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A new Legendary Warrior Minion has been revealed, marking the defeat of 25 million bosses in the Blackrock Crash Tavern Brawl.
The dust has barely settled after the Blackrock Crash Part 1, but the Hearthstone player base has already smashed through 25 million Tavern Brawl bosses and earned the fourth and final FIRE FEST-E.V.I.L. card reveal. Meet the new Warrior Legendary, Armagedillo.
It's a 6 mana 4/7 Beast with Taunt that gives +2/2 to every Taunt Minion in your hand at the end of your turn. It's reminiscent of Grimy Gadgeteer and Bolster - neither of which were played very often. Still, even under-appreciated mechanics like hand-buffing can be powerful on the right card.
There aren't many great Taunt Minions in Warrior's arsenal right now, so this might be a sign that we can expect to see some in Saviors of Uldum.
World of Warcraft players may recognize Armagedillo as a rare beast that spawns in the Uldum desert. It drops its tail as an item, which can be used as a mace. This one appears to have been kitted out with some serious ordnance by Blastmaster Boom.
Check out our Saviors of Uldum hub for more info on the new expansion, plus all the latest card reveals.
Arch-Villain Rafaam joins the fray this week as the Blackrock Crash continues.
The second week of the Blackrock Crash has kicked off today, continuing the FIRE FEST-E.V.I.L. celebrations. It's a Dungeon Run-style Tavern Brawl: pick a member of the League of E.V.I.L. to play as and fight through a gauntlet of eight bosses, building your deck as you go.
It's broadly the same as Part 1, but this time Arch-Villain Rafaam joins the fray as a playable hero. Nice of him to lend a hand and all, but I think we've got this - Hearthstone players have already defeated 25 million Blackrock Crash bosses.
The Big Bad himself is pretty powerful, as you might expect. His starting deck is decent and includes two amazing treasures in Master Scheme and Gloves of Mugging. His Hero Power, Arch-Villainy, steals a card from your opponents deck then, if it's a Minion, puts it onto the board immediately.
As before, beat the first four bosses of the Brawl to earn a Saviors of Uldum pack to open when the next expansion releases. Beat all eight with Rafaam and you'll earn a Golden copy of Rafaam's Scheme. Perfect for discounting your Golden Jumbo Imp.
(Times pictured are in BST)
The full schedule of community card reveals for Saviors of Uldum has been added to the Hearthstone website.
It's become standard during expansion buildups for Blizzard to give a few cards to popular content creators to share, and Saviors of Uldum will be continuing the tradition.
The schedule includes a total of 51 cards to be revealed by various sources from across the Hearthstone community - you can click through a card to find out where it will be revealed. The first one will be shown on the Chinese streaming platform Huya on July 19th; the first English language card reveal looks to be on Firebat's Youtube channel on the same day.
Alongside reveal times, we get to see snippets of artwork for the new cards, so let the speculation begin. (Is that Heistbaron Togwaggle in the artwork of the final card to be revealed?)
In Rise of Shadows, streamers received their cards locked inside fiendish puzzle boxes. This resulted in some memorable solutions. Here's hoping we have more shenanigans to look forward to.
Check out our Saviors of Uldum hub for more information on the expansion and every card revealed thus far.
The Plague card for Shaman has been revealed on Twitter, the third of four cards to be revealed as rewards for the FIRE FEST-E.V.I.L. community challenge.
The Plague card for Shaman has been revealed by the Hearthstone Twitter account: Plague of Murlocs!
This is the third card revealed as part of the FIRE FEST-E.V.I.L. community challenge. That means that in just five days, the Hearthstone playerbase has defeated around 19 millionBlackrock Crash bosses. Give yourselves a collective pat on the back. Don't stop just yet though; a fourth and final card will be revealed at 25 million boss wins (and this last one will be a Legendary).
Plague of Murlocs itself is a pretty powerful-looking card. Shaman can't answer Mountain Giant + Conjurer's Calling with any real consistency right now, so this seems like a welcome answer - although it won't do much against opponents who are playing, well, Murloc Shaman. It could even be a buff to your own board in a pinch, since random Murlocs are probably better than Totems and 1/1s.
Check out our Saviors of Uldum Hub to catch up on this weekend's other new card reveals, including yesterday's trio of 1-Health Paladin Minions.