Recently Browsing 0 members
No registered users viewing this page.
We're looking at week 3 of Mythic+ Season 2. We've seen many, many adjustments to the dungeons since the new season launched, with Blizzard constantly tuning and improving them, but despite all the changes, one thing pretty much always remains the same - Subtletly is on top! After a very brief hiatus in the top percentiles, the yellow king has returned, so let's take a look.
Note: The logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
This past week was:
Tyrannical, Incorporeal, Spiteful
95th percentile DPS
Well that was a short coup, as Subtletly has vanquished the usurper from its throne. Shadow didn't go far, however, and we also have Balance pushing up and removing Fire from 3rd. Right after the top level scuffle we see Fury and Destro join up to rise 4 spots into 5th and 6th, pushing Enhancement down one. Right after that we have the biggest mover of the week, as Frost Mage tears it up, gaining 7 spots in 8th. And as one Mage goes up, another must come down, since Arcane drops the exact same 7 spots down to 14th. Havoc and Elemental close out the top 10, with opposing trajectories, as both move 2 spots - the DH down and the Shaman up! The bottom 3 remains the same, with the three As of Affliction, Assassination and Arms down in the dumps.
Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
Subtlety never left its throne here and Shadow is only now climbing into position, pushing Balance out of 2nd. Fury is gaining even more momentum here, jumping 5 spots into 4th. The big moves don't stop there, however, as Windwalker is regaining some of its former glory, up 6 spots in 5th, while Arcane is holding on much better here, only dropping 1. Enhancement stands strong in 7th, followed by the surging Frost Mage in 8th, which is "only" up 5 here. The final two top 10 spots once again go to two specs with very different trajectories, as Havoc is moving down here as well, while Retribution is up 3 into 9th! The triple A club is anything but that in the bottom 3 here as well.
Mythic+ All Keys All Percentile Data by Warcraft Logs.
For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides, as well as our Mythic+ guides and Mythic+ tier list.
Blizzard has implemented new action bar animations in Patch 10.1.5.
Action bar animations received updates in the forthcoming update.
We have new animations for global cooldowns and whenever spells come off cooldown. The spell icon has been updated with a "progress bar" animation, letting you know when a spell cast is finished.
MrGM created a short video showcasing them all.
Placeholder for tweet 1663822575292612608
A new quest line became available on live servers this week ending with an interesting cutscene that shows Keeper Tyr.
In the flashback cutscene, we see Keeper Tyr confront Zakajz the Corruptor, a Servant of Yogg-Saron that's transformed into Alexstrasza the Lifebinder. Tyr fell here and the area became known as "Tyr's Fall" or Tirisfal.
Video courtesy of LeystTV.
We're back to big bathes it seems, as today's has many dungeon and raid changes, a Diablo event improvement, in addition to the usual class, profession, quest and PvP fixes!
May 30 (Source)
Druid Fixed a bug causing Ursol's Vortex to use its PvP duration in PvE content. Dungeons and Raids
Aberrus, the Shadowed Crucible The Forgotten Experiments Fixed an issue where players sometimes left combat between when boss creatures were active. Rashok, the Elder Fixed an issue where Lava Wave is inflicting damage more often than stated in the spell description. Magmorax No longer targets pets with Blazing Breath. Echo of Neltharion Shatter no longer damages pets. Mythic+ Neltharus Burning Chains found in the Smoldering Barracks no longer damage players. The doorway in the Smoldering Barracks now opens when Chargath, Bane of Scales is defeated. Increased the cooldown of Qalashi Thaumaturge’s Molten Core. Forgewrought Monstrosity health reduced by 25%. Lava Flare health reduced by 20%. Magmatusk Magma Eruption damage reduced by 20%. Vortex Pinnacle The cooldown of Temple Adept’s Greater Heal has been increased. Skyfall Star’s Starlight damage reduced by 20%. Asaad, Caliph of Zephyrs Skyfall Nova health reduced by 20%. Items and Rewards
Players can now get a Wirt’s Leg drop during the Diablo promotion even if their class cannot use the weapon type. Developers’ notes: We are seeing that some versions of Wirt’s Leg are rarer than others due to a restriction on only seeing items your class can use. With the item being Bind on Equip, we are removing the restriction of only seeing items your class can use, so players will see a Wirt’s Leg more often and can send it to an alt that can use it. Also, players can trade a version of the leg they do not need to others that do. Player versus Player
Classes Druid Moon and Stars will no longer cause Precognition to trigger even if the Druid is successfully interrupted. Professions
Alchemy Potion and Phial Cauldrons have had their cooldowns reduced to 10 seconds so that solo alchemists who provide for large raid sizes can do so quickly. Quests
The Seething Orb puzzle in the Zaqali Caldera will now spawn more frequently. Fixed an issue where the Elder Magma Serpent might not spawn if Ritualmaster Skarna was defeated too quickly during “Researchers Under Fire.”
Axcel has been hard at work on Project Grunt, the re-imagining of WoW in Unreal Engine 5, and it's time to check out the results! We've already seen the massively impressive Orgrimmar Gates and even a taste of the potential combat, but today we have several videos of some of WoW's most well-known zones. Of course these aren't the actual fully realized zones, but more of a taste as to how they might look.
Starting with the big one, here's the Frozen Throne, albeit with an unexpected boss at the end (is that what Resto Druids look like in UE5??!1) :
Then it's on to some classics, with Ashenvale and the Crossroads:
Astranaar looks particularly great:
And finally we have some Dwarven architecture to take a look at:
Still truly impressive work, and hopefully we'll see more soon!