Jump to content
FORUMS
Sign in to follow this  
Stan

Black Market Auction House Location in the Shadowlands

Recommended Posts

VkFZ8JR.jpg

The Black Market Auction House in Shadowlands is located in Revendreth.

If you're looking for the Black Market Auction House, you must fly to Revendreth. The nearest flight point is Wanecrypt Hill. From there, you must go south until you reach The Night Market.

kcgyC3O.jpg

The Matron of the Market (trader) is called Ta'xera, and you can find her inside the building.

nPNKwQE.jpeg

Share this post


Link to post
Share on other sites
Uncommon Patron

All the earlier versions of the bmah are now obsolete? Sigh...I loved my rogue having access to one in her order hall.  I am not very good at a rogue, but I really used the heck out of her ability to access it!

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We covered a few animated wallpapers for Steam's Wallpaper Engine some days ago and one of the authors of those, Reika9944, created two more - one for Orgrimmar and one for Stormwind. But, since there are plenty of others out there, I dug around a little and found some other, older highlights as well. You can find links to the Wallpaper Engine files themselves in most of the threads below, so let's get started. If the animations aren't playing, just click on the images twice.
      First we have the two capitals that have been added a few days ago:
      Then we're on to some older stuff, some of which you may have seen already, but that is pretty damn impressive nonetheless. We'll start with some more iconic stuff/characters:
      As a Warrior main, I think it's illegal for me not to post this one, so:
      Then we have this one, which is just waiting to whisper some prophecies:
      And we couldn't go without one for possibly the most controversial moment in WoW history:
      Then we have a collection of Vanilla Classic official art images animated:
      And finally, possibly my two favorite ones (which I may have covered before), straight from the Bastion Afterlives animated short, Arthas and Uther in two very opposite situations:
      And a final FINAL bonus one, because why not end with fireworks!

      So, which of these is your favorite and do you have any others that might fit in well?
    • By Starym
      We're taking another look at which specs choose which Covenants in the two main PvE activities, as Subcreation gathered up a lot of data and presented a per-spec look and comparison of Mythic+ and raid stats.
      Overall, Druids are the most faithful to their purple Covenant (with literally a 5% cumulative variation across ALL their 4 specs), and Paladins are the most torn between Kyrian and Venthyr. We'll start the stats off with the DPS folk, and with ranged being fairly dominant at the moment, they go first! The extreme similarities between Covenants used in M+ and raids is somewhat surprising here, as only Arcane,  Shadow and Marksmanship vary to any significant degree from one activity to the other:

      Data gathered and presented by Subcreation, based on Raider.IO and Warcraft Logs numbers.
      Then we're on to the more numerous melee DPS, who are also much more varied between M+ and raid Covenants chosen, in comparison with the very uniformly chosen ranged specs. The biggest differences come from Unholy, Havoc and the two Warrior specs, all with an about 20% divergence:

      Data gathered and presented by Subcreation, based on Raider.IO and Warcraft Logs numbers.
      Then we're on to tanks, where we have the largest differences, with Protection Paladins having a 50% difference, the M+ folks preferring Kyrian, while the Nathrians going for Venthyr, while Vengeance and Blood have some 20%-ish differences.

      Data gathered and presented by Subcreation, based on Raider.IO and Warcraft Logs numbers.
      And finally we have the healers, who are also sporting some big disparities, as 45% of Holy Paladins are once again torn between Kyrian and Venthyr, with Resto Shamans being almost as split between Necrolord and Venthyr in the two activites.

      Data gathered and presented by Subcreation, based on Raider.IO and Warcraft Logs numbers.
    • By Starym
      There's a new cutscene on the PTR, which might hold a lot of significance, as Anduin and Sylvanas talk. However, we don't yet know what they're saying as the audio and text parts have not been added yet, but we have a somewhat solid idea/theory of what's going on.
      Obviously major potential spoilers.
      The blue box in the middle that isn't rendered yet is supposed to be Anduin's/Varian's compass that was found on the Broken Shore where Varian died. The conversation takes place in Korthia, with the mood not being too bright, as you can see from the two having the conversation and from the ones watching. The cutscene is named "Anduin's Goodbye" in the game files and has lead to some (hasty) speculation about Anduin's fate from some in the community, but let's take a look first:
      While there isn't much to be seen above, we can conclude/assume some things based on what we already know (this is entirely my personal speculation, however?
      This happens some time after the 9.1 Kingsmourne intro cinematic, as Korthia seemed to be arriving to the Maw during it (but it may have been there for a while, we can't be sure). The Compass is being used to either extract a memory or secure a link with Anduin directly, so we're either seeing something from the past or "live" during the quest. I strongly assume that this happens BEFORE the Sanctum of Domination raid, where we see Anduin fight us in the final phase of the Sylvanas encounter. While it may be a post-raid quest that unlocks this, it's much more likely that it happens during our campaign in Korthia, to give us a bigger connection with Anduin and add some depth to Sylvanas before we meet them in the final encounter of the raid. Some have speculated that this might indicate a very bad end for Anduin after that Sanctum fight, but I would say that this happens before. The "Anduin's Goodbye", in my opinion, refers to him losing his free will "permanently"/giving up the struggle after gaining back some of it in waves, as we've seen in the Kingsmourne cutscene, as he tells Syvanas that he can't resist the Jailer anymore, even for brief periods. The goodbye then refers to his "final" thoughts as Anduin and not the Jailer's vessel/weapon, presumably to say something poignant to Sylvanas, as she's not too happy with what's happening to him as has been hinted at in the Kingsmourne cutscene. This then also might play in to her eventual/possible/partial redemption as Anduin's influence may sway her in some key moment. Alternatively, as Anduin doesn't seem the sort to just give up, it could also be an entirely different context for the goodbye, but my main point is that I find it unlikely to happen post-raid or that it indicates Anduin's long-term fate in any way. I'd also wager that we do in fact return Anduin from this mindless/pawn state post-Sanctum, perhaps not in 9.1 but at some point before the end of the Shadowlands. Personally I'm still rooting for Arthas to play into it somehow, as the Jailer is busy with his grand agenda and Anduin gets some help from an unlikely place.
        What do you think is happening in the cutscene? Is Anduin doomed post-Sanctum?
    • By Staff
      In addition to clarifying that players will still need Expert Riding even when they have the Shadowlands flying item, Blizzard also made it clear that there will be no "purchase" needed for the  Memories of Sunless Skies which enables flying, after some players were concerned about the implications of the "purchase" terminilogy specifically:
      Flying (Source)
      Upon completing a quest contained within the "The Last Sigil" storyline, you’ll be rewarded with Memories of Sunless Skies. This consumable item allows all characters on your account with Expert Riding Skill to fly in Bastion, Maldraxxus, Ardenweald, and Revendreth! Previously, that same section read: "This consumable item allows all characters on your account to purchase the Riding Skill..." and so some players assumed there might be an actual real money component involved, or at least a significant gold amount or similar, so Blizzard apprently thought it was best to clarify and put them at ease. They also talked to Wowhead with why they updated the text  of the original article today:
    • By Starym
      Here come some retail and Classic hotfixes!
      June 10 (Source)
      Classes
      Rogue Outlaw Control is King (PvP Talent) no longer removes enemy stealth effects. Items and Rewards
      Fixed an issue which caused the lifesteal effect on Revenger to deal more damage than intended. Burning Crusade Classic
      Rift Keepers in The Black Morass once again grant Keepers of Time reputation up until Exalted.
×
×
  • Create New...