Jump to content
FORUMS
Sign in to follow this  
Stan

A First Look at the Mythic Tier List in Shadowlands Season 2

Recommended Posts

EumThVcXIAEqOsi.jpg

We're looking at the Tier List for Mythic+ for the first time since the start of Season 2.

DISCLAIMER

In this article, we are looking at the very first tier list for Mythic+ based on the data gathered by Benched.me. The site plots all runs available from the Blizzard API (excluding the Chinese region) on a single ridge plot, so the data will be different from our Shadowlands Mythic+ Rankings maintained by Petko.

HOW THE DATA IS CALCULATED

To rank all specializations, Benched.me uses something called Meta Ratio Score. The "ratio" is between the specialization's representation in the meta vs. its representation in the population. For example, a specialization makes up 3% of all players in the population, but 6% in the meta, which means that spec's ratio is 6% / 3% = 2.

Furthermore, the site defines the "population" as all keys level 2 through 15 and the "meta" as keys 16 and above. Based on that, we break down specs into tiers based on their meta ratio as follows:

  • S-Tier: Ratio of at least 1.5.
  • A-Tier: Ratio between 1 and 1.5.
  • B-Tier: Ratio between 0.5 and 1.
  • C-Tier: Ratio below 0.5, but greater than 0.
  • F-Tier: Ratio of 0 (the spec isn't present in the high-level bin at all).

FINAL MYTHIC SEASON 1 TIER LIST

The tier list for Season 2 is different from the Season 1 one. For better illustration, here's the final one we covered a few days ago.

S-Tier

  • Fire Mage - 1.75 ratio
  • Outlaw Rogue - 1.61 ratio
  • Balance Druid - 1.59 ratio

A-Tier

  • Holy Paladin - 1.37 ratio
  • Vengeance Demon Hunter - 1.32 ratio
  • Restoration Shaman - 1.22 ratio
  • Elemental Shaman - 1.21 ratio
  • Fury Warrior - 1.19 ratio
  • Windwalker Monk - 1.16 ratio
  • Guardian Druid - 1.13 ratio
  • Brewmaster Monk - 1.11 ratio
  • Marksmanship Hunter - 1.01 ratio
  • Assassination Rogue - 1.00 ratio

B-Tier

  • Affliction Warlock - 0.94 ratio
  • Discipline Priest - 0.89 ratio
  • Holy Priest - 0.88 ratio
  • Havoc Demon Hunter - 0.86 ratio
  • Shadow Priest - 0.80 ratio
  • Unholy Death Knight - 0.79 ratio
  • Blood Death Knight - 0.76 ratio
  • Protection Warrior - 0.73 ratio
  • Frost Mage - 0.73 ratio
  • Restoration Druid - 0.70 ratio
  • Protection Paladin - 0.67 ratio
  • Destruction Warlock - 0.66 ratio
  • Survival Hunter - 0.64 ratio
  • Arcane Mage - 0.63 ratio
  • Frost Death Knight - 0.60 ratio
  • Beast Mastery Hunter - 0.57 ratio
  • Enhancement Shaman - 0.55 ratio
  • Demonology Warlock - 0.54 ratio
  • Mistweaver Monk - 0.52 ratio

C-Tier

  • Feral Druid - 0.47 ratio
  • Retribution Paladin - 0.40 ratio
  • Arms Warrior - 0.27 ratio
  • Subtlety Rogue - 0.22 ratio

SEASON 1 PLOT

newplot (16).png

SPEC TIER LIST FOR MYTHIC+ IN SEASON 2 (WEEK 1)

Mythic Season 2 started on Tuesday, and the meta has completely changed, as you can see below.

S-Tier

Subtlety Rogue went up by two tiers and is the only spec in S-Tier so far.

  • Subtlety Rogue - 1.69 meta ratio (up from C-Tier)

A-Tier

Outlaw Rogue and Balance Druid are down by 1 tier. Newcomers going up by 1 tier include Arcane Mage, Frost Mage, Shadow Priest, Discipline Priest, and Destruction Warlock. Other specializations retained their ranks.

  • Brewmaster Monk - 1.43 meta ratio (on the same tier)
  • Outlaw Rogue - 1.42 meta ratio (down from S-Tier)
  • Holy Paladin - 1.38 meta ratio (on the same tier)
  • Arcane Mage - 1.31 meta ratio (up from B-Tier)
  • Frost Mage - 1.24 meta ratio (up from B-Tier)
  • Balance Druid - 1.23 meta ratio (down from S-Tier)
  • Windwalker Monk - 1.23 meta ratio (on the same tier)
  • Shadow Priest - 1.16 meta ratio (up from B-Tier)
  • Guardian Druid - 1.13 meta ratio (on the same tier)
  • Discipline Priest - 1.13 meta ratio (up from B-Tier)
  • Vengeance Demon Hunter -  1.11 meta ratio (on the same tier)
  • Restoration Shaman - 1.07 meta ratio (on the same tier)
  • Destruction Warlock - 1.06 meta ratio (up from B-Tier)
  • Elemental Shaman - 1.06 meta ratio (on the same tier)

B-Tier

The most notable drop this week goes to Fire Mage who lost 2 tiers and went down from S-Tier to B-Tier. Specializations that lost 1 tier and went down from A to B include Marksmanship Hunter, Fury Warrior, Assassination Rogue, and Restoration Druid. Feral Druid enters B-Tier again this week.

  • Unholy Death Knight - 0.99 meta ratio (on the same tier)
  • Marksmanship Hunter - 0.99 meta ratio (down from A-Tier)
  • Blood Death Knight - 0.96 meta ratio (on the same tier)
  • Fire Mage - 0.94 meta ratio ( (down from S-Tier)
  • Fury Warrior - 0.90 meta ratio (down from A-Tier)
  • Havoc Demon Hunter - 0.90 meta ratio (on the same tier)
  • Assassination Rogue - 0.88 meta ratio (down from A-Tier)
  • Protection Warrior - 0.84 meta ratio (on the same tier)
  • Demonology Warlock - 0.82 meta ratio (on the same tier)
  • Holy Priest - 0.79 meta ratio (on the same tier)
  • Restoration Druid - 0.64 meta ratio (down from A-Tier)
  • Protection Paladin - 0.58 meta ratio (on the same tier)
  • Feral Druid - 0.52 meta ratio (up from C-Tier)
  • Mistweaver Monk - 0.52 meta ratio (on the same tier)
  • Enhancement Shaman - 0.51 meta ratio (on the same tier)
  • Frost Death Knight - 0.50 meta ratio (on the same tier)

C-Tier

Specializations that lost 1 tier in the first week of Season 2 are Survival Hunter, Retribution Paladin, Affliction Warlock, Arms Warrior, and Beast Mastery Hunter.

  • Survival Hunter - 0.49 meta ratio (down from B-Tier)
  • Retribution Paladin - 0.49 meta ratio (down from B-Tier)
  • Affliction Warlock - 0.46 meta ratio (down from B-Tier)
  • Arms Warrior - 0.43 meta ratio (on the same tier)
  • Beast Mastery Hunter - 0.42 meta ratio (down from B-Tier)

SEASON 2 PLOT (WEEK 1)

Unknown-10.png

 

Share this post


Link to post
Share on other sites

you shouldn´t post this stuff, then nobody can play right cause there is a "meta" and you get rejected. And is your fault giving this statistics to people, give to Blizzard not us. Do you know how toxic can be people¿?

Share this post


Link to post
Share on other sites
On 7/9/2021 at 11:53 AM, Kashad said:

you shouldn´t post this stuff, then nobody can play right cause there is a "meta" and you get rejected. And is your fault giving this statistics to people, give to Blizzard not us. Do you know how toxic can be people¿?

100% agree, people use this information in negative ways to keep people from enjoying the game and open up a very small window for people who want to play M+. Give your findings to blizzard. Tell them this is unacceptable and needs fixed asap.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard have added clarifications and some corrections for the recently detailed class sets for the first tier of Dragonflight, with Evokers, Paladins and Shamans getting the corrections while Monks, Demon Hunters, Hunters, Mages, Warlocks and Shamans get more details for how their sets work.
      Sets (Source)
      Thank you all for your feedback on and discussion around the new Class Set bonuses. It’s helpful to read your concerns as we continue to work on them, and we want to take a moment to share some clarifications and updates. The updates in this post aren’t everything we’re working on - we’ll share more as we make progress.
      We’d like to start with a note on tuning. Class tuning is ongoing, and some bonuses are farther along in the tuning process than others. That said, feedback on tuning is still valuable, especially around how bonuses affect your rotation or how often they’ll be active.
      Next, some corrections:
      The Preservation Evoker (2) Set Bonus will increase the critical heal chance of Reversion by 25%, not 5%. The Protection Paladin (4) Set Bonus was missing some values. It should read “Casting Hammer of the Righteous / Blessed Hammer increases your Parry by 4% for 10 seconds and extends the duration of Versatility of Light by 1.0 seconds.” The Elemental Shaman (2) Set Bonus should be 2.5%, not 2-3%. The Elemental Shaman (4) Set Bonus should include Elemental Blast. This has been corrected. In general set bonuses will affect talented abilities that replace other abilities. Here are some more details about how some bonuses work:
      The Enhancement Shaman (4) Set Bonus only affects abilities that are on cooldown. We’re aware that Fire Blast does not benefit from the Fire Mage (4) Set Bonus critical strike bonus - we formatted it that way for brevity. We may revise it to separate the bonuses. The Affliction Warlock (4) Set Piece grants 40% increased damage to one cast for each charge of Cruel Epiphany - the damage bonus does not stack. We’ll try to revise the description to make this clearer. The Vengeance Demon Hunter (4) Set Bonus activates at the same rate whether you are using Spirit Bomb or Soul Cleave. You will not have to talent into Spirit Bomb to maximize its value. The Mistweaver Monk (4) Set Bonus only extends the duration of Renewing Mist once for each Essence Font bolt - it does not trigger from Essence Font healing over time. There is currently a bug preventing Essence Font bolts from Faeline Stomp from activating the bonus, but we’ll fix that. One of the things we’re keeping an eye on is: bonuses that have too much influence on your talent choices or build. For instance, we’re changing the Frost Mage bonus to not empower Frost Bolt so specifically:
      (2) Set Bonus: Ice Lance and Frozen Orb damage increased by 10%. (4) Set Bonus: Consuming Fingers of Frost increases spell damage by 8% for 6 seconds. We’re looking forward to sharing more as we continue refining these bonuses. Thank you so much!
    • By Stan
      The final class changes from Dragonflight Beta include Warriors!
      Warrior
      Spell Reflection - Raise your weapon, reflecting the first spell cast on you, and reduce magic damage you take by 20% for 5 sec. Arms
      Martial Prowess - Overpower increases the damage of your next Mortal Strike or Cleave by 20%. Stacking up to 2 times. Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Fury
      Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Protection
      Avatar - Generates 20 15 Rage. Rumbling Earth - Increases the range of Shockwave by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Crackling Thunder - Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 10% 20%. New Talents
      Shattering Throw Normal: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields. Demolition: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor, and removing any magical immunities. Deals up to 750% increased damage to absorb shields. Crushing Impact - Odyn's Fury Enrages you and then greatly empowers Raging Blow for 6 sec. Wrecking Throw Normal: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields. Demolition: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor. Deals up to 750% increased damage to absorb shields. Titanic Rage - Odyn's Fury Enrages you and then greatly empowers Raging Blow for 6 sec. Armored to the Teeth - Gain Strength equal to 2% of your Armor.
    • By Starym
      Players on the Beta have been noticing some slowdowns and stutters before the recent maintenance, and since it is a Beta didn't think too much of it. However, it seems at least some of those issues may have been caused by a gigantic cluster of protodrakes!
      Plenty of players noticed this skinner's dream in the Waking Shores and Thaldraszus, starting with some screenshots and then culminating in a nightmare-inducing video, as the drakes fly off in search of their next victim.
      If you wanted to check if the flock was still there, here's the location, but they also seem to be appearing in the Veiled Ossuary in Thaldraszus. There were also plenty of hilarious comments on the posts, so here's some of them:
      I always knew the villain of the expansion was going to be the Infinite Dragonflight. - Bioslack
      ...
      Somebody messed up a "for" loop. - Zammin
      ...
      Even with Survival Instincts, Barkskin, and Rage of the Sleeper up all at once, I popped like a fucking grape within 3 seconds, lol. They all seem to cast something that deals ~22k damage baseline. I was able to use Anhylde's aegis to survive for 8 seconds and managed to get most of the group to like 70% health, but... again, popped like a grape once the aegis was gone. - Etamalgren
      ...
      One starfall and a raid full of skinners is what that pile needs. - Kambhela
      ...
      That is what they call in Dragonic Biology, a "Dragon Ball". - ReysonBran
      ...
      New Dragonflight bug feature: in-game GPU stress test. - dafino
    • By Staff
      The XP buff has arrived (to NA at least, with EU getting it with tomorrow's reset)! It's time to level any new characters you had planned or old ones that aren't maxed yet, as the 50% buff will only last until the Dragonflight pre-patch. And while we don't yet know when exactly that will arrive, it's not too far away, with the expansion's release coming in under 2 months! 
      Winds of Wisdom (Source)
      If you’re just returning after a hiatus from World of Warcraft, leveling another character (or two), or preparing to get ready for the Dragonflight expansion then this is the perfect time to jump into the game. Beginning the week of October 4 with each region’s local weekly reset, all World of Warcraft* players level 10-59 will gain the experience buff called “Winds of Wisdom,” which will increase experience gains by 50%!
      Don’t delay. The winds will shift once more when the new dracthyr Evoker becomes playable during the Dragonflight pre-expansion patch, and the experience buff will no longer be available.
      * Experience boost not available in World of Warcraft Classic titles.
    • By Stan
      Even though Dracthyr Evokers start at Level 60, Blizzard added some new intro quests in Dalaran for players that decide to go back and do Legion content for some reason.
      Dracthyr Evokers do not get an Artifact weapon or Class Order Hall. When you decide to skip the Legion intro you will end up in Dalaran. A new quest will automatically pop up for Evokers called Aiding Khadgar. You are tasked to meet Khadgar within the Violet Citadel. Khadgar will have another new quest for you -- An Adventurer's Aid, where he points you to a new scouting map. The map lets you pick a Legion zone for questing. Blizzard will most likely assign Evokers an existing DPS/Healer challenge. However, the Mage Tower appears to be disabled currently on the Beta. MrGM explored Evokers in Legion content further in his latest video.
×
×
  • Create New...