Unholy Death Knight DPS Guide — The War Within Pre-Patch

Last updated on Jul 23, 2024 at 11:30 by Bicepspump 69 comments
General Information

Welcome to our Unholy Death Knight guide for World of Warcraft — The War Within Pre-Patch. Here, you will learn how to play as an Unholy Death Knight in both raids and Mythic+ dungeons: from the very beginning to maximizing your DPS.

1.

Unholy Death Knight Overview

The Unholy specialization currently provides high single-target burst as well as good AoE scaling. We are also one of the tankiest classes in the game, something that is very useful in all PvE content!

2.

Strengths and Weaknesses

V Strengths
  • +High single-target and AoE burst potential.
  • +Great add control with Death Grip Icon Death Grip.
  • +Knockback prevention with Death's Advance Icon Death's Advance.
  • +Anti-Magic Zone Icon Anti-Magic Zone as a magic damage raid cooldown.
  • +Effective at range.
  • +One of the tankiest specs.
X Weaknesses
  • -Limited mobility.
  • -Limited mythic+ utility.
3.

Unholy Death Knight Spec Changes for The War Within

The Unholy Death Knight has received a rework in The War Within Pre-Patch. Our talents have changed significantly, which brings new builds and gameplay. Overall, the class has gotten simpler with a stronger focus on proc-based gameplay. The Festermight Icon Festermight and Rotten Touch Icon Rotten Touch minigame is mostly gone and Sudden Doom Icon Sudden Doom is now a significantly stronger proc. For AoE, we now play both Disease and Wound build at the same time since we can pick up both Ebon Fever Icon Ebon Fever and Bursting Sores Icon Bursting Sores. Finally, several of our resource-generating abilities have been nerfed, making the gameplay slightly more starved as a general rule.

4.

Changes to Unholy Death Knight in The War Within

The War Within Changes
5.

The War Within Changes to Unholy Death Knight

5.1.

Death Knight Class Changes

The Unholy Death Knight has received significant changes in their class tree. There are new talents, reworked talents as well as removed talents! Some talents have also been moved around to facilitate better build variety.

  • New Talent: Ice Prison Icon Ice PrisonChains of Ice Icon Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec.
  • New Talent: Blood Scent Icon Blood Scent — Increases Leech by 3%
  • New Talent: Osmosis Icon OsmosisAnti-Magic Shell Icon Anti-Magic Shell increases healing received by 15%.
  • New Talent: Runic Protection Icon Runic Protection — Your chance to be critically struck is reduced by 3% and your Armor is increased by 6%.
  • New Talent: Subduing Grasp Icon Subduing Grasp — When you pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.
  • New Talent: Null Magic Icon Null Magic — Magic damage taken is reduced by 10% and the duration of harmful Magic effects against you are reduced by 35%.
  • New Talent: Unyielding Will Icon Unyielding WillAnti-Magic Shell Icon Anti-Magic Shell's cooldown is increased by 20 sec and it now also removed all harmful magic effects whjen activated.
  • New Talent: Vestigial Shell Icon Vestigial Shell — Casting Anti-Magic Shell Icon Anti-Magic Shell grants 2 nearby allies a Lesser Anti-Magic Shell Icon Anti-Magic Shell that Absorbs magic damage and reduces the duration of harmful Magic effects against them by 50%.
  • The following talents/spells have been removed:
    • Might of Thassarian Icon Might of Thassarian
    • Merciless Strikes Icon Merciless Strikes
    • Clenching Grasp Icon Clenching Grasp
    • Empower Rune Weapon Icon Empower Rune Weapon
    • Rune of Hysteria Icon Rune of Hysteria (Runeforge)
  • The following talents/spell have been changed:
    • Rune of the Stoneskin Gargoyle Icon Rune of the Stoneskin Gargoyle can now be used on one-handed weapons.
    • Cleaving Strikes Icon Cleaving Strikes cleave effect now lingers for 4 seconds after exiting your Death and Decay Icon Death and Decay. This effectively increases the max buff duration from 10 seconds to 14 seconds.
    • Icebound Fortitude Icon Icebound Fortitude cooldown reduced by 60 seconds.
    • Veteran of the Third War Icon Veteran of the Third War now grants 20% stamina (was 10%). Now a 1-point talent (was 2).
    • Icy Talons Icon Icy Talons now increases attack per stack by 6% (was 3%). Now a 1-point talent (was 2).
    • Unholy Bond Icon Unholy Bond now increases effectiveness of Runeforge effects by 20% (was 10%). Now a 1-point talent (was 2).
    • Assimilation Icon Assimilation now reduces the cooldown of Anti-Magic Zone Icon Anti-Magic Zone by 30 seconds. No longer provides Runic Power when absorbing damage.
    • Suppression Icon Suppression now grants an additional 6% damage reduction to area of effects when suffering a loss of control effect. Moved to gate 3.
    • Blood Draw Icon Blood Draw now also grants a buff reducing damage taken by 10% and reducing Death Strike Icon Death Strike cost by 10 for 8 seconds when falling below 30% health. Cooldown reduced to 2 minutes (was 3 minutes). Now a 1-point talent (was 2).
5.2.

Unholy-specific Changes

Unholy's Talent Tree has been reworked. New talents, removed talents, changed talents and moved talents have quite a large impact on our talent builds and gameplay.

  • New Talent: Foul Infections Icon Foul Infections — Your diseases deal 10% more damage and have a 5% increased chance to critically strike.
  • New Talent: Festering Scythe Icon Festering Scythe — Every 20 Festering Wound Icon Festering Wound you burst empowers your next Festering Strike Icon Festering Strike to become Festering Scythe Icon Festering Scythe for 12 sec. Festering Scythe Icon Festering Scythe sweep through all enemies within 15 yds in fron of you, dealing Shadow damage and infecting them with 2-3 Festering Wound Icon Festering Wounds.
  • New Talent: Menacing Magus Icon Menacing Magus — Your Magus of the Dead Icon Magus of the Dead Shadow Bolt now fires a volley of Shadow Bolts at up to 4 nearby enemies.
  • New Talent: Doomed Bidding Icon Doomed Bidding — Consuming Sudden Doom Icon Sudden Doom calls upon a Magus of the Dead Icon Magus of the Dead to assist you for 8 sec.
  • New Talent: Raise Abomination Icon Raise Abomination — Replaces Army of the Dead Icon Army of the Dead. Raises an Abomination for 30 sec which wanders and attacks enemies, applying Festering Wound Icon Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague Icon Virulent Plague.
  • New Talent: Decomposition Icon DecompositionVirulent Plague Icon Virulent Plague has a chance to abruptly flare up, dealing 50% of the damage it dealt to target in the last 4 sec. When this effect triggers, the duration of your active minions are increased by 1 sec, up to 3 sec.
  • The following talents have been removed:
    • Replenishing Wounds Icon Replenishing Wounds
    • Army of the Damned Icon Army of the Damned
    • Unholy Command Icon Unholy Command
    • Feasting Strikes Icon Feasting Strikes
  • The following talents have been changed:
    • Army of the Dead Icon Army of the Dead cooldown is now 3 minutes (was 8 minutes with cooldown reduction baked into Army of the Damned Icon Army of the Damned talent)
    • Apocalypse Icon Apocalypse cooldown is now 45 seconds.
    • Dark Transformation Icon Dark Transformation cooldown is now 45 seconds.
    • Vile Contagion Icon Vile Contagion cooldown is now 45 seconds.
    • Apocalypse Icon Apocalypse now summons 4 ghouls regardless of Festering Wound Icon Festering Wounds burst.
    • Improved Death Coil Icon Improved Death Coil and Ghoulish Frenzy Icon Ghoulish Frenzy are now 1-point talents with the original 1-point value left unchanged.
    • Ebon Fever Icon Ebon Fever now also affects Frost Fever Icon Frost Fever and Blood Plague Icon Blood Plague is Superstrain Icon Superstrain is talented.
    • Defile Icon Defile damage increased by 200% and no longer increases Mastery when dealing damage to enemies.
    • Unholy Blight Icon Unholy Blight is now passive, activating around your pet when your press Dark Transformation Icon Dark Transformation.
    • Epidemic Icon Epidemic and Outbreak Icon Outbreak are now learned at level 18 and 13 by default.
    • Sudden Doom Icon Sudden Doom has been reworked. It procs more often based off a bad-luck-protection system (each unsuccesful proc increased the probability of the next auto proccing). It now only reduces the cost of Death Coil Icon Death Coil and Epidemic Icon Epidemic by 10 Runic Power (previously made them free) as well as making them a guaranteed critical strike. Finally, Death Coil Icon Death Coil consumes a Festering Wound Icon Festering Wound when empowered by Sudden Doom Icon Sudden Doom.
    • Festermight Icon Festermight stacks now function like Ironfur Icon Ironfur where each stacks has its own individual 20-second duration.

The War Within also brings Hero Trees to the Unholy Death Knight. However, they will first become available after launch as you level up to the new max level of 80!

6.

Leveling an Unholy Death Knight

If you want to level an Unholy Death Knight, you can check out our leveling guide for tips and tricks for your journey.

Once you reach max level, a great way to customize your game to fit the way you want to play, but also to help you play better, is with add-ons. We recommend using some of the basic add-ons that are on our add-ons page (linked below) while you are leveling to not only get used to add-ons, but also to help speed up your leveling. Since Unholy is a fairly complicated spec to play, it is heavily recommended that you use add-ons to clean up your screen and make your rotation easier.

7.

Basics of Unholy Death Knight Gameplay

Unholy Death Knight is a spec that is all about managing your resources and maximizing your burst potential with correct cooldown management.

If you are new to Unholy Death Knight and would like to learn the basics of the class, I recommend looking at the Spell Summary, as well as the Easy Mode page that is linked below.

We also have a guide for the Unholy Death Knight talents and rotations below.

8.

How to Gear Up as an Unholy Death Knight

Gear, enchants, consumables, and gems also play a big part in increasing your character's DPS. Linked below is a page to show you which enchants, consumables, and gems to use, as well as a stats page, where you can find more information on each stat and how they interact with your character.

9.

Unholy Death Knight Viability in The War Within Pre-Patch

The Unholy Death Knight is 100% viable in The War Within Pre-Patch. We have great burst, good cleave and AoE potential as well as being incredibly tanky!

10.

End-Game as an Unholy Death Knight

The end-game of an Unholy Death Knight is very exciting since your burst is incredibly high, and your AoE potential is also very high. Linked below are our Mythic+ and PvP guides!

11.

Improving as an Unholy Death Knight

If, after reading all these guides, you still find your performance lackluster, then check out the pages linked below for some tips and tricks that may answer any question you have. This is fairly common with Unholy Death Knight, as it is a clunky spec.

12.

Changelog

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