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Damien

Hearthstone Rogue Spells, Minions, and Weapons

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Guest Apothetai

There is a typo in the description for Ogre Ninja, it read 6-mana for a 5/5, but it's a 5-mana for a 6/6. 

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There is a typo in the description for Ogre Ninja, it read 6-mana for a 5/5, but it's a 5-mana for a 6/6. 

Just to clarify, he means the Arena section here:

In Arena, Ogre Ninja is a good choice. Stats are the most important thing in Arena when evaluating a card, so this card as a 6 Mana 5/5 is very strong. While the drawback will cost you in some situations, usually attacking anything with such a large minion will provide an acceptable outcome.

https://www.icy-veins.com/hearthstone/ogre-ninja

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"Shadowstep can be an efficient finisher when used with Leeroy Jenkins."

 

While technically true -- 12 damage for 10 mana is not a bad deal -- it is, of course, not the highly viable combo play it once was. I think this should be updated.

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Guest holocen

While I'm sure its not the best rogue card, it is the only card in game that can give you permanent stealth. Conceal will only hide your minions for 1 turn, so using this with cards like Emperor Tharussian can give your enemy a headache.

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Guest Ace

Hey Sottle, there seems to be a misunderstanding in the description for the card "Beneath the Grounds"

 

It says in the general description that "It should be noted that the Ambush cards do not block your opponent's draw, and they will draw another card on the same turn that they draw it." So if they draw the ambush, they draw another card right?

 

But it also says the card would not work well in a mill rogue deck because "it is actually counterproductive to the theme of the deck, since it extends the size of your opponent's deck" But if they draw another card after they draw the ambush, the size of their deck has not actually been increased has it?

 

So by making the opponent draw more cards Mill Rogue speeds up the effect of Beneath The Grounds, and if the card doesnt actually increase the opponent's deck size I think Beneath the Grounds is actually a good pick for mill rogue.

 

(Also how does one link card images?)

 

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The part you're missing out is that the goal with Mill Rogue is often to burn cards off the top of your opponent's deck while they have a full hand. If you burn an Ambush, you don't get the 4/4, they don't get the redraw, and all you've done is made it harder for you to fatigue them.

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Ethereal Peddler's images still have the old text and the description uses the same "from other classes" wording the old text had. It will be very important in evaluating the card's effect to change it for "non-Rogue Class cards" as it will definitely be strong to anyone acquiring this card while not being a Rogue themselves(except Warlock through Renounce Darkness)

 

EDIT: You might also want to change the Arena section of Goblin Auto-Barber and Undercity Valiant to take into account that they aren't available to be drafted.

Edited by EDL666

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Guest Some random guy

Your description of the Fal'dorei Strider card says that it shuffles 3xNerubian Ambush! into your deck (which would be pretty awful). It is in fact 3xSpider Ambush!

 

I just opened a Fal'dorei Strider and this had me mighty confused until I tested it.

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On 25. 3. 2018 at 5:49 PM, Guest Some random guy said:

Your description of the Fal'dorei Strider card says that it shuffles 3xNerubian Ambush! into your deck (which would be pretty awful). It is in fact 3xSpider Ambush!

 

I just opened a Fal'dorei Strider and this had me mighty confused until I tested it.

Thanks for letting us know! I replaced the mentions of Ambush! with Spider Ambush!. The change should go live soon.

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      Forged in the Barrens Twitch Drops
      Watch any Hearthstone channel on Twitch between April 2 at 9:00 a.m. PT and April 4 at 8:00 p.m. PT for 2 hours to earn 1 Forged in the Barrens card pack! Watch for 2 more hours and you’ll receive another one! Twitch has updated how drops work on their end, and this is Hearthstone’s first time utilizing Twitch Drops since these changes were put into place. Here is what you need to know:
      You’ll now be able to see your watch time progress towards any given drop. You will no longer receive drop rewards automatically. You must instead claim the drop on the channel you’re watching or in the Drops Inventory menu on Twitch within the first 24 hours of earning it.  You will need to claim your first Twitch Drop reward BEFORE you can earn progress towards a second. Twitch users can now earn rewards before linking their Battle.net account to Twitch. Rewards will expire 7 days after they’ve been claimed if a Battle.net account has not been linked. After you’ve claimed a reward on Twitch, please make sure you’re logging into the region you’d like to receive the drop(s) on, as the first region you log into will be where we deliver your packs. It can take up to ~30 minutes to receive your reward(s) in game after claiming. You must link your Twitch and Battle.net accounts before you can receive a drop.
      Link Your Battle.net & Twitch Accounts
      You'll need to link your Twitch.tv and Battle.net accounts to receive Twitch Drops. Here's how:
      Log in or create an account on Twitch.tv. Navigate to the Settings menu by clicking your account name in the top-right corner of the home screen. Navigate to the Connections tab of the Settings menu. Find the Battle.net section, then follow the instructions after selecting a region and clicking Connect. When connecting accounts, be sure that you're currently logged into the Battle.net account on which you'd like to receive your rewards. More Just Around the Corner
      We’ve got expansions, seasonal events, Battlegrounds updates, a new game mode, and so much more planned. On the roadmap below, you can see the massive amount of content we have coming this year! Click to open in a new window. 
      The Core Set and Classic format are also live! Read the 20.0 patch notes to learn more.
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