2.1.
Midnight Season 1 Release Changes
Midnight Season 1 has released, and with it came a lot of new content.
It brought with it three new Raids, alongside heralding the start of Season
1 for both Mythic+ and PvP. With all the new things available, we've provided
some dedicated hubs covering everything available!
2.2.
Patch 12.0.5 Changes
There are no class or spec changes to Shadow Priest with the 12.0.5 Patch.
However, a variety of open world content releases worth checking out!
The Voidforge Unlocks!
The Voidforge is Midnight's take on Bonus Rolls and Turbo Boost, allowing you to
target specific big ticket items through a new bonus roll system. You can also
further empower trinkets and weapons, and we have recommendations on our
Gear page.
Void Assaults are Unleashed
Eversong Woods and Zul'Aman are under siege from the forces of the Void. Thwarting
their attacks provide a new way to acquire gear all the way up to Hero level, and
you can check out more on our Void Assault hub.
Disrupt Ritual Sites
Sharing a similar reward structure to Void Assaults, Ritual Sites are instanced
content similar to Delves. You can find out all about them on our Ritual Sites page.
Click for Previous Season 1 Hotfixes
With the week of March 31st Shadow Priest has gotten more tuning to
address our execute and spread damage profiles.
2.3.
Midnight Summary for Shadow Priest
2.4.
Apex Talents
Once you start leveling in Midnight you will start getting access to the new
Apex Talents in the spec tree. These points exist separately on the Spec Tree and you can
commit up to 4 points into them.
You must put these points in sequentially and the biggest value node is the final point.
Void Apparitions
Void Apparitions (2-points)
Void Apparitions
These talents do more than simply cap the tree with extra power, they actively reshape
how we approach the rest of our build. While their baseline functionality may be straightforward,
their downstream impact is where the real gameplay shift occurs.
One of the most noticeable effects is how strongly they incentivize investing in talents that
enhance
Shadowy Apparitions. Due to this synergy we are strongly encouraged to
build around maximizing our
Shadowy Apparitions generation and damage, which in turn
encourages us to take more talents that support this playstyle.
With the full power of all Apex talents you are also introduced to the new gameplay loop
with encouraging Idol spawns to proc more
Shadowy Apparitions. This becomes one of the
core gameplay loops of the spec in Midnight, where you want to generate as many Idol procs as
possible to spawn more
Shadowy Apparitions.
2.5.
Summary of Changes
Due to the size of the changes I have broken it up into sections to
make it easier to digest how Shadow Priest is different this patch. Note that in
addition to these changes there were also many changes to overall tuning of
spells in our kit.
- We had several changes to our core Shadow Priest spells.
- Dark Ascension has been removed and
Voidform is now our main
cooldown spell. Instead of granting access to Void Bolt it now gives you access to
Void Volley with a 15 second cooldown reduced by Haste. This does not
refresh our DoTs.
Shadowfiend,
Mindbender, and
Voidwraith are all
passive spells.
Haunting Shadows is a new talent that gives us sustained DoT extension in AoE.
- Devouring Plague has been renamed to
Shadow Word: Madness.
- Shadow Crash has been reworked into
Tentacle Slam.
Invoked Nightmare is a new choice-node against
Misery that brings
back DoT management gameplay for a large payoff in low target count situations.
Shadowy Insight now grants a temporary charge of
Mind Blast
instead of just resetting a charge.
Shadowy Apparitions are no longer triggered by
Mind Blast.
- Our Hero Talents have had several baseline updates.
2.6.
Archon
Halo is now exclusive to
Archon.
Mind Flay: Insanity procs are now exclusive to
Archon
and only proc from
Halo.
Concentrated Infusion has been removed.
- New Talent:
Spiritwell - Increases the damage of
Shadowy Apparitions.
- New Talent:
Energy Conservation -
Power Surge lasts an additional 5 seconds (effectively grants one extra
Halo).
- New Talent:
Realized Potential -
Shadow Word: Death damage increased its cooldown is reduced.
- New Talent:
Focused Outburst -
Void Volley damage increased and its cooldown is reduced.
Perfected Form now increases damage during
Voidform by 5% (was 20%).
2.7.
Voidweaver
Void Torrent is now exclusive to
Voidweaver.
- New Talent:
Overwhelming Shadows -
Void Torrent deals increased damage.
- New Talent:
Quickened Pulse -
Shadow Word: Pain and
Entropic Rift deal damage more often.
- New Talent:
Touch of the Void -
Voidheart now persists for a short duration after
Entropic Rift ends.
- Depth of Shadows is now
Shadowfiend as a spec tree talent. This means we always get
Voidwraith in its new passive version.
Void Empowerment now grants a charge of
Shadowy Insight instead of
Mind Devourer.
- Mostly unchanged, we had some small updates to our Utility Spells.
Silence,
Dispersion, and
Vampiric Embrace are all baseline spells for Shadow Priests.
Void Tendrils - Instead of being its own active ability it now roots enemies when
Psychic Scream debuff ends.
- Shackle Undead is now
Shackle Horror and can additionally be used against Aberrations.
- Here are a few other changes that are notable for Shadow Priest.
Mind Blast is now in the class tree and
Shadow Word: Death
is no longer granted by default.
Shadowfiend was also removed by
default and instead added to the spec tree as a proc.
Psychic Scream,
Desperate Prayer, and
Fade have been moved into the
Class Tree (were baseline).
- Void Shift has been removed.
Death and Madness is now a choice node in the spec tree against
Deathspeaker.
- Psychic Horror has been removed.