Jump to content
FORUMS
Sign in to follow this  
Damien

Staff of Herding / Whimsyshire

Recommended Posts

Might want to change the recommendations for getting leroics chinbone, since it's easier/just as easy to get it in adventure mode, there's a waypoint just outside the manor.

PS. just got my gibbering gemstone, took way too long!

Share this post


Link to post
Share on other sites

Is Chiltara a random spawn rather than a guaranteed spawn? I've run that place a few times and not even seen Chiltara

Sorry for the necro, just not sure where else to ask.

Edited by Razeth

Share this post


Link to post
Share on other sites
10 minutes ago, Razeth said:

Is Chiltara a random spawn rather than a guaranteed spawn? I've run that place a few times and not even seen Chiltara

Sorry for the necro, just not sure where else to ask.

She is indeed not a guaranteed spawn. Getting her item to drop was easily the worst part of my quest to acquiring the staff. Good luck!

Make sure to run to the end of the caverns though, as she usually pops up at the very end of the cave.

Edited by PaasHaaS
  • Like 1

Share this post


Link to post
Share on other sites
Just now, PaasHaaS said:

She is indeed not a guaranteed spawn. Getting her item to drop was easily the worst part of my quest to acquiring the staff. Good luck!

Ok, thanks for confirming. Is it better to do it in story or adventure? I'm running Adventure at the moment at T1, does difficulty matter? May drop to Normal just to speed farm :)

Share this post


Link to post
Share on other sites
2 hours ago, Razeth said:

Ok, thanks for confirming. Is it better to do it in story or adventure? I'm running Adventure at the moment at T1, does difficulty matter? May drop to Normal just to speed farm :)

I don't think it matters for the drop rate, just whatever is easiest for you.

If I remember correctly I did it on Master difficulty in Adventure mode, using the nearest checkpoint.  Caverns of Frost shares a spawn with Icefall Caves, so if you see that one pop up you already know you can restart as well.

Share this post


Link to post
Share on other sites

It looks like Black Mushroom was removed from the game for some reason? It's no longer listed as an ingredient for Staff on the battle.net page. [Upd: Nevermind, i just checked in game, and it's still needed for the recipe.]

As a side note, i remember farming for that damned Gibbering Gemstone for 7 hours straight until it finally dropped. That was about the most degrading gaming experience in my whole life. Good times!

Also, the rainbow goblin opens portal to that very level, but with actual magical loot involved (the regular Whimsyshire has about the same loot as any other area [aside from small chance for Hamburger], i just went and checked that after the goblin). 

Edited by alpas

Share this post


Link to post
Share on other sites

I found the staff of herding on non-season. And i found the black mushroom chamber on season, but the mushroom wasn't there. The room was exactly the same. Can i still get the staff in season?

 

  • Thanks 1

Share this post


Link to post
Share on other sites

As of November 19, 2017.

I just got all ingredients (including the required Black Mushroom) within a few hours of casual farming. For Caverns of Frost, just load into the game, check the Act 3 Bridge of Korsick. ONLY go if there is NO bounty, OR if the bounty tells you to explore the Caverns of Frost. Otherwise, it is the Icefall Caves. Makes farming much easier. Also, for the liquid rainbow, when you enter the game, check the waypoint and ONLY go if there is a bounty called "Find the Mysterious Chest" or something along those lines. Can't remember exact wording. Following these two steps for the Liquid Rainbow and Gemstone make this much easier.

My one question is, is the Staff of Herding consumed upon entering Whymsishire? Can I just use the staff endlessly? Also, can we get the Cosmic Wings here? I want to bring a friend that is offline but I want to go now haha... Don't want to lose the opportunity to bring him along.

Edited by mkp0203

Share this post


Link to post
Share on other sites
1 hour ago, mkp0203 said:

My one question is, is the Staff of Herding consumed upon entering Whymsishire? Can I just use the staff endlessly? Also, can we get the Cosmic Wings here? I want to bring a friend that is offline but I want to go now haha... Don't want to lose the opportunity to bring him along.

No, you can't get cosmic wings using the staff. You can only get them from the portal goblin. The portrait drops from the Staff portal.

You can keep using the staff.

Share this post


Link to post
Share on other sites
On 11/19/2017 at 7:11 PM, mkp0203 said:

As of November 19, 2017.

I just got all ingredients (including the required Black Mushroom) within a few hours of casual farming. For Caverns of Frost, just load into the game, check the Act 3 Bridge of Korsick. ONLY go if there is NO bounty, OR if the bounty tells you to explore the Caverns of Frost. Otherwise, it is the Icefall Caves. Makes farming much easier. Also, for the liquid rainbow, when you enter the game, check the waypoint and ONLY go if there is a bounty called "Find the Mysterious Chest" or something along those lines. Can't remember exact wording. Following these two steps for the Liquid Rainbow and Gemstone make this much easier.

My one question is, is the Staff of Herding consumed upon entering Whymsishire? Can I just use the staff endlessly? Also, can we get the Cosmic Wings here? I want to bring a friend that is offline but I want to go now haha... Don't want to lose the opportunity to bring him along.

Nope, staff is not consumed.  Once you have the Staff and can open it up, you can go pretty much anytime you want.

Share this post


Link to post
Share on other sites
Guest Forumn Newbie

Hi All,

I have been farming the Gibbering Gemstone for months now and in addition killed Chiltara probably pushing on 100/150 times and no drop. keep getting the same loot but no stone. Has the location of where it drops changed? I am loosing all hope here. I am doubting what I am doing.

Character I am using is a Necro and only up to the quest which goes thought the Bridge of Korsick (ie the rest of the story line has not been played). I go to bounty mode on Normal and only search for Caverns of Frost (if not there reload)... Second level and Kill the monster... 

Any reassurance that I am doing the right thing would be good!

Share this post


Link to post
Share on other sites
Guest Sleepybear

It still drops.. Took me a few 100 tries to get the drop. Do it on highest possible torment and it double's as lousy DB-farming... 

Share this post


Link to post
Share on other sites
On 10/12/2017 at 5:15 PM, Guest Sleepybear said:

It still drops.. Took me a few 100 tries to get the drop. Do it on highest possible torment and it double's as lousy DB-farming... 

Silver linings!

  • Haha 1

Share this post


Link to post
Share on other sites

With s12 i gave up farming for this, never got the gibbering and took forever to get other items. This season I must have been extremely lucky, farmed all items incl staff recipie in under 2 hours. Did switch between 2 characters after a few tries.

Share this post


Link to post
Share on other sites
Guest Gem still drops

So I can confirm that the gem still drops for any who were wondering. Zelusa and Chiltara can both spawn in the same place, or just one or the other. I tried for about 2 hours on TXIII, nothing, then about 2 hours on Normal, which is where it dropped. 0% MF. 

Share this post


Link to post
Share on other sites
Guest Kwin333

about 3 hours to get all the pieces. ported in, and to my surprise! nothing, am i missing something in here? this zone is pretty uneventful. drops sucked. i got in here in Season 16 through Goblin portal, drops were much much better. did Bliz nerf the hell out of this for Season 17?

Share this post


Link to post
Share on other sites
1 hour ago, Guest Kwin333 said:

about 3 hours to get all the pieces. ported in, and to my surprise! nothing, am i missing something in here? this zone is pretty uneventful. drops sucked. i got in here in Season 16 through Goblin portal, drops were much much better. did Bliz nerf the hell out of this for Season 17?

Although they look alike, Whimsyshire is not the same as Whimsydale. The former is opened with this staff by the Ghost of the cow King, and can spawn Sir William, who drops rainbow portrait, while the latter is opened by the Rainbow Goblin, and can spawn Princess Lillian, who drops Cosmic Wings. It's two separate instance, with the same tileset. 

There weren't any notes if they nerfed it, but keep in mind difficulty does have an impact on the drops. 

Share this post


Link to post
Share on other sites
Guest H3LM3T

Yeah when u say the bottom right corner of the map for cathedral, why does the map kinda show the left?

Share this post


Link to post
Share on other sites
Guest Waste of time...

After farming for the materials for the staff including recipe it was really disappointing when entering. Apart from the achi's it literally dropped nothing, so in my opinion you are better off looking for rainbow goblins than running this. Presents just explode into confetti, mushrooms that would normally drop deaths breaths just pop and the clouds that would normally drop a mix of gold and gems rarely drop anything, pointless ...

 

Share this post


Link to post
Share on other sites
On 1/17/2017 at 1:49 PM, NecroVoid said:

okay only took 2 days and got the Gibbering Gemstone. It will be legendary and glow orange unless you have it to where the names pop up for the items but will still be orange. did it on normal so its confirmed you can get it on normal. ?

Undeadmandy23

Hi I play my dabio 3 on my switch I’m trying to find it. Do you have to be a higher level to get it or lower level

 

On 1/17/2017 at 1:49 PM, NecroVoid said:

okay only took 2 days and got the Gibbering Gemstone. It will be legendary and glow orange unless you have it to where the names pop up for the items but will still be orange. did it on normal so its confirmed you can get it on normal. ?

 

Share this post


Link to post
Share on other sites
Guest Tyrsa
On 10/8/2019 at 8:30 AM, Guest Waste of time... said:

After farming for the materials for the staff including recipe it was really disappointing when entering. Apart from the achi's it literally dropped nothing, so in my opinion you are better off looking for rainbow goblins than running this. Presents just explode into confetti, mushrooms that would normally drop deaths breaths just pop and the clouds that would normally drop a mix of gold and gems rarely drop anything, pointless ...

Once you get the portrait frame, absolutely.  Until then, assuming you want it, you keep running it.  Thank goodness the staff isn't consumed.

Just like the goblin version is the only place to get the wings, but that's worse since you have to keep finding another goblin.

 

FWIW I got the Gibbering Gemstone long before I got the plans.  Izual was being uncooperative.

Share this post


Link to post
Share on other sites
Guest Stronglkbull#1129



[ originally posted on us<dot>forums<dot>blizzard<dot>com/en/d3/t/gibbering-gemstone/1258 ]

I have read the horror stories of people trying to get the Gibbering Gemstone. One person claimed 537 attempts and said they were about to go insane.

I wondered if there is some hidden enabler to getting it quicker, so I got all of the other items first including the plans from Izual. I trained the blacksmith with the plans, and put all four of the other items in my inventory. 

Also, being lazy, I didn't want to repeat going to the Frost Caverns over and over not to even find Chiltara.

I like the following instructions as an outline, however I searched for a lot of other pages to make the other parts go better. Liquid Rainbow was a one shot using someone else's instructions.

www.eurogamer<dot>net/articles/2018-11-01-diablo-3-ultimate-evil-guide?page=16

I noticed that a lot of people were quoting a 5% drop rate off Chiltara, with most people seeming to not even know how that number was calculated. This got me thinking that if you do it right, then it's not 5% (or much worse).

To paraphrase Pursoe's quote above:

... look at the Bounties for Act III. There are 2 and only 2 Bounties you want to look for:

1. Clear the Caverns of Frost
2. Kill Chiltara

I got #1, and cleared both levels, no Chiltara! Ugh! Then, I clicked the "Fields of Slaughter" portal at the very end to leave a different way on a lark, without resetting by using "Leave Game". And then, surprise, Chiltara seemed to jump out of nowhere, and she dropped the Gibbering Gemstone.

So, maybe Chiltara is always there in the Caverns of Frost, just waiting to give everyone a Gibbering Gemstone. Maybe Chiltara only drops it at the end like that. I would be interested in other folks' experience to see if I actually just got lucky or not.

My hunch is that it is not a very low drop rate. Blizzard wants you to have fun in Whimyshire.

So, try all the tips combined:

1. Get everything else done, putting all the items in your inventory for the attemtps.

2. Only take the "Clear the Caverns of Frost" Bounty in Act III.

3. Clear everything in the cave, taking every item. If Chiltara doesn't appear like with me, go all the way to the end of level 2, and click "The Fields of Slaughter" portal to see if Chiltara was hiding.

Is this a 100% method for the Gibbering Gemstone?

Maybe Chiltara wasn't hiding behind the portal stone. I don't know. It all happened so fast, but looking back it seems to be something fun that Blizzard would do to make it cool (pun intended).

Screenshot052.jpg

Share this post


Link to post
Share on other sites

Thanks for sharing your experiences with us! It's fascinating how the hunt for the Staff of Herding has changed over time and with changes in the expansion. For many long-term players the Staff hunt was over back in vanilla, but I can imagine a newer player can be overwhelmed by the amount of old, and sometimes conflicting, information on how to farm one in 2020.

Share this post


Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Neviriah
      Season 32 of Diablo 3, Ethereal Memory, will go live later today, and we have prepared a list of various useful and updated guides to help you get started!
      The Season of Ethereal Memory will start later today at 5 p.m. PDT (NA Servers), 5 p.m. CEST (EU Servers), and 5 p.m. KST (Asian Servers). The theme of Season 32 was first introduced with Season 24 and is now back for another round!
      What are Ethereal Memories?
      The theme of the season reintroduces the Ethereals, which are rare and powerful items known from Diablo II and reimagined for Diablo III. You will be able to hunt for all 21 iconic weapons of Diablo 2 during the season, but this time they will be harder to find and will only drop in Ancient or Primal rarity!

      To help you with the start of this new season, our team has been busy updating all of our Diablo 3 guides to reflect all the changes ahead of the season launch. You can find our Season 32 Hub, as well as guides for leveling, the season mechanic, rankings, season start guides for each class, and even conquest guides, in the list below.
      General Season Guides Our Season 32 guides include all the information you need to know, from Haedrig's Gift sets to SSF and season mechanic explanations:
      Seasonal Leveling Guide Season 32 Compendium Ethereal Memories Solo Self-Found Mode (SSF) Leveling Guides
      We have you covered with our updated leveling guidelines, regardless of the class you want to play! 
      Barbarian Season Start Crusader Season Start DH Season Start Monk Season Start Necromancer Season Start Witch Doctor Season Start Wizard Season Start Season 32 Conquest Guides
      Finally, if you need help completing any of the season's conquests, we recommend you check out our individual guides listed below:
      Curses! Divinity  Years of War Masters of the Universe Boss Mode Season 32 Cosmetic Rewards
      Previous season items make their return this season. If you missed out on rewards originally available in Season 8, you will be able to get them this time. Furthermore, the end of journey rewards (originally introduced in Season 17) are back: The Teganze Warrior portrait frame and the Bat pet!

      As an interesting side note, the portrait frame you can earn this season is named after Teganze, a zone that was first introduced in Diablo 2 and will be revisited during our journey in the upcoming expansion of Diablo 4: Vessel of Hatred!
    • By Staff
      Season 32 in Diablo 3 starts on July 12 and here is the official preview with more details.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 32: Ethereal Memory. Starting on July 12 at 5 p.m. PDT/CET/KST, Nephalem can harness the power of the Ethereal Memory theme, which first debuted with Season 24. For an in-depth look at what’s coming, take a gander below.

      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      As the Nephalem reflect on Sanctuary's history, instruments of power from a bygone era resurface. These ethereal memories will grant those persistent enough to search for them unimaginable power. Legends of the past will manifest once more in the present, and you must decide how to best use these gifts—for ethereal power is fugacious by nature, and will soon return to being no more than a myth.
      For this seasonal theme, we were inspired to reimagine how Ethereal items could manifest in Diablo III, with 21 iconic weapons making a return from Diablo II. In Season 32, Ethereals are rare, powerful, and fleeting items.
      Season 32 reintroduces Ethereals, a weapon-type that players will be able to acquire and hunt for in their upcoming seasonal journey. Ethereals will roll a powerful set of affixes, a random Class Weapon Legendary Power and a random Class Passive Power. Ethereals will have unique icons, names, item types, and sounds originally found in Diablo II. For additional details on Ethereals, check out the list below:
      Ethereals are account bound and can only be dropped by monsters, chests, and destructibles, but do not require your character to be Level 70 in order to drop. Ethereals cannot be acquired through Kanai's Cube or from Kadala. Ethereal rarity drop rate is set between Ancient and Primal items. There are 3 unique Ethereals per class. Each Ethereal has fixed affixes and rolls one random Legendary Weapon power and one random Class Passive Skill. Only one Ethereal can be equipped at a time. Ethereals ignore item durability loss. Legendary Powers and Class Passive Skills rolled on Ethereals do not stack with the same power equipped through Kanai's Cube, Items or Skills. Ethereals cannot be Enchanted, Transmogrified, Dyed, Reforged, or traded. Ethereals can be augmented. Collecting all 21 Ethereals during the season will reward players with the Feat of Strength, Ethereal Recollection. Players who accomplish this will have all Ethereal transmogrify options available for future seasonal and non-seasonal play. Ethereals only drop in Seasonal play and will not transfer to your non-seasonal character when the season ends. Return to Top
      Season Cosmetic Rewards
      Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. For Season 32, this means awards originally available from Season 8 are returning to the Season Journey.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season journey. Feast your eyes upon the Teganze Warrior Portrait Frame and Bat pet!

      In addition to the Boots and Pants slots of the exclusive Conqueror Set, you’ll be able to earn a series of portrait frames that smolder with demonic fires of the Burning Hells. The iconic wings of Andariel will also be available once more, allowing you to truly embrace your inner Maiden of Anguish.
      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of 5:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within 5 minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Warm Thoughts: Kill Izual at Level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Want to prepare your Conquest plan for Season 32? Here are the challenges you’ll face!
      For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at Level 70 on Torment X or higher. Push your way to Greater Rift Level 75 to complete Divinity/Lionhearted. For the fiercest demon slayers, Boss Mode/Worlds Apart is a speed challenge where you’ll need to eliminate the following bosses at Level 70 and Torment X in under twenty minutes:
      The Skeleton King The Butcher Zoltun Kulle Ghom Cydaea Rakanoth Diablo Adria Queen Araneae Maghda Belial Siegebreaker Assault Beast Azmodan Izual Urzael Malthael Finally, Years of War/Dynasty will be a great test for those who enjoy mastering various Class Sets, and if that’s not enough, Masters of the Universe/Masters of Sets will challenge your tactical understanding of Set Dungeons.
      Return to Top
      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey (courtesy of Haedrig’s Gift) have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in Season 32:
      Barbarian – Immortal King’s Call Crusader – Seeker of the Light Demon Hunter – Natalya’s Vengeance Monk – Uliana’s Stratagem Necromancer – Trag’Oul’s Avatar Witch Doctor – Spirit of Arachyr Wizard – Vyr’s Amazing Arcana
      Return to Top
    • By Staff
      Season 31 of Diablo 3 kicks off today, and we're here to ensure you have all the guidance you need. Let's dive in!
      The season begins today at 5 PM PDT/CET/KST. This season sees the return of the Forbidden Archives, first introduced in Season 20. Our team has been busy updating our Diablo 3 guides to reflect all the new changes, and we've highlighted some of the key guides below.
      General Season Guides Our comprehensive Season 31 guides cover everything you need to know, including Haedrig's Gift sets and tier lists for both solo and group play. Let's get started!
      Seasonal Leveling Guide Season 31 Compendium Visions of Enmity Solo Push Rankings Solo Speed GR Rankings Solo Speed T16 Rankings Group Meta Group RGK Rankings Group TK Rankings Group XP Farming Leveling Guides
      It doesn't matter which class you enjoy playing, we have you covered with our latest leveling guides!
      Barbarian Season Start Crusader Season Start DH Season Start Monk Season Start Necromancer Season Start Witch Doctor Season Start Wizard Season Start Season 31 Conquest Guides
      If you need help with completing Conquests for your Season Journey, we recommend you to read one of our guides listed here.
      Avarice Divinity On a Good Day Sprinter The Thrill
    • By Staff
      Diablo 3's Season 31 is bringing back the Forbidden Archives theme, first seen in Season 20. It kicks off on April 12 at 5 p.m. across PDT, CET, and KST zones. For more information, take a look at the official preview!
      Just a heads up, Diablo 3 won't introduce any new Seasonal themes moving forward. Season 30 was the last to debut a unique theme. From Season 31 onwards, Diablo 3 will revisit past themes.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 31: Season of the Forbidden Archives. Starting on April 12 at 5 p.m. PDT/CET/KST, Nephalem can harness the power of Forbidden Archives theme, which first debuted with Season 20. For an in-depth look into what’s coming, read below.

      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Patch 2.7.7 Notes
      Season Theme
      Season 31 is the Season of the Forbidden Archives. Many adventurers have come to learn the power that dwells within the ancient nephalem artifact, Kanai’s Cube. However, none understands this power better than the equally celebrated and reviled Horadrim, Zoltun Kulle. Kulle was able to unlock and harness the power of the Cube like none before, leveraging its power to siphon and archive the energies of powerful items. With Season 31, we explore the power Kulle might lend to your fingertips if his experiments went unchecked.
      For the duration of Season 31, the slots in Kanai’s Cube that allow you to equip three additional Legendary powers will not be restricted to their usual categories. While normally a player can equip one power each from the Weapon, Armor, and Jewelry categories, Season 31 players can mix and match between all three! This might allow you to run two Weapon powers with one Armor power. Or perhaps you might choose to run three Amulet powers instead. The choice is yours, and we’re as eager as you are to experiment with the new build opportunities this creates!
      Return to Top
      Season 31 Cosmetic Rewards
      Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. For Season 31, this means awards originally available from Season 7 are returning to the Season Journey.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re bringing back End of Journey rewards as introduced in Season 17, with not one, but two new cosmetic rewards for those who complete the entirety of the Season journey. Feast your eyes upon the Valor Portrait Frame and Angelic Treasure Goblin pet!

      In addition to the Helm and Shoulders slots of the exclusive Conqueror Set, you’ll be able to earn a series of portrait frames that embody the snowy, foreboding aura of the Eternal Woods. If you need a warm little pal to keep you cozy through your cold journeys, the Dream of Piers fiery nature should do the trick—when he’s not instilling night terrors in the local fauna.
      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do IS Win: Complete two Conquests this Season. Kill You: Kill Ghom at level 70 in under 30 seconds on Torment XIII difficulty. Money Ain’t A Thang: Slay Greed on Torment XIII difficulty. Take U There: Reach Greater Rift level 60 Solo. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Want to prepare your Conquest plan for Season 31? Here are the challenges you’ll face! Returning for Season 31 is Sprinter/Speed Racer, where you’re challenged to complete the entire Diablo III campaign from Act I to Act V at level 70 in under 1 hour! Next is Avarice/Avaritia, where all that glitters is gold—that is, if you can complete a 50 million gold streak outside of The Vault or its Inner Sanctum. On a Good Day/I Can’t Stop encourages you to upgrade your Legendary Gems; level three Legendary Gems to 65 to complete this challenge! Push your way to Greater Rift level 75 to complete Divinity/Lionhearted. Lastly, a fan-favorite for those who enjoy unconventional builds, The Thrill/Superhuman requires completion of a Greater Rift level 45—solo and without any Set items equipped.
      Return to Top
      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in Season 31:
      Barbarian – Wrath of the Wastes Crusader – Roland’s Legacy Demon Hunter – Unhallowed Essence Monk – Raiment of a Thousand Storms Necromancer – Bones of Rathma Witch Doctor – Helltooth Harness Wizard – Tal Rasha’s Elements
      Return to Top
      Patch 2.7.7 | Game Updates
      KR Age Restriction Updated Logos for KR Age Restriction from 18 years of age to 19 years of age. Extra progress orb drops from the Soulshard Stain of Sin now works for Challenge Rifts. Extra progress orb drops from the Soulshard Stain of Sin and Altar of Rites node Reaper now only drops from monsters inside Nephalem Rifts, Greater Nephalem Rifts, and Challenge Rifts. Return to Top
    • By Staff
      A new Diablo 3 season starts in just a week! Season 30, The Lords of Hell, arrives on January 12th and brings the new seasonal rotation system. We're getting reprised rewards from Season 25, featuring the Soul Shards gems, as well as the now permanent Rites of Sanctuary and Visions of Enmity systems.
      Let's take a look at everything that's coming below! 
      Season 30 (Source)
      Sanctuary needs you to answer its call for aid in Season 30: The Lords of Hell. Starting on January 12 at 5 p.m. PST/CET/KST, Nephalem can harness the power of The Lords of Hell Season Theme, which first debuted with Season 25. For an in-depth look at the now-permanent Rites of Sanctuary and Visions of Enmity themes, Class Balance, and more, take a gander below.
      Seasonal Journey
      Season 30: The Lords of Hell
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Patch Notes
      Season 30: The Lords of Hell
      Though the Black Soulstone has been destroyed, lingering fragments of The Lords of Hell once contained therein still persist in Sanctuary. These Soul Shards hold immense power—power that once belonged to the Prime and Lesser Evils. Cunning Nephalem who find and wield these Soul Stones must exercise caution. Power can be alluring, and the road to the Burning Hells is paved with good intentions...
      Season 30 is the first to utilize our new Season theme rotation system, reintroducing The Lords of Hell theme first seen in Season 25. Players can embrace evil by infusing themselves with the essences of Hell’s Lords using Soul Shards. Players will embark on their Season Journey to discover and upgrade demonic Soul Shards based on the seven Lords of Hell. By embodying a Prime and Lesser Evil, players will inflict new forms of pain and suffering on the demons of Sanctuary. We can't wait for players to get their hands on Soul Shards to start unlocking their true power.
      Nephalem can find 7 unique Soul Shards(based on the seven Lords of Hell), which give players demonic new powers. One of 3 Prime Evil Soul Shards can be equipped into Helms and one of 4 Lesser Evil Soul Shards can be equipped into Weapons. Each Soul Shard can be upgraded three times using a new seasonal-exclusive consumable, the Hellforge Ember.
      Soul Shards and Hellforge Embers can drop from anywhere in Sanctuary, but Soul Shards have a higher chance to drop from Bosses. Soul Shards cannot be traded, but can be salvaged or utilized in Caldesann’s Despair. You may only equip one Prime Evil Soul Shard and one Lesser Evil Soul Shard at a time. Lastly, Soul Shards and Hellforge Embers only drop in Seasonal play, and will not transfer to your non-seasonal character when the season ends. For a look into the capabilities for each of the Soul Shard powers look below.
      Prime Evil Soul Shards
      Sliver of Terror
      Base Power: Your cooldowns are increased by 25%. For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage. Additional Powers: Your attack speed and critical hit chance are increased by 5% for each skill on cooldown. You cast a devastating Ring of Fire after killing 100 enemies. If three or more skills are on cooldown, your lightning and fire skill damage are increased by 50%. Shard of Hatred
      Base Power: You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards. If more than 3 enemies are within the same distance, you deal 5% increased damage per enemy (to a maximum of 50%). Additional Powers: Killing an elite enemy pulls all enemies within 40 yards to where the elite died. Your Movement speed is increased by 50%. Each enemy within 25 yards reduces your movement speed by 10% up to 70%. You now deal 15% 10% increased damage for every enemy instead of 5% (to a maximum of 100%). Fragment of Destruction
      Base Power: You move unhindered through enemies. Each enemy you pass through receives Mark of Destruction for 7 seconds. Each marked enemy that dies removes 1 second from one of your skills on cooldown. If the Mark of Destruction expires before the enemies die you lose 2% of your maximum health as damage. Marks are not applied if you are below 35% health. Additional Powers: You have a 25% Chance to restore 5% health when an enemy dies with Mark of Destruction active. When you apply Mark of Destruction to an enemy, you increase your movement speed by 5% for 7 seconds. Max 10 Stacks. You now leave a trail of fire in your wake that slays enemies with the Mark of Destruction and are below 10% health. Lesser Evil Soul Shards
      Stain of Sin
      Base Power: You deal 25% less damage. When you kill 50 enemies, you spawn a pool of blood that increases the damage done to elite enemies by 150% and lasts 15 seconds. Additional Powers: The pool of blood now negates Elite affixes within its area. You gain an additional Rift Progress Orb when you kill and elite pack. The pool of blood now collects Rift Progress Orbs. Dregs of Lies
      Base Power: You deal 25% less damage. Your pets deal 25% increased damage. Additional Powers: Killing an elite enemy reduces all your active cooldowns by 5 seconds. On receiving fatal damage, spawn a shadow that prevents your death, restores your health to 35%, and grants +225 All Resist to all party members while it is active. The shadow only lasts 15 seconds. Each time your pet hits an enemy, your damage is increased by 0.5% for 5 seconds. This stacks up to 100 times. When you reach 100 stacks, the stacks quickly reset to 0. Remnant of Pain
      Base Power: Your Critical Hit Chance is reduced by 15%. Attacks against Incapacitated enemies are automatically critical hits. Additional Powers: Hitting enemies with cold damage has a 50% chance to freeze them. Cold skill damage is increased to frozen targets by 20%. Gain passability while your movement speed bonus is over 50%. When you move through enemies you knock them back and stun them for 2 seconds. When you critically hit an enemy you increase the attack speed all players by 5% for 5 seconds. Max 10 stacks. Essence of Anguish
      Base Power: Every time you deal poison damage to an enemy you increase your cooldown reduction and movement speed by 2.5% while your damage received is increased by 5% for 10 seconds. Max 10 stacks. Additional Powers: Your movement speed and cooldown reduction can be increased up to 15 times by dealing poison damage to an enemy. When you deal poison damage to an enemy they receive 50% increased poison damage from all sources for 10 seconds. Killing an enemy deals the damage done by the death blow to all enemies within 25 yards. Return to Top
      Season 30 Cosmetic Rewards

      In addition to the Chest and Gloves slots of the exclusive Conqueror Set, players will be able to earn a series of portrait frames bedecked with the mysterious beauty of Blood Shards. A ghastly All Hallow’s pennant will also be available, allowing you to proudly proclaim your love for all things grim and creepy.
      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra Stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five Stash tabs:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do IS Win: Complete two Conquests this Season. Disarm You: Kill Rakanoth at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t A Thang: Slay Greed on Torment XIII difficulty. Take U There: Reach Greater Rift level 60 Solo. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Want to prepare your Conquest plan for Season 30? Here are the challenges you’ll face!
      Push your way to Greater Rift level 75 to complete Divinity/Lionhearted. On a Good Day/I Can’t Stop guides you to get your Legendary Gem grind on; level three Legendary Gems to 65 to complete this challenge! For the speedy, Speed Demon/Need for Speed requires the fastest Nephalem to complete a Nephalem Rift at level 70 on Torment X or higher in under two minutes. For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. For the fiercest demon slayers, Boss Mode/World’s Apart is a speed challenge where you’ll need to eliminate the following bosses at level 70 and Torment X in under twenty minutes:
      The Skeleton King The Butcher Zoltun Kulle Ghom Cydaea Rakanoth Diablo Adria Queen Araneae Maghda Belial Siegebreaker Assault Beast Azmodan Izual Urzael Malthael Return to Top
      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you will receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in season 30
      Barbarian: The Legacy of Raekor Crusader: Armor of Akkhan Demon Hunter: Embodiment of the Marauder Monk: Inna’s Reach Necromancer: Pestilence Master’s Shroud Witch Doctor: Zunimassa’s Haunt Wizard: Delsere’s Magnum Opus
      Return to Top
      Patch Notes
      Below you’ll find patch notes for the upcoming update to Diablo III: Patch 2.7.7. It goes live on January 9.
      Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated.
      New Permanent Features: Rites of Sanctuary and Visions of Enmity
      Back by popular demand, the Rites of Sanctuary and Visions of Enmity Season themes have become a permanent fixture of Diablo III. While we are extremely excited to make these features always available, to ensure your time slaying demons remains balanced, we had to make some adjustments to the bonuses provided by the Altar of Rites. When existent alongside Visions of Enmity, continual Season themes, and adjustments to Class balance, we felt the game’s balance would benefit from adjustments to Rites of Sanctuary. Here’s what has changed:
      Force Decreased damage to +100 from +200. Shadow Decreased Missile Damage Reduction to 5% from 25%. Exodus Decreased Movement Speed (Uncapped) to +10% from +25%. Command Increased damage against Elites reduced to 5% from 15%. Tenacity Increased damage reduced to 5% from 20%. Reverence Reduces damage taken from Elites by 5%, previously 25%. Numb 25% Decreased Melee Damage Reduction to 5% from 25%. Nature Highest elemental skill damage bonus increased by 5%, previously 10%. Prowess Increased damage against Elites reduced to 5% from 20%. Roar Damage done to Bosses increased to 5% from 50%. Elegance Chance to Dodge increased by 5%, previously 15%. Malice Decreased to +5% Damage from +30% Damage. Father Power pylon has been removed from random Shrine effect. Mother Triune of Love Circle now increases damage by 50%, previously 100%. Empowered shrine has been removed from the random Shrine effect of the Father Seal from Altar of Rites. Feature Changes
      Chilltara now has a 20% drop rate of Gibbering Gemstone. Whisper of Atonements can now be salvaged for 1–3 Forgotten Souls. Orek's Dream encounter rate buffed from 1 to 4%. Gelatinous Sire goblins no longer spawn from the Goblin Shrine inside Echoing Nightmares. Class Balance Changes
      Striking a middle ground between fun and balanced is our top priority when it comes to Classes. As we mentioned in our Season 29 article, going forward, a series of iconic themes from Seasons past will be reintroduced roughly every 3 months. The below Class balances changes were made to ensure each Class remains both fun and balanced as powerful Season themes return to Diablo III.
      Any changes made to the below between the PTR and now, and any new additions, have been marked in red.
      Barbarian
      Might of the Earth Increased the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam to 37,500% from 20,000%. The Legacy of Raekor Hitting enemies with Furious Charge or Weapon Throw increases the damage of your next Ancient Spear by 2,500% from 5,500% and causes it to release multiple spears from its target. This effect stacks and each spear throw consumes a maximum of 5 stacks. Crusader
      Roland's Legacy Increased the damage of Shield Bash and Sweep Attack to 40,000% from 17,500%. Aegis of Valor Increased the damage of Fist of the Heavens and Heaven's Fury to 15,000% from 20,000%. Akkhan's Manacles Blessed Shield damage is increased by 400-500% for the first enemy it hits. Additionally, this bonus continues and is reduced by 50% for each subsequent non- Shattering Throw target. Blade of Prophecy Condemned enemies also trigger Condemn's explosion and the damage of Condemn is increased by 600-800%. Faithful Memory Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 60-80% for 10 seconds. Max 10 stacks. Each stack of this buff can now stack between uses instead of resetting. Denial Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 100–125%, stacking up to 5 times between uses. Each stack lasts up to 5 seconds. Demon Hunter
      The Shadow's Mantle Impale’s additional damage increased to 120,000% weapon damage from 75,000% to the first enemy hit, and to 40,000% from 25,000% to subsequent enemies. Embodiment of the Marauder Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, Vengeance, and Sentries now deal 9,500% increased damage, previously 12,000%, for every active Sentry. Monk
      Raiment of a Thousand Storms Your Spirit Generators increase the weapon damage of Dashing Strike to 60,000% for 6 seconds and Dashing Strike increases the damage of your Spirit Generators by 14,000%, instead of 6,000%, for 6 seconds. Uliana's Stratagem Increased the damage of your Exploding Palm from 9,000% to 12,500% and your Seven-Sided Strike detonates your Exploding Palm. Kyoshiro's Blade When the initial impact of your Wave of Light hits 5 or fewer enemies, previously 3, the damage is increased by 200-250%. Necromancer
      Pestilence Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 6,000% from 3,300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 6,000% from 3,300%. Each enemy you hit with Bone Spear, Corpse Lance, and Corpse Explosion reduces your damage taken by 3%, up to a maximum of 75%. Lasts 15 seconds. Inarius Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer to 19,000% from 10,000%. Trag'Oul's Avatar Your Life-spending abilities deal 6,250% increased damage, previously 10,000%, and your healing from skills is increased by 100%. Masquerade of the Burning Carnival Bone Spear cast by you and your Simulacrums deals 5,500% increased damage, previously 9,000%. Simulacrums gain triple this bonus. Bloodtide Blade Death Nova deals 300-400% increased damage for every enemy within 25 yards, up to 10 enemies, previously 25 enemies. Grasps of Essence When an exploded corpse damages at least one enemy, your Corpse Explosion deals 150-200% increased damage for 6 seconds, stacking up to 4 times, previously 5 stacks. Corpsewhisper Pauldrons Corpse Lance damage is increased to 50-75% from 20-30% for 3 seconds when you consume a corpse. Max 20 stacks. Witch Doctor
      Raiment of the Jade Harvester Soul Harvest reduces damage taken by 50% for 12 seconds and consumes your damage over time effects on enemies, instantly dealing 26,000 seconds worth of remaining damage, previously 10,000. Helltooth Harness After casting Wall of Death, gain 37,500% increased damage, previously 17,500%, for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death./li> Mundunugu's Regalia Spirit Barrage deals 17,500% increased damage, previously 20,000% plus an additional % equal to 5 times your Mana Regeneration/Second. Spirit of Arachyr The damage of your creature skills is increased by 11,500%, previously 25,000%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas. Zunimassa's Haunt Enemies hit by your Mana spenders take 13,000% increased damage, previously 15,000%, from your pets for 8 seconds. Wizard
      Delsere's Magnum Opus Enemies affected by your Slow Time and for 5 seconds after exiting take 20,000% increased damage, previously 12,500%, from your Arcane Orb, Energy Twister, Magic Missile, Shock Pulse, Spectral Blade, Electrocute, and Arcane Torrent abilities. Tal Rasha's Elements Attacks increase your damage by 1,000%, previously 2,000%, for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. The Smoldering Core Lesser enemies are now lured to your Meteor impact areas. Meteors deal 40-50% increased damage on consecutive hits to the same target. This stacks up to 3 times, previously 10. The Twisted Sword Energy Twister damage is increased by 125-150% for each Energy Twister you have out up to a maximum of 3, previously 5. The Raging Storm rune is automatically applied to Energy Twister and allows the tornado to merge with 3 additional Energy Twisters. Return to Top
×
×
  • Create New...