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Unbridled Darkness Torghast Bonus Event Available Starting March 9th

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The third Torghast bonus event will become available next week. It's called Unbridled Darkness and turns your screen pitch black for short periods of time.

Essentially, your first Anima Power grants you a vial of darkness that you can activate. Using it turns your screen completely dark every 5 kills, and you cannot see your surroundings. While under this effect, your damage, healing, and movement speed are increased. The effect dissipates after you kill more than 5 enemies. It is important to note that you cannot enter or leave the darkness manually.

This is how it looks like in the game when you don't see a thing. For that reason, Unbridled Darkness is also referred to as "Demon Hunter Simulator."

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Here are some spells associated with the event:

  • Uncontrolled DarknessUncontrolled Darkness - Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies. You will NOT be able to enter or leave the darkness manually.
  • Darkness RisingDarkness Rising - Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies. You will NOT be able to enter or leave the darkness manually.
  • Darkness FadingDarkness Fading - Darkness envelops you every 5 kills, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 150% and your movement speed in increased by 50%. This effect is only removed when you kill 5 more enemies. You will NOT be able to enter or leave the darkness manually.
  • Vial of Unbridled DarknessVial of Unbridled Darkness - Release the darkness for 15 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%. 90 sec cooldown.
  • Flask of Unbridled DarknessFlask of Unbridled Darkness - Release the darkness for 30 sec, causing you to be completely unable to view your surroundings. While under this effect, your damage and healing done is increased by 75% and your movement speed in increased by 30%. 60 sec cooldown.

Certain Anima Powers empower Unbridled Darkness in various ways, and we list them all below.

Unbridled Darkness Anima Powers

  • Censer of Suffocating ShadowsCenser of Suffocating Shadows - While under the effects of Unbridled Darkness, release a wave of magic every 1 sec, inflicting [ 100% of Spell Power ] Shadow damage to enemies within 10 yds.
  • Tollar's Dancing GarmentsTollar's Dancing Garments - While under the effects of Unbridled Darkness, you have 25% increased dodge chance.
  • Form of DarknessForm of Darkness - While under the effects of Unbridled Darkness, killing an enemy unit extends its duration by 5 sec. Unbridled Darkness is automatically removed from you while out of combat.
  • Wild Flail of TollarWild Flail of Tollar - While under the effects of Unbridled Darkness, you lash out at the nearest enemy OR player within 5 yds every 2 sec, inflicting [ 400% of Spell Power ] Shadow damage.
  • Globule of Cloying DarknessGlobule of Cloying Darkness - While under the effects of Unbridled Darkness, you have 20% increased mastery and 20% increased critical strike chance.
  • Tollar's Hidden Flask of FortificationTollar's Hidden Flask of Fortification - While under the effects of Unbridled Darkness, your maximum health is increased by 40%.
  • Weight of DarknessWeight of Darkness - While under the effects of Unbridled Darkness, you gather 100% increased Phantasma.
  • Sands of DesperationSands of Desperation - While under the effects of Unbridled Darkness, your time flows 30% faster.
  • Oddly Intangible KeyOddly Intangible Key - While under the effects of Unbridled Darkness, you take 30% less damage from area of effect attacks.
  • Tollar's Willful BlinderTollar's Willful Blinder - The duration of your Unbridled Darkness is increased by 5 sec.
  • Huddled CarvingsHuddled Carvings - Your damage done is increased by 100% if you and an ally within 5 yds are both under the effects of Unbridled Darkness.
  • Harvester of ShadowsHarvester of Shadows - If you and an ally within 5 yds are both under the effects of Unbridled Darkness, you heal for 15% of your maximum health every 1 sec.
  • Writhing Shadow-TendrilsWrithing Shadow-Tendrils - While under the effects of Unbridled Darkness, your attacks have a chance to cause a dark explosion and inflict [ 200% of Spell Power ] Shadow damage as well as blind enemies within 5 yds of your target for 6 sec.

The bonus event does not offer any special rewards, and you can opt out of it by selecting an Anima Power unrelated to Unbridled Darkness at the beginning of each run.

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So let me get this straight....

 

Blizzard think I would willingly want to opt for an anima power that will make running Torghast more of a grind by literally turning off my display at random intervals, while offering NO new special rewards for it, and they think I would want to do this because....?

 

That's gonna be a big old "Hell naw" from me.

 

 

Edited by Nastybirdy
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1 minute ago, Nastybirdy said:

So let me get this straight....

 

Blizzard think I would willingly want to opt for an anima power that will make running Torghast more of a grind by literally turning off my display at random intervals, while offering NO new special rewards for it, and my incentive for wanting to do this is....?

 

That's gonna be the biggest of NOPES from me.

 

 

Absolutely. I'll stick with a regular pain in the rear grind without making it worse. Thanks.

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I'll be honest, I'm looking forward to this myself. Keep in mind that while it does remove your ability to see, it also gives you gargantuan power increases, especially compared to the two previous "events", in which one was only good for Rogues/Mages who need a tank while solo, and the other for specific group comps.

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A much better way of making group runs more useful than the over-complicated Chorus of Souls. This sounds like an interesting challenge for me, having two classes that just ho-hum-decimate their way through Torghast. 
"Yo, Hunter-friend, Misdirect to me, I'm blind! Rogue, use your Tricks of the Trade!" 

It's great that it is optional for those who still struggle or refuse to group up.

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9 hours ago, Nastybirdy said:

So let me get this straight....

 

Blizzard think I would willingly want to opt for an anima power that will make running Torghast more of a grind by literally turning off my display at random intervals, while offering NO new special rewards for it, and they think I would want to do this because....?

 

That's gonna be a big old "Hell naw" from me.

 

 

There are plenty of people running Torghast with extra challenges and such for fun (yes, people actually still play for fun instead of rewards), as there have already been multiple posts about challenge runs already. This exists to give those people something new and fun to try out. People with your mindset can still just pick one of the other starting powers and pretend this event never happened. I'll definitely give it a shot just for funsies, it's something different than the typical standard run for a change.

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I don't know if it was a bug or not, but that's exactly what I got in Torghast this weekend on one level.  I couldn't finish it.

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Seems like fun although would be better if we could activate deactivate it,so it would also be really beneficial. 

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