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Midnight DPS Rankings: Raiding Tier List (Midnight (12.1))

Midnight DPS Rankings: Raiding Tier List (Midnight (12.1))

Last Updated: Aug 30, 2026 - 1:09 PM (5d ago)
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World of Warcraft has never been perfectly balanced, and Midnight is no exception. Some classes are better than others at the high end for raiding, and inevitably, a meta will exist. This ranking is based on the viability and strength of the various DPS specializations in Midnight Season 2.

Disclaimer: This list will be updated as new tuning and class changes come out over the course of the season.

1.

About the Tier List

This tier list is entirely based on DPS viability for Midnight. The primary traits we are looking for have not changed and are what you would expect for raiding content. Mainly, we care about single-target damage; some burst cleave or AoE, and then defensive capabilities on a raid-wide or individual scale. Unique class utility buffs are also worth noticing and can be worth bringing a specific class for, but very few buffs are spec-specific.

LAST UPDATED - 30th of August

While the traits that make a character valuable in a raid have not changed much, there are two incredibly important new factors to consider.

1.1.

Healer and Tank Class Rankings

If you are interested in our other rankings for Season 2 of Midnight, please click the links below.

1.2.

A Final Warning

It is incredibly important to emphasize that just because a DPS specialization is low in the tier list, it does not mean that you should ignore it completely. For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your raid composition; it is just that most of the time, player skill will be more important than the difference between classes, assuming you already have the required raid buffs. All being lower tier means is that all else being equal, those specs will be less desirable for the raid based on current tuning.

2.

Midnight DPS Raid Tier List for Season 2

Below is a quick summary of the full rankings that we have detailed on this page. While this gives a good outline of the standings of specializations in comparison to one another, we recommend reading the full rankings to understand why certain specializations are ranked as they are.

S
Arcane Mage Arcane Mage

Arcane Mage received a ton of changes leading up to Season 2, with some of the most notable being a rework on their Apex Talents, the complete redesign of Arcane Pulse Icon Arcane Pulse, a large durability tuning pass, and much more. After a not-so favorable first season in Midnight, the buffs to the spec are more than welcome and will hopefully elevate both their damage and defensive capabilities. The spec is much stronger in both single-target and AoE, and unlike before you're not dying whenever a boss looks at you funny either. All of this combined points toward Arcane being one of the best Ranged options for Raid Progress.

Demonology Warlock Demonology Warlock

Demonology Warlock received no changes going to Season 2, with the only new feature added being their tier-set. Their core rotation will remain identical, meaning you can expect a consistent damage profile, with minor spikes built around your Summon Demonic Tyrant Icon Summon Demonic Tyrant. In addition to that, Demonology offers a "free" cleave option when having to focus your main target without sacrificing any single-target DPS!

Arms Warrior Arms Warrior

When it comes to changes for Arms Warrior in Season 2, the primary focus seems to be on the reworked Ravager Icon Ravager as well as several reworked talents like Bloodletting Icon Bloodletting and Broad Strokes Icon Broad Strokes. Of course there will also be a brand-new tier set. Overall the rotation will be quite similar to what you are already used to, with the tier-set being more AoE-focused this time around.

Arms Warrior's DPS output is extraordinary with incredible ST and great priority-target damage and funnel, making it one of the best melees for the upcoming raiding tier. Oh, let's not forget their execute ability too!

Subtlety Rogue Subtlety Rogue

In Season 2, Subtlety Rogue is going to see a reduction to their burst damage capabilities, while having better sustained damage to make up for it. The rotation will play noticeably slower, with some talents likely becoming mandatory picks such as Goremaw's Bite Icon Goremaw's Bite and a newly reworked Lingering Shadow Icon Lingering Shadow.

From a pure damage point-of-view, their single-target is one of the best, but the spec lacks the capabilities for a strong cleave damage while focusing on a boss (unless they sacrifice their AoE for it). They fit within the raid comp if Rogue Atrophic Poison Icon Atrophic Poison is needed, which received a buff for Season 2, or whenever high burst damage for a specific fight window is required.

A+
Devastation Evoker Devastation Evoker

Devastation Evoker only received minor changes leading into Season 2. Outside of the new tier-set, the only other notable changes are the redesign of Rising Fury Icon Rising Fury, and the most recent nerfs to the Scalecommander tree. This leaves Devastation Evokers largely unchanged compared to Season 1, which is quite disappointing. That being said, their current on-demand burst is decent, both in single-target and AoE, but when major cooldowns are no longer available, they fall behind quite hard.

Balance Druid Balance Druid

Going into Season 2Balance Druid will benefit from a variety of changes, with the most prominent one being a redistribution of damage, with fewer spenders and more generators. You can expect the core rotation to stay similar to what it was in S1 though. Moonfire Icon Moonfire & Sunfire Icon Sunfire, use cooldowns, and then blast - even if the spell distribution might be slightly different. As always, Boomkin remains an incredible spec at spread-cleave like council fights, while also offering a competitive single-target this season.

Shadow Priest Shadow Priest

For Season 2, Shadow Priest is looking at a redesign for Ancient Madness Icon Ancient Madness & Improved Voidform Icon Improved Voidform, a brand-new talent Shadeburst Icon Shadeburst (great design, love it), and a gameplay that is more focused on using Void Volley Icon Void Volley during cooldowns. The current playstyle of Shadow Priest is likely one of the most fun gameplay experiences of all the specs, especially when playing around the Archon & Misery Icon Misery combo. Their damage profile is quite similar to S1: You can still expect great priority-target damage while doing AoE, thanks to the ever-changing Psychic Link Icon Psychic Link, while also sporting good on-demand burst during the Voidform Icon Voidform & Power Infusion Icon Power Infusion combo. If you are looking for a good council-fight spec (cleave) this is one of the best!

Outlaw Rogue Outlaw Rogue

Outlaw Rogue received a handful of changes thus far, which mostly aim to increase the build diversity by buffing underperforming talents and introducing a ton of quality-of-life changes. While the core rotation remains quite similar to what the spec played like in Season 1 already, Killing Spree Icon Killing Spree is finally not just a vehicle for Trickster, and Hidden Opportunity Icon Hidden Opportunity builds might become more viable again as well if they tune the numbers a little higher.

The new tier-set will flatten out some of the previous Energy issues, which are hopefully mostly resolved with Season 2. Anytime there is a passive cleave while having to focus ST, Outlaw can definitely shine!

Elemental Shaman Elemental Shaman

Elemental Shaman is looking to play familiar, yet different, for Season 2. Some of the most important changes are a shift of damage away from their Ascendance Icon Ascendance cooldown and towards their baseline spells, which will result in better sustained damage, and a nerf for the currently high-performing Stormbringer build.

The nerfs to the dominant hero talent open the door towards Farseer builds, which are currently performing much better. You can expect Elemental Shaman to have a lot better rotational flow and better sustained damage. 2-target is the main struggle for Elemental Shaman, so anytime you have spread-cleave and they are not within Chain Lightning Icon Chain Lightning range, expect Ele to struggle!

Assassination Rogue Assassination Rogue

Assassination Rogue received amazing changes leading up to the new raiding tier. Managing the Apex Talent is a lot smoother and less of a headache now, and the natural flow of the spec feels better as a result as well.

Assassination will retain its great damage profile with high burst and amazing funnel and priority-target damage, although an attempt has been made to nerf its burst DPS by moving damage out of its cooldowns, Deathmark Icon Deathmark and Kingsbane Icon Kingsbane. The added nerfs are offset by bolstering some of the spec's core DPS abilities, which will result in a better sustained damage output. So far, from a playstyle point of view and performance, the spec is great.

Retribution Paladin Retribution Paladin

Retribution Paladin received its fair share of changes leading up to the launch of Midnight Season 2, with some increases to their sustain damage output, which come at the cost of some nerfs within their burst windows. Additionally, Art of War Icon Art of War now stacks to a maximum of 2 charges, and no longer activates from additional Skyfury Icon Skyfury attacks, making the spec less reliant on having a Shaman in the group.

Overall the spec plays quite similar to Season 1, although there are some rotational changes due to their new 4pc tier-set being built around pressing Final Verdict Icon Final Verdict in AoE, which will help where there is a cleave included, without sacrificing ST damage doing so.

Marksmanship Hunter Marksmanship Hunter

Marksmanship Hunter received a ton of changes for Midnight Season 2, with some of the most important ones being the re-introduction of the newly reworked Explosive Shot Icon Explosive Shot, a bunch of talents being redesigned & updated, and shifting the damage profile to a more sustain-oriented one (although it is still quite bursty). When on-demand burst is needed, Marksmanship Hunter can shine in a niche situation. Unfortunately a massive drawback of their is their sustained damage, which will drag them down in raid, and our rankings.

Destruction Warlock Destruction Warlock

Destruction Warlock received a bunch of changes leading up to Season 2, from the fairly recent damage buff, to a redesign of Conflagration of Chaos Icon Conflagration of Chaos. For Season 2 you can expect great damage spike every time your Summon Infernal Icon Summon Infernal is off cooldown. As always, Mayhem Icon Mayhem / Havoc Icon Havoc are always a great choice when you have to do spread cleave on targets that are far away from each other, and judging from the upcoming raiding tier, there are plenty of these fights!

A
Fire Mage Fire Mage

Fire Mage, like many other specs, will see some reduction to their burst and cooldown-based damage from Combustion Icon Combustion, towards a more sustained damage output. This is accomplished by a nerf to their Apex Talents, while buffing some of the baseline spells like Pyroblast Icon Pyroblast & Flamestrike Icon Flamestrike, as well as the recent aura buffs that affect all of the spec's spells.

Rotationally the specialization plays quite similar to Season 1, especially if you are used to the Pyroclasm Icon Pyroclasm playstyle,, which the new Season 2 tier-set is reinforcing as well. Fire mage can be utilized in boss encounters where damage on-demand is needed for a specific window, but other than that, its not looking too hot!.

Beast Mastery Hunter Beast Mastery Hunter

Beast Mastery Hunter has received quite a lot of changes leading up to the second season of Midnight, with the most notable ones being nerfs to Kill Cleave Icon Kill Cleave & Piercing Fangs Icon Piercing Fangs, several new talent reworks (Razor Sharp Icon Razor Sharp and Blood Frenzy Icon Blood Frenzy) and easier Beast Cleave Icon Beast Cleave management due to its duration being increased to 10 sec (while Wild Thrash Icon Wild Thrash cooldown is 8 sec). In addition, their 4-pc tier set will shift quite a lot of focus towards Cobra Shot Icon Cobra Shot, often playing talents that further bolster its damage, which contributes a decent chunk to their overall output, especially on single-target. Their current raid performance is sadly just about average, which is reflected in their current rankings.

Affliction Warlock Affliction Warlock

Affliction Warlock has seen barely any changes leading up to Season 2, with the only significant gameplay addition being their new Season 2 tier set & Nightfall Icon Nightfall rework. Compared to the launch version of the spec, their gameplay in Season 2 with the new set does feel way smoother, thanks to Seed of Corruption Icon Seed of Corruption applying Unstable Affliction Icon Unstable Affliction at 20% strength to your main target. This feature improves your priority-target damage and also adds an option for a funnel damage profile, which is going to be quite useful on some of the upcoming boss fights in Season 2.

Devourer Demon Hunter Devourer Demon Hunter

Devourer Demon Hunter received a lot of attention prior to the launch of Season 2. The spec's Mastery has been severely nerfed, and so has their damage during Void Metamorphosis Icon Void Metamorphosis, which is what every build of the spec was built around. While the spec was an absolute powerhouse in Season 1, the version for Season 2 is looking just as good in raid with their new "Melee" Devourer DH build that doesn't play around Collapsing Star Icon Collapsing Star at all. This spec has incredible niche-usability since their major cooldowns are so frequent, and it is the perfect DPS to progress tough encounters with high survivability and strong damage at all times.

Fury Warrior Fury Warrior

Fury Warrior's core rotation will remain quite similar to what players are used to from Season 1 already, but this time around the new tier-set is making Raging Blow Icon Raging Blow a much bigger priority than before. You can expect a faster-paced playstyle, short offensive cooldowns, and good priority-target and single-target damage, with the only current weakness being heavy cleave (10++).

Frost Mage Frost Mage

Frost Mage's primary change for Season 2 is a reduction of their burst, achieved by nerfing their Apex Talents, and increasing their sustain damage via a flat 4% aura buff. Unfortunately, not many things have changed for Frost Mage. There has been quick a few 2-target raid fight designs which Frost mage is good at and we wouldn't be surprised if we see some of the mages going in that direction in this raiding tier.

Frost Death Knight Frost Death Knight

Frost Death Knight in Midnight's Season 2 is looking to have a lot of power shifted out of their cooldowns, and towards a more sustained damage profile instead. The spec's core rotation will remain similar to the version in Season 1 though, as most of the changes simply shift damage numbers around.

Although it is no longer a hyper-bursty spec, Frost DK will continue to excel at high burst damage, since all other burst cooldowns have also been nerfed, but now it also has quite solid sustained DPS as well. Their current performance is not looking great, even after the most recent buffs, and we therefore judge them to still be in the bottom half of our rankings.

Enhancement Shaman Enhancement Shaman

Enhancement Shaman continues to play similar in Season 2 as it already did in Season 1, especially when playing the very strong Stormbringer build. Season 2 sports a slightly higher emphasis on Crash Lightning Icon Crash Lightning and Voltaic Blaze Icon Voltaic Blaze though, but the core rotation largely remains the same. Their damage output remains competitive as well, with great damage during their Ascendance Icon Ascendance windows, decent sustained DPS (albeit a bit dependent on Doom Winds Icon Doom Winds procs), and one of the most fun playstyles among all melee DPS. It will be a solid contender# within the melee grouping, but if Enhancement want to get to the highest tiers, further damage adjustments are needed.

Windwalker Monk Windwalker Monk

Windwalker Monk in Season 2 is seeing some number adjustments, lowering some of their burst damage during Zenith Icon Zenith towards more sustained damage, as well as adding some extra firepower to Spinning Crane Kick Icon Spinning Crane Kick so it can enable more frequent uses outside of the free procs. Overall, after several consecutive rounds of buffs, Windwalker's AoE damage exploded and is now considered supreme. As one of the highest burst melee specs so far, your rotational core will remain quite similar to the Season 1 iteration of the spec, although an attempt has been made to put some more emphasis on Spinning Crane Kick Icon Spinning Crane Kick with the new tier set.

Survival Hunter Survival Hunter

Survival Hunter received similar changes to most other classes, with a shift of damage away from cooldowns, and instead pushing more damage into skills like Boomstick Icon Boomstick and Wildfire Bomb Icon Wildfire Bomb, rather than Raptor Strike Icon Raptor Strike and Raptor Swipe Icon Raptor Swipe. The overall performance has been average all around for Survival, which is sadly reflected in their tier list placement.

B
Havoc Demon Hunter Havoc Demon Hunter

Havoc Demon Hunter received a few changes leading up to the second season of Midnight. Overall, you can expect Havoc to have a similar rotation to before if playing Fel-Scarred, or you can also go for the alternative Aldrachi Reaver builds, which offers more priority-target & funnel damage when raid adds appear on some fights. Their current single-target is the biggest drawback, which directly reflects on the overall placement of the spec.

Unholy Death Knight Unholy Death Knight

Unholy Death Knight's core rotation is looking to remain similar to the one they had last season. The only notable change for the spec is Soul Reaper Icon Soul Reaper no longer automatically triggering your Putrefy Icon Putrefy. Just like the spec's counterpart (Frost DK), an attempt has been made to shift the burst damage to a more "sustained damage" profile instead, and although there is a notable difference, Unholy will still retain its incredible burst and priority target damage, unfortunately their sustained single-target is, at best, average. Their tier set is will bolster their execute damage, which is always a very useful niche for raid progression, and of course we can't forget about Death Grip Icon Death Grip as a highly useful utility tool on most raid fights with adds.

Feral Druid Feral Druid

Feral Druid has received minor changes leading up to Season 2, with much of it focused on buffing various crucial talents on the spec tree, like Rip and Tear Icon Rip and Tear, while simultaneously applying some slight nerfs to the Apex Talents. Feral Druids will retain their great sustain, AoE damage, good priority-target DPS, and a great burst. Furthermore, Energy issues have mostly been resolved, especially if you play Soul of the Forest Icon Soul of the Forest & Tireless Energy Icon Tireless Energy, which leaves fewer "dead" periods of the spec. If cleave damage is needed, Feral can be great, however, without any other surrounding mobs to funnel, their single-target is not doing well.

C
Augmentation Evoker Augmentation Evoker

Augmentation Evoker received quite a few changes leading up to Season 2, with the most significant one being the nerf towards Scalecommander, which has been their strongest build for a while now. For Season 2 you can expect your core rotation to remain fairly similar though; unfortunately, it will be a less powerful version than Season 1, with less Duplicate Icon Duplicate uptime. It's still a bit too early to estimate the specs full power, which always depends on how well it does in buffing other specs, but so far, they are definitely a lot weaker than the Season 1 version of the spec.

3.

Full DPS Class and Specialization Rankings

3.1.

S-Tier

3.1.1.

Arcane Mage

Raid Utility
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Core Time Warp Icon Time Warp Alternative of Bloodlust Icon Bloodlust.
3.1.2.

Demonology Warlock

Raid Utility
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone -
Core Soulstone Icon Soulstone -
Core Demonic Gateway Icon Demonic Gateway -
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
3.1.3.

Arms Warrior

Raid Utility
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporary increasing the health of your raid/party. The value can be increased if you talent Battlefield Commander Icon Battlefield Commander.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout Uncapped AoE Stop.
Optional Javelineer Icon Javelineer Wrecking Throw Icon Wrecking Throw or Shattering Throw Icon Shattering Throw silences target for 3 sec.
Optional Piercing Howl Icon Piercing Howl 70% slow on enemies. If you have talented Battlefield Commander Icon Battlefield Commander it will also give 30% movement speed bonus for allies.
Optional Champion's Spear Icon Champion's Spear Grips all enemies to the location of the spear.
Optional Berserker Shout Icon Berserker Shout Removes all fear effects from your group members within 12 yards if you have talented Battlefield Commander Icon Battlefield Commander.
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.1.4.

Subtlety Rogue

Raid Utility
Functionality Spells Notes
Core Atrophic Poison Icon Atrophic Poison -
3.2.

A+ Tier

3.2.1.

Devastation Evoker

Raid Utility
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana.
Optional Zephyr Icon Zephyr -
Optional Cauterizing Flame Icon Cauterizing Flame Bleed removal.
Optional Rescue Icon Rescue -
3.2.2.

Balance Druid

Raid Utility
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
Optional Nature's Vigil Icon Nature's Vigil Extra off-healing.
3.2.3.

Shadow Priest

Raid Utility
Functionality Spells Notes
Core Power Infusion Icon Power Infusion You must always have Twins of the Sun Priestess Icon Twins of the Sun Priestess talented.
Core Power Word: Fortitude Icon Power Word: Fortitude A raid-wide 5% Stamina buff.
Core Mass Dispel Icon Mass Dispel Incredible useful where Mass Dispelling is needed.
Optional Vampiric Embrace Icon Vampiric Embrace Extra off-healing.
Optional Leap of Faith Icon Leap of Faith Helps with repositioning.
3.2.4.

Outlaw Rogue

Raid Utility
Functionality Spells Notes
Core Atrophic Poison Icon Atrophic Poison -
3.2.5.

Elemental Shaman

Raid Utility
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Optional Wind Rush Totem Icon Wind Rush Totem -
3.2.6.

Assassination Rogue

Raid Utility
Functionality Spells Notes
Core Atrophic Poison Icon Atrophic Poison -
3.2.7.

Retribution Paladin

Raid Utility
Functionality Spells Notes
Core Devotion Aura Icon Devotion Aura -
Core Lay on Hands Icon Lay on Hands -
Optional Blessing of Sacrifice Icon Blessing of Sacrifice Helps a single member of your raid in a critical situation. Can be further improved by talenting Sacrifice of the Just Icon Sacrifice of the Just.
Optional Blessing of Protection Icon Blessing of Protection Physical immunity, which can help you with some boss encounters.
Optional Blessing of Freedom Icon Blessing of Freedom Immunity to movement impairing effects.
3.2.8.

Marksmanship Hunter

Raid Utility
Functionality Spells Notes
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to target by 3%.
3.2.9.

Destruction Warlock

Raid Utility
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone -
Core Soulstone Icon Soulstone -
Core Demonic Gateway Icon Demonic Gateway -
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
3.3.

A-Tier

3.3.1.

Fire Mage

Raid Utility
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Core Time Warp Icon Time Warp Alternative of Bloodlust Icon Bloodlust.
3.3.2.

Beast Mastery Hunter

Raid Utility
Functionality Spells Notes
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to target by 3%.
3.3.3.

Affliction Warlock

Raid Utility
Functionality Spells Notes
Core Create Healthstone Icon Create Healthstone -
Core Soulstone Icon Soulstone -
Core Demonic Gateway Icon Demonic Gateway -
Core Curse of Tongues Icon Curse of Tongues Useful against caster targets. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Curse of Weakness Icon Curse of Weakness Useful against physical damage dealers. It can be further bolstered by Amplify Curse Icon Amplify Curse talent.
Core Demon Summoning Summon Imp Icon Summon Imp can help you with Singe Magic Icon Singe Magic dispel while Summon Felhunter Icon Summon Felhunter can be useful with an extra interrupt - Spell Lock Icon Spell Lock.
Optional Banish Icon Banish Useful on some boss encounters for an extra crowd-control effect.
3.3.4.

Devourer Demon Hunter

Utility Package
Functionality Spells Notes
Core Chaos Brand Icon Chaos Brand 3% extra Magical damage
Core Darkness Icon Darkness % chance to avoid all damage from an attack.
Optional Imprison Icon Imprison Single-target out of combat crowd-control.
Optional Consume Magic Icon Consume Magic Remove 1 beneficial Magic effect.
Core Chaos Nova Icon Chaos Nova -
Core Sigil of Misery Icon Sigil of Misery AoE disrupt effect.
3.3.5.

Fury Warrior

Raid Utility
Functionality Spells Notes
Core Rallying Cry Icon Rallying Cry Temporarily increases the health of your raid/party. The value can be increased if you talent Battlefield Commander Icon Battlefield Commander.
Core Battle Shout Icon Battle Shout Extra 5% attack power.
Core Shockwave Icon Shockwave -
Core Storm Bolt Icon Storm Bolt -
Core Intimidating Shout Icon Intimidating Shout Uncapped AoE Stop.
Optional Javelineer Icon Javelineer Wrecking Throw Icon Wrecking Throw or Shattering Throw Icon Shattering Throw silences target for 3 sec.
Optional Piercing Howl Icon Piercing Howl 70% slow on enemies. If you have talented Battlefield Commander Icon Battlefield Commander it will also give 30% movement speed bonus for allies.
Optional Champion's Spear Icon Champion's Spear Grips all enemies to the location of the spear.
Optional Berserker Shout Icon Berserker Shout Removes all fear effects from your group members within 12 yards if you have talented Battlefield Commander Icon Battlefield Commander.
Optional Spell Reflection Icon Spell Reflection Usable in niche situations.
3.3.6.

Frost Mage

Raid Utility
Functionality Spells Notes
Core Arcane Intellect Icon Arcane Intellect 3% extra Intellect to the whole raid/party.
Core Time Warp Icon Time Warp Alternative of Bloodlust Icon Bloodlust.
3.3.7.

Frost Death Knight

Raid Utility
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Optional Insidious Chill Icon Insidious Chill Reduces auto-attack speed of your target by 5% stacking up 4 times.
3.3.8.

Enhancement Shaman

Raid Utility
Functionality Spells Notes
Core Skyfury Icon Skyfury -
Core Bloodlust Icon Bloodlust -
Optional Wind Rush Totem Icon Wind Rush Totem -
3.3.9.

Windwalker Monk

Raid Utility
Functionality Spells Notes
Core Mystic Touch Icon Mystic Touch 5% extra Physical damage for your raid.
Optional Tiger's Lust Icon Tiger's Lust Removes all roots and snares.
3.3.10.

Survival Hunter

Raid Utility
Functionality Spells Notes
Core Hunter's Mark Icon Hunter's Mark Increases all damage dealt to target by 3%.
3.4.

B-Tier

3.4.1.

Havoc Demon Hunter

Raid Utility
Functionality Spells Notes
Core Chaos Brand Icon Chaos Brand 5% extra Magical damage.
Core Darkness Icon Darkness % chance to avoid all damage from an attack.
3.4.2.

Unholy Death Knight

Raid Utility
Functionality Spells Notes
Core Anti-Magic Zone Icon Anti-Magic Zone Provides extra durability against heavy magical damage.
Core Death Grip Icon Death Grip Repositions an enemy of your choice.
Core Raise Ally Icon Raise Ally Combat-resurrection.
Optional Insidious Chill Icon Insidious Chill Reduces auto-attack speed of your target by 5% stacking up 4 times.
3.4.3.

Feral Druid

Raid Utility
Functionality Spells Notes
Core Mark of the Wild Icon Mark of the Wild Increasing the Versatility of your raid/party by 3%.
Optional Innervate Icon Innervate Allowing 1 friendly healer to cast spells without spending mana for 8 sec.
Optional Stampeding Roar Icon Stampeding Roar Increasing the movement speed to all raid members by 60% for 8 sec.
3.5.

C-Tier

3.5.1.

Augmentation Evoker

Raid Utility
Functionality Spells Notes
Core Blessing of the Bronze Icon Blessing of the Bronze -
Core Ebon Might Icon Ebon Might -
Core Chrono Ward Icon Chrono Ward Extra Shielding effect triggered after Breath of Eons Icon Breath of Eons cast.
Core Prescience Icon Prescience Can be further bolstered by the Fate Mirror Icon Fate Mirror talent.
Optional Blistering Scales Icon Blistering Scales -
Optional Spatial Paradox Icon Spatial Paradox -
Optional Source of Magic Icon Source of Magic Can be further bolstered by Potent Mana Icon Potent Mana.
Optional Zephyr Icon Zephyr -
Optional Cauterizing Flame Icon Cauterizing Flame Bleed removal.
Optional Rescue Icon Rescue -
Petko
Petko
Guide Author
Follow Petko

This guide has been written by Petko, one of the top Mythic+ players of all time. He has accomplished several Rank 1 World & Europe Team and Solo seasonal rankings, with multiple classes over the span of multiple expansions. You can catch his daily streams on Twitch, and find many of his educational videos on YouTube and TikTok.

4.

Changelog

  • 30 Aug. 2026: Updated based on the 28th of August Class Changes.
  • 23 Aug. 2026: Updated based on the 21st of August Class Changes.
  • 16 Aug. 2026: First S2 Update based on the 14th of August Class Changes.
  • 08 Aug. 2026: Official Update for Season 2 - Patch 12.1.
  • 01 Jul. 2026: Updated based on the 30th of June Hotfixes.
  • 15 Jun. 2026: Updated for Patch 12.0.7.
  • 11 May 2026: Updated rankings based on the May 12th Class changes.
  • 19 Apr. 2026: Updated for Patch 12.0.5.
  • 12 Apr. 2026: Updated for April 7th Class Changes.
  • 29 Mar. 2026: Updated based on the most recent class changes.
  • 19 Mar. 2026: Updated based on the most recent class changes.
  • 15 Mar. 2026: Updated based on the most recent class changes.
  • 25 Feb. 2026: Official Midnight Pre-Expansion Update.
  • 01 Feb. 2026: #7 Update Progressive Midnight Mythic+ Tierlist for Season 1.
  • 18 Jan. 2026: Reviewed and updated for Midnight Pre-Patch.
  • 01 Dec. 2025: Reviewed and updated for Patch 11.2.7.
  • 03 Nov. 2025: Reviewed and updated.
  • 04 Oct. 2025: Reviewed and updated for Patch 11.2.5.
  • 11 Sep. 2025: Updated based on the most recent class changes.
  • 07 Sep. 2025: Updated based on the most recent class changes.
  • 17 Aug. 2025: Updated based on the most recent class changes.
  • 12 Aug. 2025: Updated based on the most recent class changes.
  • 10 Aug. 2025: Updated based on the most recent class changes.
  • 04 Aug. 2025: Updated for Patch 11.2 Season 3 of The War within.
  • 14 Jun. 2025: No further changes required for 11.1.7 Patch.
  • 27 May 2025: Updated based on the most recent class changes.
  • 05 May 2025: Updated based on the most recent class changes.
  • 27 Apr. 2025: Further Adjustments based on the most recent class hotfixes.
  • 14 Apr. 2025: Reviewed and updated for patch 11.1.5.
  • 23 Mar. 2025: Updated based on the most recent class changes.
  • 15 Mar. 2025: First update for Season 2 - Patch 11.1.
  • 06 Mar. 2025: Further Adjustments based on the most recent class hotfix.
  • 02 Mar. 2025: The final Update before TWW Season 2 - Progressive tierlist.
  • 23 Feb. 2025: Pre-Season Update of the Progressive TWW Season 2 tierlist.
  • 15 Dec. 2024: Further Adjustments based on the most recent class hotfix.
  • 12 Dec. 2024: Reviewed and updated for 11.0.7 Patch.
  • 03 Dec. 2024: Updated based on the most recent class changes.
  • 30 Oct. 2024: Updated based on the most recent class changes.
  • 20 Oct. 2024: Reviewed and update for 11.0.5 Patch.
  • 09 Oct. 2024: Further Adjustments based on the most recent class hotfix.
  • 23 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 20 Sep. 2024: Updated after further Mythic week testing.
  • 15 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 01 Sep. 2024: Further Adjustments based on the most recent class hotfix.
  • 21 Aug. 2024: Fully Updated for Season 1 of The War Within.
  • 02 Jun. 2024: Reviewed and updated based on the most recent class changes.
  • 07 May 2024: Reviewed and updated for 10.2.7 Patch.
  • 22 Apr. 2024: Reviewed and updated for Season 4.
  • 25 Mar. 2024: Reviewed and updated for 10.2.6 Patch.
  • 12 Mar. 2024: Further Adjustments based on the most recent class hotfixes.
  • 28 Jan. 2024: Further Adjustments based on the most recent class hotfix.
  • 15 Jan. 2024: Reviewed and updated for 10.2.5 Patch.
  • 18 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 04 Dec. 2023: Further Adjustments based on the most recent class hotfix.
  • 25 Nov. 2023: Further class adjustments.
  • 12 Nov. 2023: Further Adjustments based on the most recent class hotfix.
  • 05 Nov. 2023: Reviewed and Updated for 10.2. Patch.
  • 04 Sep. 2023: Reviewed and Updated for 10.1.7 Patch.
  • 22 Aug. 2023: Further Adjustments based on the most recent class hotfix.
  • 09 Aug. 2023: Further changes based on the most recent class hotfixes.
  • 25 Jul. 2023: Interface overhaul and update with the most recent class changes.
  • 11 Jul. 2023: Added Augmentation Evoker.
  • 05 Jul. 2023: Updated for patch 10.1.5.
  • 07 May 2023: Updated for Season 2 of Dragonflight.
  • 06 Feb. 2023: Updated for patch 10.0.5.
  • 22 Nov. 2022: Updated for Season 1 of Dragonflight.
  • 18 Aug. 2022: Updated for Season 4.
  • 23 Jun. 2022: Check-in since last update.
  • 25 Apr. 2022: Updated after first few weeks of Mythic.
  • 18 Feb. 2022: Updated for patch 9.2.
  • 06 Nov. 2021: Updated for patch 9.1.5.
  • 04 Aug. 2021: Updated for first couple of Mythic weeks.
  • 13 Jul. 2021: Updated after Heroic week.
  • 24 Jun. 2021: Page added.
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