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Patch 2.6.8 PTR Season 20 Update Notes, Season 19 Ending March 1st

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Update: In another miscommunication on the D3 team, it seems Season 19 won't be ending next week, but on March 1st!

The update to the PTR patch have arrived! We have the modified patch notes below with the changes highlighted in red. We have changes to all 3 new sets and some of the accompanying legendaries. The big news is that the Barb set now also effects frozen enemies.

We also got word that Season 19 will be ending next week on March 1st:

    Blizzard Logo2.6.8 PTR patch 2 (source)

    General

    • Infernal MachineInfernal Machines and Organs are now subject to vacuum pick-up
    • Crafting plans from Bounty Caches are now guaranteed to drop unless all plans have been learned
     

    Seasons

    • A new Season Theme has been added for Season 20, the Season of the Forbidden Archives:
      • For the duration of Season 20, all slots in Kanai's Cube will be able to select Legendary powers from Weapon, Armor, or Jewelry
        • This means you could select three Armor powers, three Weapon powers, three Jewelery powers, or any other combination thereof across all categories
        • Items are not self-additive or multiplicative (meaning, you cannot stack multiples of the same item's power)
        • Once the Season has ended and characters roll over to Non-Season, players will have all currently active powers in their Kanai's Cube reset
        • Developer's Note: As we outlined in our Developer Insight blog, we want to continue to get creative (and maybe a little crazy) with the Season Themes and powers we add to the game. We heard from some players that they preferred themes that made your character directly feel more powerful rather than needing to focus on the environment around you. If that describes you, then the Season of Forbidden Archives should be right up your alley, and we're really interested to see how this changes the game for Season 20.
    • Two new Seasonal rewards are available for players who fully complete the Season 20 Journey, including a new portrait frame and pet
     

    Classes

    • Crusader
      • Developer's Note: We're not convinced that this change has fully reigned in Crusader performance to be more in line with other classes. We'll be continuing to keep an eye on overall Crusader performance (as well as performance among the other classes) as we move into 2.6.8 and beyond.
      • Heaven's FuryHeaven's Fury
        • The animation for the Fires of Heaven rune can no longer be cancelled early.
    • Witch Doctor
     

    Items

    • Developer's Note: With Patch 2.6.8, we're adding three(!) new class sets with similar goals to those we included in the previous patch. Each set was designed primarily with boosting long-requested skills and play styles we lifted directly from community feedback. Frenzy, Spirit Barrage, and Hydra were requests that offered a lot of opportunity for gameplay exploration, and we're looking forward to seeing what players do with these new tools at their disposal. Additional changes to associated supplemental Legendaries have been included to round out these builds. It is critical when providing feedback on these sets to include whether or not you were using the Season 20 buff during your testing; while feedback of any kind is welcome, we're especially interested in Non-Seasonal testing as that will better reflect the long-term performance of these sets.
    • Mantle of ChannelingMantle of Channeling
      • The bonus granted by this item now occurs 1 second after channeling has begun
    • Barbarian
      • Developer's Note: We wanted to provide an alternative method to gaining the benefit of the 2-Piece bonus of Horde of the Ninety Savages. Adding in Frozen as an option allows this benefit to work on bosses, provides an alternative gearing option, and should work better in groups without having to remove an option for play.
      • New Class Set: Horde of the Ninety Savages
        • 2-Piece Bonus: Double the effectiveness of all Shouts. Feared and Frozen Enemies take double damage.
        • 4-Piece Bonus: Each stack of FrenzyFrenzy reduces damage taken by 5% 6%. Frenzy lasts twice as long.
        • 6-Piece Bonus: FrenzyFrenzy deals 1000% increased damage per stack.
      • The Undisputed ChampionThe Undisputed Champion
        • Frenzy gains the effect of every rune and deals 300-400% increased damage.
      • Bastion's ReveredBastion's Revered
        • FrenzyFrenzy now stacks up to 10 times and hits an additional time per stack. Each additional hit will chain to any enemies within 15 yards and the damage is split between all affected enemies.
    • Witch Doctor
      • Developer's Note: Many of the changes we made for the Witch Doctor focused on improving the set's survivability and server performance. We also improved the behavior of Big Bad VoodooBig Bad Voodoo, so it should be much less likely to be left behind!
      • New Class Set: Mundunugu's Regalia
        • 2-Piece Bonus: Big Bad VoodooBig Bad Voodoo now follows you and lasts twice as long.
          • Big Bad VoodooBig Bad Voodoo will now follow you more closely, across zones, and correctly in groups
        • 4-Piece Bonus: Gain 50% 60% damage reduction for 30 seconds when you enter the Spirit Realm.
        • 6-Piece Bonus: Spirit BarrageSpirit Barrage deals increased damage equal to 100 times 50% of your Mana Regeneration per Second.
          • Developer Note: This isn't actually a buff or a nerf; it's a rewording to make the functionality of this bonus more clear.
      • The BarberThe Barber
        • Instead of dealing direct damage, your Spirit BarrageSpirit Barrage now accumulates on the target. When you stop casting, it explodes dealing 225-250% 400-500% of the accumulated damage to all enemies within 15 yards.
        • Is now classified as a Ceremonial Dagger, with a base 1.4 attack speed
      • Gazing DemiseGazing Demise
        • Spirit BarrageSpirit Barrage gains the PhantasmPhantasm rune. Each active PhantasmPhantasm lasts twice as long, increases the damage of Spirit BarrageSpirit Barrage by 40-50% 250-300%, and also increases the attack rate from Manitou spectres.
        • PTR CHANGE: The attack rate granted to Manitou specters has been slightly reduced.
      • Ring of EmptinessRing of Emptiness
        • You deal 250-300% increased damage to enemies affected by both either your HauntHaunt and or Locust SwarmLocust Swarm.
    • Wizard
      • Developer's Note: Wizard encountered a lot of bugs with its new class set, so please make sure to check the Bug Fixes section below for additional detail! We did consider adding another skill into The Typhon's Veil, but we believe there's more work to do first on Wizard Legendary options to make choices outside of the Etched SigilEtched Sigil/DeathwishDeathwish/Mantle of ChannelingMantle of Channeling combo more appealing. We're looking at this now as a longer term goal, as we have plans to do much larger overall balance passes in the future after all the new class sets have been added to the game.
      • New Class Set: The Typhon's Veil
        • 2-Piece Bonus: Double the duration of HydraHydras and increase the number of heads on multi-headed HydraHydras by two.
        • 4-Piece Bonus: Damage taken is reduced by 8% for each HydraHydra head alive as long as there is one available. Each time you take damage, a HydraHydra heads dies. Heads cannot die more than once every 2 seconds
        • 6-Piece Bonus: HydraHydras deal 1000% 1200% increased damage for each HydraHydra head alive.
      • Serpent's SparkerSerpent's Sparker
        • You may have one extra HydraHydra active at a time and they deal 450-600% 350-450% increased damage.
      • The MagistrateThe Magistrate
        • Frost Hydra Your Hydras now periodically casts Frost NovaFrost Nova and deal 450-600% 350-450% increased damage.
      • Etched SigilEtched Sigil
        • The bonus granted by this item now occurs 1 second after channeling has begun.
      • DeathwishDeathwish
        • The bonus granted by this item now occurs 1 second after channeling has begun.
     

    Bugs

    • Several issues with adding/removing players to group and starting new games as a group have been resolved
    • Captain Crimson's Trimmings
      • Fixed an issue where the set bonus did not increase damage reduction when using DevourDevourVoraciousVoracious
    • Barbarian
      • Fixed a bug where Threatening ShoutThreatening ShoutGrim HarvestGrim Harvest would not activate when enhanced by the Horde of the Ninety Savages set bonus
    • Crusader
      • Corrected the spelling of “Imperius” on the flavor text for several pieces of the Aegis of Valor set
      • Fixed an issue where the bolts cast by Fist of the HeavensFist of the HeavensDivine WellDivine Well failed to zap enemies
    • Demon Hunter
      • Fixed an issue where In-geom was not properly dropping for Demon Hunters
    • Wizard
      • PTR CHANGE: Arcane DynamoArcane Dynamo should now properly apply to extra HydraHydra heads created by The Typhon's Veil
      • PTR CHANGE: Fixed a bug where active Shields would not prevent HydraHydra heads from dying while utilizing The Typhon's Veil
      • Fixed a bug where Arcane TorrentArcane Torrent would get an extra damage multiplier from Etched SigilEtched Sigil and DeathwishDeathwish
      • Fixed a bug where HydraHydraFrost HydraFrost Hydra was getting a damage bonus instead of Attack Speed bonus from its owner's Attack Speed; this rune now benefits from Attack Speed in the same manner as other HydraHydra runes
     

    PTR Only Changes

    • Djank Mi'em's Bag of Fortunes now also include crafting materials

    OuU8qgB.jpg

    Related articles:

    • Like 1

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    17 minutes ago, TyZone said:

    those twitter ascii faces are killin me

    Maybe they hired someone new to do their social media and it's someone's 7 year old 😄

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    A similar seasonal variation idea that might be good, too, would be to have a 4th “wild-card” cube slot that can be any of the jewelry/armor/weapons. One extra cube power slot would definitely be in line with the “your character directly feel more powerful” goal.

    However, given this season 20 theme, I doubt they’d do that in a future theme as it’s too similar. /shrug

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      • By Staff
        Blizzard has extended Patch 2.6.10 testing on the PTR and there are also some item changes, seasonal updates, and bug fixes in the latest PTR update.
        (Source)
        Update on October 21: A new PTR patch has been implemented and PTR playtesting has been extended to October 27. Item changes, seasonal updates, and bug fix details have now been updated. Update on October 14: We are extending PTR for an unspecified amount of time to troubleshoot latency and login issues. At this time you may notice the Seasonal Theme content being enabled and disabled at certain points of the test. 
        Update on October 8: 2.6.10 PTR has been updated. Please see below for changes with "Developer's Note" annotations in RED.
        Our two-week PTR testing period for the 2.6.10 update begins October 1 and we're asking for your help to quell the tides of surging demons. Take a look at the preliminary patch notes below and start theorycrafting how you'll make the most of the brand-new season content, a new item, and tons of Legendary item changes; Patch 2.6.10 will be arriving soon.
        Table of Contents
        PTR Focus & Details PTR Tips Patch Notes Seasons Items Bug Fixes How to Participate in PTR PTR Character Copy Please note that this is a preview for PTR content, which is subject to change.
        PTR Focus & Details
        We’ll be conducting the Patch 2.6.10 PTR, and phasing in content updates over the course of two weeks, starting Thursday, October 1. During this time there may be periodic maintenances, outages, hotfixes, or minor patches. This time around, testing will consist of two phases:
        Phase 1 - October 1: During this phase, we will be introducing Legendary and Set item changes Phase 2 – October 8: In this phase, we will be adding the Seasonal Theme content NOTE: Phase 1 content will persist throughout the entirety of the PTR. Phase 2 content will be an addition to the existing content. 
        There will be two PTR-unique buffs active to help you on your journey: increased Legendary drop rate and double Blood Shard drops. You can also buy new gear for testing from the special PTR vendor, Djank Mi'em, who will exchange Blood Shards for class-specific bags full of Legendary items that we'd love for you to test!
        Class Changes: To ensure that the most significant class changes receive an ample amount of attention, we'd love for you to focus testing and feedback on the Wizard changes around Etched Sigils and Hydras, the Crusader’s Steed Charge build, and the Witch Doctor’s Crazy Chicken build.
        So that we can efficiently review your posts, feedback should be provided in the PTR Feedback forum while bug reports should be provided in the PTR Bug Report forum. 
        Return to Top
        PTR Testing Tips
        As with our previous PTRs, this testing period is short, so it's best to hit the ground running. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.
        Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing. For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself. Prior to the start of PTR, consider stocking up on items like Puzzle Rings and Bovine Bardiches. Having these available after you import your character can make any necessary PTR farming much faster! Try to break things! Just tell us when you do so we can make sure that the patch launch is as smooth as possible. When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important. Return to Top
        Patch Notes
        Below you will find the patch notes for the upcoming update for Diablo III, Patch 2.6.10.
        PATCH 2.6.10
        Table of Contents:
        Seasons Items Bug Fixes Note: All changes apply to all versions of Diablo III, including PS4, Xbox One, Switch, and PC unless otherwise indicated.
        Seasons
        The shadows, they are moving, and they seem… animated. It is as though they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow!
        Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class. This clone will randomly have 1 out of 3 predetermined builds. This clone's power will scale with your character and will last for 1 minute or if your character dies. See below for the shadow clone variations that can spawn when activating.
        Developer's Note: We appreciate and gathered feedback regarding the initial list of skills from the clones. We have decided to remove all hard crowd control effects from all kits and balanced each of the build variants to not have a potential buff that is more beneficial than the other 2 in the same class.
        Developer's Note: Adjusted Seasonal Theme's Shadow Clone damage numbers and they can now move unhindered through enemies. Damage numbers should now be more even across all classes
        Witch Doctor
        Build Variation 1 Build Variation 2 Build Variation 3 Grasp of the Dead - Rain of Corpses Wall of Death - Fire Wall Haunt - Poisoned Spirit  Piranhas - Zombie Piranhas Firebomb - Flash Fire Spirit Barrage - The Spirit is Willing Acid Cloud - Kiss of Death Acid Cloud - Corpse Bomb Wall of Death - Communing with Spirits Zombie Charger - Zombie Bears Piranhas - Zombie Piranhas Piranhas - Zombie Piranhas Corpse Spiders - Medusa Spiders Zombie Charger - Explosive Beast Acid Cloud - Slow Burn Locust Swarm - Diseased Swarm Spirit Barrage - Well of Souls Grasp of the dead - Unbreakable Grasp Wizard
        Build Variation 1 Build Variation 2 Build Variation 3 Arcane Orb - Frozen Orb Meteor - Molten Impact Arcane Orb - Obliteration Frost Nova - Bone Chill Arcane Orb - Scorch Disintegrate - Volatility Blizzard - Unrelenting Storm Explosive Blast - Short Fuse Wave of Force - Debilitating Force Energy Twister - Raging Storm Blizzard - Apocalypse Slow Time - Exhaustion Explosive Blast - Obliterate Wave of Force - Heat Wave Energy Twister - Raging Storm Ray of Frost - Black Ice Disintegrate - Convergence Meteor - Star Pact Barbarian
        Build Variation 1 Build Variation 2 Build Variation 3 Seismic Slam - Rumble Battle Rage - Marauder's Rage Battle Rage - Ferocity Threatening Shout - Falter Threatening Shout - Falter Threatening Shout - Falter Avalanche - Volcano Wrath of The Berserker - Insanity Leap - Launch Earthquake - Molten Fury Sprint - Run Like the Wind Wrath of The Berserker - Insanity Wrath of The Berserker - Insanity Whirlwind - Dust Devils Bash - Pulverize Ancient Spear - Boulder Toss Rend - Lacerate Hammer of The Ancients - Rolling Thunder Monk
        Build Variation 1 Build Variation 2 Build Variation 3 Lashing Tail Kick - Sweeping Armada Fists of Thunder - Static Charge Exploding Palm - Essence Burn Seven-Sided Strike - Fulminating Onslaught Way of the Hundred Fists - Hands of Lightning Seven-Sided Strike - Sudden Assault Inner Sanctuary - Intervene Crippling Wave - Concussion Lashing Tail Kick - Spinning Flame Kick Epiphany - Soothing Mist Lashing Tail Kick - Vulture Claw Kick Sweeping Wind - Fire Storm Breath of Heaven - Circle of Scorn Dashing Strike - Barrage Wave of Light - Explosive Light Wave of Light - Empowered Wave Sweeping Wind - Blade Storm Epiphany - Inner Fire Necromancer
        Build Variation 1 Build Variation 2 Build Variation 3 Land of the Dead - Plaguelands Land of the Dead - Plaguelands Land of the Dead - Plaguelands Frailty - Early Grave Frailty - Early Grave Frailty - Early Grave Army of the Dead - Dead Storm Army of the Dead - Blighted Grasp Bone Spirit - Poltergeist Corpse Explosion - Final Embrace Corpse Lance - Ricochet Corpse Lance - Blood Lance Bone Spear - Blood Spear Bone Spear - Blighted Marrow Bone Spear - Shatter Death Nova - Blood Nova Death Nova - Blight Death Nova - Bone Nova Demon Hunter
        Build Variation 1 Build Variation 2 Build Variation 3 Marked for Death - Valley of Death Marked for Death - Valley of Death Marked for Death - Valley of Death Caltrops - Jagged Spikes Rain Of Vengeance - Dark Cloud Rain Of Vengeance - Shade Fan of Knives - Assassin's Knives Cluster Arrow - Shooting Stars Cluster Arrow - Maelstrom Chakram - Twin Chakrams Multishot - Arsenal Impale - Overpenetration Vengeance - Side Cannons Vengeance - Personal Mortar Chakram - Serpentine Impale - Ricochet Elemental Arrow - Immolation arrow Elemental Arrow - Frost Arrow Crusader
        Build Variation 1 Build Variation 2 Build Variation 3 Akarat's Champion - Fire Starter Akarat's Champion - Hasteful Akarat's Champion - Rally Falling Sword - Superheated Iron Skin - Flash Falling Sword - Rapid Descent Sweep Attack - Blazing Sweep Blessed Shield - Shattering Throw Heaven's Fury - Split Fury Consecration - Shattered Ground Consecration - Bathed in Light Fist of the Heavens - Retribution Bombardment - Annihilate Blessed Hammer - Limitless Iron Skin - Explosive Skin Condemn - Reciprocate Condemn - Unleashed Condemn - Shattering Explosion
        Rewards: Two unique new rewards, a portrait frame, and a pet will be granted to players who complete the Season 22 Guardian Journey.
        Kanai’s Cube: Additionally, the Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them. The intent is to provide players with creative flexibility to their character builds.
        Return to Top
        Items
        General
        Haedrig’s Gifts now grants all class sets and we have a new rotation schedule. This upcoming season, depending on which class you choose, Haedrig’s Gifts will reward you with Horde of the Ninety Savages, Aegis of Valor, Gears of Dreadlands, Patterns of Justice, Masquerade of the Burning Carnival, Mundunugu’s Regalia, or Typhon’s Veil. Stone Gauntlets now drops for all classes. Paragon Bonus Gold Find has been changed to Gold Pickup Radius at 0.1 per point. Item Changes
        New Item* Gelmindor’s Marrow Guards: Bone Spear cast from Simulacrums deal 400-500% 300-400% increased damage. Developer's Note: We see how strong this is performing. We would like to tweak it back a little for now.
        Ivory Tower: Rapid multiple blocks will now scale the damage for Fires of Heaven, up to a maximum of 2.5 times damage. Mantle of Channeling: Removed the 1 second start up before the power takes effect. The Twisted Sword: The Twisted Sword: Energy Twister damage is increased by 125-150% for each Energy Twister you have out up to a maximum of 5. The Raging Storm rune is automatically applied to Energy Twister and allows the tornado to merge with 3 additional Energy Twisters. Unfortunately, this item is not available with PTR vendor, Djank Mi'em. Developer's Note: We want to address the lag situation of multiple Energy Twisters doing AoE by allowing them to combine up to 5 while dealing with their combined damage. We will monitor the situation and see if this is the correct approach. 
        Etched Sigil: While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Energy Twister is increased by 200-250%, and you also cast Energy Twister every second. Fragment of Destiny: Your Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 25-30% increased damage for each Spectral stack. Max 10 stacks. Valthek's Rebuke: Energy Twister now travels in a straight path and deals 300-400% increased damage. Winter Flurry: Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydra deals 125-150% increased damage to enemies in a Blizzard. Wizardspike: Performing an attack has a 25% chance to hurl a Frozen Orb. Arcane Orb deals 300-350% increased damage. Delsere's Magnum Opus: 6 piece bonus increased from 8500% to 12500%. The Typhon's Veil: 6 piece bonus increased from 1300% to 2000%. Norvald's Fervor: Buff 2 piece bonus damage from 100% to 400% Armor of Akkhan: Buff 6 piece bonus damage from 1500% to 2000% Roland's Legacy: Buff 4 piece bonus damage from 13,000% to 17,500% Seeker of the Light: Buff 6 piece Blessed Hammer bonus damage from 12,000% to 15,000% Belt of the Trove: Every 4 seconds, call down Bombardment on a random nearby enemy. Bombardment deals 400-500% increased damage. Mortal Drama: Double the number of Bombardment impacts. Bombardement deals 400-500% increased damage. Thorns of The Invoker: 2-Piece bonus decreased from 350% to 90% and has a cap of 10 stacks. 6-piece bonus increased from 15,000% to 67,500% and increased attack speed bonus from 50% to 100%. Developer's Note: This is to address the Bombardment build that Crusaders have been tearing across the board. We've severely nerfed the 2-piece and compensated in the 6-piece. We also thought about extending the duration of the buff past 2 seconds, but we rather change a couple of things first rather than too many things to see how things play out.
        Manajuma's Way: Angry Chicken explosion damage increased from 400% to 2000%. Manajuma's Way now includes a third legendary affix, which allows angry chicken to spawn a chicken that seeks enemies every second that deals 25% of the angry chicken's explosion damage.  Developer's Note: This build wasn't clearing T16 as fast as we want, so we wanted to give it more juice in an interesting way
        New Item* Ursua's Trodden Effigy: New Witch Doctor Legendary mojo buffing Zombie Charger 100-150%, and spawning more Zombie Bears. Unfortunately, this item is not available with PTR vendor, Djank Mi'em. Developer's Note: More, Bears
        Spirit of Arachyr: Buff 6 piece bonus damage from 9000% to 17,500%. Helltooth Harness: Buff 6 piece bonus damage from 9000% to 17,500%. Scrimshaw: Reduces the Mana cost of Zombie Charger by 75% and increases its damage by 6-7 times. Inna's Mantra: Buff 6 piece bonus damage from 750% to 950%. Shenlong's Spirit: Damage bonus increased from 200% to 350%. Uliana's Strategem Set: Now has 77% damage reduction for 7 seconds after applying Exploding Palm. Developer's Note: This set needed damage reduction much more than a damage boost, so we'll see where this takes it.
        Gungdo Gear: Exploding Palm's on-death explosion applies Exploding Palm. Exploding Palm's damage is increased by 75-100%. Blade of the Tribes: War Cry and Threatening Shout cause an Avalanche and Earthquake. Avalanche and Earthquake both deal 150-200% increased damage. Consolidated Blade of the Tribes Earthquake affix into the new legendary affix so that it's no longer two affixes that buff Earthquake.   
        Developer's Note: This item had a standard affix that boosted earthquake by up to 200%, along with a legendary affix that boosted Avalanche and Earthquake. We've combined those two which means also buffing Avalanche at the same time.
        Return to Top
        Bug Fixes
        Fixed an issue with PC Win32 (32-bit) and macOS clients crashing. Please share any issues on our PTR Bug Report section Fixed Wizardspike to more properly proc Frozen Orb. Simulacrums casting Grim Scythe with Haunted Visions no longer gain double benefit from Trag’Ouls Corroded Fang (currently bugged on the PTR) Blessed Hammer will now destroy itself after hitting 63 targets. Reduced the tick rate of Energy Twister by half and doubled its damage. (currently looking into improving this) Reverted Energy Twister's tick rate and damage back to normal which is 0.5 seconds per tick. Fixed legacy items stacking with the new items from this PTR: Gundo Gear, Blade of the Tribes, Scrimshaw, Belt of the Trove, Mortal Drama, Winter Flurry, Wizardspike, Etched Sigil, and Fragment of Destiny Fixed Necromancer's pets doing extra damage to cursed enemies from a bug caused by the original fix for Haunted Visions + Trag'Ouls Corroded Fang. Return to Top
        How to Participate
        To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.
        Step 1: Restart the Battle.net desktop app.
        Step 2: Navigate to the Diablo III tab on the left-hand menu.
        Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.
        Step 4: Click Install to begin the installation process.
        Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.
        Return to Top
        PTR Character Copy
        The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.
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        Return to Top
        As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback!
      • By Staff
        It seems the PTR will continue after all, as we get another week on the test realm with some adjustments to the theme, items and more.
        PTR (source)
        10/20 UPDATE
        PTR is scheduled for an Update (scheduled for this week)
        – PTR and will be extended to 10/27 Patch will include:
        – Seasonal Theme Adjustments
        – Item Nerfs/Buffs/Updates
        – Bug Fixes
        – Dev Comments
      • By Staff
        We got the closing date for the PTR and it's tomorrow! We should also find out more about the actual season details, release date etc when the PTR goes down.
        PTR (source)
        PTR 2.6.10 is up and tentatively scheduled to be down by 10/20. Once it goes down we’ll share updates on our blog (title), general discussion and close down the PTR section.
      • By Staff
        It seems Season 22 is a little farther off than expected, as the PTR has been extended for an unspecified amount of time! There are more server-side issues than Blizzard expected, and they're now asking for additional help with testing:
        PTR (source)
        Hi all -
        We wanted to provide a quick update regarding PTR for 2.6.10.
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        During this time, we are asking for help! We would love for people to jump in and play the game as you would on PTR.
        As you are doing this, we will be doing some things that will be changing up the game as we troubleshoot some items on the backend.
        Starting later today, we will be turning off the Shadow Clones seasonal theme. This feature will be turned back on sometime tomorrow. Starting tomorrow (and after we turn back on Shadow Clones), we will be turning off the fourth slot in Kanai’s Cube. This feature will be turned back after a short period of testing with this disabled. There may be some additional testing that will occur after these two phases, but we will update the thread regarding any additional items or adjustments to these testing periods. Please continue to provide feedback or report any issues you encounter through the PTR as we will be paying close attention to these on our end.
        Thanks again for all the help during this PTR testing phase!
      • By Starym
        We have some PTR hotfixes coming, mostly related to the Shadow Clones mechanic and a freeze issue, as well as the Diablo 3 site receiving some upgrades, mostly to the leaderboards.
        Diablo 3 (source 1, 2)
        10/8 Update: Hotfix Incoming
        We’ve read into player issues and want to share some of our findings and plans for an upcoming Hotfix:
        Shadow Clone Dying: The Shadow Clone should only die under the conditions of the player dying or when the 1-minute Shadow Clone spawn timer runs out. Unfortunately, the Shadow Clones dying outside of the designed circumstances and a fix is being worked on to correct this.
        Necromancer Shadow Clone Causing Crashes: Necromancer Shadow Clones are currently causing game crashes for players. We believe this is due to Build Variation 3, specifically with the skill Bone Spirit - Poltergeist.
        Game Freezes at Loading Screens: An issue we’re currently investigating is related to game freezes when loading into a game (error:395002). We’re currently investigating this and want to invite any additional insight on this if you encounter the issue.
        Timing: The team will continue to monitor the current progress of the PTR and we wanted to share that we are aiming to implement a Hotfix for this on 10/9. We understand that due to issue #2, you may be limited to testing the Necromancer. Thank you all for your patience and I’ll post back up when I get more updates.
        ...
        Web team has made some adjustments today.
        New URLs for Leaderboards
        US
        Diablo III Rankings
        Diablo III Rankings
            Asia
        Diablo III Rankings 2
        Diablo III Rankings
            Europe
        Diablo III Rankings 2
        Diablo III Rankings
          You can also adjust regions on the leaderboard on the top left as noted earlier in this thread. They were still testing things out throughout the day.
        Likewise, they also brought back the region select to the profile page. Players will be able to self-select to view additional regional profiles outside of the one they are currently in.
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