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Stan

Legion Launched 4 Years Ago Today

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Legion, one of the most memorable WoW expansions, launched 4 years ago today, so we're looking at it in more detail.

The expansion was unveiled at gamescom 2015 by Tom Chilton and launched August 30, 2015.

Legion contained some systems that will be returning in the Shadowlands expansion, namely Legendary Items, and Artifact-like progression through Soulbinds.

At the beginning of the expansion, all classes were given unique weapons called Artifacts that had a progression system with various unlockable traits and multiple appearances for each specialization that required you to complete various pieces of content, like the Mage Tower.

Each class also had their unique Class Halls and questlines for mounts.

The expansion had 3 major content patches.

Patch 7.1: Return to Karazhan

In the first major content patch of Legion, Blizzard added a new dungeon that takes place in Karazhan. A new Trial of Valor raid was added where adventurers faced Odyn, Guarm, and Helya. The Suramar campaign continued with new quests leading up to the opening of the Nighthold with Gul'dan as the final boss.

Patch 7.2: The Tomb of Sargeras

Tomb of Sargeras was added with Kil'jaeden as the final boss in Legion's second content patch. After his defeat, Argus became visible in the sky, and we found out that we will be taking the fight directly to the home of the Burning Legion.

Blizzard also added flying (Broken Isles Pathfinder, Part Two Broken Isles Pathfinder, Part Two) in this patch, Broken Shore with new World Quests, and a region-wide effort that provided new content each day (e.g. Mage Tower).

The game also saw the Cathedral of Light dungeon, the continuation of the Order Hall campaign, PvP Brawls, and other minor features.

Patch 7.3: Shadows of Argus

The final content patch of Legion was probably the biggest patch the game has ever seen. Blizzard has squeezed in almost an expansion worth of content on Argus. 

We board the Vindicaar and reach Argus in search of Alleria and Turalyon. We learn from Magni that Sargeras has been torturing Argus' World Soul to fuel the infinite armies of the Burning Legion.

We face Argus in Antorus, the Burning Throne raid. At the end of the expansion, Sargeras plunges his sword into Azeroth, wounding her, causing Azerite, a mysterious source of power to emerge everywhere in the world.

Patch 7.3 content included Invasion Points, repeatable content with various environmental hazards, the Seat of Triumvirate dungeon, two new factions, and more.

At the end of the expansion, we destroyed our Artifacts to help mend Azeroth's wounds.

What was your favorite part of Legion? Let us know in the comments!

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Class order halls, class mounts and the artifact weapon + artifact weapon skins (since monk got the tank staff that has a unique animation of holding the weapon ❤️ )

edit: ... and Karazhan, and mage tower, and good looking class sets and legandaries...

Legion was my favorite expansion so far ?

Edited by Lawrenz
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The raids, which were some of the best in WoW's history, including the hardest boss (Kil'Jaeden) and tier yet, Tomb of Sargeras which had multiple hard bosses and two end bosses on their own right.

And the classes which were very interesting and deep, augmented by their artifacts. It was also one of the few or only times in WoW history where Restoration Shamans could opt into a chain heal-less playstyle, when in nearly every other occasion before and since its all about chain heal spam.

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Best expansion after Wrath imo

I loved the artifact sytem (hope it comes back in one form or another), class mounts were also great.

My only complaint is the Legendary system, though I'm glad they learned from that

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Pvp templates so skill was the only denominator. Mage tower. M+ giving satisfying gearing options without lots of hassle, so alt gearing became much funner. After adjustments and improvements, the legendary items system, essentially serving as an additional layer of super talents. 

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