Feng the Accursed Encounter Guide: Strategy, Abilities, Loot

Last updated Yesterday at 00:00 by Abide

Feng the Accursed is the second boss found in the Mogu'Shan Vaults. A former Mogu emperor cursed to eternally guard the vaults, Feng challenges players across a three-phase battle, attempting to overwhelm them with an army of summoned spirits and cursed, ancient weapons.

1.

Role-Specific Tips for Feng the Accursed

1.1.

DPS Tips

  • Positioning is crucial here, know where you are suppose to be at all times for each phase, and prioritize movement first before DPSing the boss!
  • Use any personal defensive cooldowns to help the healers out whenever there is raid-wide damage occurring.
1.2.

Healer Tips

  • Tanks have a ton of personal responsibilities here and can easily take extra, avoidable, damage; be ready to use external cooldowns as needed to help keep them alive in case they mess something up.
  • Coordinate raid-wide defensive cooldowns to survive the Draw Flame Icon Draw Flame, Arcane Velocity Icon Arcane Velocity, and any other abilities that can't be avoided with Nullification Barrier Icon Nullification Barrier.
1.3.

Tank Tips

  • Throughout all 4 Phases, Tanks will need to constantly swap due to the stacking debuffs Arcane Shock Icon Arcane Shock, Flaming Spear Icon Flaming Spear, Shadowburn Icon Shadowburn, and Lightning Lash Icon Lightning Lash.
  • This fight has a ton of positioning requirements and constantly movement, adding a ton of pressure onto the tanks; be sure to know exactly where you are positioning the boss beforehand as you can easily become overwhelmed here.
  • Become accustomed to the special action abilities you gain during this fight (Nullification Barrier Icon Nullification Barrier and Shroud of Reversal Icon Shroud of Reversal), as properly using these spells is a requirement to defeating this encounter.
2.

Strategy for Feng the Accursed

Feng the Accursed Feng the Accursed is the second encounter in the Mogu'Shan Vaults, consisting of 4 phases. Across all 4 phases Feng the Accursed will frequently use Spirit Bolt Icon Spirit Bolt, dealing moderate Shadow damage to up to 8 random players.


Feng the Accursed Overview The area Feng the Accursed resides in has 4 "Spirit Weapons" around the area, along with 2 crystals that can be interacted with by the tanks to gain one of two special abilities required to beat this encounter. Shortly after being engaged, and at every 25% health break point (33% on normal difficulty), Feng the Accursed will pick up the nearest Spirit Weapon. Each time He grabs a new Spirit Weapon, Feng the Accursed will gain a stack of Strength of Spirit Icon Strength of Spirit, increasing his damage dealt by 5% per stack. Because of the stacking damage buff you will want to deal with the most difficult weapons first by positioning Feng the Accursed near them, leaving the easier weapons towards the end of the fight, when Feng the Accursed has the most stacks of Strength of Spirit Icon Strength of Spirit.

The 2 floating crystals can be interacted with by your tanks, granting a special ability for this encounter only. The right crystal should be used by your main-tank, granting them the Nullification Barrier Icon Nullification Barrier spell; this 25-second cooldown spell can be channeled for 6-seconds to entirely nullify all harmful magical effects on players inside the barrier. It is important to note that Nullification Barrier Icon Nullification Barrier is a channeled spell, requiring the tank to stand in place while channeling.

The second crystal should be used by the off-tank to gain the Shroud of Reversal Icon Shroud of Reversal spell. The off-tank should use this spell on players targeted directly by Feng the Accursed, as this will activate a temporary spell for them, allowing them to re-direct some of Feng the Accurseds powerful spells back at him for some free damage. This ability must be timed properly in the final phase of the fight to prevent a wipe.

Feng the Accursed Phase 1 Start the fight off by dragging Feng the Accursed on-top of the Staff, causing him to pick it up shortly after entering combat; once He has grabbed the staff, position him directly in the center of the room. While Feng the Accursed is wielding the Staff players must spread out around the room as He will periodically target 2 players with Arcane Resonance Icon Arcane Resonance, causing them to deal Arcane damage to nearby allies (deals increased damage for each ally hit). Tanks will need to deal with a stacking damage-over-time, Arcane Shock Icon Arcane Shock, which requires a tank swap every 2 stacks to prevent it from stacking too high.

The main threat of the Spirit of the Staff is the last ability Feng the Accursed will use during this phase is Arcane Velocity Icon Arcane Velocity, dealing damage to all players based on how far away they are from Feng the Accursed himself. To counter this and prevent players from dying to the massive raid-wide damage, we will want to have all players stack up on top of Feng the Accursed whenever Arcane Velocity Icon Arcane Velocity is being channeled. Here the main-tank should use Nullification Barrier Icon Nullification Barrier (if available) to stop all damage for 6 seconds; if Nullification Barrier Icon Nullification Barrier is unavailable, simply use 3-4 raid-wide defensive cooldowns to mitigate the raids damage taken greatly. Players with Arcane Resonance Icon Arcane Resonance should avoid stacking here, but remain as close to Feng the Accursed as possible, to avoid killing other players. Note that when Nullification Barrier Icon Nullification Barrier is active players with Arcane Resonance Icon Arcane Resonance can move into the barrier to have the debuff removed. Lastly, have the raid quickly spread out right before the Arcane Velocity Icon Arcane Velocity channel ends, as Feng the Accursed will almost always instantly use Arcane Resonance Icon Arcane Resonance right after, instantly causing a wipe if you are still stacked after the channel ends.

Feng the Accursed Phase 2 At 75% health (66% on normal difficulty), Feng the Accursed will grab the nearest weapon, entering Phase 2; you will want him to grab the Spear, requiring you to drag him near the Spear as he reaches this health threshold. Have the Ranged DPS and Healers stack up in the center of the room, while the Melee DPS stack together behind the boss, leaving the area where the Staff was previously open and clear. Tanks will need to deal with a stacking damage-over-time, Flaming Spear Icon Flaming Spear, which requires a tank swap every 2 stacks to prevent it from stacking too high.

The main mechanic of this phase is the Wildfire Spark Icon Wildfire Spark debuff placed on random players; this debuff causes the target to create a large patch of fire at their location after 5 seconds. Players with this debuff must quickly relocate to a designated "Fire Drop" spot (in this example we are using the location that the Staff was originally found) before the debuff expires. The patches of fire will slowly expand outwards, dealing heavy Fire damage to anyone in the area. For this reason, you will want to drop the flame patches off as far back, away from the raid, as you possibly can before returning to your regular position.

Every 30 seconds Feng the Accursed will use Draw Flame Icon Draw Flame, drawing all of the patches of flames to travel directly to the boss, dealing Fire damage to anyone caught in the path. For this reason you will want to position as shown in the picture above, with no players (especially Melee DPS) standing in the fires possible pathing. For each patch of fire that Feng the Accursed consumes, he will deal raid-wide Fire damage to all enemies every 3 seconds. These stacks will quickly fall off, but you will need to use a couple raid-wide defensive cooldowns to survive the initial damage output. Additionally, your main-tank can (and should) use Nullification Barrier Icon Nullification Barrier whenever Feng the Accursed uses Draw Flame Icon Draw Flame, placing the barrier between the patches of flames and Feng himself; this will cause the fire patches to run into the Nullification Barrier Icon Nullification Barrier and "fizzle" out, completing removing them and preventing Feng the Accursed from gaining any buff.

Feng the Accursed Phase 3 On Heroic Difficulty Feng the Accursed will have an additional Phase here, in which he will use the Spirit Shield; be sure to position him near the Shield when he is close to reaching 50% health to make sure he grabs it next. Tanks will need to deal with a stacking damage-over-time, Shadowburn Icon Shadowburn, which requires a tank swap every 2 stacks to prevent it from stacking too high. Almost immediately after equipping the Shield Feng the Accursed will use Siphoning Shield Icon Siphoning Shield, throwing the Shield at a random location, creating a purple pool of dark energy and spawning in 10 fragments of players souls in. These Soul Fragments are tethered to the Shield and will slowly move towards it, healing Feng the Accursed for 5% of his health for each soul that reaches the Shield.

Whenever Siphoning Shield Icon Siphoning Shield goes out the raid must quickly move as far away from the Shields location as possible, spawning the 10 Soul Fragments far away, allowing your DPS more time to AoE them down. Have the raid stack together during this phase and use cooldowns such as Gorefiend's Grasp Icon Gorefiend's Grasp and Binding Shot Icon Binding Shot to gather and crowd control the adds, giving your DPS as much time as possible to AoE them down before they are allowed to reach the Shield. The main-tank can once again utilize Nullification Barrier Icon Nullification Barrier here by using it (when available) on top of the Shields landing location. Using Nullification Barrier Icon Nullification Barrier on top of the Shield will cause it to immediately despawn, entirely preventing the Soul Fragments from even spawning.

Feng the Accursed Phase 4 At 25% health (33% on normal difficulty), Feng the Accursed will grab the last weapon, which in this case will be the Fists of the Spirit. Unlike previous weapons, you will want to start this phase off by dragging Feng the Accursed as far away from the Fists as possible, causing him to need to run across the entire room to reach his new weapon; this simply gives you a few additional seconds of "free" DPS before the mechanics begin. Tanks will need to deal with a stacking damage-over-time, Lightning Lash Icon Lightning Lash, which requires a tank swap every 2 stacks to prevent it from stacking too high. Position the raid as shown in the picture above, with Feng the Accursed facing the middle of the room, and the entire raid behind the boss except for a single Ranged DPS (ideally a HunterHunter as they lose no DPS while moving).

Frequently during this final phase Feng the Accursed will cast Lightning Fists Icon Lightning Fists, sending out 3 waves of Lighting in a fork pattern in front of himself. These Lightning shockwaves deal high Nature damage to anyone they hit and stun the targets for a short duration. With the boss and raid positioned as shown on the image above, the only player who should be hit by the Lightning Fists Icon Lightning Fists shockwaves is the 1 Ranged DPS who is standing in the center of the room. The off-tank should channel Shroud of Reversal Icon Shroud of Reversal on this Ranged DPS before they run into one of the shockwaves; doing this will allow the off-tank to then use Lightning Fists Icon Lightning Fists on the boss himself, dealing high damage and briefly stunning him. Your off-tank will need to constantly be using Shroud of Reversal Icon Shroud of Reversal on the Ranged DPS and be ready interrupt Epicenter Icon Epicenter casts by stunning Feng the Accursed whenever he starts to cast it. If this cast is not interrupted, the main-tank should use Nullification Barrier Icon Nullification Barrier to prevent the damage as Epicenter Icon Epicenter deals increased damage to closer you are to Feng the Accursed. If neither Nullification Barrier Icon Nullification Barrier or Shroud of Reversal Icon Shroud of Reversal\ are available for Epicenter Icon Epicenter use as many raid-wide defensive cooldowns as possible to survive this damage and finish the fight.

3.

Feng the Accursed Loot

Celestial Normal Heroic

Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.

3.1.

Celestial Dungeon Loot

Item
Imperial Ghostbinder's Robes Icon Imperial Ghostbinder's Robes
Hood of Cursed Dreams Icon Hood of Cursed Dreams
Tomb Raider's Girdle Icon Tomb Raider's Girdle
Chain of Shadow Icon Chain of Shadow
Wildfire Worldwalkers Icon Wildfire Worldwalkers
Nullification Greathelm Icon Nullification Greathelm
Bracers of Six Oxen Icon Bracers of Six Oxen
Legplates of Sagacious Shadows Icon Legplates of Sagacious Shadows
Amulet of Seven Curses Icon Amulet of Seven Curses
Arrow Breaking Windcloak Icon Arrow Breaking Windcloak
Cloak of Peacock Feathers Icon Cloak of Peacock Feathers
Feng's Ring of Dreams Icon Feng's Ring of Dreams
Feng's Seal of Binding Icon Feng's Seal of Binding
Fan of Fiery Winds Icon Fan of Fiery Winds

Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.

3.2.

Normal Difficulty Loot

Item
Imperial Ghostbinder's Robes Icon Imperial Ghostbinder's Robes
Hood of Cursed Dreams Icon Hood of Cursed Dreams
Tomb Raider's Girdle Icon Tomb Raider's Girdle
Chain of Shadow Icon Chain of Shadow
Wildfire Worldwalkers Icon Wildfire Worldwalkers
Nullification Greathelm Icon Nullification Greathelm
Bracers of Six Oxen Icon Bracers of Six Oxen
Legplates of Sagacious Shadows Icon Legplates of Sagacious Shadows
Amulet of Seven Curses Icon Amulet of Seven Curses
Arrow Breaking Windcloak Icon Arrow Breaking Windcloak
Cloak of Peacock Feathers Icon Cloak of Peacock Feathers
Feng's Ring of Dreams Icon Feng's Ring of Dreams
Feng's Seal of Binding Icon Feng's Seal of Binding
Fan of Fiery Winds Icon Fan of Fiery Winds

Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.

3.3.

Heroic Difficulty Loot

Item
Imperial Ghostbinder's Robes Icon Imperial Ghostbinder's Robes
Hood of Cursed Dreams Icon Hood of Cursed Dreams
Tomb Raider's Girdle Icon Tomb Raider's Girdle
Chain of Shadow Icon Chain of Shadow
Wildfire Worldwalkers Icon Wildfire Worldwalkers
Nullification Greathelm Icon Nullification Greathelm
Bracers of Six Oxen Icon Bracers of Six Oxen
Legplates of Sagacious Shadows Icon Legplates of Sagacious Shadows
Amulet of Seven Curses Icon Amulet of Seven Curses
Arrow Breaking Windcloak Icon Arrow Breaking Windcloak
Cloak of Peacock Feathers Icon Cloak of Peacock Feathers
Feng's Ring of Dreams Icon Feng's Ring of Dreams
Feng's Seal of Binding Icon Feng's Seal of Binding
Fan of Fiery Winds Icon Fan of Fiery Winds
4.

Feng the Accursed Achievements

Achievement Description
Heroic: Feng the Accursed Icon Heroic: Feng the Accursed Defeat Feng the Accursed in Mogu'shan Vaults on Heroic difficulty.
Anything You Can Do, I Can Do Better... Icon Anything You Can Do, I Can Do Better... Defeat Feng the Accursed in Normal or Heroic difficulty after mimicking each of the following abilities:
5.

Further Reading

Feng the Accursed is just one of the six encounters present in the Mogu'shan Vaults raid of Mists of Pandaria. If you would like to learn more about the others, please see our other pages for the raid below.

6.

Changelog

  • 30 Jul. 2025: Raid guide created.
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