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Here are all Rogue class changes that went live in the first 9.1 build.
Mark of the Master Assassin duration decreased by 40% in PvP. Soulbind Conduits
Cloaked in Shadows - Entering Stealth cloaks you in shadows, absorbing 10.0% of your maximum health in damage, reduced by 1% each second outside of Stealth. Entering Stealth cloaks you in shadows, absorbing 15.0% of your maximum health in damage for 4 second. PvP Talents
Neurotoxin has been removed. Hemotoxin (NEW) - Shiv also reduces the target's healing received by 40% for 9 sec.
With all the new cosmetics coming to light with the 9.1 PTR it seems some players have been inspired to create their own, with two in particular standing out yesterday, one being a pretty cool idea and the other... well, it'll depend on your faction and thoughts on the small usually pink-haired ones. Interestingly enough, both mounts were made by the same player.
Let's start with the one that's actually likely to happen at some point, as Juan Castro took a shot at upgrading Pepe from a pet to a proper mount, and basically reversing the player-Pepe roles:
You can also check out the making of right here:
Then, apparently as a thank you to r/wow on the success of the Pepe thread... this happened:
Not quite sure what to say here, aside from, I guess it has flying at least? Despite the very jokey nature of it, there's still a lot of talent there and there's surely a part in all of us that has at one point wanted to surf around the air on a gnome. No? Just me then? Ok.
The Slime Serpent has been one of the few mysteries eluding the WoW Secrets community, and it's looking like it's been solved in a pretty uncomplicated way!
There has been a lot of speculation and theorycrafting surrounding this one, as it was always known to drop somewhere within Plaguefall, and today it's all turned out to be relatively simple and disappointing for the WoW Secret Finding Discord. It's unclear whether this was just added in patch 9.0.5 or perhaps even in a more recent hotfix, but Community Manager Muffinus did say that the mount was available way back in November, so it's possibly it's just been sitting there this whole time.
The actual solution to the mystery is... just solo the last two bosses of Heroic (or Mythic0) Plaguefall. Yep, that's about it. No secret shirts, no buffs that need to be active, no grand journey across the Shadowlands, just solo killing Margrave Stradama and Domina Venomblade in order to get to her, which then triggers a secret quest completion and spawns the serpent in the Domina area pool. There might still be some Renown requirements, but none have been spotted so far, but as most players that have gotten it so far were well caught-up on their Renown (but not all were at the cap), there is a possibility there's some level required, but so far it seems just the solo clear.
Source: User Epic on the Secret Finding Discord.
And here's a closer look and the hidden quest completion, courtesy of Discord user Mat:
You just interact with the serpent there and get the Slime Serpent mount!
The first to find this by accident was Hunter Durendil, who was just soloing the dungeon for a video! Huge thanks to the WoW Secret Finding Discord, as they picked up on this very quickly. Now actually soloing the last two bosses on Heroic isn't exactly trivial for some specs, so this one may still be fairly unattainable for some, but hopefully Blizzard can reduce the requirement to Normal at some point.
Players aren't too happy with this particular secret however, because aside from the fact that it's not particularly interesting nor complex, it's actually going to be pretty hard for some classes, with players already resorting to using badly geared alts, as it's their best bet to be able to solo clear Heroic.
And here are some happy players showing off their mounts. From the Secret Finding Discord: Killsun, Forkbeard(Robin), Cucmber:
And here's a group of happy riders in Oribos, courtesy of Umpa [MG]:
Source: WoW Secret Finding Discord.
In an interesting bug on the PTR today, Sylvanas seemed to want to stick around and fight the player instead of just stunning them and leaving in the Battle of Ardenweald intro questline.
Draezx had the pleasure of fighting the Banshee Queen directly in Ardenweald, but unfortunately we didn't get to see how it ended, although presumably the DK didn't quite win in the end:
She's not even marked as a boss there, just a simple level 60 elite (although with quite a bit of health it seems), so it's obviously not the actual character we'll be fighting in the raid. As for the actual boss encounter, we've recently found some very interesting things in the Sanctum of Domination that indicate how the fight will end, with some major story implications, so head on over here if you want to read about that.
Also, as you'd expect, the thread also provided some hilarious comments, including some deep insight into Sylvanas lack of learning after her first Arthas setback:
It's a really cool bug there, and hopefully we'll see it replicated during the PTR with a group or even raid trying to take Sylvanas down ahead of time. We've seen strange bugs like these before, where NPCs can get killed despite it not being intended, most noticeably with the Archon actually dying in the Spires of Ascension, which actually triggered a very specific and obviously intended/programmed response. You can check that out here.
Meanwhile, you can also take a look at how the Battle of Ardenweald questline actually plays out here.
We're looking at Sanctum Gloomcharger. The mount drops from "The Nine" encounter in the Sanctum of Domination raid in Patch 9.1.
Sanctum Gloomcharger is a mount that drops in the new raid, very similar to Abyss Worm from Tomb of Sargeras or the Antoran Charhound from Antorus in terms of drop rate. It's another horse mount with the following flavor text:
"Only the Jailer's most powerful lieutenants are gifted these steeds to stalk the halls of the Tower."
Here is a detailed preview of the mount.