go something like: Showdown at Blackrock, Assault on The Black Temple, Battle at the Wrathgate, The Hour of Twilight, The Siege of Orgrimmar, The Iron Horde Incursion, The Legion Returns, and The War of Thorns.

They could later add some DLC that could bridge the gap between two expansions. Really, if they used the whole Warcraft RTS platform to tell the side or transitional narratives in WoW, that could give a reason for a continuous stream of DLC and prevent the transitional narratives (like the War of Thorns) from getting lost in paperback or novella formats.

Ultimately, I think the warfront concept in BFA (and to some degree the garrison from WOD) was testing how easily they could merge the RTS elements of WC into their main IP of WoW. I personally like the idea of garrisons and warfronts (even as is, but knowing there is room to improve) better than a classic RTS (which I consider to be a dead genre), but I know that many people disagree with me.

With the impending level crush meaning people will skip entire zones of content, this idea is actually brilliant to "relive the lore of World of Warcraft" and way more interesting than some dumb time-walking raids.

I'd actually but the WC3 remaster if they added that kind of campaign to it in the future as a DLC. Without it, it's a skip from me. I played (and still have) the original, so why do I need a remaster when RTS don't really live off the graphics to be playable or not.

Edited by Laragon
  • Like 1

Share this post


Link to post
Share on other sites
24 minutes ago, Laragon said:

With the impending level crush meaning people will skip entire zones of content, this idea is actually brilliant to "relive the lore of World of Warcraft" and way more interesting than some dumb time-walking raids.

I'd actually but the WC3 remaster if they added that kind of campaign to it in the future as a DLC. Without it, it's a skip from me. I played (and still have) the original, so why do I need a remaster when RTS don't really live off the graphics to be playable or not.

Yea I agree - I think the idea would be great DLC for the Reforged engine -  at this point, there's no need to produce an entirely separate game from the ground up.

Share this post


Link to post
Share on other sites
1 hour ago, durdyenglish said:

To be honest, I believe the success of WOW effectively eliminated the idea of a Warcraft IV. The story has gone on for 15 years now and they would have to weave a WC4 narrative into the WOW expansion narrative... almost impossible to do well. 

(...)

They could later add some DLC that could bridge the gap between two expansions. Really, if they used the whole Warcraft RTS platform to tell the side or transitional narratives in WoW, that could give a reason for a continuous stream of DLC and prevent the transitional narratives (like the War of Thorns) from getting lost in paperback or novella formats.

Rather than due to WoW's success, RTS genre has been in decline, like in case of every "genre rush" people eventually got bored of them. Also, many of them were bad, just like when we had many military shooters, mobas or battle royales at one point. Sadly, doing "good enough" isn't good. Sure, RTS could still be doing quite well, but it won't bring them Overwatch money (especially from it's first year), and now I bet they want to make something that will bring them revenue comparable to something like Fortnite.

Nova campaign for Starcraft 2 had sold poorly, skins and co-op commanders did way better, not to mention lower costs. I wouldn't count on a story dlc for Warcraft 3 Reforged. It's quite costly, they need to get voice actors and developers to work on new maps and assets. Additional skins are more probable.

Edited by Arcling

Share this post


Link to post
Share on other sites
15 hours ago, Arcling said:

Nova campaign for Starcraft 2 had sold poorly, skins and co-op commanders did way better, not to mention lower costs. I wouldn't count on a story dlc for Warcraft 3 Reforged. It's quite costly, they need to get voice actors and developers to work on new maps and assets. Additional skins are more probable.

You're right about voice actors, but for other assets they don't really need much at all. WC3 already has a map editor, and as part of that they've shown the world it's just not hard to make your own custom maps. They would need a handful of "specialty" assets like a quality deathwing model. But Blizzard is a master at reusing assets where WoW still has the same alliance keeps that get built whether it's from Vanilla all the way to BFA, so there really aren't that many assets they would need for the general world.

I know it's still really unlikely, but if they're doing any RTS content in the next three years, this is probably what is should be. As you pointed out, a new RTS IP probably won't go over well after their struggles of even SC2 sales.

Share this post


Link to post
Share on other sites
20 hours ago, Alkasar said:

This Remaster is a much better decision than a WC4. WC3 set such high standards that it couldn't get better. Pretty much like HoMM3 did.

It might as well be less about standarts and people unwilling to let go of their nostalgia and 'the orcs were greener' mindset even if something objectively more interesting is right under their noses.

Pretty much the same fater HoMM suffered - 5 did improve most of what makes 3 good, as well as finally giving 'racial identity' to the factions but fans just gone with their nostalgia and it was mostly overlooked, even if Nival were smart about it, releasing 'close AF to 3' vanilla HoMM5, first expansion adding some HoMM4 QoL elements, and the second one them going all-in with the new ideas they've gathered so far.

WC4 might just be suffering the same fate, if it ever comes. Also, I guess it'd take WoW to truly end to it even happen plot-wise, for getting a 'novel' treatement, where the game will cover events in-between expansions, seems nigh-impossible to execute properly. Let alone getting it an expansion of its own.

Edited by Teufel

Share this post


Link to post
Share on other sites

Textures look blurred, probably due to the anti aliasing at 1080p.

Looks good - I'm glad a new generation will get to play it. As an old die hard, this doesn't do anything for me. Been there, done that.

  • Confused 1

Share this post


Link to post
Share on other sites
1 hour ago, Abom said:

Textures look blurred, probably due to the anti aliasing at 1080p.

Looks good - I'm glad a new generation will get to play it. As an old die hard, this doesn't do anything for me. Been there, done that.

What do you mean "get to play it "? You could and still can, play the classic.

  • Haha 1

Share this post


Link to post
Share on other sites
7 hours ago, Laragon said:

I know it's still really unlikely, but if they're doing any RTS content in the next three years, this is probably what is should be. As you pointed out, a new RTS IP probably won't go over well after their struggles of even SC2 sales.

Indeed, it's also quite sad that they aren't marketing this remaster, which implies lack of interest in making it known to wider audience. Almost a year of silence and all we get is some datamining from an incomplete client. This probably means that there aren't any big plans related to their RTS.

2 hours ago, Abom said:

Looks good - I'm glad a new generation will get to play it. As an old die hard, this doesn't do anything for me. Been there, done that.

Well, this "old die hard" who played original at release is waiting for it. And no, you did not, campaign will be quite different, it seems (you can still choose the unmodified one though).

Edited by Arcling

Share this post


Link to post
Share on other sites
On 10/18/2019 at 8:00 PM, Teufel said:

It might as well be less about standarts and people unwilling to let go of their nostalgia and 'the orcs were greener' mindset even if something objectively more interesting is right under their noses.

Pretty much the same fater HoMM suffered - 5 did improve most of what makes 3 good, as well as finally giving 'racial identity' to the factions but fans just gone with their nostalgia and it was mostly overlooked, even if Nival were smart about it, releasing 'close AF to 3' vanilla HoMM5, first expansion adding some HoMM4 QoL elements, and the second one them going all-in with the new ideas they've gathered so far.

WC4 might just be suffering the same fate, if it ever comes. Also, I guess it'd take WoW to truly end to it even happen plot-wise, for getting a 'novel' treatement, where the game will cover events in-between expansions, seems nigh-impossible to execute properly. Let alone getting it an expansion of its own.

I'm actually someone who mostly prefers the newer stuff. About HoMM, I actually started with HoMM5 when I was 14. But last year I bought HoMM3 and it just feels so much better. HoMM5 is awesome of course, yet not much better than HoMM3.

In the end this all comes down to personal preferences. Of course. It is just that Warcraft3 did so much right that it is still actively played. It is hard to imagine what could be improved or changed. Besides the story is hard to continue now that WoW is going on for so long. 

Warcraft reached its peak in RTS and RPG. Let these games only be remastered, but not challenged by sequels. There is such a high risk to disappoint and fail. I would really love to see a new fantasy universe from Blizzard. A new world, new gameplay, new mechanics.

I'm completely on the side for new games. But in new worlds to explore. New storys that are not overloaded like the current ones.

Share this post


Link to post
Share on other sites
On 10/18/2019 at 4:17 PM, Arcling said:

Indeed, it's also quite sad that they aren't marketing this remaster, which implies lack of interest in making it known to wider audience. Almost a year of silence and all we get is some datamining from an incomplete client.

Well, how much marketing can they really do in the space between?

"Here's a model you're familiar with... but it looks better!"
"Here's a building you've seen before... but better constructed!"
"Here are some changes to a campaign map that will be of little or no consequence to anyone but the most diehard fan!"
etc.

You announce a remaster, you work on it, you release it. There's only so much ooh-ing and aah-ing to be done over a prettier version of the same damn game we played an entire generation ago.

Share this post


Link to post
Share on other sites
13 hours ago, darkinchworm said:

Well, how much marketing can they really do in the space between?

"Here's a model you're familiar with... but it looks better!"
"Here's a building you've seen before... but better constructed!"
"Here are some changes to a campaign map that will be of little or no consequence to anyone but the most diehard fan!"
etc.

You announce a remaster, you work on it, you release it. There's only so much ooh-ing and aah-ing to be done over a prettier version of the same damn game we played an entire generation ago.

There's a ridiculous amount of things they can do marketing-wise. They might still do it closer to release but yea.

Share this post


Link to post
Share on other sites
On 10/20/2019 at 1:52 PM, Starym said:

There's a ridiculous amount of things they can do marketing-wise. They might still do it closer to release but yea.

Not to be a *filtered*, but making that statement and not backing it up with some sort of example rings a bit hollow.

They can throw no shortage of dollars at making people aware the product exists, but truly engaging marketing is a challenge for a product of its nature - no new features to announce drip-feed style over time. Just, again, slightly fancier looking textures and artwork.

Edited by darkinchworm

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It's that time of year again when we find out how it's going on the financial side of things for Activision Blizzard, with the thord quarter of 2019 bringing better than expected results. WoW Classic is the biggest news, as it has produced the largest increase in quarterly subscription plans in WoW history! While that may sound like some PR talk to boost numbers, we should take into consideration this includes every expansion launch ever, meaning the spike from regular BfA to Classic's release has exceeded even the biggest jumps from a bad or no-content at the end expansion (like WoD) to a popular one (like Legion), which is pretty impressive.


      Elsewhere on the Blizzard side of things we only really get another monthly active users (MAUs) number, this time with 33 million (1 million higher than last quarter), and the company overall exceeded expectations for the quarter, mainly due to Call of Duty and WoW.


      Here's what CEO Bobby Kotick had to say about the overall success of the company this quarter:

      If you're interested in more details on the Activision or King side of Activision Blizzard, check out the full press release right here.
    • By Stan
      Yesterday, we brought up some interesting leaks related to the next WoW expansion and Overwatch 2. Today, the Bolvar fine art print went live on Blizzard Gear Store. Note that this does not confirm Shadowlands or anything, but we at least know it wasn't fake in the first place.
      UPDATE: Both images can no longer be accessed (403 Forbidden Error). You can still find the Bolvar fine print here. Overwatch 2 was not archived, unfortunately.
      The images are carefully hidden and we’ve reuploaded them in case they get deleted.
      Bolvar Fine Art Print
      You can visit the link below to view Bolvar's fine art print on Blizzard Gear Store.
      https://gear.blizzard.com/media/catalog/product/cache/7e820bd044c5b9409c19758a17f69b20/1/9/19-wow-bolvar-fine-art-gallery.png
      Overwatch 2 Fine Art Print
      In addition to the Bolvar fine art print, there's also one related to Overwatch 2 up on Blizzard Gear Store with Echo as a Hero.
      You can view it yourself by visiting the following link:
      https://gear.blizzard.com/media/catalog/product/cache/7e820bd044c5b9409c19758a17f69b20/1/9/19-ow2-fine-art-gallery.png
    • By Stan
      BlizzCon is just around the corner and we've seen many new rumors emerge and while they should be taken with a grain of salt, some are really interesting and worth looking into.
      WoW: Shadowlands
      The number of leaks related to the next WoW expansion is crazy this year. Ercarp has created a spreadsheet, where he lists 66 leaks for Patch 9.0 and the list is growing.
      The most interesting ones stem from MMO-Champion and other sources, but they've all been posted on Twitter by WeekAuras. The first image mentions Shadowlands.

      The second image depicts a shirt and fine art print of Bolvar as the Lich King. No idea why his eyes aren't red.

      Overwatch 2
      Here is a purported leak of the Overwatch 2 logo, also posted by WeekAuras.

      Based on recent rumors, it seems Kotaku's James Schreier was right when he predicted PvE elements in Overwatch 2 four months ago, comparing it to Left 4 Dead.
      Diablo 4
      The highly-anticipated Diablo title comes with the most leaks this year. We've seen a leaked GameStar ad from an upcoming book mentioning Diablo 4, and now, here we have an image of Lilith, a character that will be part of the story in the game, also taken from The Art of Diablo. The image was posted on WeekAuras' Twitter.
       
      This one has even been confirmed by an ex-Blizzard employee who stated it was his unreleased concept art of Lilith that received a paintover by someone else at Blizzard. The tweet has been obviously deleted since then.

    • By Stan
      The Art of Diablo is a book showcasing Diablo art that will release after BlizzCon on November 3. The German GameStar magazine comes with an ad for the book ahead of BlizzCon claiming the book contains art from the upcoming Diablo IV title.
      A rough translation from German tells us the book contains more than 500 memorable artworks from Diablo, Diablo II, Diablo III, and Diablo IV. The book will become available on November 3, right after BlizzCon.
      A few days ago, we looked at a leak which talked about Diablo IV in addition to a Diablo II Remaster and Overwatch 2 to be unveiled at BlizzCon. This would be the second leak in a row to talk about the unveiling of the the next Diablo game at the event.

      (Source)
      Here's a preview of the book taken from Amazon:

      Diablo IV was reportedly in development when Reaper of Souls came out and got rebooted after two years, because it wasn't shaping well, so they came up with the Rise of Necromancer DLC for Diablo III to make up for the canceled project.
      Based on our latest article on Diablo IV, we know the current iteration of the game has been in development only since 2016 under code name Hades with Luis Barriga as Game Director, who has worked on World of Warcraft in the past.
      A GameStar ad released ahead of BlizzCon teases Diablo IV artwork of an upcoming book. 
    • By Stan
      Gamespot talked to Blizzard's President J. Allen Brack about WoW Classic, mobile titles, porting WoW to consoles, and Activision. Here are the highlights.
      Interview Highlights
      Announcing WoW Classic at BlizzCon and the game being released has been a peak career experience for J. Allen Brack. Despite the recent layoffs, Blizzard is a values-driven and values-led company, and they make all their big strategic decisions through that lense. They still prioritize gameplay first and focus on delivering great player experiences and focus on the community. Blizzard did a poor job at communicating the announcement of Diablo: Immortal. The key thing that was lost is that they are a PC developer first. Mobile doesn't have to be a lesser-quality experience, and they think it's possible to make Blizzard-quality games on various platforms, which is why they ported Diablo to all both Xbox and PlayStation along with the Switch. They had a candid look at themselves, post-BlizzCon, to digest the fan reaction. Hearthstone is the only mobile game they've done so far, and it took them quite a while to figure out how they were going to find the Blizzard way of making a good mobile game. Blizzard doesn't have a history of having Mike Morhaime or someone else at the top saying, "Hey, Blizzard should go make, insert type of game." Instead, a team of developers who are passionate about a particular idea or genre are given the space to create and iterate and deliver something that they think it's excellent. In a question about the influence of Activision on the company, J. Allen Brack responded that Overwatch League Finals had been created in conjunction with some people at Activision Blizzard and the desire that they have is the same as the desire they have, which is to have their games exposed to and played by millions of players around the world and while both companies have different ways to think about how to achieve that goal, their goals are very aligned with them. The fact that a developer was put in charge of the company after Mike and the fact they promoted Ray Gresko to be the chief development officer speaks to not only what Blizzard values are but is also an indication that Activision Blizzard understands what's important to Blizzard. They've talked about porting WoW over to consoles, but the game has been built for a keyboard type experience from a UI standpoint. The controls would be also bad due to classes having more than 50 abilities at level 60. Click here to read the full Gamespot interview.
×
×
  • Create New...