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We have another interesting interview with Principal Exterior Level Designer Gary Platner and In-game Cinematic Project Director Terran Gregory by VG247. Check out the highlights!
Check out the full interview over at VG247.
Alex Afrasiabi designed Battle for Azeroth like it would be the last expansion; they didn't hold back, went for the mega, and seized the day on design. Terran is really sad that gnomes didn't make an appearance in the cinematics, but CGI has its limitations to how many characters can be created. Siege of Lordaeron included more characters than any other Blizzard CGI film before. It's Blizzard's mission to tell the most compelling and emotional story that they can. Making everyone enjoy the story in the same way is an impossible goal. With the release of Warbringers: Sylvanas, Horde players started to show their discontent. There's even been one extreme case of targeted harassment aimed at Christie Golden. Creating a story that revolves around an all-out war required bold decisions. They knew the reactions to the burning of Teldrassil would be passionate, but they did exceed their expectations. Storytelling is about highs and lows. Old Soldier would not have resonated so well without Warbringers: Sylvanas. WoW is a living, breathing game. The team's always looking for ways to improve it. They'll support WoW for as long as the players continue to give them support. From a story perspective, they wondered how great an end WoW would need to have. It's an evergreen franchise that they've maintained like a "carefully-tended bonsai tree."
We have the inaugural hotfixes of Battle for Azeroth! We have a whole lot of quest fixes, including the inability to start second or third War Campaign Footholds, as well as mounts and dungeons getting a look.
August 14 (source)
Temple of Sethraliss Fixed a bug that caused Avatar of Sethraliss to sometimes become inactive. Mounts
Captured Dune Scavenger is now usable by both Horde and Alliance characters. Chewed-On Reins of the Terrified Pack Mule is now learnable and usable by Alliance characters. Quests
The Nazmir quest "Poisoning the Brood" will now share credit to party members. The Targets for "A Wall of Iron" will now respawn more frequently. Players that were in the vicinity of, but did not get credit for killing Vilank'dor, will once again be able to complete the quest "To Sacrifice a Loa". Fixed an issue where too many enemies were participating in "Mojambo". Players should now be able to advance and complete "Devour Humanoid". “Adapting Our Tactics” can now be abandoned and re-accepted after selecting an upgrade to pursue Players who disconnect during “Rodrigo's Revenge” can now continue the quest. “The Last Witch Doctor of Krag'wa” will no longer talk to nearby players who are not on the quest. Crawgs in "Great Brewfest Kodo" will now respawn more frequently. Adjusted the range of the Seaforium Smoke Grenade on “Boom goes the Bomb” so that it can better go boom. Interacting with the Mysterious Brew during "Enforcing Fate" should now reliably grant credit. Fixed an issue that could cause players to be unable to select their second or third War Campaign Footholds. Players who had previously been stuck in this state may now interact with the scouting map near Halford or Nathanos to choose a Foothold. Previous Patch 8.0.1 Hotfixes
August 10 August 8 August 7
Here's our preview of Kul Tirans including customization options, available classes, and Druid forms!
Welcome to our preview of Kul Tirans. The Alliance will get access to the Allied Race later in Battle for Azeroth.
Table of Contents
Unlock Requirements Playable Classes Druid Forms Racials Racial Mount Heritage Armor Customization Options (Female) Customization Options (Male) Unlock Requirements (Speculation)
We don't know at this time how to unlock Kul Tirans, but based on requirements of previous Allied Races, it's safe to assume that it's going to be related to new content, Kul Tourist, maybe?
Only Druids have been confirmed as a playable race so far and Kul Tiran Humans have really cool Druid forms!
Druid Druid Forms [Return to Top]
All Kul Tiran Human Druid forms have been added to the game, only Moonkin Form is missing.
Aquatic Form (Brown)
Aquatic Form (Dark)
Aquatic Form (Green)
Aquatic Form (Light)
Bear Form (Brown) [Return to Top]
Bear Form (Dark)
Bear Form (Green)
Bear Form (Light)
Cat Form [Return to Top]
Flight Form (Brown) [Return to Top]
Flight Form (Dark)
Flight Form (Green)
Flight Form (Light)
Travel Form (Blue) [Return to Top]
Travel Form (Brown)
Travel Form (Green)
Travel Form (White)
Racials [Return to Top]
Racial abilities have not been added yet.
Racial Mount (Speculation) [Return to Top]
No official racial mount has been announced just yet, but Kul Tiran Druid forms revolve around the "wicker" theme, so the racial mount may very well be a wickerbeast?
Heritage Armor [Return to Top]
Customization Options [Return to Top]
Male [Return to Top]
Here's our preview of Kul Tiran Humans coming later in Battle for Azeroth.