Jump to content
FORUMS
Damien

Assassination Rogue 6.2

Recommended Posts

Guest Dogmeat

Energy is deafult 120 energy for the assassin and it can be tweaked with Glyphs.

Slice and Dice is passive in 6.x

Share this post


Link to post
Share on other sites

Energy is deafult 120 energy for the assassin and it can be tweaked with Glyphs.

Slice and Dice is passive in 6.x

I'm fixing the 120 Energy, thank you. Regarding the glyphs, I imagine you mean Glyph of Energy, which is not available yet. Same for Improved Slice and Dice, which is a perk you get while leveling to 100.

Share this post


Link to post
Share on other sites

Anyone know if Shadowcraft is updated/accurate since 6.0.2? I ask because it's suggesting that I switch virtually every gem to either Perfect Piercing Alexandrite or Crafty Vermilion Onyx, neither of which are even mentioned on the gems page of the Assassination guide here on Icy Veins.

 

Considering the prices of these gems right now (~200g each), I don't want to drop that much coin if either this guide or Shadowcraft is... off.

Share this post


Link to post
Share on other sites

Nevermind, I think I've figured it out. They both have the same specs, but fit different colored socket.

 

Jesus, that's confusing.

Share this post


Link to post
Share on other sites
Guest Pentagram

Yeah shadowcraft seems broken. It's saying to go all haste and crit gems instead of agility gems; while on the left it stat weighs agility at much higher than those stats. Can anyone clarify?

Share this post


Link to post
Share on other sites

So, ShadowCraft seems to be having some issue with Haste. I don't know if they've fixed it, but in some cases, it overvalues Haste, which is what may be happening to you guys.

 

Regarding Agility gems, it is important to note that when an Agility gem gives you +10 Agility, gems with a secondary stat on them give you +20 of a stat or +10 of 2 stats. So, In order for Agility gems to be worth it, Agility needs to be twice as desirable as your secondary stats. What happens is that the better your gear, the higher the weight of secondary stats. So, towards the end of the expansion, everyone is almost in full BiS and the value of secondary stats goes up so much that you want to get only that in your gems.

Share this post


Link to post
Share on other sites
Guest Mike

  What happens is that the better your gear, the higher the weight of secondary stats.

 

And why is so? 

Share this post


Link to post
Share on other sites

And why is so?

I'm about to go to bed, but I'll try and give you a simple example of why that is, tomorrow.

Share this post


Link to post
Share on other sites

So, the reason why your secondary stats have more weight when you have more gear has to do with the way they interact together. Let's take the example of Assassination Rogues. The more Haste you have, the faster you attack and the more Energy your regenerate. The faster your attack, the more applications of Poison you get and the more damage you do through your Mastery. The more Energy your regenerate, the more Combo Points you generate and the more extra Combo points you generate through Seal Fate. The more Critical Strike you have, the more extra Combo Points you generate through Seal Fate. More Combo Points means more casts of Envenom, which means more Poison damage through your Mastery.

As you can see, they're all linked together. You increase one, it increases the value of the others in several ways. Agility does not work like this. It simply makes your abilities deal more damage and that's it. It used to give you a bit of Crit, but that is no longer the case.

Share this post


Link to post
Share on other sites
Guest Alka

It might be nifty to add SliceAdmiral (previously SliceCommander) to the Rogue-specific add-ons. Very useful for tracking all buffs/debuffs, energy, combo points etc. Really lightweight and little customization needed.

Share this post


Link to post
Share on other sites

It might be nifty to add SliceAdmiral (previously SliceCommander) to the Rogue-specific add-ons. Very useful for tracking all buffs/debuffs, energy, combo points etc. Really lightweight and little customization needed.

Thanks, I'll wait until WoD is out to do another pass on add-ons, to make sure they are all properly updated.

Share this post


Link to post
Share on other sites
Guest Thugeness

Currently Ask Mr Robot Assassination Rogue stat priority is:

Agi>Mastery>crit>Multi>haste

 

I guess im not sure what build to use! I am currently using Icy veins stat priority.

 

the biggest issue I see with current tier gear is in geming red gems 10 crit-10 haste for socket bonus, both builds value hast as lowes stat and current gear has many (12) reg gem slots  wouldn't 10 crit-5 agi  be more beneficial  in those red gem slots? Or even forgo the socket bonus and gem strait crit?

 

Share this post


Link to post
Share on other sites

Well, I just don't get how it can be anything else than Crit > Mastery > Haste. I've been running a number of sims and they all agree with that.

Share this post


Link to post
Share on other sites

Okay so you have me geming

 

Icyviens = Crit > Haste

MrRobot = Mastery > Haste

SCraft = Crit > Haste

 

but your last comment is Crit > Mastery > Haste

 

Bit confused

I don't have the gold just flat out swap back and forth, so ill stay Crit > Haste for now.

Share this post


Link to post
Share on other sites

What is Instant poison doing in the guide? Am I wrong? smile.png

 

Thanks, it was a typo :)

Share this post


Link to post
Share on other sites
Guest Cerenic

im super confused as well icy veins says one thing and mr robot says another I also looked at grephs armory and hes following the icy veins so I guess im going to stay put with my gems

Share this post


Link to post
Share on other sites

im super confused as well icy veins says one thing and mr robot says another I also looked at grephs armory and hes following the icy veins so I guess im going to stay put with my gems

Don't worry, the difference between 1 type of gem and the other is like way below 1%.

Share this post


Link to post
Share on other sites
Guest Gameybeav

Don't worry, the difference between 1 type of gem and the other is like way below 1%.

Now I'm even more confused!!!!  If there is "like way below 1%" difference then why all the discussion and why are you "they" sticking to their guns so to speak?  I often refer to these guides for help and this isn't helping.  Maybe instead of stating "stat priority" why not just say after agility it just doesn't really matter?  Finally, I'm not complaining just confused and I appreciate all the hard work that y'all put into these guides, so thanks a bunch!!!!

Share this post


Link to post
Share on other sites

Now I'm even more confused!!!!  If there is "like way below 1%" difference then why all the discussion and why are you "they" sticking to their guns so to speak?  I often refer to these guides for help and this isn't helping.  Maybe instead of stating "stat priority" why not just say after agility it just doesn't really matter?  Finally, I'm not complaining just confused and I appreciate all the hard work that y'all put into these guides, so thanks a bunch!!!!

If I said that in my guides, I would have a bunch of min-maxer coming to tell me how outrageous it is to say something like this. The truth is simply that even in MoP, you could gem all wrong and still do well in raids, because most of the DPS you do comes from properly using skills. Now, this is even more true, because all secondary stats are so close in value.

Share this post


Link to post
Share on other sites
Guest Damaren

I haven't played since the very beginning of cata so I just might be way behind. Do assassination rogues not use slice and dice anymore in their rotation? I used to open with mutilate - snd- rupture at 5 points and then every envenom refreshed the snd. Is that not viable anymore? Thanks.

Share this post


Link to post
Share on other sites

I haven't played since the very beginning of cata so I just might be way behind. Do assassination rogues not use slice and dice anymore in their rotation? I used to open with mutilate - snd- rupture at 5 points and then every envenom refreshed the snd. Is that not viable anymore? Thanks.

Slice and Dice is now active by default for Assassination Rogues. You no longer have to apply it.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Ny'alotha opened today and we have two cinematics. The first one plays just before the penultimate boss and we see Wrathion and N'Zoth. The second one involves your character and the Kamehameha-esque destruction of N'Zoth.
      UPDATE: The raid finale cutscene has been unlisted on YouTube. 
      Wrathion & N'Zoth Cinematic
      After the fight against Xanesh, Azshara reveals her plans and tells us how she wanted to stab N'Zoth with Xal'atath, Blade of the Black Empire, but ultimately, she gives the blade to us and Wrathion uses it to stab the God of the Deep and summon Carapace of N'Zoth.
      Raid Finale Cutscene
      Battle for Azeroth ends with a short cutscene and a 28 second-long cinematic where your character destroys N'Zoth thanks to the help of Heart of Azeroth.
    • By Starym
      We have some truly giant hotfixes for you today, with some Vulpera fixes, Vale Assault tweaks, adjustments to DKs, Druids, Hunters and Monks, as well as the expected raid fixes (including the bosses now rewarding artifact power properly), Infinite Stars takes another 25% hit and more!
      January 21 (source)
      Allied Races
      Vulpera characters can now correctly disable Holy Relic after discovering it through their Rummage Your Bag racial ability. Vulpera and mechagnomes can now read the Ancient Tome of Dinomancy . Assaults
      Vale of Eternal Blossoms Invoke Xuen Xuen's autoattack damage has been reduced by 80%. The power of Xuen's abilities have been increased by 100%. Xuen’s abilities deal 80% reduced damage against other players in PvP situations. Classes
      Death Knight Unholy Resolved an issue that allowed Virulent Plague to spread to Explosives found in Mythic Keystone dungeons. Druid Guardian Damage caused by Protector of the Pack (PvP Talent) can no longer be absorbed or reduced by damage reduction effects. Brambles will no longer deal damage after suffering damage from Protector of the Pack (PvP Talent). Den Mother 's (PvP Talent) increased maximum health effect no longer affects the Guardian Druid. Hunter Beast Mastery Resolved an issue that could prevent additional pets summoned by Animal Companion from gaining benefit from abilities such as Bestial Wrath , Beast Cleave , or Dash . Monk Resolved an issue that caused Grapple Weapon to reduce the duration of subsequent Silence effects cast on the target. Dungeons and Raids
      Ny'alotha, the Waking City Fixed an issue which prevented Ny'alotha bosses from rewarding Artifact Power. Removed the requirement that Shad'har the Insatiable had to be defeated before entering Drest'agath's encounter arena on Normal and Heroic difficulties. N’Zoth the Corruptor Fixed an issue that caused Paranoia to target more players than intended on Normal and Heroic difficulties. Il’gynoth, Corruption Reborn Resolved an issue in which Prophet Skitra being defeated would cause Il'gynoth, Corruption Reborn to not spawn on Normal and Heroic difficulties. Horrific Visions
      Fixed an issue wherein players weren't interactable for a short period after dying in Horrific Visions. Items and Rewards
      Trashmaster's Mantle can no longer drop in Mythic Keystone dungeons. Heart of Azeroth Resolved an issue that allowed Vitality Conduit (Essence) to remove crowd control effects (e.g. Polymorph ). Corrupted Items Fixed an issue which could cause Infinite Stars and Twisted Appendage to fail to keep track of updates to characters’ Attack Power or Spell Power. Infinite Star’s damage at all Corruption levels has been reduced by 25%. Psyche Shredder ’s on-equip effect can now only be triggered by spells. Pet Battles
      Blackrock Depths Pet Battle Dungeon The difficulty of Therin Skysong, Alran Heartshade, Zuna Skullcrush pet battle encounters have been lowered. Manapoof Link now properly has the option to teleport a player who has completed the Blackrock Depths Pet Dungeon to the entrance of Blackrock Depths. Quests
      Faceless Mask quests are no longer shareable. War Mode once again grants the correct reward quest completion bonuses for daily quests offered during Visions of N’Zoth Assaults. The UI currently does not reflect the rewards granted, but we’re working on correcting it. Fixed an issue that caused the Gift of N’Zoth’s visual effect to sometimes disappear when a character entered Orgrimmar, Stormwind, Uldum, or Vale of Eternal Blossoms. N’Zoth has not forgotten those who are loyal to him. World Quests
      Resolved an issue that prevented some players from receiving credit for the “Grand Empress Shek’zara” after defeating Grand Empress Shek’zara. Players will now properly receive credit for defeating King Dazar for the “Kings' Rest: Kingsguard ” World Quest.
    • By positiv2
      This thread is for comments about our Reno Jackson Priest deck.
    • By positiv2
      This thread is for comments about our Reno Jackson guide.
    • By positiv2
      This thread is for comments about our Chenvaala Priest deck.
×
×
  • Create New...