shamenza

ele shaman haste using elemental mastery

Sign in to follow this  

8 posts in this topic

Everywhere I look says our stats are pretty evenly balanced. My gut tells me this is wrong. I am a numbers driven person, but I just can't convince myself to believe the sim results on this one.

If I take the echoes of the elements talent, then yes, I suppose haste becomes more valuable.

If I take the Elemental Mastery talent, I feel like Mastery is way better than haste. Let me look at both scenarios:

1) Echoes of the elements. It's a passive talent, so assendence is the only dps cooldown we have (outside of lust). To get more benefit from it, we need to cast as many spells as possible. So... more haste. How the decrease in mastery compares to the increase in echoes procs.... im not sure. Regardless, this would cause an increase in the number of lightning bolt and fulmination casts.

2) Elemental mastery talent. With a 2 minute cooldown, plus lust, we get 1 min 40 sec (on any fight over 6 minutes) with a huge haste buff. I only have 10% haste and am able to hit 1 sec cast time on my lava burst. Assendence can be cast with a haste buff twice per fight if over 6 minutes. This is a rediculous number of lava surge casts. With our mastery, each cast has a chance to duplicate at 75% damage. This increases the number of lava surge hits and decreases the number of lightning bolt casts. Add in any on-use trinket buffs or potions, and you can stack tons of stats into these high damage phases, making our strongest spell hit even harder.

Considering Lava burst is almost 50% of our damage (single target), elemental blast (talent) with as much mastery as possible seems like the way to go. It makes sense to me to limit the number of lightning bolt casts and increase (or buff) as many Lava surge as possible.

Care to comment? I would love to hear some opinions to either support or reject this line of thinking.

Share this post


Link to post
Share on other sites

I think that your logic is OK, but there could potentially be any number of reasons that you're wrong. My experience with theorycraft is that you can't just consider one mechanic when assessing stats (unfortunately!). I think it needs, as you say, "numbers".

Have you considered speccing one way and reforging into what you think is the "wrong" way, then comparing to the "right" way?

I'd be interested by the results.

Share this post


Link to post
Share on other sites

I use Echos with Elemental Blast. I prefer passive talents, rather than on use stuff, because it keeps my rotation a little simpler. So with elemenatal blast I get 8 seconds every 12 of +3500 haste, crit, or mastery. I want to get power auras working so that I can see when hast procs, as opposed to crit, because I'm critting with lava burst anyways due to flameshock being on the target.

I would guess that you are speced into Elemental Blast as well, because who cares about a boosted fire elemental on a boss, and unleashed fury only increases LB damage by 30% which we are trying to minimize using with more procs from echos and the ability to keep casting lava burst. So with that spec, if you happen to get some good haste procs from elemental blast, as opposed to another test with some crit procs, your tests will not be accurate.

Share this post


Link to post
Share on other sites

who cares about a boosted fire elemental on a boss

Well since it does more damage than Searing Totem by a very significant margin, it's definitely an upgrade.

Also, you can make it channel a buff on you for 10% increased damage for its entire duration.

That's a nontrivial DPS increase considering that you can get your Earth Elemental to do it **as well**. Works out as a significant boost, especially if timed right.

Share this post


Link to post
Share on other sites

Well since it does more damage than Searing Totem by a very significant margin, it's definitely an upgrade.

Also, you can make it channel a buff on you for 10% increased damage for its entire duration.

That's a nontrivial DPS increase considering that you can get your Earth Elemental to do it **as well**. Works out as a significant boost, especially if timed right.

Oh my, I guess I better read those tooltips better then. I do drop the fire elemental on a boss tho. I just didn't know if I took that talent, it would be significantly better. I haven't tried it.

Thanks Stoove.

Edited by thakk
  • Like 1

Share this post


Link to post
Share on other sites

Oh my, I guess I better read those tooltips better then. I do drop the fire elemental on a boss tho. I just didn't know if I took that talent, it would be significantly better. I haven't tried it.

Well I use it both for Enhancement and Restoration (which is my main spec), for both of which it's a major boost. If you use both Earth and Fire on CD, that's a 10% healing buff on ~40% uptime so a total of 4% damage gain which is a fair bit considering it applies to **everything**.

However I have to correct myself: It's only Fire elemental which channels the damage buff, and it's only 5%. That rather changes things! The increased damage is still a lot, though, and it would be worth trying out.

Share this post


Link to post
Share on other sites

Well I use it both for Enhancement and Restoration (which is my main spec), for both of which it's a major boost. If you use both Earth and Fire on CD, that's a 10% healing buff on ~40% uptime so a total of 4% damage gain which is a fair bit considering it applies to **everything**.

However I have to correct myself: It's only Fire elemental which channels the damage buff, and it's only 5%. That rather changes things! The increased damage is still a lot, though, and it would be worth trying out.

That would be great to use while you're rocking ascendance, hero and storm lash totem.

  • Like 1

Share this post


Link to post
Share on other sites

That would be great to use while you're rocking ascendance, hero and storm lash totem.

It would, but be aware that while the Fire Elemental is channelling, she can't stack Searing Flames. I believe there's a tradeoff you can make, but I'd assume it takes quite some skill to do.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Pain
      Hello guys i would like to share my weakauras for each healing class, hope you like it ;)
      Any feedback is appreciated
      ____________________________________________________________________________________________________
      New to Weakauras ?
      You can download it here :
      https://mods.curse.com/addons/wow/weakauras-2
      Copy - paste the code of which you can find down below  (Import string) On the wago.io webpage links you can find a copy string button on the right, colored red.
      Like this :  When ingame type /wa to open the control panel of weakaura. Select "import" Paste the string from the wago webpage into this. A screen will pop-up and select the import button on it. ____________________________________________________________________________________________________
      Update Log 
      01-07-17 : Massive update for Holy Priest Healing tool !
      16-07-17 : Big improvement for the Druid Healing tool. 
      29-07-17 : Shaman healing tool now supports legendary's and trinkets from 7.2.5
      25-08-17 : Massive update for Disc Priest healing tool 
      26-08-17 : Tuned Paladin and Druid healing tool and some small improvements
      02-09-17 : Small update for Holy Priest healing tool
      15-09-17 : Shaman healing tool now supports PvP feature's and some tuning to Paladin healing tool
      22-11-17 : Shaman healing tool has been redesigned and improved !
      26-11-17 : Added global cooldown to shaman and paladin healing tool and abit of fine tuning.
      28-11-17 : Druid healing tool has been Redisgned and added global cooldown.
      03-12-17 : Some improvements to the Paladin healing tool
      25-01-18 : Some changes to Shaman and Druid healing tool
      03-02-18 : Massive update for Holy palading healing tool !
      ____________________________________________________________________________________________________
      Summary :
      Shaman Druid Paladin Priest Monk ____________________________________________________________________________________________________
      Shaman 

      Resto Shaman - Healing Tool
       
      Import string :  https://wago.io/SJAG4cTub        ←
      ________________________________________________________
      What's making sound :
      Riptide - off cooldown
      Healing rain - off cooldown
      ____________________________________________________________________________________________________
      Resto Shaman - Small Healing Tool
      If you prefer a smaller setup, you might like this one. (But doesnt cover everything)

      Import string :  https://wago.io/H1SpVcaOZ        ←
      ____________________________________________________________________________________________________
      Resto Shaman - Usable cooldowns

      Import string :  https://wago.io/S1u7HqpdZ       ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Druid 
      Druid - Healing Tool

      Import string :  https://wago.io/H1ZvS9p_b       ←
      _______________________________________________________
      What's making sound :
      Life-Bloom - when its about to expire from target
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________

      Paladin
      Paladin - Healing tool

      Import string : https://wago.io/BkQJU96dZ        ←
      ________________________________________________________
      What's making sound :
      Holyshock - off cooldown
      ____________________________________________________________________________________________________
      Paladin - Usable cooldowns 

      Import string :  https://wago.io/r1jnNOQ8M      ←
      ____________________________________________________________________________________________________
      Paladin - Light of Dawn info *additional*

      Import string : https://wago.io/HyrN6y4YZ         ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
      Priest
      Holy Priest - Healing Tool

       
      Import string : https://wago.io/H1PU8qa_Z        ←
      ____________________________________________________________________________________________________
      Holy Priest - Trail of light Talent Tracker *Additional*

      Import string :  https://wago.io/EyclhaZuZ        ←
      ____________________________________________________________________________________________________
       
      Disc Priest - Healing Tool

      Import string :  https://wago.io/SyCn89TdZ        ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Monk
      Since i know little about monk healing, i do not feel like ill be the right person to try and make a weakaura
      for the monk, but i've got a link from someone else his. Since i still want to be some what helpfull to
      any healing class.
      https://wago.io/4yaTFmN6G        ←
      *credits to Emarline*
      ____________________________________________________________________________________________________
    • By Damien
      This thread is for comments about our Control Shaman Deck List.
    • By Casdon
      [US] Stormreaver — Skunkworks
      Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
       
      Progression
      8/11M Antorus
      9/9M ToS
      10/10M Nighthold
      3/3M Trial of Valor
      7/7M Emerald Nightmare
       
      Website
      skunkworksguild.com
       
      About Us
      Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
      However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
      We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
       
      We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
      We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
       
      Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
       
      Past Raiding Achievements
       
      #US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
      Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
       
      How to Apply
      Apply with Google Forms
      https://docs.google.com/forms/d/e/1FAIpQLSeL-LW1-7rRK28Z3Nswg4xD3-jjQWrIsCh77rYOdxKwY0oPPQ/viewform.
      All applications are kept private.
      Please include at least the following.
          Prominent links to relevant armory pages ]A guild history with reasons for departure
          The reason(s) you have chosen to apply to this guild
          Warcraft Logs
          UI screenshots or fraps/Stream footage
       
      Contact Information
      Shadaka (GM)
      Real ID:Shadak#1881
       
      Aerivore (Recruitment Officers)
      Real ID:  Aerivore#1581
       
      Sovm
      Real ID: Sov#1192
    • By Xzylion
      Hi
      So, lately I have been looking around the web for someone to explain how I can insert an icon/bar that displays the "buff" Feral Spirit. I am mainly using the Tell Me When addon, but I had to go  through Weak Auras this time to get it right. I also want to mention that I would not have been able to get it right had I not imported the Weak Auras string from Wordup (author of the enhancement shaman guide). The reason for this being so complicated is because contrary to what you might think, Feral Spirit does not work as a buff. Therefore you will have to manually work around this problem to get it to work. I have added some pictures that will hopefully make the process easier.
      PS. I am in no way an expert on either Tell Me When or Weak Auras, so be gentle...
      1) Tell Me When:

      This is the general layout. If you dont want an icon, but a bar. You can go into the "group" tab (bottom right of tell me when) and select bar (on the very top)
       

      This is how the layout inside Tell Me When should look after completion. Feral Spirit is no longer a "buff", so you will have to make a Combat Event where you manually enter the amount of seconds the combat event (Feral Spirit) should be active, in this case 15 seconds
       

      This is important: Events to check --> Casts --> Spell Cast Success
      After all that you should be ready to go!
       
       
      2) Weak Auras:

       

      Feral Spirit is no longer a "buff", so you will have to make a Combat Log where you manually enter the amount of seconds the combat event (Feral Spirit) should be active, in this case 15 seconds
       

      Just scrolling down
       

      All the way at the bottom you have to enter the Spell Name and the amount of seconds that the Combat Event (Feral Spirit) should be active.
      Now you should be all ready to go!