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Player Leaves Mythic+ Run 7 Min Before the End for Insane Reason

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This one's is a hard one to believe, and yet it really did happen... A player left their Mythic+ group a very short time before the end of the dungeon, which would have been timed, because they thought the timing wouldn't increase their Raider.IO addon score.

Everything eventually gets taken to extremes, but this one is really bizarre, as a Mage, after playing almost the entirety of Spires of Ascension +13, left the group 7 minutes before the end... and the run was definitely going to be completed in time. You can find the reasoning given below:

The group was 1 mob pack away from the final boss and didn't end up timing the key after the Mage left. It's really hard to believe someone would do this, even leaving aside the insane thought of not finishing a dungeon just before the end because it won't improve your score, but willingly deciding that 7 MINUTES of your time (after 33 minutes of playing) isn't worth 4 other people getting rewards and possibly/probably increasing their scores...

Even the idea of a player going into a dungeon KNOWING they would drop the group and ruin the key unless the SUCCESSFUL completion of said dungeon met with some extra made up standards of theirs is mind-boggling. So if you too sometimes get an insane goal/idea like this, please at the very least say so to the people whose time you might potentially waste and let them decide if they want to actually play with someone like that. And to everyone else: don't play with someone like that.

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i wish there was a site like raider.io but with players reputation. sometimes you feel so powerless if an asshole destroys your key by  leaving, especially those who fail themself and leave without any words.

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People do this crap all the time in normal / heroic dungeons that fact its completely accepted there and is being castigated and publicly shamed for it here shows again the insanity that is Mythic+ dungeons and how the entire system is a mess and needs to be completely redone.

Edited by Calorat
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well there are a lot of toxic people in-game; one healer left my group just because tank pull boss before we finish 84% of trash lol

i hope blizzard give such players cooldown like PVP BG

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49 minutes ago, Calorat said:

People do this crap all the time in normal / heroic dungeons that fact its completely accepted there and is being castigated and publicly shamed for it here shows again the insanity that is Mythic+ dungeons and how the entire system is a mess and needs to be completely redone.

Normal and heroic you can just get another person and finish. The game does it for you. It's not the same scenario at all.

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2 hours ago, Shiftty said:

I'd really like this mages name to add to my ignore list

Mage that doesn't speak English as their primary language that did SoA 13 yesterday untimed with a dk, druid, warlock, and monk.  Perfect name editing done here, A+

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I despise those types of players that's why when I pug for my key I say don't sign up if leaving 

A funny thought tho it could be fun if there was something that would tell everyone this player left m+ so it would be less likely to inv that player into a group again ✌🤪

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Uncommon Patron

If the goal is to improve your IO, then re-running a key you have already accomplished is a rather inefficient way to do it.

You get much more points by going into a harder key (as long as you meet the timer), then by doing the current key faster.

 

In other words, this mage was not only rude but also largely pointless.   raider.io is not to be blamed for their selfishness; this person would probably find a way to ruin anything given their apparent lack of concern for others.

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17 minutes ago, DahkCeles said:

If the goal is to improve your IO, then re-running a key you have already accomplished is a rather inefficient way to do it.

You get much more points by going into a harder key (as long as you meet the timer), then by doing the current key faster.

 

In other words, this mage was not only rude but also largely pointless.   raider.io is not to be blamed for their selfishness; this person would probably find a way to ruin anything given their apparent lack of concern for others.

actually the problem is raider.io, not the website or the addon, but the behavior that comes with his use. The same happend long time ago when GS was a thing, Blizzard need to make this kind of things and find the way to use it in a healthy way.

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4 hours ago, durdyenglish said:

Normal and heroic you can just get another person and finish. The game does it for you. It's not the same scenario at all.

not always and if it wasn't accepted by both the game design and the players there, players would be less likely to do it.  and again if the mythic system wasn't set up the way it was this wouldn't be an issue, the problem is the mythic system not the player.  If the focus of Mythic+ was more on difficulty and not speed (which is the main focus now) it wouldn't be an issue as long as speed is the primary focus of mythics this behavior will continue and be encouraged

Edited by Calorat
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8 hours ago, Starym said:

jQWIe3i.jpg
 

This one's is a hard one to believe, and yet it really did happen... A player left their Mythic+ group a very short time before the end of the dungeon, which would have been timed, because they thought the timing wouldn't increase their Raider.IO addon score.

Everything eventually gets taken to extremes, but this one is really bizarre, as a Mage, after playing almost the entirety of Spires of Ascension +13, left the group 7 minutes before the end... and the run was definitely going to be completed in time. You can find the reasoning given below:

The group was 1 mob pack away from the final boss and didn't end up timing the key after the Mage left. It's really hard to believe someone would do this, even leaving aside the insane thought of not finishing a dungeon just before the end because it won't improve your score, but willingly deciding that 7 MINUTES of your time (after 33 minutes of playing) isn't worth 4 other people getting rewards and possibly/probably increasing their scores...

Even the idea of a player going into a dungeon KNOWING they would drop the group and ruin the key unless the SUCCESSFUL completion of said dungeon met with some extra made up standards of theirs is mind-boggling. So if you too sometimes get an insane goal/idea like this, please at the very least say so to the people whose time you might potentially waste and let them decide if they want to actually play with someone like that. And to everyone else: don't play with someone like that.

Well that's a whole new lvl of beeing a antisocialistic dumbass but that shows that such behavior should entail consequences that are weighted to that sin... - in that case it should decrease your Rio but that Blizz won't do cause Raider.io is an external website, so ppl should get locked out from M+ with their Account for doing this for at least a week! (Why I said Account? Cause such ppl sure have other chars and would act all the same with those...)

And even more that shows what steaming *filtered* the community makes outta Raider.io - basicly a super nice website but they only wanking for their scores and tbh after having all +15 intimes maybe run a +16 for +15 key in next week as long you not have Grandmaster done, but after this scores is rather an epenis-meter than showing actual skill cause mostly that kind of ppl are "meta-whores" and only playing the top tier classes what not really means to show of skill etc. cause on the keys they want their scores you will simply use immortality mechanics to avoid dmg that would kill you - same game as in Legion and BFA. 

But enough of beeing tilted by such behavior. As peeps over here already mentioned for an reputation system; good idea but also one problem - ppl could simply downvote you to troll around even if you lock voting for grp members, so basicly if you have a jackass in the grp he can downvote you even if you weren't neither toxic nor bad just to please their perversions.

So blizzard should finally do something against those guys like mentioned earlier cause if the only that is of their interest then it should be made timegated impossible for them to increase it and also save other partys of their existence.

 

Had also many times leavers and playing WoW since the good olc days of Vanilla where community was a together and ppl like him, if they exist simply got exiled from every grp activity and punishments like this should come back to reunite what got torn apart - us gamers!

I hope this lil roman of an passionated gamer is not to confusing for you readers and maybe this would a dominostone to start something srsly needed.

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6 hours ago, lolblizzard said:

thats why pages like raiderio shouldnt have existed in the first place. ruin the game nothing else

Even if you do not believe it :

 

The site itself is not the problem, but a niche of people making one out of it for the rest of the playerbase. And again (like thousand times getting mentioned in multiple forums) raider.io is using the API of Blizzard for showing a score. so basically the "hidden score" is on Blizzard's site (you even can see the timed runs in the armory and how much time was needed + the best "not timed" run as if it is your highest run in that dungeon. I allways say to my guild mates and people i added from random runs, that i do not care the score in a PREMADE space, but the tool itself is good to see if someone did specific dungeons on specific levels allready and how often they did that. It is ONE aspect for what i am inviting people if my aim is definitely to time stuff (but it does not garantuee to get a boosted character - thats something you can only check by going into detail on the website itself - to see how often this guy REALLY did a dungeon on specific key areas) and first hand what class / spec they have for a better setup of the group (having CC, kicks, skips, tools in general and possible damageoutput in mind).

 

So in my opinion raider.io is not to blame, same with combatlog analysis of warcraftlogs. From my experience the most harsh words about those come from people which are actually not performing very good and want to be boosted no matter what they bring into a group. I write that because i got like 2 / 3 people in my guild / friendlist who are like this (so 2 / 3 out of about 40-50 people combined) and i allways did try to explain them what they have to do to eliminate this problem. In the past some of such people got "enlightened" and got better, never ever bringing up hate again against raider.io, warcraftlogs and so on. It has something to do with "taking helpful advices" to not be a drama queen and ofc self-reflectiveness.

 

As closing words:

I understand how depressing it can be to get declined in the dungeontool after waiting a long time or just multiple times. I am playing Blood Death Knight as main in this expansion and i am currently on a bit over 1,4k score (what means all on 16 in time +1, but one on 15 in time +1 and one key on 17 nearly in time). It took me a while to get there and trust me its hard, because there are enough players looking at "class X/Y/Z meta" topics on several fansites. 😃

 

edit.:

In no way i support the behaviour of the mage in this topic. He is one of those few which let the rest of the community suffer for it and i hope that more people will find out his name and blacklist him or abandon him in future keys. I mean he wont come far with this behaviour anyway...

Edited by Baharok

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It is way more common than you think, especially on higher level. For example during the fight for the server top 10. I seen this kind of attitude many times back in BfA S1 when I did it seriously.

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15 hours ago, ResoWho said:

i wish there was a site like raider.io but with players reputation. sometimes you feel so powerless if an asshole destroys your key by  leaving, especially those who fail themself and leave without any words.

This would probably backfire really quick, it would turn into a sort of review-site and don't forget that 90% of the reviews online are negative. Most people only leave a review when they had a negative experience with someone because they feel the need to blow off some steam. People that had a positive experience are usually just fine with it and don't feel the need to go online and leave a review.

Not only that, but people in general love to nag about the smallest things. You know how you just did 50 runs flawless but accidently pull 1 single mob in this run? With a bit of bad luck that's already 4 negative reviews for you for ninja-pulling.

I'm not saying literally everyone would be like this, but I definitely think many players will be. And that would ruin a system like this in no-time.

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1 hour ago, Pandabuffel said:

This would probably backfire really quick, it would turn into a sort of review-site and don't forget that 90% of the reviews online are negative. Most people only leave a review when they had a negative experience with someone because they feel the need to blow off some steam. People that had a positive experience are usually just fine with it and don't feel the need to go online and leave a review.

Not only that, but people in general love to nag about the smallest things. You know how you just did 50 runs flawless but accidently pull 1 single mob in this run? With a bit of bad luck that's already 4 negative reviews for you for ninja-pulling.

I'm not saying literally everyone would be like this, but I definitely think many players will be. And that would ruin a system like this in no-time.

well you could make the reviews battle.net account bound, so that you have to write the reviews with your character whos got the highest r.io score for example, so that it backfires if you only write bad reviews. also if you ask others for "+rep" after a succesful key they probably do it if you return that, especially if they allrdy had a negative review and want to negate it by good ones (so it might also get a lil bit rid of toxic behavior overall) 

i used a similar system when i traded with cs go skins but it wasnt always that trustworthy since everyone just can make a steam account and write a comment. thats why i suggest to make it bound to your highest scored m+ char.

blizzard could also implement something like riot did in league of legends. after a game you have at least 2 options, honor a good player or just do nothing. so you wont have negative reviews backfiring but a score which shows how often you got honored and make it reset every season for example. but to be honest i dont think blizzard themselfs would add something like that because they had to put money in it and why would they if it works like it is and doesnt bring any money.

Edited by ResoWho

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10 hours ago, lolblizzard said:

thats why pages like raiderio shouldnt have existed in the first place. ruin the game nothing else

remember the gearscore addon back in wotlk? it's pretty much the same thing, just updated.

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18 hours ago, ResoWho said:

i wish there was a site like raider.io but with players reputation. sometimes you feel so powerless if an asshole destroys your key by  leaving, especially those who fail themself and leave without any words.

in the old days of wow, that player would be blacklisted across multiple realms 😄 and not even a race and name change would save him. the only thing he could do to clear his rep is maybe faction change.

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3 hours ago, ResoWho said:

blizzard could also implement something like riot did in league of legends. after a game you have at least 2 options, honor a good player or just do nothing. so you wont have negative reviews backfiring but a score which shows how often you got honored and make it reset every season for example. but to be honest i dont think blizzard themselfs would add something like that because they had to put money in it and why would they if it works like it is and doesnt bring any money.

They have that in Overwatch. It's pointless. People ignored it. So they attached a small XP bonus. Now people throw them out like candy just to get the XP bonus.

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41 minutes ago, devchonka said:

You dont need to hide the player names. This is not blizzard forum. Share the name of the mage so that everyone can set him on ignore.

Starym is only sharing it as it's posted on reddit.

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