Jump to content
FORUMS
Sign in to follow this  
Starym

Dragonflight Patch 10.1.5 Mythic+ DPS Log Rankings, Week 4

Recommended Posts

icy-ugg-mythicdps.jpg
 

It's a pretty stable week here in Mythic+, as things are settling in after class tuning passes. However, we did just have another one yesterday as well so it's going to take a bit to see where that put the specs. Let's take a look at where we stand now though.

U.GG DPS Rankings

U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.

Still no Augmentation in the top for u.gg, and we're seeing little movement in the top in general. Only Shadow dropped 2 spots as Elemental took it down and we now have two Shamans in the top 5! Beast Mastery is the other Shadow-pusher, as it moves two up into 4th. Destro and Balance switch spaces, as the two other Mage specs move 1 up together, closing out the top 10 at the cost of Feral, which drops two down to make room for the Mages. Assassination, Unholy and Marksmanship find themselves at the bottom of the barrel once more.

imgonline-com-ua-twotoone-08JKaPFXsmu6.jpg
Mythic+ All Keystone DPS rankings by u.gg.

Warcraft Logs Points

The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.

All Keys

95th percentile DPS

Another extremely stable top here, as the first change comes in 7th, where Arcane moves past Destruction and Fury takes down Frost Mage. We do see a big change after that, as Retribution climbs its way just outside the top 10, rising a big 5 spots to do so.

2023-08-09 19_56_45-DPS Points Statistics - Mythic+ Season 2 _ Warcraft Logs — Mozilla Firefox.jpg
Mythic+ All Keys 95th Percentile Data by Warcraft Logs.

All Percentiles

Augmentation sits at the top once again in the generalist bracket and Retribution is climbing here as well, but just one spot into 7th, moving Destruction down into 8th. Beast Mastery is on the rise here as well, making it all the way to 11th from last week's 15th and taking Survival's spot just outside the top 10, as it drops down to 17th.

2023-08-09 19_56_56-DPS Points Statistics - Mythic+ Season 2 _ Warcraft Logs — Mozilla Firefox.jpg
Mythic+ All Keys All Percentile Data by Warcraft Logs.


For even more in-depth data for each individual key head on over to Warcraft Logs and u.gg. And if you're interested in more info on the specs themselves you can always check out our class guides, as well as our Mythic+ guides and Mythic+ tier list.

Share this post


Link to post
Share on other sites
2 hours ago, Prophet001 said:

Beastmastery is A?? what??

TIME TO RUN SOME KEYS BOYS 😄

wait I hate tier lists

always has been 😄

 

and this is from the guy who got to 2,5 k rating

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Technically PvP Podcast and Venruki had the chance to talk to Game Producer George Velev about the new Battleground and PvP in the War Within and we've got the highlights!
      George Velev is a Game Producer focusing on combat design content and PvP / class tuning. He transitioned to production with Shadowlands after starting on the WoW Q&A Team.
      Deephaul Ravine Battleground in the War Within
      The new battleground is a mix of Eye of the Storm and Silver Shard Mines. Two factions start with carts that can be converted and moved for points. A central flag (gemstone) can be captured for more points, offering strategic opportunities. Your team needs to accrue 1,500 points to wi. You get points by controlling carts and capturing the flag. The battleground consists of two graveyards at the start and two near middle, dynamically updating based on the battleground state. Graveyards are designed to be inaccessible for camping. The new BG will be available in all play modes (random, solo queue, pre-made) with some changes in Blitz. General PvP Questions
      Blizzard has no plans for PvP-specific sets at TWW launch. Blizzard likes how shared tier sets with PvE content have impacted PvP. The Great Vault will no longer offer PvP rewards, the Conquest journey will be updated to give players more control over gear acquisition. The team is considering workarounds to compensate fewer sockets without the Great Vault. There's an ongoing effort to balance match-ups for healers and potentially increasing MMR to incentivize healer participation in solo shuffle. There's an ongoing evaluation of short-duration crowd controls and their impact on gameplay.  Blizzard is committed to providing frequent class balance updates. Blizzard has no plans to replace Rated Battlegrounds with RBG Blitz, as they want to cater to both solo queue players and those preferring to play in groups. You can watch the Technically PvP crew discussing the interview in the video linked here.
    • By Stan
      Check out the latest Monk Class changes from the War Within Alpha Build 54605!
      The reduction in healing/damage of Refreshing Jade Wind and Rushing Jade Wind has been removed. Jade Ignition - The damage dealt by Chi Explosion is up to 85%. Improved Invoke Niuzao, the Black Ox - The effect of increasing Niuzao's Stomp damage now scales based on Stagger level instead of purified damage. Fury of Xuen - The benefit of Fists of Fury was altered from haste to critical strike, and the duration increased to 10 seconds (up from 8). Anvil & Stave - The effect now reduces the remaining cooldown on brews based on the number of recent melee attacks rather than a flat cooldown reduction every 3 seconds. Monks received some new talents that you can find below. Monk Changes
      Windwalker Monk (Spec Aura) - Decreases damage/healing by 10%: Refreshing Jade Wind and Rushing Jade Wind. Jade Ignition- Whenever you deal damage to a target with Fists of Fury, you gain a stack of Chi Energy up to a maximum of 30 stacks. Using Spinning Crane Kick will cause the energy to detonate in a Chi Explosion, dealing [ 65% 85% of Attack Power ] Nature damage to all enemies within 8 yards. The damage is increased by 5% for each stack of Chi Energy. Improved Invoke Niuzao, the Black Ox- Purifying Stagger damage while Niuzao is active, increases the damage of Niuza's next Stomp by 25% of damage purified, split between all enemies. While Niuzao is active, Purifying Brew increases the damage of Niuzao's next Stomp based on Stagger level.  Fury of Xuen- Your Combo Strikes grant a stacking 1% chance for your next Fists of Fury to grant 5% haste critical strike and invoke Xuen, The White Tiger for 8 10 sec. Anvil & Stave- Each time you dodge or an enemy misses you, the remaining cooldown on your Brews is reduced by 0.5 sec. This effect can only occur once every 3 sec Effect reduced for each recent melee attacker. Black Ox Adept (New)- Rising Sun Kick grants a charge of Ox Stance. August Blessing (New)- When you would be healed above maximum health, you instead convert an amount equal to 40% of your critical strike chance to a heal over time effect. Ferocity of Xuen (New)- Increases all damage dealt by 2%. One With the Wind (New)- You have a 10% chance to not reset your Elusive Brawler stacks after a successful dodge. Elixir of Determination (New)- When you fall below 40% health, you gain an absorb for 100% of your recently Purified damage, or a minimum of 20% of your maximum health. Cannot occur more than once every 15 sec. Memory of the Monastery (New)- Tiger Palm's chance to activate Blackout Kick! is increased by 15% and consuming Teachings of the Monastery grants you 1.0% haste for 5 sec equal to the amount of stacks consumed. Heightened Guard (New)- Ox Stance will now trigger when an attack is larger than 50% of your current health. Ox Stance (New)- Casting Purifying Brew grants a charge of Ox Stance, increased based on Stagger level. When you take damage that is greater than 60% of your current health, a charge is consumed to increase the amount you Stagger. Strike At Dawn (New)- Rising Sun Kick grants a stack of Elusive Brawler.
    • By Stan
      Players noticed Jenafur, the secret cat pet, has changed in Patch 10.2.7.
      Jenafur is a secret battle pet in World of Warcraft, introduced in Patch 8.2.5. The secret to obtaining Jenafur involves solving a complex puzzle that begins with speaking to Amara Lunastar in Ashenvale. Amara Lunastar, whose real-life inspiration was a Make-A-Wish recipient named Amara Strande, wanted to immortalize her beloved cat Jenny in the game.
      Before the change, jenafur's model was more detailed and textured, the fur was darker with stripes and shading. The eyes were green and have a striking, menacing look.
      In Patch 10.2.7, Jenafur's model has been updated to a simple, more cartoonish style. The fur is lighter and has a smoother texture with less details. The eyes are orange. The overall look seems less realistic to the prevous model.
      We're not sure if the change was intended, but it may have been a byproduct of another change, keep in mind WoW is nearly 20 years old and updating a cat model in Duskwood can affect many things.
    • By Stan
      We've summarized all Mage changes that went live in the fourth War Within Alpha build.
      Mages are under Blizzard's radar for several builds in a row now. We're highlighting some of the changes below:
      Death's Chill has been simplified. Instead of gaining increased damage based on the number of enemies hit by Frostbolt, now each Frostbolt hit increases spell damage by a flat percentage. Lit Fuse - The affected spell changed from Phoenix Flames to Fire Blast and the damage percentage has been doubled. Living Bomb - Damage dealt significantly buffed. Volatile Magic - The ability will now trigger when an Embedded Arcane Spliter is removed. Improved Scorch - Health threshold buffed from 4% to 30% and damage increase slightly buffed. Feel the Burn - Mastery % increase buffed, duration reduced. Kindling - Flamestrike was added to the list that can reduce the coldown of Combustion.  Controlled Destruction - Ignite damage per Pyroblast hit has been reduced, but is stacks up to 25 times now. Unleash Inferno - Combustion's damage increase and cooldown reduction have been improved. Here are the tooltip changes:
      Mage Changes
      Death's Chill- While Icy Veins is active, gain 1% increased damage for each enemy hit by Frostbolt damaging an enemy with Frostbolt increases spell damage by 1%. Lit Fuse- Consuming Hot Streak has a 5% chance to grant you Lit Fuse. Lit Fuse : Your next Phoenix Flames Fire Blast turn turns up to three struck nearby targets into a Living Bomb that explodes after 2 sec, dealing [ 30% 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Up to five enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Living Bomb- The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Volatile Magic- Whenever an Embedded Arcane Splinter is removed, or recalled, it explodes, dealing [ 10% of Spell Power ] Arcane damage to nearby enemies. Deals reduced damage beyond 5 targets. Explosivo- Casting Combustion grants Lit Fuse. While under the effects of Combustion, consuming Hot Streak has a 30% increased chance of granting you Lit Fuse your chance of gaining Lit Fuse while under the effects of Combustion is increased to 30%. Improved Scorch- Casting Scorch on targets below 4% 30% health increase the target's damage taken from you by 4% 5% for 12 sec. This effect stacks up to 2 times. Feel the Burn- Fire Blast and Phoenix Flames increase your mastery by [ 200% 300% of mas ]% for 6 5 sec. This effect stacks up to 3 times. Kindling- Your Fireball, Pyroblast, Fire Blast, Scorch and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by [ 1,000 / 1,000.1 ] sec. Flamestrike critical strikes reduce the remaining cooldown of Combustion by 0.2 sec for each critical strike, up to 1 sec. Controlled Destruction- Damaging a target with Pyroblast increases the damage it receives from Ignite by 2% 1%. Stacks up to 25 times. Unleashed Inferno- While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% 60% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% 35% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec.
    • By Staff
      Blizzard has updated the official Dark Heart patch notes with more details about the daily lockout for Mists of Pandaria content and BfA raid nerfs to improve soloing!
      (Source)
      Hello! We updated the Dark Heart patch notes with the following changes:
      DUNGEONS AND RAIDS
      The lockouts for the following raids in Mists of Pandaria content now reset each day, for both Dragonflight and WoW Remix characters: Normal and Heroic 10-player Mogu’shan Vaults, Heart of Fear, Terrace of Endless Spring, and Throne of Thunder. Normal and Heroic 10-30 player Siege of Orgrimmar Mythic 20-player Siege of Orgrimmar Raid lockouts will return to a weekly cadence after WoW Remix closes. Battle for Azeroth raid mechanics which block legacy encounter completion for small groups have been adjusted to be more permissive. Groups of five or fewer players should no longer be blocked by mechanics that cannot be completed at that raid size.
×
×
  • Create New...