Jump to content
FORUMS
Sign in to follow this  
Starym

Shadowlands Pre-patch Week 5 DPS Raid Rankings and Expansion Analysis

Recommended Posts

gl6HgWZ.jpg
 

We're changing things up a little this week, as our analysis of the state of the specs will be focusing on Shadowlands instead of the pre-patch. But worry not, the actual numbers are still here and still indicating who's the top dog, as Affliction is really pulling ahead and, as Motoko clarifies, will remain one of the stronger specs in SL as well. Also, the usual disclaimer: some of the results may not be quite as they seem, due to under-representation, and you should check out our article on the reliability of the logs to get a better perspective on them and their relevance.

*The below rankings are for this past week, before today's class tuning.

The 95th percentile Affliction has pulled ahead once more after last week's fall to Arcane, as Elemental pushes through just behind SP, passing by Unholy and Fire.

OV80dSG.jpg
Data by Warcraft Logs.

In the overall chart Affliction is actually ahead by a much bigger margin, as Beast Mastery retains its 4th place and Unholy pushes past Fire.

VQf040p.jpg
Data by Warcraft Logs.

The spec representation for this week, as Survival, Enhancement, Frost DK and more really didn't see much play at all.

mKuqbjP.jpg?1
Data by Warcraft Logs.

And now we have our guide writers tell us about what the specs can look forward to in Shadowlands, as we take a look at the top and bottom, with even more specs getting covered next week.

Affliction Warlock by Motoko:

Quote

In the last week of BfA the situation has, to nobody surprise, solidified with Affliction being a top performer with a well rounded and versatile kit sporting no weaknesses, unlike Destruction which lacks single target and Demonology that has plenty of it but severely lacks spread multitarget capabilities.

So what can we expect from Shadowlands release? Essences going away means Affliction will lose a certain degree of burst, especially AoE on a 1.5 minutes timer with Blood of the Enemy Blood of the Enemy. The new borrowed power system, Conduits, Soulbinds and Legedaries will not take over and augment the spec burst, but instead will provide the spec with increased execute potential, or stacked cleave depending on what the player will choose. In general the spec will turn its damage profile in a less burst oriented, higher sustained output variant, with a more balanced damage breakdown.

In Shadowlands, Affliction looks to be THE benchmark spec for all the casters, being able to tackle any kind of content competitively. It has a highly mobile toolkit that has no weakness, short of those situations like normal or heroic dungeons where targets outside of bosses will be dead before DoTs and Malefic Rapture Malefic Rapture can start outputting damage.

Arcane Mage by Dutchmagoz:

Quote

Arcane is currently the top performing Mage spec in Ny'alotha. This has been caused by a combination of various pre-patch things coming together. A big reason is the fight lengths in Ny'alotha (during pre-patch), which are very short, or have downtime during which Arcane can regenerate mana, allowing Arcane to effectively only use Arcane Missiles Arcane Missiles without risk of running out of mana. This combined with the better knowledge gained by the playerbase on how to effectively play the Arcane Missiles build and the strength of the Azerite traitArcane Pummeling Arcane Pummeling has made Arcane very strong.

In Shadowlands, the fights won't be this short (for a long time, at least) and the Arcane Pummeling trait will no longer exist, which means the Arcane Missiles only spam is most likely not going to be a thing in Shadowlands, even with conduits buffing an Arcane Missiles focused rotation.

Early simulations and raid testing suggest that Arcane is most likely still going to be the best Mage spec on pure single target, although Fire is getting very close in that department as well due to having access to a very strong legendary compared to Arcane. Where it falls off is going to be on cleave.

How exactly this will all end up working out still remains to be seen, but we are not expecting Arcane to be as ahead as it is right now.

Shadow Priest by Publik:

Quote

Shadow Priest has excelled in the pre-patch environment in no small part due to the amazing synergy of the old Azerite Traits with the new Shadow Priest rework. As we head into Shadowlands you can expect some of these changes to have effects on talent diversity and overall options with the spec, as we are less reliant on an Azerite Traits to synergize our damage around.

Specifically, in Shadowlands we will have access to somewhat lackluster Covenant abilities, but more importantly we will get Power Infusion Power Infusion back as a 2 minute Haste cooldown. This will give Shadow Priests an amazing amount of burst damage for that first Voidform Voidform, especially if this lines up with Bloodlust where we can use Voidform, Shadowfiend, Power Infusion, our Covenant ability, and one of the many on-use Trinkets in Shadowlands for a large damage boost on the opener. Pair this with an incredibly diversified talent tree and we will have options for several common patterns of damage required to defeat bosses in Castle Nathria or Mythic+ dungeons.

Elemental Shaman by Stormy:

Quote

Coming into Shadowlands, Elemental's place is looking to remain fairly close to what it was in the pre-patch. Elemental's newly acquired utility and mobility, especially combined with the Covenant signature abilities, allows it to close the gap with more universally strong specs, keeping its versatility and significantly bolstering its toolkit.

While it is unlikely to be top tier in raids, Elemental may well be very strong in a few select fights, and is unlikely to be bad in any situation. Elemental will be significantly stronger in solo play in Shadowlands, and although diminished from early beta, should be a formidable spec in Mythic+ and PvP. The ideal legendary powers might not be quick to acquire unfortunately, unless world bosses end up guaranteeing drops. As for Covenants, most are somewhat close in power and all are viable, although Blizzard's (sensible) decision to break the interaction between Echoing Shock Echoing Shock and Chain Harvest Chain Harvest likely made Venthyr go from a top choice to the worst covenant.

Beast Master Hunter by Azortharion:

Quote

Beast Mastery is currently in a pretty average position on the predicted single-target DPS of Castle Nathria, but as usual it is expected to make up for this with its completely unlimited mobility to some extent. It is one of the specs that has changed the least from BFA to Shadowlands in general, so if you enjoyed how it played and performed before, you likely won't be disappointed going into Shadowlands.

According to current simulations, it has been somewhat usurped by Marksmanship as the best of the Ranged Hunter Specs, being about 5-10% worse in terms of single-target DPS potential, and a bit worse for AoE situations like Mythic+ where Marksmanship's burst AoE puts it ahead.

And finally let's more towards the bottom of the current standings.

Windwalker Monk by Babylonius:

Quote

Windwalker should be reasonably decent in raids at the start of the expansion, probably upper middle of the pack. It suffers from no utility if you have a Brewmaster, but damage should be just fine. With the discovery of Invoker's Delight IconInvoker's Delight as the strongest legendary, combined with Xuen and the Kyrian covenant, Windwalkers will have very larger burst windows of 20-30 seconds every two minutes.

Being a melee continues to hurt WW, but anything will be better than where it is finishing BfA at. The position in BfA is largely due to absolutely awful scaling, which won’t be a problem at the start of Shadowlands. Historically Windwalker does quite well in the first tier then falls off later as gear improves, unless Blizzard buffs to compensate. This happened regularly in Legion, and almost not at all in BfA, which is what led to the current situation. It’s impossible to perfectly predict where Windwalker will be in Shadowlands, but most signs point to upper-middle of the pack.


We'll cover even more specs in the final entry next week as well. Meanwhile, you can check out even more details on the specs in the pre-patch by checking out our class guides, and you can also check out last week's DPS rankings where we took a look at the recent class tuning effects.

Share this post


Link to post
Share on other sites
16 hours ago, Xclnt said:

Images are gone?

Hmmm no idea what happened there, must've been an imgur issue. Remade them now, thanks for the heads up!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We've seen the rise of the new breed of specless players back in the pre-patch, but now they're coming to Shadowlands as well!
      Jirasonis took things to the next level with a Priest and got to 60 without choosing a spec, but then also continued playing without one! A Black Temple timewalking raid completed, they're now gearing up to actually do Mythic+ and Shadowlands raids as well, without the aid of Holy, Discipline or Shadow! Being specless beings some other endgame issues, however, as you can't pick a Soulbind without a spec due to the way the quest works.

      In case you weren't aware, the Shadowlands pre-patch made choosing a spec optional, as one isn't chosen automatically for you anymore, which saw players get to level 50 in this new way. This also isn't the first 60 specless, as willwarb, who was also the first 50 specless, has already done it, but we didn't quite catch that at the time. 
      Here's what Jirasonis had to say about the experience:
      Source.
    • By Starym
      Ogrimmmar has tried to express various WoW zones via emojis, and there's a pretty fun guessing game in there as well!
      It's pretty fun trying to decipher the pictograms and where they belong exactly, with some being pretty obvious, and one even being a bit misleading/confusing (see if you can spot that one). You can check out the solutions below the image, and see how well you did (the last one is especially solid)!

      Number 8 was the problematic one, as the author combined Silithus and Uldum, but the rest are pretty much on point. Also, this obviously needs to be a thing for WoW terms in general, as it's pretty fun spotting the intended meaning, and we could use some tougher ones!
      Source.
    • By Staff
      Blizzard talk about the specifics of the Valor caps and how they will be accelerating them due to the systems late addition, with a 5000 cap to start, increasing by 750 each week. You also won't be able to hoard it, as a character can only hold 1500 at a time.
      Valor (source)
      As we’ve tested and iterated on the changes in patch 9.0.5, we’ve concluded that Valor for Mythic Keystone Dungeon gear would benefit from an immediate kickstart, so we’re adjusting the configuration of Valor caps. This currency is being added well into Shadowlands Season 1, so we want to pace it as though it’s been available for several weeks, giving players a large measure of gear catch-up capacity from the start.
      In 9.0.5, there will be a weekly Valor cap that increases by 750 Valor each week, and the cap will start at 5000 Valor earnable in the first week. In the second week of 9.0.5, the Valor cap will be 5750. In week 3, the Valor cap will be 6500, etc. There will be a cap of 1500 on how much Valor a character can hold at a time. As always, thank you for your testing and feedback.
    • By Stan
      The Alliance Castle Nathria Mythic Hall of Fame is finally full, but it appears that a Chinese boosting guild has filled it with many Cutting Edge runs discovered by players through Warcraft Logs.
      The Alliance has filled the Hall of Fame 29 days after the Horde, but according to reports, a Chinese guild named Q728 has sold more than 50 Hall of Fame / Cutting Edge pilots this tier. The alleged boosting occurs in each tier, but it is super obvious this time around.
      Reddit user Drathos1337 provided us with two interesting Warcraft Logs links. The first one links to their rosters and contains hundreds of characters with oddly similar performance on the final bosses after not performing that well on early ones, which hints at pilots. The second link contains their calendar, where you can view the individual runs.
      Many players are calling for a complete overhaul of the Hall of Fame system due to the boosts and Alliance taking a long time to fill it.
      Source: Reddit
    • By Starym
      We've seen plenty of WoW recreations in other games, from Minecraft, the Sims and so on, but this is a pretty new one as a part of Stormwind has been made in Tony Hawk's Pro Skater!
      While the details aren't exactly high, the architecture seems to be all there, but more importantly it looks to be a pretty solid skate park, with plenty of places to grind, wheelie and other skating terms I definitely know and didn't google like like ollie, boardslide and darkslide. The music isn't half bad either!
      This particular map is only available on the PS4, however, but it's still damn cool to just look at.
      Source.
×
×
  • Create New...