Damien 1,514 Report post Posted November 20, 2020 This thread is for comments about our Wizard Energy Twister Build With LoD. Quote Share this post Link to post Share on other sites
Guest Jram Report post Posted January 15, 2021 This stronger than LoD hydra by a lot and easier to use and stay alive Quote Share this post Link to post Share on other sites
Guest Jram Report post Posted January 15, 2021 Im doing gr 112 and im still missing 3 ancients Quote Share this post Link to post Share on other sites
Guest AnAngryOtter Report post Posted February 19, 2021 What's a good alternative to the Swamp Land waders? Loving the website, it's a great resource for noobs! Quote Share this post Link to post Share on other sites
McSalmon 0 Report post Posted February 22, 2021 On 2/19/2021 at 10:24 AM, Guest AnAngryOtter said: What's a good alternative to the Swamp Land waders? Loving the website, it's a great resource for noobs! I'd also be interested in this. I don't want to build up a Necro just to get these. Quote Share this post Link to post Share on other sites
Deadset 108 Report post Posted March 2, 2021 Sadly there simply isn't a great alternative to the Swamp Land Waders. You can try adapting your playstyle to Hexing Pants of Mr. Yan , for example, but I wouldn't bother with the inconvenience as this isn't an inherently moving-to-DPS build. I know it's not the answer you were hoping to hear but The Waders are just far, far superior. Quote Share this post Link to post Share on other sites
Guest jktheklown Report post Posted July 26, 2021 I switched weapon power from valthek to twisted sword, now im stayin alive so much better, just takes a sec to power up Quote Share this post Link to post Share on other sites
Guest jktheklown Report post Posted July 29, 2021 On 7/26/2021 at 10:46 AM, Guest jktheklown said: I switched weapon power from valthek to twisted sword, now im stayin alive so much better, just takes a sec to power up also switched bane of the stricken to taeguk, due to the fact i cost no teleport cioldown so i can keep it held down, also gave high resource reduction, im pushin gr132 and still goin, only thing im missing is squirts necklace, daen thing wont drop for me this season Quote Share this post Link to post Share on other sites
Guest Goat Report post Posted August 30, 2021 Why put Ranslor's Folly in the cub instead of Ashnagarr's Blood Bracer? Just curious since theoretically costs less over all blood shards to go for blood bracers at low level and cant roll ranslor's til 70 Quote Share this post Link to post Share on other sites
Deadset 108 Report post Posted August 30, 2021 10 hours ago, Guest Goat said: Why put Ranslor's Folly in the cub instead of Ashnagarr's Blood Bracer? Just curious since theoretically costs less over all blood shards to go for blood bracers at low level and cant roll ranslor's til 70 It's mostly to optimize your damage, since a Ranslor's in the Cube will yield its full damage bonus (as opposed to the chance to get anywhere between 225-300% on a roll of a worn item). That being said, both options are completely viable, simply use your weaker rolled item in the Cube. Quote Share this post Link to post Share on other sites
Darkacheron 0 Report post Posted September 5, 2021 About to try out this build for a Seasonal Conquest. Just happen to have a lot of pieces since there is some overlap with the Archon build I have been running. This is my first time playing Wizard, so I have been reading over pretty closely since I know next to nothing. Just noticed on the Skills and Runes tab, section 3. Passives, last paragraph, first sentence mentions Illusionist " feeding additional CDR into your Slow Time and..." While technically accurate, the build doesn't use Slow Time. I am guessing it used to, but no longer does? Also, on the Gear page, the Legs slot only mentions Blackthorne's Jousting Mail, but the Stat Priority section mentions trying to roll Arcane % for Swamp Land Waders. Quote Share this post Link to post Share on other sites
Guest Tuk Report post Posted September 12, 2021 Sadly this build will not work on Diablo 3 for Nintendo Switch because the Wave of Force and Energy Twister abilities are on the same button. Quote Share this post Link to post Share on other sites
Guest Dark Nero Report post Posted September 16, 2023 The DMO set has 12500% damage multiplier. LoD has 750% multiplier. So, the LoD power is only 6% of the damage provided by set. Can you please explain, how LoD versions compensates the rest of 94% lost damage? Quote Share this post Link to post Share on other sites
Deadset 108 Report post Posted September 18, 2023 Hey there - the Legacy of Dreams gem, when fully leveled to 99, provides a 750% damage multiplier per ancient legendary item equipped, for a total of 9750% multiplier from all 13 item slots. And while this is a smaller multiplier than DMO's 12.5k, a LoD build is not locked down into using 6 gear slots for a specific set, and can use other multipliers to further increase both damage and survivability (such as Mantle of Channeling , attack speed increases from Andariel's Visage and The Witching Hour , etc.) Quote Share this post Link to post Share on other sites