Tsulong Encounter Guide: Strategy, Abilities, Loot

Last updated Yesterday at 13:00 by Abide

The Tsulong fight is a unique encounter where the boss shifts between two distinct phases — a Night Phase where, he’s a shadowy dragon trying to kill the raid, and a Day Phase, where you actually heal him to help him fight off the Sha corruption. It’s a mix of high-pressure DPS and healing requirements, depending on the phase. The alternating roles make the fight feel fresh and engaging, especially for healers, making this one of Mists of Pandarias most beloved fights.

1.

Role-Specific Tips for Tsulong

1.1.

DPS Tips

  • Ranged DPS should spread out properly to prevent Nightmares Icon Nightmares from hitting multiple players.
  • Use personal defensive cooldowns if you have high stacks of Dread Shadows Icon Dread Shadows.
  • Killing priority adds is your main focus on this encounter. Ranged DPS especially need to swap to adds that spawn far away instantly, getting them as low as possible before they reach the middle platform.
1.2.

Healer Tips

  • Save major healing cooldowns for the Day Phase, where you can utilize increased healing buffs such as Bathed in Light Icon Bathed in Light.
  • Assign a couple of healers to keeping the raid alive during the Day Phase, as the adds will attack random players with Unstable Bolt Icon Unstable Bolt.
  • Tanks will also take heavy damage during the Day Phase, be sure they have a healer assigned to them, ideally via Beacon of Light Icon Beacon of Light.
1.3.

Tank Tips

  • Be sure to tank swap properly after each Shadow Breath Icon Shadow Breath, returning to behind Tsulong if you are not currently tanking.
  • Positioning Tsulong is crucial during the Night Phase; You may need to reposition to face Him away from Sunbeam Icon Sunbeams (if they spawn in front of Him).
  • Be sure to reset your stacks of Dread Shadows Icon Dread Shadows before you take over tanking, as you should not do this while tanking Tsulong, and Shadow Breath Icon Shadow Breath increases all Shadow damage taken by 100%.
  • Defensive cooldowns are mostly only needed to help reduce Shadow Breath Icon Shadow Breaths damage, and while tanking the adds during the Day Phase. Rotate assignments between tanks as cooldowns become available.
2.

Strategy for Tsulong

Tsulong Tsulong is the second boss found in Terrace of Endless Springs and presents a unique challenge across 2 Phases. Each Phase lasts exactly 2-minutes, indicated by Tsulongs energy bar, which does not affect his abilities in any way and is only a visual display for a Phase change. Tsulong will start in Phase 1, henceforth referred to as the "Night Phase"; after 2-minutes He will chance to Phase 2, referred to as "Day Phase" from now on. Each Night/Day Phase lasts for exactly 2-minutes and will cycle back-and-forth until the boss or raid is defeated.

2.1.

Phase 1 - Night Phase

During the Night Phase Tsulong is attackable and behaves as a normal boss; during the Day Phase Tsulong becomes friendly, can not be attacked, and must instead be healed by the raid. Tsulongs health will invert each time he changes phases, meaning if you damaged Him down from 100% > 80% during the first Night Phase, he will invert his health during the Day Phase and start at 20% health. Healing him up from 20% > 40% health during the Day phase will cause him to start the Night Phase with 60% health. This will continue throughout the encounter, with Tsulongs health flipping to whatever his missing health % is at the start of each Phase.

To defeat Tsulong you must either reduce him to 0% health during the Night Phase, or heal him to 100% health during the Day Phase. Tsulong will hard-enrage after entering the third Night Phase, giving players a little over 8-minutes to defeat Him.

Night Phase Tsulong will start in the Night Phase, lasting 2 minutes. Tanks will need to deal with Shadow Breath Icon Shadow Breath, a frontal-cone attack that deals very high Shadow damage and increases all Shadow damage taken by 100% for 30-seconds. This requires the tanks to use a defensive cooldown for each cast of Shadow Breath Icon Shadow Breath, as well as a tank-swap after each breath to prevent the Shadow Breath Icon Shadow Breath debuff from stacking up. Keep Tsulong faced away from the raid at all times and be sure to stand behind him if you are currently not tanking to avoid the debuff.

Every 15-seconds the raid will need to spread out to handle Nightmares Icon Nightmares, which targets a few random Ranged players and creates a purplish circle under their feet; after 3-seconds this circle explodes for high Shadow damage and fears anyone still in the area. These can always be avoided by firstly having the Ranged spread out in a half-circle behind Tsulong, being sure to avoid being hit by Shadow Breath Icon Shadow Breath, and having players quickly move away from the indicated area of attack. If anyone should be hit by this, the fear should be dispelled as soon as possible, but the goal should be to avoid this spell every time.

Every 2-seconds during the Night Phase Tsulong will apply Dread Shadows Icon Dread Shadows to the entire raid, dealing Shadow damage-over-time and increasing damage taken from Dread Shadows Icon Dread Shadows by 10% per stack, quickly stacking up on all players. Tanks debuffed by Shadow Breath Icon Shadow Breath will take an additional 100% damage from Dread Shadows Icon Dread Shadows, requiring extra attention from Healers.

To counter the ever stacking Dread Shadow Ring Icon Dread Shadow Ring DoT, Tsulong will create a Sunbeam Icon Sunbeam at a random location near him; players that run into the Sunbeam Icon Sunbeam will have all stacks of Dread Shadows Icon Dread Shadows removed, but the size of the Sunbeam Icon Sunbeam will shrink as more players use it. This limits the number of players that can use each Sunbeam Icon Sunbeam, as it will eventually despawn once it has shrunken down small enough in size. A new Sunbeam Icon Sunbeams will be created approximately every 40-seconds, resetting in size and causing the previous Sunbeam Icon Sunbeam to despawn (if it is still alive).

While running to the Sunbeam Icon Sunbeam be aware of Tsulongs positioning, as the tanks will need to react first and face him in a different direction if the Sunbeam Icon Sunbeam spawns directly in front of him. Ranged players will also need to be aware of Nightmares Icon Nightmares timer, as too many players running at the same time to the Sunbeam Icon Sunbeam will cause Nightmares Icon Nightmaress to spawn on top of several players. We recommend having groups of players rotate going into the Sunbeam Icon Sunbeam at around 16-18 stacks of Dread Shadows Icon Dread Shadows, using personal defensive cooldowns as needed to survive. This will prevent Nightmares Icon Nightmares from being created on top of the Sunbeam Icon Sunbeam, as well as keeping the Sunbeam Icon Sunbeam alive as long as possible, allowing more players to reset their stacks freely.

After 2-minutes the Night Phase will end and Tsulong will enter the Day Phase, lasting 2-minutes as well before returning to the Night Phase once again.

2.1.1.

Night Phase - Heroic

On Heroic difficulty the Night Phase adds an additional challenge with the The Dark of Night adds that spawn every 30-seconds; these adds spawn around the room in random locations, and fixate on the Sunbeam Icon Sunbeam. If the adds reach the Sunbeam Icon Sunbeam, even a single one, the Sunbeam Icon Sunbeam will instantly despawn, preventing players from resetting Dread Shadows Icon Dread Shadows stacks until the next Sunbeam Icon Sunbeam spawns. DPS must prioritize the The Dark of Night adds as soon as they spawn, using any and all available stuns/slows/knock backs/etc. to prevent the adds from reaching the Sunbeam Icon Sunbeam. These adds have very low health, and as mentioned are susceptible to all forms of crowd control and displacement; utilizing multiple forms of knock back here will make this part of the fight significantly easier.

Always be mindful of Tsulongs positioning and never run in front of him to damage the adds, as this puts you at risk of dying to Shadow Breath Icon Shadow Breath. DPS should prioritize the The Dark of Night adds that spawn closest to the Sunbeam Icon Sunbeam, as they spawn in random locations and it's possible for them to spawn right next to the Sunbeam Icon Sunbeam, despawning it immediately. These adds should immediately be knocked back and slowed, if possible, as the DPS quickly nuke them down.

2.2.

Phase 2 - Day Phase

Day Phase After exactly 2-minutes the Night Phase will end and the Day Phase will begin, which also lasts for exactly 2-minutes. During this Phase Tsulong can not be attacked, as we described earlier, and must instead be healed by your Healers with the goal of healing him to full health. The raid should stack up in front of Tsulong, depending on the direction he turns to face, as he will use a new frontal-cone attack Sun Breath Icon Sun Breath. Sun Breath Icon Sun Breath deals extremely high damage to all enemies in the area and stuns them for 8-seconds; this is needed to help kill all of the adds that spawn during this Phase (more on those shortly). Friendly targets hit by Sun Breath Icon Sun Breath (meaning your raid) will gain the Bathed in Light Icon Bathed in Light buff, increasing healing done by 500% for 6-seconds and restores 25% total resources (including Rage/Energy/etc) over the same duration. This increased healing done by 500% is crucial for beating the boss, and every single healer must make sure they get hit by every Sun Breath Icon Sun Breath that Tsulong casts.

DPS players will be focusing on dealing with the 3 types of adds that spawn throughout the fight, as Tsulong is friendly during this Phase. Every 18-seconds 8 Unstable Sha adds will spawn around the room; the location these adds will spawn at is indicated by a visible projectile that Tsulong will shoot out. The Unstable Shas will fixate on Tsulong himself and attempt to reach him, where they will deal 500,000 Shadow damage to him and die; with the goal being to heal Tsulong to full health, this must be prevented by killing the Unstable Sha adds before they can reach Tsulong. If needed, use crowd control and knock backs to prevent them from reaching Tsulong, but this should not be an issue as they have very little health. While moving the Unstable Shas will cast Unstable Bolt Icon Unstable Bolt, dealing high Shadow damage to a random player, while costing the add 15% life; this helps kill them as they move, just be sure the raid gets topped up as taking multiple Unstable Bolt Icon Unstable Bolts in a row will easily kill DPS players.

Every 40-seconds a Embodied Terror will spawn, which must be tanked in front of Tsulong; this Embodied Terror will use Terrorize Icon Terrorize every 15-20 seconds, debuffing Tsulong and random players (2 on 10-man, 5 on 25-man). This debuff causes Tsulong to take 5% of his max health every second, and players will take 50% of their current health as Shadow damage per seconds. The priority here is to dispel everyone as soon as possible, with someone assigned to dispelling Terrorize Icon Terrorize off of Tsulong instantly to prevent Him from taking any damage at all. A Mass Dispel Icon Mass Dispel is great for this, but we recommend having a single-target dispel ready and waiting to dispel Tsulong himself.

When the Embodied Terror dies it will spawn 5 of the last add, Fright Spawns. These 5 adds should be picked up quickly by a tank and faced away from the raid, as they have a frontal-cone breath attack Fright Icon Fright, which deals high Shadow damage and fears any player hit. The goal is to kill the Embodied Terror before Sun Breath Icon Sun Breath, allowing the damage from Sun Breath Icon Sun Breath to hit the Fright Spawns and nearly instantly kill them. This will not always be possible as the timers won't always line up, and DPS will vary from week to week. Dispel any fears that go out if Fright Icon Fright is cast, but your goal here is to AoE the Fright Spawns down before they can get any casts off, utilizing stuns and knock backs to interrupt their casts.

Use major healing cooldowns while buffed with Bathed in Light Icon Bathed in Light to heal Tsulong as much as possible, while DPS keep all of the adds under control. Prevent the Unstable Shas from reaching the boss, and quickly AoE down the Fright Spawns to stop them from casting any Fright Icon Frights. After 2-minutes Tsulong will enter the Night Phase, repeating the earlier phase once more; this cycle repeats twice, with Tsulong hard-enraging shortly after entering the third Night Phase.

2.2.1.

Day Phase - Heroic

Heroic difficulty only adds a single new ability, The Light of Day; these are "floating balls of light" that spawn around the room in random locations. Clicking on a ball of light will grant The Light of Day Icon The Light of Day buff, increasing healing done for 6-seconds and restoring mana over the duration; the mana restored will increase with each tick of the buff, while the healing increase bonus will decrease with each tick. The Light of Day Icon The Light of Day buff does not stack with Tsulongs Bathed in Light Icon Bathed in Light buff, preventing you from gaining multiple multiplicative buffs at once.

Be aware of the Sun Breath Icon Sun Breath timer and save The Light of Day balls of light between the breaths, giving your Healers the most possible bonus healing buff uptime. Remember that The Light of Day Icon The Light of Day buff grants the highest bonus healing at the start of the buff, and decreases said bonus over time, so use your major healing spells right away after clicking the ball of light to gain the highest benefit.

3.

Tsulong Loot

Celestial Normal Heroic

Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.

3.1.

Celestial Dungeon Loot

Item
Shoulderpads of Twisted Fate Icon Shoulderpads of Twisted Fate
Belt of Embodied Terror Icon Belt of Embodied Terror
Healer's Belt of Final Winter Icon Healer's Belt of Final Winter
Invoker's Belt of Final Winter Icon Invoker's Belt of Final Winter
Sorcerer's Belt of Final Winter Icon Sorcerer's Belt of Final Winter
Sandals of the Blackest Night Icon Sandals of the Blackest Night
Gauntlets of the Shadow's Caress Icon Gauntlets of the Shadow's Caress
Stalker's Cord of Eternal Autumn Icon Stalker's Cord of Eternal Autumn
Weaver's Cord of Eternal Autumn Icon Weaver's Cord of Eternal Autumn
Fear-Blackened Leggings Icon Fear-Blackened Leggings
Sunwrought Mail Hauberk Icon Sunwrought Mail Hauberk
Binder's Chain of Unending Summer Icon Binder's Chain of Unending Summer
Ranger's Chain of Unending Summer Icon Ranger's Chain of Unending Summer
Grasps of Serpentine Might Icon Grasps of Serpentine Might
Mender's Girdle of Endless Spring Icon Mender's Girdle of Endless Spring
Patroller's Girdle of Endless Spring Icon Patroller's Girdle of Endless Spring
Protector's Girdle of Endless Spring Icon Protector's Girdle of Endless Spring
Sollerets of Instability Icon Sollerets of Instability
Daybreak Drape Icon Daybreak Drape
Dread Shadow Ring Icon Dread Shadow Ring
Spirits of the Sun Icon Spirits of the Sun
Stuff of Nightmares Icon Stuff of Nightmares
Loshan, Terror Incarnate Icon Loshan, Terror Incarnate
Gao-Rei, Staff of the Legendary Protector Icon Gao-Rei, Staff of the Legendary Protector

Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.

3.2.

Normal Difficulty Loot

Item
Shoulderpads of Twisted Fate Icon Shoulderpads of Twisted Fate
Belt of Embodied Terror Icon Belt of Embodied Terror
Healer's Belt of Final Winter Icon Healer's Belt of Final Winter
Invoker's Belt of Final Winter Icon Invoker's Belt of Final Winter
Sorcerer's Belt of Final Winter Icon Sorcerer's Belt of Final Winter
Sandals of the Blackest Night Icon Sandals of the Blackest Night
Gauntlets of the Shadow's Caress Icon Gauntlets of the Shadow's Caress
Stalker's Cord of Eternal Autumn Icon Stalker's Cord of Eternal Autumn
Weaver's Cord of Eternal Autumn Icon Weaver's Cord of Eternal Autumn
Fear-Blackened Leggings Icon Fear-Blackened Leggings
Sunwrought Mail Hauberk Icon Sunwrought Mail Hauberk
Binder's Chain of Unending Summer Icon Binder's Chain of Unending Summer
Ranger's Chain of Unending Summer Icon Ranger's Chain of Unending Summer
Grasps of Serpentine Might Icon Grasps of Serpentine Might
Mender's Girdle of Endless Spring Icon Mender's Girdle of Endless Spring
Patroller's Girdle of Endless Spring Icon Patroller's Girdle of Endless Spring
Protector's Girdle of Endless Spring Icon Protector's Girdle of Endless Spring
Sollerets of Instability Icon Sollerets of Instability
Daybreak Drape Icon Daybreak Drape
Dread Shadow Ring Icon Dread Shadow Ring
Spirits of the Sun Icon Spirits of the Sun
Stuff of Nightmares Icon Stuff of Nightmares
Loshan, Terror Incarnate Icon Loshan, Terror Incarnate
Gao-Rei, Staff of the Legendary Protector Icon Gao-Rei, Staff of the Legendary Protector

Below you will find all of the loot available for this boss encounter. Use the different buttons to view the different loot between both Normal and Heroic difficulties.

3.3.

Heroic Difficulty Loot

Item
Shoulderpads of Twisted Fate Icon Shoulderpads of Twisted Fate
Belt of Embodied Terror Icon Belt of Embodied Terror
Healer's Belt of Final Winter Icon Healer's Belt of Final Winter
Invoker's Belt of Final Winter Icon Invoker's Belt of Final Winter
Sorcerer's Belt of Final Winter Icon Sorcerer's Belt of Final Winter
Sandals of the Blackest Night Icon Sandals of the Blackest Night
Gauntlets of the Shadow's Caress Icon Gauntlets of the Shadow's Caress
Stalker's Cord of Eternal Autumn Icon Stalker's Cord of Eternal Autumn
Weaver's Cord of Eternal Autumn Icon Weaver's Cord of Eternal Autumn
Fear-Blackened Leggings Icon Fear-Blackened Leggings
Sunwrought Mail Hauberk Icon Sunwrought Mail Hauberk
Binder's Chain of Unending Summer Icon Binder's Chain of Unending Summer
Ranger's Chain of Unending Summer Icon Ranger's Chain of Unending Summer
Grasps of Serpentine Might Icon Grasps of Serpentine Might
Mender's Girdle of Endless Spring Icon Mender's Girdle of Endless Spring
Patroller's Girdle of Endless Spring Icon Patroller's Girdle of Endless Spring
Protector's Girdle of Endless Spring Icon Protector's Girdle of Endless Spring
Sollerets of Instability Icon Sollerets of Instability
Daybreak Drape Icon Daybreak Drape
Dread Shadow Ring Icon Dread Shadow Ring
Spirits of the Sun Icon Spirits of the Sun
Stuff of Nightmares Icon Stuff of Nightmares
Loshan, Terror Incarnate Icon Loshan, Terror Incarnate
Gao-Rei, Staff of the Legendary Protector Icon Gao-Rei, Staff of the Legendary Protector
4.

Tsulong Achievements

Achievement Description
Who's Got Two Green Thumbs? Icon Who's Got Two Green Thumbs? Win the Tsulong encounter while keeping the Enchanted Plant alive.
Heroic: Tsulong Icon Heroic: Tsulong Defeat Tsulong in Terrace of Endless Spring on Heroic difficulty.
5.

Further Reading

Tsulong is just one of the four encounters present in the Terrace of Endless Spring raid of Mists of Pandaria. If you would like to learn more about the others, please see our other pages for the raid below.

6.

Changelog

  • 25 Aug. 2025: Raid guide created.
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