10 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
I've never shared a deck but I'll make an exception sharing one of my most successful decks (played on the ladder up to rank 3 several months)
It's a Keleseth Rogue with very peculiar cards and the biggest difference is that Deathwing is mostly the win-condition of the deck
Here is the masterpiece :D
2X Elven Archer
2X Southsea Deckhand
1X Patches the Pirate
1X Prince Keleseth
1X Acolyte of Pain
2X SI:7 Agent
2X Southsea Captain
1X Edwin VanCleef
1X Shaku, the Collector
2X Saronite Chain Gang
2X Nesting Roc
2X Vilespine Slayer
1X The Black Knight
1X The Curator
Elven Archer is mainly a combo activator that is more useful than Fire Fly since it does damage and can be shadowstepped if needs and save countless damage to face when big minions remain on the field with 1 hp saving you from taking huge face damage to ping them, the card really shine in the deck to the point to deserving to name it
The Curator is there to pull Deathwing mostly and you get also a Nesting Roc in the process
Nesting Roc takes the place of Cobalt Scalebane commonly seen to add synergy to Curator, give a strong minion that priest almost never remove or a 7 hp taunt that I find more useful than a 5/5 do nothing
The Black Knight was added to help Vilespine removing high health minions that mostly have taunt to direct Vilespine on the other minions
Deathwing is the big surprise because it usually win matches on its own even matches that are completely off control can be win thanks to him.
Most people tend to go all in when see a Rogue in late game because almost nobody with similar decks bring aoe removal and even less can suspect that the dragon you pull with The Curator is Deathwing himself wrongfully think that is probably a Cobalt Scalebane
Against a Jade Druid landing a Deathwing is almost guaranteed to end the game because they spend any removal on the other minions and tend to go wide with boards resulting in losing 6-7 minions and have to face a 12 attack minion that they need at least 2 turns, turns they don't have cause Deathwing going face and leaving them dead.
Not drawing Keleseth early here isn't much a loss because you not need to win as fast as possible othwerwise you are doomed because usually the plan B works better than the plan A because the deck run so many minion that almost nobody save a removal for the 'surprise' Deathwing.
If someone wants try it let me know how was. I used this from rank 15 to 3 for 3 months already winning most of the matches without much problems against the most commonly found decks in standard.
The Sworn is recruiting DPS. We are a Horde guild on Arthas and our current progression is 4/9 Mythic TOS. We only raid two nights a week, Tuesday and Wednesday from 9:05 PM until 12:05 AM Eastern. Currently, our main goal is to push Mythis TOS progression versus clearing farmed content, please keep this in mind if you wish to join us.
From you, we would expect 100% attendance during your trial period; after that if you cannot make a raid or will be late it is mandatory to keep the raid leader updated. In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
If you are interested, you can either reply to this thread and link your most recent combat logs for review or hit me up on battlenet, Violentnacho, recruiting officer (violentravi#1826.
Thank you for your consideration
Hi ya'll - My Mission is to a make EVERYONE comfortable in PvP and have FUN knowing they're playing their class well, and are able to help contribute to the team. This should decrease the amount of griefers, salty dogs, ragers, and quitters in PvP throughout arena / bgs!! It's my goal <3
Pushing towards that I wanted to share a PvP Guide I've put together breaking down talents, honor talents, and how to do the rotation for Elemental Shaman. I hope it helps you guys and gives you an edge in PvP. I'll be putting together some more to help break more pieces of PVP.
Elemental shaman are at the BEST place they've been in for PATCHES!! So it's a great time to push rating and try some different comps out!!
My top 3v3 comps:
1) Boom + Ele + MW/Hpal
2) Destro + Ele + Heals
3) Sub + Ele + HPriest
4) Ele + War + Rdruid
5) Spriest + Ele + Heals
My top 2v2 comps - anything other than these is kind too hard to handle with how often there are melee in 2v2.
1) MW + Ele
2) Rogue + Ele
3) Ele + Rdruid
4) Ele + Hpriest
Let me know what works for you and what doesnt!!
The future guides will include
1) Arena Guide - dealing with positioning, when to do damage, communicating , and key addons that will help you
2) Battleground Guide - what specs work for each map, little tips and tricks per map type, and how to communicate with your teammates well
3) UI - reviewing how different UI setups can REALLY enhance your pvp gameplay
4) Keybinds and Macros - Trying to call out the little changes you can make that can make a big difference, and things you may not be thinking about for Macros/keybinds that could blow your mind.
I have a question about transmoging.
I would love to use the silent Assassin set on my Monk, i that possible? I know that i can wear the t13 from druids, but not sure about that special rogue set.
Thank you in advance
1. can i do comparable ( to subtlety ) damage as assasination rogue? what is difference in %?
2. shadowcraft shows me that subterfuge is 25k dps more than nightstalker, is it real?
3. simcraft shows me, that my dps now as assasination is 25-30k less than subtlety ( 55 and 59 artifact level ), will it be the same gap when i get 59 assa artifact, or subtlety damage is always higher?