Jump to content
FORUMS
Sign in to follow this  
Stan

New Hustle and Metamorphosis Runewords Coming in Diablo 2 Resurrected Patch 2.6

Recommended Posts

6EQ78EO12N4F1631831950198.jpg

We're looking at two new Runewords coming in Diablo 2 Resurrected Patch 2.6 that were revealed today.

The first one is called Hustle and was revealed by content creator Kano.

image.png

You can watch the reveal video below.

The second Runeword is called Metamorphosis and was unveiled by dbrunski15.

image.png

Check out the reveal video for more information about the powerful melee Runeword.

Yesterday, content creator MacroBioBoi revealed 5 additional Runewords coming in Season 3.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard have released the patch notes for patch 2.7 as well as the start times, different modes of play available, and more for Season 4. The patch brings more character slots, item and class changes, as well as more QoL improvements for both PC and console.
      Season 4 Notes (Source)
      We celebrate your prophesied return, adventurer.
      Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs its savior! Return on May 4 to wreak havoc among the Burning Hells’ ranks in Ladder Season 4! Read further through this tome to glean information for feature improvements, quality-of-life updates, and bug fixes that will be released with Patch 2.7.
      Quest Log
      Ladder Season 4 Patch 2.7 Feature Improvements Quality-of-Life Updates and Bug Fixes Ladder Season 4

      Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
      Ladder Season 4 will begin on May 4, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
      Ladder Season 4 Launch Timing:
      North America May 4, 5:00 p.m. PDT
      Europe May 5, 2:00 a.m. CET
      Asia May 5, 10:00 a.m. KST
      As it was with previous seasons, Ladder Season 4 will feature different modes:
      Version Description Pre-Expansion Ladder The standard version of Ladder play that encompasses playing only with the original four acts. Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing only with the original four acts. Ladder The standard version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

      Once Ladder Season 3 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's shared stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 2 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 4 to withdraw any items you would like to keep from Season 3. When Ladder Season 4 ends, this withdraw only set of stash tabs will be overridden with any items in the Ladder Season 4 Shared Stash. Be sure to get any items out before then or they will be forever lost!
      Back to Top
      Patch 2.7

      On May 2 at 10:00 a.m. PDT, a variety of feature adjustments, quality-of-life updates, and bug fixes will go live with Patch 2.7.
      Feature Adjustments
      Players will now have 4 additional Character Slots available across all Online Modes. The first time a Ladder character from a previous season is used in a non-Ladder game, the ability to Reset Stat and Skill Points at Akara will be reset. Characters from previous Ladder seasons who have already been used in non-Ladder games are ineligible. All Chat Lobbies have been outfitted with an automated system which will remove malicious messages from those conversations. Quality-of-Life Updates and Bug Fixes
      Gameplay
      The Next Hit Delay system now only applies to missiles created by casting the same skill. Each Assassin Martial Arts charge-up skill trigger is treated as a different cast of a skill for Next Hit Delay purposes. Knockback has been removed from the Bul Kathos’ Sacred Charge 2-Handed Sword. Druids are now able to shapeshift directly between their Werewolf and Werebear forms. The Assassin's trap skills now benefit from +% To Elemental Skill Damage modifiers. Fixed an issue where Mephisto would drop from lower-level treasure classes when Terrorized. Fixed an issue where an Assassin dying with Martial Arts charges active could cause a crash in Offline play. Fixed the issue where the Assassin's traps weren't benefiting from resistance reduction in Offline play. General
      Fixed a translation issue for the Reached max character limit text in Polish. Fixed an issue where progressing between towns and connected zones from Acts II, III, and V would cause an abrupt lighting change when terrorized. Fixed an issue where the icon to denote a monster is Terrorized wasn't properly displaying in certain languages. Fixed an issue where the Amazon’s audio cue for dodging an attack would play when non-Amazon characters used the Evade skill granted by the Hustle Rune Word. Amended various stability issues encountered during Online play. Ladder Play
      Fixed an issue where messaging for the next Ladder Season was inaccurate during the pause between seasons. Fixed an issue where characters that were recently converted from Ladder to Non-Ladder would not display as such and failed to join games. Fixed an issue where Rune Words exclusive to an upcoming Ladder Season could be created in the current season. Fixed an issue where converted Ladder characters would be incorrectly displayed with the Ladder flag. PC Specific
      Fixed an issue where controller input would stop registering if the user swapped to Legacy graphics while the animation for selecting a character in the character creation screen was playing. Players will now be notified of when they’re running the game with old, extracted data. Console Specific
      Fixed an issue where a player’s displayed location on the Friends List wouldn’t properly update on Xbox consoles. Fixed an issue where players on Nintendo Switch would not appear in the Recently Played With tab. Fixed an issue where the localized text for Personalized Items on console displayed all gendered pronouns at once in Polish and Spanish. Modding
      Increased the total limit of state entries from 255 to 511. Added DataVersionBuild.txt. It is recommended that mod authors include this file in their mods to reduce unexpected errors between game versions. New columns have been added. Developers of existing Offline Single Player mods can remake their changes with new data or they can add new columns manually before merging. TreasureClassEx.txt, cubemain.txt, UniqueItems.txt "ladder" -> "firstLadderSeason", "lastLadderSeason" Runes.txt "server" -> "firstLadderSeason", "lastLadderSeason" Back to Top
      Enter a New Plane of Hell

      Diablo IV will launch on June 6, unveiling a new piece of Sanctuary for you to unshackle from Lilith’s dominion. Everyone is invited to get a taste of the horrors and delights that await during Server Slam from May 12–14. Grab your weapon, adventurer—your quest continues.
      Thank you for your continued support. We cannot wait to see you overcome Hell in the great race to Level 99 during Ladder Season 4!
      -The Diablo II: Resurrected Team
      Back to Top
    • By Staff
      Diablo 2: Resurrected ladder season 3  is now live and Blizzard have updated the patch notes!
      Season 3 (Source)
      Update on February 16: We deployed a hotfix that addresses a bug with Assassin Resistances. Please see the red text update below for more information. You’ve returned safely! Join us around the campfire, Adventurer.
      The stench of Hell grows in intensity, crazed snarls can be heard from afar, demons birthed straight from your nightmares surge toward you. Meet them axe first on February 16 when Ladder Season Three starts. We have quite a few updates to Diablo II: Resurrected to share—continue on for a more comprehensive look at what is releasing with Ladder Season Three and Patch 2.6.
      Quest Log
      Ladder Season Three Eight New Rune Words Sundering Charms Patch 2.6 Terror Zones Quality-of-Life Updates and Bug Fixes Ladder Season Three

      Our first two Ladder Seasons for Diablo II: Resurrected showed just how adept your adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard. All the while striking fear into the tormented hearts of their demonic adversaries in the process.
      Ladder Season Three will begin on February 16, ushering in a new opportunity for brave adventurers to race to level 99 and amass powerful loot along the way. We cannot wait to see how the eight new Rune Words will influence the leaderboard, or hopefully, allow new players the opportunity to see their name on it for the first time.
      We’re also introducing changes to the availability of Sundering Charms, existing Rune Words, and new Horadric Cube Recipes with the start of Ladder Season Three. More information about these can be found in the following sections.
      Ladder Season Three Launch Timing:
      North America February 16, 5:00 p.m. PST
      Europe February 17, 2:00 a.m. CET
      Asia February 17, 10:00 a.m. KST
      As it was with previous seasons, Ladder Season Three will feature four different modes:
      Version Description Pre-Expansion Ladder The standard version of Ladder play that encompasses playing only with the original four acts. Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing only with the original four acts. Ladder The standard version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

      Once Ladder Season Two ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's shared stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season One stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season Three to withdraw any items you would like to keep from Season Two. When Ladder Season Three ends, this withdraw only set of stash tabs will be overridden with any items in the Ladder Season Three Shared Stash. Be sure to get any items out before then or they will be forever lost!
      Eight New Rune Words

      Individually they are mighty, but when uttered in unison, a greater force is awoken—this is the mystique of Rune Words. Call upon these archaic forces to transform your ordinary items into a wieldable force of destruction capable of smiting demonic hordes.
      We are introducing eight new Rune Words for Ladder and Offline Single-Player play. Our intent with introducing these additional Rune Words to Diablo II: Resurrected is to sprinkle variety into the competitive meta, creating an opportunity for players to forge new strategies as they race to Level 99. The bulk of these Rune Words focus on bolstering resistance bonuses, while the other Rune Words are centered on movement speed, and Assassin and Druid builds.
      New Rune Word
      Rune Order
      Allowed Items
      Character Level Required
      Final Stats
      Bulwark
      Shael + lo + Sol
      Helm
      35
      +20% Faster Hit Recovery +4-6% Life stolen per hit +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Replenish Life +30 Damage Reduced by 7 Physical Damage Received Reduced by 10-15% Cure
      Shael + lo + Tal
      Helm
      35
      Level 1 Cleansing Aura when Equipped +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Poison Resist +40-60% Poison Length Reduced by 50% 75% Ground
      Shael + lo + Ort
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Lightning Resist +40-60% Lightning Absorb +10-15% Hearth
      Shael + lo + Thul
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Cold Resist +40-60% Cold Absorb +10-15% Cannot be Frozen Temper
      Shael + lo + Ral
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Fire Resist +40-60% Fire Absorb +10-15% Hustle
      Shael + Ko + Eld
      Any Weapon or Armor item
      39
      Armor: +65% +50% Faster Run/Walk +40% +20% Increased Attack Speed +20% Faster Hit Recovery +6 to Evade +10 to Dexterity 50% Slower Stamina Drain +All Resistances +10 Weapon: 5% Chance to cast level 1 9 Burst of Speed on striking Level 1 Fanaticism Aura +30% Increased Attack Speed +180-200% +130-150% Enhanced Damage +75% Damage to Undead +50 to Attack Rating against Undead +10 to Dexterity Mosaic
      Mal + Gul + Thul
      Claw
      53
      +50% +25% chance for finishing moves to not consume charges When a finisher is executed this way, it now refreshes the expiration timer of the stack +2 to Martial Arts (Assassin only) +20% Increased Attack Speed +200-250% Enhanced Damage +20% Bonus to Attack Rating 7% Life Steal +8-15% to Cold Skill Damage +8-15% to Lightning Skill Damage +8-15% to Fire Skill Damage Adds 3-14 Cold Damage Prevent Monster Heal Metamorphosis
      lo + Cham + Fal
      Helm
      67
      Werewolf strikes grant Mark for 180 seconds Mark of the Wolf: +30% +20% Bonus to Attack Rating Increase Maximum Life 40% Werebear strikes grant Mark for 180 seconds Mark of the Bear: +25% Attack Speed Physical Damage Received Reduced by 20% +5 to Shape Shifting Skills (Druid only) +25% Chance of Crushing Blow (No longer attached to Mark of the Bear) +50-80% Enhanced Defense +10 to Strength +10 to Vitality All Resistances +10 Cannot be Frozen The Seven Rune Words and handful of Horadric Cube recipes that were added in Ladder Season One can now be used in non-Ladder Online game modes.
      Rune Words: Flickering Flame, Mist, Obsession, Pattern, Plague, Unbending Will, and Wisdom.
      Horadric Cube Recipes:
      1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Set Weapon
      Exceptional Version of Set Weapon
      1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Set Weapon
      Elite Version of Set Weapon
      1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Set Armor
      Exceptional Version of Set Armor
      1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Set Armor
      Elite Version of Set Armor
      Sundering Charms
      Adventurer, keep a keen eye towards the floor as you cut through Hell’s legions—Sundering Charms can now drop from fallen foes in all non-Classic game modes.
      Back to Top
      Patch 2.6
      On February 15 at 10:00 a.m. PST, changes to Terror Zones and a variety of quality-of-life updates and bug fixes will go live.
      Terror Zones

      To spice things up further, we have made changes to Terror Zones. Also, Terror Zones are now available in offline games! Offline Terror Zones will operate on a different schedule from their online counterpart but function the same otherwise. Remember, you can now receive Sundering Charms as a drop in offline Terror Zone games too.
      The red font text below denotes which new zones may be terrorized or zones that will now be terrorized in unison. Here’s a complete list of all the zones that can become terrorized:
      Act I
      Blood Moor and Den of Evil Cold Plains and The Cave Burial Grounds, The Crypt, and the Mausoleum Stony Field Dark Wood/Underground Passage Black Marsh/The Hole The Forgotten Tower Jail/Barracks Cathedral and Catacombs The Pit Tristram Moo Moo Farm Act II
      Sewers Rocky Waste and Stony Tomb Dry Hills and Halls of the Dead Far Oasis Lost City, Valley of Snakes, and Claw Viper Temple Ancient Tunnels Arcane Sanctuary Tal Rasha's Tombs Act III
      Spider Forest and Spider Cavern Great Marsh Flayer Jungle and Flayer Dungeon Kurast Bazaar, Ruined Temple, and Disused Fane Kurast Sewers Travincal Durance of Hate Act IV
      Outer Steppes and Plains of Despair River of Flame/City of the Damned Chaos Sanctuary Act V
      Bloody Foothills/Frigid Highlands/Abbadon Glacial Trail/Drifter Cavern Crystalline Passage and Frozen River Arreat Plateau/Pit of Acheron Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught Ancient's Way and Icy Cellar Worldstone Keep, Throne of Destruction, and Worldstone Chamber Quality-of-Life Updates and Bug Fixes
      Gameplay
      Auras from another player or a mercenary no longer remove passive bonuses granted by the same skill. Such as Flickering Flame's Resist Fire aura from a mercenary overwriting a Paladin's base Resist Fire from their own hard points in Resist Fire. This also fixes an issue where Paladin's Blessed Aim Aura would overwrite the Attack Rating increase granted by Amazon's Penetrate skill. Assassin The Assassin's trap skills now benefit from -% to Enemy Resistance. Please note that the above bug fix went live with Patch 2.6 but encountered an unexpected issue. We have deployed a hotfix that amends this issue for online play. We are currently reviewing the build and will amend this bug for offline play at a later date. Fixed an issue where missiles created from Martial Arts charge up skills would not gain the benefit of +% To Elemental Skill Damage modifiers. Amazon Fixed an issue where Strafe was not applying bonus Attack Rating to attacks. Fixed an issue where Strafe was still doing 75% weapon damage after a previous balance change. Fixed issue where the +% Attack Rating on Power Strike was not being applied. Fixed the tooltip for Multi Shot to reflect the synergy bonus. Sorceress Cold Mastery is now applied at 1/5 effectiveness after an immunity is broken. Fixed an issue where Fire Mastery's bonus to fire skill damage didn't apply to the additional fire damage granted by Enchant on ranged weapons. Updated the tooltip for Enchant to better reflect the skill's effects. Druid Fixed an underlying issue that caused the Druid's Shockwave skill to do an unintended amount of damage. Terror Zones
      Fixed Terrorized treasure classes for certain super-unique monsters and bosses. Fixed an issue where an act boss's quest treasure class would sometimes be used instead of the terrorized treasure class. Fixed an issue where the current terrorized zone was not properly marked in the Waypoint menu while using Legacy Graphics. Fixed an issue with translations that appear when The Pit is the current terrorized zone. Controller
      Fixed an issue where skills granted by charges on a character’s alternate slot weapon would have their bound hotkeys unusable when loading into a game. Fixed an issue where the Loot to Cube skill would not function if bound to the shared interaction button. General
      Fixed an issue where pressing the hotkey to open the inventory while loading into the game could cause the inventory UI to appear empty. Fixed an issue where the Shared Stash could exceed the memory limit, which caused items in the player's inventory or Stash to be deleted. Fixed an issue where the tooltip on the Lobby's season dropdown would show an inaccurate date. Fixed an issue where new entries on the leaderboard could display as Unknown. Fixed an issue where applying changes to controls would automatically close the settings menu. Fixed an issue where changes to controls would not be immediately applied. Fixed an issue where swapping between keyboard and mouse input and controller input would reset the difficulty filter in the PC Lobby game list. Added an appropriate error message when trying to create an online character with a name that is already taken on the player's online character list. The Ladder flag in character creation will now be disabled when there is no active Ladder Season. Fixed an issue with a voice over line from Tyrael in Chinese. Fixed an issue with the Chinese version of Deckard Cain's Stay a while and listen voice over dialogue. Modding
      Moved the "% Damage Synergy" field for Multiple Shot (srvdofunc ? from calc4 to calc5. New columns have been added. Developers of existing offline single-player mods can remake their changes with the new data, or they can add the new columns manually before merging. skills.txt "ItemUseRestrict" skilldesc.txt "item proc text" "item proc descline count" states.txt "sunder-res-reduce" Thank you for your continued support. We cannot wait to see you in the great race to Level 99 once Ladder Season Three begins!
      -The Diablo II: Resurrected Team
      Back to Top
       
    • By Staff
      Ladder Season 3 starts on February 16 in Diablo 2 Resurrected and here are the official patch notes for the 2.6 update.
      (Source)
      You’ve returned safely! Join us around the campfire, Adventurer.
      The stench of Hell grows in intensity, crazed snarls can be heard from afar, demons birthed straight from your nightmares surge toward you. Meet them axe first on February 16 when Ladder Season Three starts. We have quite a few updates to Diablo II: Resurrected to share—continue on for a more comprehensive look at what is releasing with Ladder Season Three and Patch 2.6.
      Quest Log
      Ladder Season Three Eight New Rune Words Sundering Charms Patch 2.6 Terror Zones Quality-of-Life Updates and Bug Fixes Ladder Season Three

      Our first two Ladder Seasons for Diablo II: Resurrected showed just how adept your adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard. All the while striking fear into the tormented hearts of their demonic adversaries in the process.
      Ladder Season Three will begin on February 16, ushering in a new opportunity for brave adventurers to race to level 99 and amass powerful loot along the way. We cannot wait to see how the eight new Rune Words will influence the leaderboard, or hopefully, allow new players the opportunity to see their name on it for the first time.
      We’re also introducing changes to the availability of Sundering Charms, existing Rune Words, and new Horadric Cube Recipes with the start of Ladder Season Three. More information about these can be found in the following sections.
      Ladder Season Three Launch Timing:
      North America February 16, 5:00 p.m. PST
      Europe February 17, 2:00 a.m. CET
      Asia February 17, 10:00 a.m. KST
      As it was with previous seasons, Ladder Season Three will feature four different modes:
      Version Description Pre-Expansion Ladder The standard version of Ladder play that encompasses playing only with the original four acts. Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing only with the original four acts. Ladder The standard version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content. For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

      Once Ladder Season Two ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's shared stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season One stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season Three to withdraw any items you would like to keep from Season Two. When Ladder Season Three ends, this withdraw only set of stash tabs will be overridden with any items in the Ladder Season Three Shared Stash. Be sure to get any items out before then or they will be forever lost!
      Eight New Rune Words

      Individually they are mighty, but when uttered in unison, a greater force is awoken—this is the mystique of Rune Words. Call upon these archaic forces to transform your ordinary items into a wieldable force of destruction capable of smiting demonic hordes.
      We are introducing eight new Rune Words for Ladder and Offline Single-Player play. Our intent with introducing these additional Rune Words to Diablo II: Resurrected is to sprinkle variety into the competitive meta, creating an opportunity for players to forge new strategies as they race to Level 99. The bulk of these Rune Words focus on bolstering resistance bonuses, while the other Rune Words are centered on movement speed, and Assassin and Druid builds.
      New Rune Word
      Rune Order
      Allowed Items
      Character Level Required
      Final Stats
      Bulwark
      Shael + lo + Sol
      Helm
      35
      +20% Faster Hit Recovery +4-6% Life stolen per hit +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Replenish Life +30 Damage Reduced by 7 Physical Damage Received Reduced by 10-15% Cure
      Shael + lo + Tal
      Helm
      35
      Level 1 Cleansing Aura when Equipped +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Poison Resist +40-60% Poison Length Reduced by 50% 75% Ground
      Shael + lo + Ort
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Lightning Resist +40-60% Lightning Absorb +10-15% Hearth
      Shael + lo + Thul
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Cold Resist +40-60% Cold Absorb +10-15% Cannot be Frozen Temper
      Shael + lo + Ral
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Fire Resist +40-60% Fire Absorb +10-15% Hustle
      Shael + Ko + Eld
      Any Weapon or Armor item
      39
      Armor: +65% +50% Faster Run/Walk +40% +20% Increased Attack Speed +20% Faster Hit Recovery +6 to Evade +10 to Dexterity 50% Slower Stamina Drain +All Resistances +10 Weapon: 5% Chance to cast level 1 9 Burst of Speed on striking Level 1 Fanaticism Aura +30% Increased Attack Speed +180-200% +130-150% Enhanced Damage +75% Damage to Undead +50 to Attack Rating against Undead +10 to Dexterity Mosaic
      Mal + Gul + Amn
      Claw
      53
      +50% +25% chance for finishing moves to not consume charges When a finisher is executed this way, it now refreshes the expiration timer of the stack +2 to Martial Arts (Assassin only) +20% Increased Attack Speed +200-250% Enhanced Damage +20% Bonus to Attack Rating 7% Life Steal +8-15% to Cold Skill Damage +8-15% to Lightning Skill Damage +8-15% to Fire Skill Damage Adds 3-14 Cold Damage Prevent Monster Heal Metamorphosis
      lo + Cham + Fal
      Helm
      67
      Werewolf strikes grant Mark for 180 seconds Mark of the Wolf: +30% +20% Bonus to Attack Rating Increase Maximum Life 40% Werebear strikes grant Mark for 180 seconds Mark of the Bear: +25% Attack Speed Physical Damage Received Reduced by 20% +5 to Shape Shifting Skills (Druid only) +25% Chance of Crushing Blow (No longer attached to Mark of the Bear) +50-80% Enhanced Defense +10 to Strength +10 to Vitality All Resistances +10 Cannot be Frozen The Seven Rune Words and handful of Horadric Cube recipes that were added in Ladder Season One can now be used in non-Ladder Online game modes.
      Rune Words: Flickering Flame, Mist, Obsession, Pattern, Plague, Unbending Will, and Wisdom.
      Horadric Cube Recipes:
      1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Set Weapon
      Exceptional Version of Set Weapon
      1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Set Weapon
      Elite Version of Set Weapon
      1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Set Armor
      Exceptional Version of Set Armor
      1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Set Armor
      Elite Version of Set Armor
      Sundering Charms
      Adventurer, keep a keen eye towards the floor as you cut through Hell’s legions—Sundering Charms can now drop from fallen foes in all non-Classic game modes.
      Back to Top
      Patch 2.6
      On February 15 at 10:00 a.m. PST, changes to Terror Zones and a variety of quality-of-life updates and bug fixes will go live.
      Terror Zones

      To spice things up further, we have made changes to Terror Zones. Also, Terror Zones are now available in offline games! Offline Terror Zones will operate on a different schedule from their online counterpart but function the same otherwise. Remember, you can now receive Sundering Charms as a drop in offline Terror Zone games too.
      The red font text below denotes which new zones may be terrorized or zones that will now be terrorized in unison. Here’s a complete list of all the zones that can become terrorized:
      Act I
      Blood Moor and Den of Evil Cold Plains and The Cave Burial Grounds, The Crypt, and the Mausoleum Stony Field Dark Wood/Underground Passage Black Marsh/The Hole The Forgotten Tower Jail/Barracks Cathedral and Catacombs The Pit Tristram Moo Moo Farm Act II
      Sewers Rocky Waste and Stony Tomb Dry Hills and Halls of the Dead Far Oasis Lost City, Valley of Snakes, and Claw Viper Temple Ancient Tunnels Arcane Sanctuary Tal Rasha's Tombs Act III
      Spider Forest and Spider Cavern Great Marsh Flayer Jungle and Flayer Dungeon Kurast Bazaar, Ruined Temple, and Disused Fane Kurast Sewers Travincal Durance of Hate Act IV
      Outer Steppes and Plains of Despair River of Flame/City of the Damned Chaos Sanctuary Act V
      Bloody Foothills/Frigid Highlands/Abbadon Glacial Trail/Drifter Cavern Crystalline Passage and Frozen River Arreat Plateau/Pit of Acheron Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught Ancient's Way and Icy Cellar Worldstone Keep, Throne of Destruction, and Worldstone Chamber Quality-of-Life Updates and Bug Fixes
      Gameplay
      Auras from another player or a mercenary no longer remove passive bonuses granted by the same skill. Such as Flickering Flame's Resist Fire aura from a mercenary overwriting a Paladin's base Resist Fire from their own hard points in Resist Fire. This also fixes an issue where Paladin's Blessed Aim Aura would overwrite the Attack Rating increase granted by Amazon's Penetrate skill. Assassin The Assassin's trap skills now benefit from -% to Enemy Resistance. Fixed an issue where missiles created from Martial Arts charge up skills would not gain the benefit of +% To Elemental Skill Damage modifiers. Amazon Fixed an issue where Strafe was not applying bonus Attack Rating to attacks. Fixed an issue where Strafe was still doing 75% weapon damage after a previous balance change. Fixed issue where the +% Attack Rating on Power Strike was not being applied. Fixed the tooltip for Multi Shot to reflect the synergy bonus. Sorceress Cold Mastery is now applied at 1/5 effectiveness after an immunity is broken. Fixed an issue where Fire Mastery's bonus to fire skill damage didn't apply to the additional fire damage granted by Enchant on ranged weapons. Updated the tooltip for Enchant to better reflect the skill's effects. Druid Fixed an underlying issue that caused the Druid's Shockwave skill to do an unintended amount of damage. Terror Zones
      Fixed Terrorized treasure classes for certain super-unique monsters and bosses. Fixed an issue where an act boss's quest treasure class would sometimes be used instead of the terrorized treasure class. Fixed an issue where the current terrorized zone was not properly marked in the Waypoint menu while using Legacy Graphics. Fixed an issue with translations that appear when The Pit is the current terrorized zone. Controller
      Fixed an issue where skills granted by charges on a character’s alternate slot weapon would have their bound hotkeys unusable when loading into a game. Fixed an issue where the Loot to Cube skill would not function if bound to the shared interaction button. General
      Fixed an issue where pressing the hotkey to open the inventory while loading into the game could cause the inventory UI to appear empty. Fixed an issue where the Shared Stash could exceed the memory limit, which caused items in the player's inventory or Stash to be deleted. Fixed an issue where the tooltip on the Lobby's season dropdown would show an inaccurate date. Fixed an issue where new entries on the leaderboard could display as Unknown. Fixed an issue where applying changes to controls would automatically close the settings menu. Fixed an issue where changes to controls would not be immediately applied. Fixed an issue where swapping between keyboard and mouse input and controller input would reset the difficulty filter in the PC Lobby game list. Added an appropriate error message when trying to create an online character with a name that is already taken on the player's online character list. The Ladder flag in character creation will now be disabled when there is no active Ladder Season. Fixed an issue with a voice over line from Tyrael in Chinese. Fixed an issue with the Chinese version of Deckard Cain's Stay a while and listen voice over dialogue. Modding
      Moved the "% Damage Synergy" field for Multiple Shot (srvdofunc ? from calc4 to calc5. New columns have been added. Developers of existing offline single-player mods can remake their changes with the new data, or they can add the new columns manually before merging. skills.txt "ItemUseRestrict" skilldesc.txt "item proc text" "item proc descline count" states.txt "sunder-res-reduce" Thank you for your continued support. We cannot wait to see you in the great race to Level 99 once Ladder Season Three begins!
      -The Diablo II: Resurrected Team
      Back to Top
    • By Staff
      Blizzard just revealed all the 8 new Runewords coming in Diablo 2 Resurrected Patch 2.6. The patch will hit Public Test Servers on January 24.
      (Source)
      We welcome you to a PTR fresh from the Burning Hells’ depths, adventurer.
      Our first testing period of 2023, PTR 2.6, will go live on January 24 at 10:00 a.m. PST and concludes on January 31 at 10:00 a.m. PST. Pour yourself a comforting elixir to enjoy as we delve straight into the focus of our test—eight new Rune Words.
      Quest Log
      Eight New Rune Words
      PTR Focus and Details
      How to Participate
      Eight New Rune Words
      Individually they are meek, but when uttered in unison, a greater force is awoken—this is the mystique of Rune Words. Call upon these archaic forces to transform your ordinary items into a wieldable force of destruction capable of smiting demonic hordes.
      We are introducing eight new Rune Words for Ladder and Offline Single-Player play. Our intent with introducing these additional Rune Words to Diablo II: Resurrected is to sprinkle variety into the competitive meta, creating an opportunity for players to forge new strategies as they race to Level 99. The bulk of these Rune Words focus on bolstering resistance bonuses, while the other Rune Words are centered on movement speed, and Assassin and Druid builds.
      New Rune Word
      Rune Order
      Allowed Items
      Character Level Required
      Final Stats
      Bulwark
      Shael + lo + Sol
      Helm
      35
      +20% Faster Hit Recovery +4-6% Life stolen per hit +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Replenish Life +30 Damage Reduced by 7 Physical Damage Received Reduced by 10-15% Cure
      Shael + lo + Tal
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Poison Resist +40-60% Poison Length Reduced by 75% Ground
      Shael + lo + Ort
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Lightning Resist +40-60% Lightning Absorb +10-15% Hearth
      Shael + lo + Thul
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Cold Resist +40-60% Cold Absorb +10-15% Temper
      Shael + lo + Ral
      Helm
      35
      +20% Faster Hit Recovery +75-100% Enhanced Defense +10 to Vitality Increase Maximum Life 5% Fire Resist +40-60% Fire Absorb +10-15% Hustle
      Shael + Ko + Eld
      Any Weapon or Armor item
      39
      Armor: +50% Faster Run/Walk +20% Increased Attack Speed +20% Faster Hit Recovery +10 to Dexterity 50% Slower Stamina Drain Weapon: 5% Chance to cast level nine Burst of Speed on striking +30% Increased Attack Speed +130-150% Enhanced Damage +75% Damage to Undead +50 to Attack Rating against Undead +10 to Dexterity Mosaic
      Mal + Gul + Thul
      Claw
      53
      +25% chance for finishing moves to not consume charges +2 to Martial Arts (Assassin only) +20% Increased Attack Speed +200-250% Enhanced Damage +20% Bonus to Attack Rating Adds 3-14 Cold Damage Prevent Monster Heal Metamorphosis
      lo + Cham + Fal
      Helm
      67
      Werewolf strikes grant Mark for 180 seconds Mark of the Wolf: +20% Bonus to Attack Rating Increase Maximum Life 40% Werebear strikes grant Mark for 180 seconds Mark of the Bear: +25% Attack Speed +25% Chance of Crushing Blow Physical Damage Received Reduced by 20% +5 to Shape Shifting Skills (Druid only) +50-80% Enhanced Defense +10 to Strength +10 to Vitality All Resistances +10 Cannot be Frozen Back to Top
      PTR Focus and Details
      As the PTR progresses, please be aware there may be periodic maintenance, outages, or updates based on player feedback. Any changes implemented during this PTR period to the new Rune Words are not set in stone and we may make additional changes to how these Rune Word function post-PTR.
      We are testing eight new Rune Words with the desire of spicing up the Ladder meta and giving players additional tools to bring new builds to life. The new Rune Words are only a portion of the content arriving with Patch 2.6, stay tuned for what else is to come when the Patch officially releases.
      To ensure these new Rune Words provide an experience that best serves our players, we will need your assistance and urge you to provide any feedback you may have. You can leave your feedback in the PTR Feedback forum. If you discover any bugs, please report them in the PTR Bug Report forum.
      Back to Top
      How To Participate
      To participate in the public test, you must have a Diablo II: Resurrected game license attached to a Battle.net account in good standing (Ex: one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.
      Step 1: Restart the Battle.net desktop app. Step 2: Navigate to the Diablo II: Resurrected tab on the left-hand menu. Step 3: On the Diablo II: Resurrected screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo II: Resurrected currently installed). Select "PTR: Diablo II: Resurrected" from this drop-down menu before proceeding. Step 4: Click Install to begin the installation process. Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.
      Back to Top
      Thank You for Playing
      As we embark on a 2023 full of demons to slay, loot to acquire, and memories to make playing Diablo II: Resurrected—we want to thank you for your continued support. Your time spent testing the new features we cook up, as always, is heavily appreciated.
      Back to Top
    • By Stan
      Content creator MacroBioBoi revealed 5 new Runewords coming to Diablo 2 Resurrected in Patch 2.6.
      These include Cure (Poison), Hearth (Cold), Ground (Lighting), Temper (Fire), and Bulwark (Physical).

      Check out the reveal video below for more details.
×
×
  • Create New...