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I've been playing hunter MM as my main for a while, but lately i've noticed that my DPS output might not be as high as it should. A couple of months ago, I tought it might be my ilvl or my mastery that was too low, but i've tried different builds and i still can't get closer to some other hunters I run into some ToS H pugs.
I'm actually sitting at 938 iLvl. Don't have many BiS, but my stats are kinda high. My weapon relics are bad(low ilvl, i'm still stuck with 915 relics), and I still didn't get any other good legendary besides the Soul of the Huntmaster.
So my question is: Am I doing something wrong or it's just my relics/trinkets that aren't very decent? I was happy when i get past the 1M dps mark, but now i'm stuck at that point, and I can't see to get past that.
Here's my armory link: https://worldofwarcraft.com/pt-br/character/azralon/piccola
Hopefully you guys can help me out on this. Thanks!
Hi ya'll - My Mission is to a make EVERYONE comfortable in PvP and have FUN knowing they're playing their class well, and are able to help contribute to the team. This should decrease the amount of griefers, salty dogs, ragers, and quitters in PvP throughout arena / bgs!! It's my goal <3
Pushing towards that I wanted to share a PvP Guide I've put together breaking down talents, honor talents, and how to do the rotation for Elemental Shaman. I hope it helps you guys and gives you an edge in PvP. I'll be putting together some more to help break more pieces of PVP.
Elemental shaman are at the BEST place they've been in for PATCHES!! So it's a great time to push rating and try some different comps out!!
My top 3v3 comps:
1) Boom + Ele + MW/Hpal
2) Destro + Ele + Heals
3) Sub + Ele + HPriest
4) Ele + War + Rdruid
5) Spriest + Ele + Heals
My top 2v2 comps - anything other than these is kind too hard to handle with how often there are melee in 2v2.
1) MW + Ele
2) Rogue + Ele
3) Ele + Rdruid
4) Ele + Hpriest
Let me know what works for you and what doesnt!!
The future guides will include
1) Arena Guide - dealing with positioning, when to do damage, communicating , and key addons that will help you
2) Battleground Guide - what specs work for each map, little tips and tricks per map type, and how to communicate with your teammates well
3) UI - reviewing how different UI setups can REALLY enhance your pvp gameplay
4) Keybinds and Macros - Trying to call out the little changes you can make that can make a big difference, and things you may not be thinking about for Macros/keybinds that could blow your mind.
Hey, so I've recently decided to main a BM hunter for the rest of legion and was just curious if there was some helpful tips out there (I've been reading up on the guides/forum posts but trying to see if I'm doing ok).
this is me. https://worldofwarcraft.com/en-us/character/nagrand/greenmidget
sorry, I haven't done this before so I don't have any data to link or know how to use stuff like Warcraft logs or sims. I've also haven't done many runs of tombs yet so don't have any tier pieces.
looking at the icy veins guides I've talented for dire frenzy but didn't realise how much mastery I ended up with. Have I gone too crazy with mastery, should I be adjusting my stat prio better? Thinking I should probably gem for more haste. Most of my enchants/ gems I'm using are just ones I had the highest rank for and cheapest to make so my necklace is probably enchanted wrong.
i probably specced for mostly single target and think I've been doing fairly poorly for AoE damage compared to other people around my ilvl. Although I know to use multi-shot to refresh beast cleave I probably spam multi-shot more than the 4 secs needed, don't really use dire frenzy effectively, use titan's thunder basically whenever it's off cooldown, don't really know when I'm meant to be using aspect of the wild or whether I should be using beastial wrath in AoE fights. Should I be using murder of crows in AoE fights as well or is it just a waste of focus?
For single target I think I'm doing alright so far (only recently got the legendary boots so not sure how much the kill command cooldown should affect my rotation). Still don't really know when the best time is to be using aspect of the wild but I was basically doing the same as the icy veins guide. My opening sequence is usually something like Murder of crows, beastial wrath, titans thunder, then just kill command, cobra shot, kill command cobra shot etc.
Looking at icy veins guide I think I'm meant to be doing murder of the crows, beastial wrath, dire frenzy, titans thunder, then another dire frenzy straight away, aspect of the wild then normal rotation. After that it's just kill command/cobra shot I guess. While beastiality wrath is in effect should I only be spamming kill command/cobra shot for the quick cooldowns or should I still be using dire frenzy during this time? I use titan thunder when it's off cooldown and dire frenzy whenever it has 2 stacks. I usually just used murder of the crows when it was off cooldown but the guide seems to indicate that I should wait the extra 30 seconds and time it with my next bestial wrath. As for aspect of the wild I usually forget I even have this move and don't use it effectively, do I wait and combined it with bestial wrath? Wait and use it when I'm low on focus? Or use it as soon as it's off cooldown?
Thanks for listening to my rambling and hopefully thanks for your reply.
P.S. It's probably more of a personally choice or situational choice I guess but should I be talenting myself more for AoE for mythics. Example, one with the pack, volley, aspect of the beast?
First of all, sorry for my english. :)
I know there are tons of the same topics, but they didn’t help me much.
I want start to play Legion and i can’t decide which one DK or Druid. My main is usualy tank but, I want to play also like decent dps. I think UDK/BD both are on same lvl ?
I like both GD and BDK, I don’t know how they stand right now I know GD got some nerf and BDK buff.
But in general is still GB best tank and what about BDK is he decent or crappy.
Also there is one big question – 7.3 I read about GD T21 and have very bad set bonus.
What do you think about DK bonuses. When bone shield is consumed the cooldown of DRW is reduced by 3s, 4p When DRW fades, rune regeneration is increased by 15% for 10 sec. I know it’s just PTR but still.
I will be glad for every opinion.
Hello DKs. (I dunno why it does this annoying thing with the background)
I have been playing around with different WeakAuras for a few weeks now and i finally found something that works really well for me personally in PvP.
Both BGs and arena.
I have a small screen to work with, so i would try to fit as much info in as i could, on as little space as possible, without having any info there that i didnt need.
I also found out... With all the pressure and fast thinking happening in pvp, you dont have time to look all over your screen to see important CDs or hp points or whatever.
So again, i've found a way to track everything i need to know, without moving my eyes to the edges of the screen.
I am by no means any expert on WA and my designs are pretty basic, for some they might look abit cluttered, but everything that i link here, is quite easy to change.
Deletes single groups u dont want, or change colours/sounds anyway u like it.
I really hope you people enjoy what i have made and i hope some of you can use it for yourself.
It's the first time i ever do post stuff like this... Now, i'll explain what the different auras do:
Pretty basic. It will show a stun icon, with a small timer underneath.
If you dont like the timer, u can delete the group and u can even change the texture to a progress texture, then the bar would deplete as the stun timer went on.
I do prefer the timer underneath cause of diminishing returns, it often doesnt stun the full 5 sec.
CC and Disruption cooldowns:
Mind freeze (interrupt) and Death grip on the same height
Asphyxiate and Gnaw (ghoul stun) on the same height.
These icon will only if the given ability is on cooldown. It will not if it is ready
Often times there are so many icons on your screen counting down, so i made this to quickly find out what CC is ready.
Apocalypse - Dark Transformation - Soul Reaper cooldowns:
I put these in the same group, cause they are what i use basically everytime they are of CD (if im in range of my target ofc)
They contribute to the very important sustained damage of unholy and it was important for me to track them close to each other.
They will both bounce in and yellow text will appear when an ability is ready - Something i made so i never miss or forget one of these as i am focusing my target.
Festering wound tracker:
Obviously one of the most important things to keep track of for unholy.
I've tried with different icons and progress bars, but fact is that, even though they look prettier and more neath, they aren't as practical.
So i made a simple, yet very effective tracker for it.
A flashing purple wheel appears if you are in combat and no wound is active on your target.
It bounces and turns red if there are 1-2 stack active, cause this is where you should apply more debuff before detonating.
Standard purple colour will appear with 3-5 stacks, cause with this amount you are free to detonate your wounds and not having to reapply new ones or worring about there being to many. (Because you are obvioulsy free to Festering strike if you are at like 3 stacks)
It will flash purple/white when there are 6-8 stacks, cause here you need to detanote and not reapply anymore festering strikes, atleast until it reaches below six.
Offensive burst/go for kill/swap target cooldowns:
I didnt put "Blighted rune weapon" in with the other sustain damage CDs because i feel even though it is good for sustained damage, it does not need to be used of cd.
It works very well if you want to surprise swap to a different targets.
There are stacks for BRW and timer for your gargoyle - Again, a very simple but very effective design, that tells you everything you need to know. These will also disappear when they are ready.
Scourge of worlds proc:
Very, very important debuff to track. Changes your priority alot of times in your rotation for the next 5-6 secs.
Even though it could work with the normal icon and the design is cool, it is again. Not practical for pvp, cause u need ONLY to see useful info.
So i made it very simple with a standard timer, so u never miss the debuff and it doesnt clutter your screen.
Sudden doom proc:
These can ofcourse be changed to any texture you might like better.
1 bar appears with 1 proc - 2 bars appears with 2 procs.
Again for practical use - Minimize the amount of numbers and bars on your screen with this.
I sometimes forget to reapply this in stressed situations. I made this aura to make sure it never happens.
A white flashing icon shows when it is not active, a simple sound plays when it runs out and a white bar shows the progress.
Really hope you guys enjoy it and will give me some feedback!
I love playing around with WeakAuras and just as i have had alot of help from others designs i really hope someone can use mine.