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Damien

Wizard Firebird Flame Blades

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This thread is for comments about our Wizard Firebird Flame Blades build.

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Guest ShierTerror

With the rework of the follower, do you have an update for equipping the follower for this build?  I've seen other guides that make the follower more tanky so you don't need the "Follower Cannot Die" token and can now take advantage of the other options.

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Guest Gaps

Any chance you could reformat things to be as concise as all the other builds' pages here? 

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On 3/31/2021 at 9:13 PM, Guest ShierTerror said:

With the rework of the follower, do you have an update for equipping the follower for this build?  I've seen other guides that make the follower more tanky so you don't need the "Follower Cannot Die" token and can now take advantage of the other options.

Hey! It seems I skipped it by mistake, but I would recommend the usual split of Scoundrel for progression and Enchantress for speed farming in this build. I've added them in a small update that should be on the website shortly. Otherwise, I do have gearing recommendations in our Follower guide -  check it out!

Not sure about the 'more concise' request though - the build mostly  follows the format of all others? 🙂

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Guest Thanatos

Hi, nice work!

I would like to understand why do you use CHAOS NEXUS on Disintegrate if we have fire damage on our gear. Wouldn't be better to change disintegrate damage to fire ?

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Guest Kat

What's the point of using Focus & Restraint for solo pushing since you can't use a Unity? Unity does not have Emantes on it. Wouldn't Unity + Compass Rose be objectively better for high GR pushing so you get the damage mitigation?

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Guest Rae

Hi, I would like to play with my friend 2p group, with him playing this build and me being the support. just casually for fun. I've got 2 questions:

1. Can I (as support) detonate the ignite damage with a fire skill? Or it can be detonated only by wizz (or his minions)? 

2. What is the best class to supp in this 2p setup? Propably zNec is not the best pick, zMonk is useless since Wizz has good shields anyway, so the choice is between zBarb and zDH. Any advice which supp will be better for this wizz and why?

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Guest Chris

Any suggestions for Hardcore configurations for this build?

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On 4/7/2021 at 2:02 AM, Antioch said:

Thank you Deadset for all the work you put into updating, and maintaining the D3 stuff!  It's appreciated.

Cheers, Antioch! Thank you for the kind words.

For the Ignition question - it needs to be combusted by the Wizard specifically. As for a 2-player setup, the default answer really is zBarb, since it offers the best damage reduction, CC immunity and monster grouping combo a support could hope for.

As for Hardcore, it's hard to come up with something outside of the survivability strengths already provided by the set, as it comes with a built-in cheat death every 60 seconds (2-piece bonus), and grants a whopping 80% damage reduction bonus as long as you maintain at least a single Combustion stack. Then you add in Orb of Infinite DepthOrb of Infinite Depth as another source of damage reduction and the Firebird set's innate TeleportTeleport -resetting powers, and it's hard to come up with a more survivable setup! If you really dislike playing around Squirt's NecklaceSquirt's Necklace drawbacks, do the Endless Walk set + CoE combo, perhaps?

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Hi,
I'm having problems with survivality with this build. The funny thing is that I can kill easily elite groups and bosses. What is killing me is big packs of normal monsters. I had a hard time in Forsaken Ground, T13, for example. I feel that I can't kill them before they kill me, perhaps because of the "linear" AoE of Desintegrate.
I have to say that, although I already have all the items, only two of them are ancient (the weapon and the essence), but I still find it a bit weird.
Any tips?

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5 hours ago, ajotatxe said:

Hi,
I'm having problems with survivality with this build. The funny thing is that I can kill easily elite groups and bosses. What is killing me is big packs of normal monsters. I had a hard time in Forsaken Ground, T13, for example. I feel that I can't kill them before they kill me, perhaps because of the "linear" AoE of Desintegrate.
I have to say that, although I already have all the items, only two of them are ancient (the weapon and the essence), but I still find it a bit weird.
Any tips?

I have cubed Halo of Karini instead of CoE, and I'm usiing Storm Armor insetad of Black Hole. Of course, I deal less damage, but I'm not killed, and this build works reasonabily well.

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