Sottle

Balance changes to Soulfire, Gadgetzan Auctioneer and Flare. GvG Cards now LIVE in Arena!

Sign in to follow this  

3 posts in this topic

8104-balance-changes-to-soulfire-gadgetz

Blizzard have published some balance changes in a patch that went live today. This patch also introduced the ability to pick Goblin vs Gnomes cards in Arena, along with a new game board, new animations, and a host of other tweaks. You can view the full patch notes below.


Blizzard Icon Hearthstone Patch Notes – 2.0.0.7234 – Goblins vs Gnomes Invades the Arena!


Thanks to a bit of meddlesome tinkering—and perhaps a little goblin-induced sabotage—all Goblins vs Gnomes cards are now available to choose from in the Arena!
 
You heard that right—those pesky pint-sized engineers (being an impatient bunch) have jury-rigged the Arena to give Hearthstone players a sneak peek at what’s in store when Goblins vs Gnomes officially launches next week. In doing so, they’ve calibrated things to throw all Goblins vs Gnomes cards into the Arena deck-building mix ahead of schedule. Speaking of peeking, Spectator Mode will also be online, so you’ll also be able to tune your transmitters in to watch your friends play!
 
Goblins vs Gnomes packs will be available to purchase via the in-game Shop upon the official release of Goblins vs Gnomes on December 8th!
 
Goblins vs Gnomes
  • Don’t let Goblins and Gnomes have all the fun building things: All Goblins vs Gnomes cards have been added to the Arena and can be chosen even if you do not have them in your Hearthstone collection.
  • All Goblins vs Gnomes cards can be found easily in My Collection using the search function, and all Goblins vs Gnomes cards have a “gear” watermark in the card text box.
  • Expert card packs have been renamed to “Classic” card packs. Classic card packs are still available to acquire in the in-game Shop as well as through Crafting Mode.
  • New minion type “Mech” has been added. Use Mechs along with other Mechs for surprising (often devastating) results!
  • An all-new interactive Goblins vs Gnomes-themed game board has been added. Turn the gears, wind the springs, and try not to blow anything up in the process. We warned you.
General
  • Spectator Mode has been added. Watch your friends play through their games of Hearthstone and observe their epic victories all with the click of a button! Spectator Mode is accessed through the Friends list by clicking on the “Spectate Match” button next to your friend’s name.
Card Changes

TMSG9Z7KJMT31417653396542.png

 
Flare now costs 2 mana, up from 1.
  • Flare allowed the Hunter an advantage versus decks that revolve around Secrets, while also allowing the Hunter to draw a card for little cost. We want to encourage a variety of decks in Hearthstone. With this change, Flare will continue to be useful against Secrets decks, but will be weaker against other decks.

KNUNL4L7BU9O1417653396561.png


Gadgetzan Auctioneer now costs 6 mana, up from 5.
  • Gadgetzan Auctioneer’s ability allows for a player to potentially draw many cards for little cost. Card draw and card advantage are important to the game – overall, games are less interesting when a player draws their entire deck. This change brings Gadgetzan Auctioneer’s cost more in line with its power level.

Z0H6RDGV1VAM1417653397200.png


Soulfire now costs 1 mana, up from 0.
  • Soulfire, along with fast and powerful minions, allowed Warlock rush decks to get ahead on the board and stay ahead. We’ve upped Soulfire’s mana cost by 1 to slow down the Warlock rush deck just a bit and allow more players time to react and interact against the Warlock.
Bug Fixes
  • The left-most enemy minion can once again be targeted on a full board if Counterspell counters a Secret.
  • Nozdormu, self proclaimed “Master of Time”, once again gives players 15 seconds a round instead of 30.
  • Blood Imps will no longer target Imp Masters with no life left. It’s dead, Jim.
  • Baron Rivendare in the Naxxramas Adventure has fixed his heater and will no longer cast Frostbolt on himself.
  • Faceless Manipulators will now copy the Echoing Ooze as well as its effect.
  • Faceless Manipulators will now copy the Echoing Ooze as well as its effect.
  • Faceless Manipulator now functions properly when targeting minions with Enrage that refuse to follow the rules.
  • Druid of the Claw is embracing his wild side and now becomes a Beast minion type upon switching Cat Form or Bear Form.
  • Multiple mechanical minions have been upgraded to Mechs, unlocking additional synergy with other Goblins vs Gnome cards: Harvest Golem, Damaged Golem, Alarm-o-Bot, Demolisher, Mechanical Dragonling, and all of Gelbin Mekkatorque’s AWESOME inventions.
  • Kel'Thuzad's mastery of undeath has been tempered and it will no longer resurrect itself after perishing at the hands of Ragnaros the Firelord.
  • Gnomes have been hard at work fixing Goblin “upgrades”, forcing our engineers to step in and fix the fixes that the gnomes “fixed”.  Ultimately, a number of display issues and other bugs have been resolved.
(source)


 
This is the first significant nerf we've seen to Zoo. Zoo is a deck that generally gets better as new efficient cards are released, since Zoo has access to them more consistently than other classes due to their hero power. Soulfire however, is a key and unique component to the deck and is definitely a key point to address if you want to reduce the power of the deck. Zoo will continue to be strong, but this may go some way to address its dominance.
 
Gadgetzan being increased to 6 mana is another promising looking change. Cards that read "draw a card every time you do something" are easily abusable effects and should be costed as such. This will be the 2nd serious nerf to the Miracle Rogue archetype in as many balance patches and it will be interesting to see if they can adjust again. As I mentioned in my GvG card spoilers thread, it seems that Blizzard are trying to push Tempo Rogue as a viable option in compensation for an upcoming Miracle nerf. Score one for me!
 
The Flare nerf is yet another hit to a class in Hunter that just keeps reasserting itself and remaining dominant. Blizzard have also stated that a neutral card will be added to the game to help deal with Secrets, so allowing Hunters to have continued access to such an efficient Secret removal card seems unfair. Flare will probably be cut from aggressive Hunter decks in favour of Tracking, since cycling for 2 mana is significantly worse than cycling for 1. The card remains powerful in terms of dealing with Secrets however.

Share this post


Link to post
Share on other sites

 1 - New reviewed decks with GVG cards should come in the next weeks or only after the new year?

 2 - I recently bought a 40 card pack, should i go for GVG or Classic card packs? I have only basic cards and naraxxamas cards.

 

Ty in advance!

Share this post


Link to post
Share on other sites

1. New decks will come very rapidly, and will be updated if and when I find ways to improve them, or better decks to replace them.

2. I think you should probably go for GvG cards, since there are less cards in the set and the density of good cards is a lot higher.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our Pirate Warrior Deck List Guide.
    • By Damien
      This thread is for comments about our Silver Hand Paladin Deck List Guide.
    • By Damien
      This thread is for comments about our Dungeon Run guide for Kobolds and Catacombs.
    • By Zadina

      Our K&C guides should be coming along real soon!
      Blizzard surprised Europeans pleasantly by releasing the new expansion on Thursday, a few hours after the Americas release.
      Hearthstone latest expansion is now live in the Americas and in Europe. The patch, that added Kobolds & Catacombs to the live client, was released on Wednesday. The important part is that new cardbacks have been added, arena draft appearance rates have been adjusted and there are going to be daily login quests during the upcoming World Championship. Click below to view the patch notes:
      Blizzard Entertainment
      + Show- Hide   Don’t miss out! The Kobolds & Catacombs pre-purchase bundle will remain available until 11:59 p.m. PST December 6. This bundle includes 50 card packs at a special price and the For the Hoard! card back. Hearthstone’s newest Expansion, Kobolds & Catacombs, releases beginning December 7! Log in after release to receive 3 Kobolds & Catacombs card packs and a random Legendary weapon card, FREE! Kobolds & Catacombs introduces: Dungeon Run: FREE repeatable single-player experience where everything you need is provided! Legendary weapon collectible cards for ALL nine classes A new keyword: Recruit Two new card types: Spellstones and Unidentified Items In total, 135 new cards to add to your collection! Added three progressive Dungeon Run quests that each reward a Kobolds & Catacombs card pack*. Defeat Dungeon Run with all nine classes to acquire the Candle King card back! New daily quest – Spelunker: Defeat 5 Dungeon Run encounters. Reward: 1 Classic card pack. The Hearth and Home cinematic has replaced the previous Hearthstone cinematic.
      Added the following card backs: Azeroth is Burning – Acquired from a special promotion.
      Catacomber – Acquired from achieving Rank 20 in Ranked Play, December 2017
      Frostfire – Acquired from achieving Rank 20 in Ranked Play, January 2018
      Improved reconnection and UI for Friendly Challenges. A new Match Paused pop-up will display a countdown while waiting for opponent to reconnect. When a player reconnects, the turn timer will restart. The Game Menu will now display ‘End Game’ instead of ‘Concede’ and clicking it will tie the match. Arena
      Arena draft appearance rates have been adjusted. Note: Non-Basic Neutral Classic minions represent the baseline for draft appearance rates. Basic/classic neutral minion: .5x Non-basic/classic neutral minion: 1x Most recent set neutral minion: 2x Basic class minion: 2x Basic class spell: 3.5x Non-basic/classic class minion: 2x Non-basic/classic class spell/weapon: 3.5x Most recent set class minion: 4x Most recent set class spell/weapon: 7x As part of our ongoing efforts to improve Class balance in the Arena, we are making small, periodic appearance rate adjustments to specific Arena cards.   Bug Fixes Fixed a crash that could occur when attempting to spectate without closing the Arena welcome message. Canceling Malfurion the Pestilent will no longer cause Armor to become invisible. Attacks with Lifesteal will no longer create excessive animations while Auchenai Soulpriest and Bolf Ramshield are on the board. Multi-target effects with Lifesteal now apply their healing as a single large heal, rather than individually. All Lifesteal effects now use the same, standardized, visual and sound effects. Combo effects can no longer target non-interactable minions such as Sherazin, Seed. Brann Bronzebeard will no longer grant double Lifesteal to Corpsetaker. Blingtron’s Battlecry will now trigger weapon Deathrattles when it occurs twice due to Brann Bronzebeard. Minions destroyed by Frostmourne will now be displayed on its enchantment banner. Losing durability from Sword of Justice will no longer sometimes cause Lifesteal to trigger. Deathstalker Rexxar’s Battlecry no longer benefits from effects on an equipped weapon, such as Poisonous or Lifesteal. Unwilling Sacrifice’s random targeting will no longer select an enemy Spellbender that has intercepted an Unwilling Sacrifice. Granting a Deathrattle to Scavenging Hyena, then playing Terrorscale Stalker on it will no longer give it +2/+1. Resolved a crash that could occur when playing a Quest spell that triggers Counterspell. Cards transformed by Golden Kobold will no longer sometimes be revealed to your opponent. The animation for Frost Nova will no longer play multiples times while Moorabi is on the board. Hovering over a Quest in progress as your turn starts will no longer cause cards that provide progress toward completing it to lose class specific border colors. Replacing a Cursed Blade with a Cursed Blade will no longer remove the ‘cursed’ animation on the Hero portrait. Application of the Bolster buff will no longer be slightly delayed on an eligible minion that was played last onto a full board. Joust and other card reveal effects will now function correctly if your deck contains 60 cards. Tavern Brawl
      Shiftcon: Minions with a Yellow glow will no longer retain it when they shift into a new minion. Tag Team: Resolved an issue that could cause the match to end prematurely when swapping Heroes. Decks Assemble: Resolved a crash that could occur when the turn ends while your opponent controls Jeeves. Mobile
      [Mobile] Fixed a bug where card tooltips would sometime appear at the edge of the screen and get cut off on mobile devices [Android] Region selection on Android tablets will no longer sometimes be blank. (source)
      Kobolds & Catacombs also has a launch trailer. And... it's... glorious!
      Our Kobolds & Catacombs hub contains all 135 revealed cards and everything you need to know about the novelties of this expansion, such as the Dungeon Runs or the new Class Legendary Weapons. At the moment, our guide writers should be hard at work preparing new deck guides. We might even have guides for the Dungeon Runs. Lastly, our Arena tier lists are up-to-date.
      At any case, you can track any updates in our Hearthstone changelog, but we'll probably make a news post about them. For now, you can read Aleco's excellent set review for Kobolds & Catacombs.
      Good luck with your pack openings and feel free to share any amazingly good or bad openings you've had! Also, best of luck to those who'll brave the ladder or to those of you who choose to delve into the Dungeon Runs!
    • By Vlad
      This thread is for comments about our Spell Hunter Deck List.