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Starym

Sepulcher of the First Ones Heroic DPS Log Rankings, Week 6: Red and Green at the Top

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The post-double legendary situation is still settling in as we have a brand new No.1, and it's one that hasn't been up there in a LONG time, with Demonology seeing a solid drop in all brackets. We see a whole lot of movement with big leaps and some new faces in the top 10, including some Paladin action, so let's take a look at the Heroic rankings, some specific boss standings, and more!

Heroic

95th Percentile

The high percentiles have a new spec on top as Frost DKs finally fight through to their frozen throne! Frost has been up there ever since 9.2 and has only gotten stronger when double legendaries arrived, but it's now finally time to look down on every other spec, at least for this week. Survival also moved up as it also passed Demonology, but all top 3 specs are very close together so we'll be seeing some frequent switch-ups in the coming weeks. In another Hunter bump we see Marksmanship pass by Destruction, with Balance and Enhancement being the only two top 10 specs to hold their position this week. Shadow has broken the Shaman bond and pushed Elemental down one, as we have a new face at the end of the top 10, with some much welcomed pink coming in, as Retribution almost wins the most improved prize this week, moving up 7! Fire is the actual most improved spec as it moves out of the gutter, rising a very impressive 13 spots into 11th, leaving Outlaw at the very bottom.

Sepulcher95.jpg
95th percentile Heroic data by Warcraft Logs.

All Percentiles

We have a different but also new No.1 in the generalist bracket, as Survival is the one to take Demonology's throne here, with Frost DKs holding on to No.2. Demo drops a lot lower here with Enhancement making a big break (up 3) to round out the top 3, and Balance following it along. Retribution actually reprises it's No.10 role here as well, showing that it's not just a high percentile anomaly, so hopefully we'll be seeing more of it in the coming weeks! Fire also reprises its move out of the gutter here, rising 10 spots into 14th and leaving Affliction down in the dumps.

SepulcherAll.jpg
All percentiles Heroic data by Warcraft Logs.

Specific Bosses

Anduin Wrynn

Anduin's top looks pretty similar to the overall rankings, with Enhancement being the big outlier here, down near the bottom, but it makes it all up on the Jailer.

SeoulcherAnduin.jpg
All percentiles Heroic data by Warcraft Logs.

Rygelon

Rygelon is very much a throwback to Nathria as Balance reigns supreme, and Fire is getting quite the boost to its overall rating here as well.

SepulcherRygelon.jpg
All percentiles Heroic data by Warcraft Logs.

The Jailer

Good ol' Zovaal is Enhancement heaven, but he's also giving Subtletly that much needed boost this week, as Havoc's good performance on the final boss allowed it to stay in the overall top 10. 

SepulcherJailer.jpg
All percentiles Heroic data by Warcraft Logs.

Mythic

While Mythic is still unstable, with only a few guilds even finishing the Sepulcher (17 at the moment), it is the most consistent out of the big 3 we're looking at week over week, with Demonology staying on top and Destruction joining it. Elemental moved up into 3rd and Frost DKs rose here as well, with Subtlety's 2 spot jump giving hope to Rogues.

SepulcherMythic.jpgAll percentiles Mythic data by Warcraft Logs.

 

As always, if you want even more info on a spec, you can check out our class guides here, for a DPS tier list you can go here, or for even more data, head on over to Warcraft Logs. You can also check out our Sepulcher raid guides.

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On 4/11/2022 at 1:52 PM, Otterslacks said:

Could someone give an explanation to why Outlaw and Affliction seem to be always bottom this tier? Thanks.

I'm not an expert Outlaw player, I could have some missing information so hopefully other people will chime in. It's because other specs do what outlaw does but are more consistent and easier to play. Outlaw is primarily for its utility, cleave, and simple AOE rotation. However if you're going to go for melee AOE most people will play another class completely that isn't RNG dependent.
It's still viable, but most players are thinking if you play rogue, you want to focus on single target which sub has more consistent damage (even though outside of it's cooldowns I dont find it very fun to play).

Because of this most players will see the high end players doing really well, and they gravitate toward that since there's better guides and work put in to improving it. This means the more skilled and geared players are making that number even higher. So the only players that are sticking with outlaw are going to be more casual or ones who aren't competing. 

TL:DR; It's not that they're bad, its just the other specs are so good that its not worth it to competitive players to play outlaw or affliction. That makes even more people play those specs because they're doing so well.

Edited by TheJayco
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