Enhancement Shaman DPS Rotation, Cooldowns, and Abilities — Midnight Pre-Patch (12.0)

Last updated Yesterday at 18:00 by Wordup 51 comments
General Information

On this page, you will learn how to optimize the rotation of your Enhancement Shaman in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Midnight Pre-Patch (12.0).

If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Enhancement Shaman rotation.

1.

Enhancement Shaman Rotation in The War Within

Welcome to our Rotation page for Enhancement Shaman! On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.

Pre-Patch Disclaimer Midnight has brought with it a significant overhaul to Enhancement, and not all of the new features (such as Apex Talents) are available during the Pre-patch. As such, recommendations here are preliminary, and things may change over the course of the next month as we move into the next expansion.

As Enhancement has two distinct Hero Talents that play differently with different specialties, below are some quick-start recommendations for which to use in the Midnight Pre-patch.

  • Stormbringer - provides strong burst every 2 minutes, and is generally more suited to AoE content, having an easier time building around the point limitations in the Pre-patch. Recommended for Mythic+.
  • Totemic - provides stronger single-target, operating on a 1-minute burst timer. It's still capable of doing excellent AoE when built correctly, but has to make sacrifices to do so (though it still provides great cleave even in single-target builds). Recommended for Raids.
2.

Enhancement Shaman Rotations in Pre-Patch

In the sections below, you can find rotation recommendations for Enhancement at different target counts, alongside opener sequences. Use the tool to adjust to your current loadout.

Anywhere you see the recommended icon on this page, this means it is the recommended choice

3.

Enhancement Shaman Rotation

Due to Hero Talents playing a major role, use the switch below to appropriate recommendations
Hero Talents
Stormbringer recommended (M+) Totemic recommended (Raid)
The buttons below select talent loadouts from our Talents page.
Stormbringer
Raid / ST
Stormbringer
M+ / AoE recommended
Totemic
Raid / ST recommended
Totemic
M+ / AoE
Talent Selections
Ascendance Icon Ascendance Deeply Rooted Elements Icon Deeply Rooted Elements Doom Winds Icon Doom Winds
Fire Nova Icon Fire Nova Primordial Storm Icon Primordial Storm Sundering Icon Sundering
Single Target AoE Opener
3.

Enhancement Shaman Single Target Rotation

Enhancement Shaman functions around a priority list system, cycling different abilities to keep them on cooldown, and generating Maelstrom Weapon Icon Maelstrom Weapon stacks. Stacks are then spent on powerful spells, granting cooldown reduction through Elemental Tempo Icon Elemental Tempo. It can take some time to build up muscle memory and get a feel for the flow, rewarding careful planning around resources.

Enhancement has an ebb and flow that you will slowly get used to, as the "feel" of Maelstrom Weapon Icon Maelstrom Weapon generation alongside your ability cooldowns often follow a rhythm. New to Midnight, Elemental Tempo Icon Elemental Tempo adds in dynamic cooldown reduction from spenders, giving a nice feedback loop to resource management. Each Hero Tree also has key procs to react to, with Below are some quick notes, populated based on your rotation tool selection:

FAQShould I "Hard Cast" Maelstrom Spenders?
Never. The practice of "Hard Casting" involves using spenders below 5 Maelstrom Weapon Icon Maelstrom Weapon stacks (incurring a cast time). This both makes them inefficient by not leveraging the damage bonus, and resets the swing timer, leading to even more waste. If you're doing this regularly, it's a big contributor to performance losses.
FAQShould I use Earth Elemental as a DPS Cooldown?
Generally, no. Even with full uptime for the entire minute, it does far less damage than even your weakest abilities. It's much better to use it as a survival tool for the health bonus , or saved as an emergency tool if not using Primordial Bond Icon Primordial Bond.
FAQShould I Care about Maelstrom Weapon Waste?
3.

Enhancement Shaman AoE Rotation

Enhancement AoE is a fair bit simpler in Midnight, with less moving parts. It still maintains a few buttons it actively uses though, and each Hero Talent has its own quirks in multi-target combat.

The Enhancement AoE priority is very similar to single-target, as a lot of our abilities now have built-in cleave in Midnight. Crash Lightning Icon Crash Lightning becomes slightly more important for its direct damage, while both it and Ride the Lightning Icon Ride the Lightning allows both Stormstrike Icon Stormstrike and Lava Lash Icon Lava Lash to remain important. Below are some quick notes, populated based on your rotation tool selection:

FAQWhat Target Count do I Switch to Chain Lightning?
Regardless of which Hero Tree being played, you should generally switch over to Chain Lightning Icon Chain Lightning the moment there's a second target.
FAQShould I "Hard Cast" Maelstrom Spenders?
Never. The practice of "Hard Casting" involves using spenders below 5 Maelstrom Weapon Icon Maelstrom Weapon stacks (incurring a cast time). This both makes them inefficient by not leveraging the damage bonus, and resets the swing timer leading to even more waste. If you're doing this regularly, it's a big contributor to performance losses.
FAQShould I use Earth Elemental as a DPS Cooldown?
Generally, no. Even with full uptime for the entire minute, it does far less damage than even your weakest abilities. It's much better to use it as a survival tool for the health bonus , or saved as an emergency tool if not using Primordial Bond Icon Primordial Bond.
3.

Enhancement Shaman Opening Rotation

The Enhancement opener is quite fast in Midnight, getting into cooldowns early. Depending on the Hero Tree chosen, there's some things to set up. You can use the switch below to select single-target or AoE openers.

Encounter Type
Single-target AoE
2.1.

Simplified Enhancement Shaman Rotation for Beginners

If you found the rotation section above a bit overwhelming, don't worry! Enhancement does have a lot going on, so you may benefit from starting with our Easy page instead when getting started. This breaks down the rotation in steps, making things more digestable when trying to work out the playstyle.

3.

Midnight Pre-Patch Tier Set for Enhancement Shaman

In the Midnight Pre-patch, the Tier Sets available during Season 3 of The War Within are still available, though their bonuses have been tweaked. The Howls of Channelled Fury instead provide flat damage increases, rather than bespoke effects based on your Hero Tree selection:

  • Shaman - Midnight PrePatch - 11.2 Class Set 2pc Icon Shaman - Midnight PrePatch - 11.2 Class Set 2pc — Increases all damage dealt by 6%.
  • Shaman - Midnight PrePatch - 11.2 Class Set 4pc Icon Shaman - Midnight PrePatch - 11.2 Class Set 4pc — Increases all damage dealt by 10%.

While previously these were extremely impactful effects that warped our build options, they instead now serve as a flat throughput bonus. Both the 2-piece and 4-piece should be used at all times during the Pre-patch if you have access to them.

4.

Blizzard Rotation Assist for Enhancement Shaman

Added during The War Within, the Rotation Assist tool curated by Blizzard has two modes: the first highlights action bar buttons with a recommended key press, the second provides a single keybind that presses the top priority ability on that same list for you, but with a 25% GCD penalty.

Rotation Assist Performance Comparison
Hero Talent Single-Target AoE
Stormbringer Assist -8% -15%
Stormbringer One-Button -20% -30%
Totemic Assist -14% -24%
Totemic One-Button -25% -32%

While using the tool, it's important to know that it will never recommend major cooldowns, racial bonuses or on-use trinkets - these need to be activated manually by you. For Enhancement, many are considered rotational abilities, so the only cooldown you need to manually press is Ascendance Icon Ascendance.

The tool is a great way to get used to the flow of gameplay, easing you into the various parts of Enhancement. If you intend to use it, both Hero Trees are supported to roughly the same degree, so it's good for trying out a side of the spec you may not be as comfortable with.

5.

Enhancement Shaman Hero Talents:

This section is populated based on your selection in the rotation tool.

New in Midnight, Totemic Momentum Icon Totemic Momentum massively increases the value of good Maelstrom Weapon Icon Maelstrom Weapon management - extending Hot Hand Icon Hot Hand for each stack spent. When paired with Elemental Tempo Icon Elemental Tempo, this allows for more Lava Lash Icon Lava Lash casts each proc. Totemic Rebound Icon Totemic Rebound is also triggered during Surging Totem Icon Surging Totem, dealing bonus damage and amplifying all future pulses from the totem. This even triggers from the new Ride the Lightning Icon Ride the Lightning!

6.

Understanding Enhancement Shaman Mechanics

In the below sections, we'll be covering the finer details of specific mechanics that drive Enhancement's gameplay loop. While some things have been simplified in Midnight compared to The War Within, there's still a lot of underlying mechanics for each of our major cooldowns, rotational abilities and procs. This is a more advanced section, aiming to help you get a better understanding of the whe behind button presses.

6.1.

Enhancement Shaman Major Cooldowns

Throughout the talent tree, there are a few different cooldown options that provide burst in different ways. Below, we'll be covering each of them, how they impact the rotation, and how to use them.

7.

Major Cooldowns

Doom Winds Ascendance Sundering
6.2.

Doom Winds

Doom Winds Icon Doom Winds is a 1-minute cooldown, off-GCD ability that grants 200% increased chance to trigger Windfury Weapon Icon Windfury Weapon for 8 seconds, and pulses Stormstrike (Nature/Physical) damage around you. New in Midnight, this inherits both the Static Accumulation Icon Static Accumulation and Thorim's Invocation Icon Thorim's Invocation effects. This generates up to 2 Maelstrom Weapon Icon Maelstrom Weapon per second, and causes Stormstrike Icon Stormstrike / Crash Lightning Icon Crash Lightning to discharge spenders when used. Additionally, Thorim's Invocation Icon Thorim's Invocation increases its duration by 2 seconds when taken.

This is also replaced by both Ascendance Icon Ascendance or Deeply Rooted Elements Icon Deeply Rooted Elements if taken, so serves as a lower point cost cooldown option. It's extremely well suited to Totemic, providing an option that syncs up with each Surging Totem Icon Surging Totem cast as well.

6.2.1.

Thorim's Invocation Details

Thorim's Invocation Icon Thorim's Invocation causes Stormstrike Icon Stormstrike and Crash Lightning Icon Crash Lightning casts while active to discharge a Maelstrom Weapon Icon Maelstrom Weapon spender, consuming all of your current stacks. This has some extra details that might not be as clear from the tooltip alone, and has a few interactions to be aware of, regardless of which cooldown you pick. It has two priming states - Lightning Bolt Icon Lightning Bolt and Chain Lightning Icon Chain Lightning - and can be switched dynamically by some abilities, particularly in AoE scenarios:

  • Any Lightning Bolt Icon Lightning Bolt and Chain Lightning Icon Chain Lightning cast will set Thorim's Invocation Icon Thorim's Invocation manually to the respective spell. This switch is not triggered by Ride the Lightning Icon Ride the Lightning.
  • Make sure before each Ascendance Icon Ascendance cast you are primed to the correct spell:
    • Single Target - Lightning Bolt Icon Lightning Bolt
    • AoE -Chain Lightning Icon Chain Lightning
  • Tempest Icon Tempest is dynamic, meaning the number of targets hit dictates priming. If it hits only one target, it sets to Lightning Bolt Icon Lightning Bolt, while if it hits two or more it changes to Chain Lightning Icon Chain Lightning.
    • Thorim's Invocation Icon Thorim's Invocation will always consume Tempest Icon Tempest if possible, regardless of priming.
  • Primordial Storm Icon Primordial Storm is dynamic, and will prime you to whichever of the two spells it casts at the end of its sequence. This is decided by the number of targets hit by the initial 3 strikes.
6.3.

Ascendance

Ascendance Icon Ascendance replaces Doom Winds Icon Doom Winds when taken, replacing it with a 2-minute cooldown. This is on the GCD, but also triggers Doom Winds Icon Doom Winds for free when activated (with a 10 second duration). It lasts for 15 seconds, inherits both Static Accumulation Icon Static Accumulation and Thorim's Invocation Icon Thorim's Invocation, and while active, your Stormstrike Icon Stormstrike and auto-attacks are converted to Windstrike Icon Windstrike and Windlash Icon Windlash. These both have a 30-yard range, ignore all armor, and Windstrike Icon Windstrike has a 60% reduced cooldown.

This provides a very consistent way to repeatedly trigger Thorim's Invocation Icon Thorim's Invocation, weaving in Crash Lightning Icon Crash Lightning between casts. Additionally, it also provides a 0.5% chance to trigger Doom Winds Icon Doom Winds per Maelstrom Weapon Icon Maelstrom Weapon when Ascendance Icon Ascendance is not active.

6.3.1.

Deeply Rooted Elements

Also replaces Doom Winds Icon Doom Winds when taken, instead providing a 0.6% chance per Maelstrom Weapon Icon Maelstrom Weapon spent to trigger both Ascendance Icon Ascendance and Doom Winds Icon Doom Winds, lasting 8 and 10 seconds respectively. This is significantly less predictable, but can provide explosive burst provided RNG is on your side. This isn't currently a worthwhile option for now in Midnight, but may change in the future.

6.3.2.

Thorim's Invocation Details

Much like in the Doom Winds Icon Doom Winds section, Thorim's Invocation Icon Thorim's Invocation is important to note here as well. This causes Windstrike Icon Windstrike and Crash Lightning Icon Crash Lightning casts while active to discharge a Maelstrom Weapon Icon Maelstrom Weapon spender, consuming all of your current stacks. It comes with two priming states - Lightning Bolt Icon Lightning Bolt and Chain Lightning Icon Chain Lightning - and this can be switched dynamically by some abilities, particularly in AoE scenarios:

  • Any Lightning Bolt Icon Lightning Bolt and Chain Lightning Icon Chain Lightning cast will set Thorim's Invocation Icon Thorim's Invocation manually to the respective spell. This switch is not triggered by Ride the Lightning Icon Ride the Lightning.
  • Make sure before each Ascendance Icon Ascendance cast you are primed to the correct spell:
    • Single Target - Lightning Bolt Icon Lightning Bolt
    • AoE -Chain Lightning Icon Chain Lightning
  • Tempest Icon Tempest is dynamic, meaning the number of targets hit dictates priming. If it hits only one target, it sets to Lightning Bolt Icon Lightning Bolt, while if it hits two or more it changes to Chain Lightning Icon Chain Lightning.
    • Thorim's Invocation Icon Thorim's Invocation will always consume Tempest Icon Tempest if possible, regardless of priming.
  • Primordial Storm Icon Primordial Storm is dynamic, and will prime you to whichever of the two spells it casts at the end of its sequence. This is decided by the number of targets hit by the initial 3 strikes.
6.4.

Sundering

Sundering Icon Sundering deals heavy Flamestrike damage to all targets in a line in front of you, with a 30-second cooldown. When playing as Totemic, this also triggers Whirling Earth Icon Whirling Earth following each Surging Totem Icon Surging Totem cast. Its place is as a mid-range burst tool, especially with follow-up talents in AoE.

6.4.1.

Surging Elements

Surging Elements Icon Surging Elements provides 15% Haste for 12 seconds whenever you cast Sundering Icon Sundering. Additionally, it causes Sundering Icon Sundering to generate 5 stacks of Maelstrom Weapon Icon Maelstrom Weapon when used. Note that this effect does not trigger from Splitstream Icon Splitstream procs when playing Totemic.

6.4.2.

Primordial Storm

Primordial Storm Icon Primordial Storm is a combo skill follow-up available after casting Sundering Icon Sundering. When cast, this triggers a 4 step attack that always happens in the same order:

Fire strike ➜ Frost strike ➜ Lightning strike ➜ empowered Lightning Bolt Icon Lightning Bolt / Chain Lightning Icon Chain Lightning, based on targets hit.

The first 3 strikes are considered main-hand strikes, and hit in AoE, meaning they each individually trigger weapon imbues on targets hit. Lastly, this also consumes Maelstrom Weapon Icon Maelstrom Weapon to amplify the damage of all hits. This does not become available after triggering Sundering Icon Sundering via Splitstream Icon Splitstream.

7.

Enhancement Shaman Mechanics Deep Dive

Enhancement has a FEW moving parts, even following the trim in Midnight. Many abilities come with important interactions, so we cover the most important components in detail, covering hidden uses.

8.

Enhancement Shaman Mechanics

Maelstrom Weapon
Explained
Crash Lightning
Explained
Imbues, Shields
& Group Buffs
7.1.

Maelstrom Weapon Details

Maelstrom Weapon Icon Maelstrom Weapon management is crucial if you intend to play Enhancement at a competitive level. This has a 20% chance to trigger from any melee hit, and stacks up to 5 times (or up to 10 with Raging Maelstrom Icon Raging Maelstrom). Each stack reduces the cast time of your next Lightning Bolt Icon Lightning Bolt / Chain Lightning Icon Chain Lightning cast by 20%, and also increases the damage of affected spells by 20%. At 5 stacks, these abilities become instant. Only 5 stacks can be consumed at a time, but this increases to 10 with Overflowing Maelstrom Icon Overflowing Maelstrom taken.

While it is tempting to cast these spells as soon as you hit 5 stacks, you should train yourself to make use of the 10-stack limit granted by Raging Maelstrom Icon Raging Maelstrom. If you are not at risk of overcapping your Maelstrom Weapon Icon Maelstrom Weapon stacks, then it makes more sense to focus on keeping your other abilities on cooldown.

7.1.1.

Elemental Tempo

New to Midnight, Elemental Tempo Icon Elemental Tempo provides cooldown reduction to both Stormstrike Icon Stormstrike and Lava Lash Icon Lava Lash whenever you spend Maelstrom Weapon Icon Maelstrom Weapon. This provides 0.3 seconds off per stack spent, and bridges gaps between GCDs if you're running out of available buttons. This works well with Totemic Momentum Icon Totemic Momentum for Totemic, bringing a 1➜2➜1 ability cycle when spending in between.

7.1.2.

Thunder Capacitor

Thunder Capacitor Icon Thunder Capacitor provides a 20% chacne to refund all Maelstrom Weapon Icon Maelstrom Weapon spent on Lightning Bolt Icon Lightning Bolt and Chain Lightning Icon Chain Lightning. These procs often require some reaction speed to catch them before you hit your planned button, but this means spending at lower stacks can sometimes be worth it to fish for a refund. This is especially useful if you're running out of rotational buttons to use, and need the extra Elemental Tempo Icon Elemental Tempo recovery.

7.2.

Crash Lightning Explained

Crash Lightning Icon Crash Lightning looks simple on the surface, but has a few less obvious components. In Midnight, it's a core aspect of Enhancement gameplay in all situations, and is even the focus of our upcoming Apex Talent - Storm Unleashed Icon Storm Unleashed. Due to that, there are some things to understand:

  • The Crash Lightning Icon Crash Lightning buff is triggered for 12 seconds when cast. It does not matter if you hit anything.
  • While active, Stormstrike Icon Stormstrike and Lava Lash Icon Lava Lash will trigger a separate damage splash event, also called Crash Lightning, that splits between up to 5 enemies.
  • All Crash Lightning Icon Crash Lightning damage, both active and splash, can trigger Maelstrom Weapon Icon Maelstrom Weapon
  • The initial cast of Crash Lightning Icon Crash Lightning can trigger individual Windfury Weapon Icon Windfury Weapon events on targets hit.

The above means that you should aim to be casting Crash Lightning Icon Crash Lightning on cooldown. The benefits of bonus damage on our core strikes, while providing extra resource generation, turns it into a maintenance effect. This is especially true in AoE, since while no damage is gained due to the split, it does trigger extra events that can trigger Maelstrom Weapon Icon Maelstrom Weapon. Finally in Midnight this also triggers Thorim's Invocation Icon Thorim's Invocation during either Doom Winds Icon Doom Winds or Ascendance Icon Ascendance.

7.2.1.

Converging Storms and Stormwell

Converging Storms Icon Converging Storms causes each target hit by the initial Crash Lightning Icon Crash Lightning cast to increase the damage of your next Stormstrike Icon Stormstrike cast by 25% per target hit, stacking up to 6 (for a maximum of 150%). This activates even on a single-target, and is a modest boost to funnel for builds that can fit it in.

Stormwell Icon Stormwell is a Stormbringer only talent, adding additional value when cast against exclusively one target. This causes Crash Lightning Icon Crash Lightning to guaranteeably proc Windfury Weapon Icon Windfury Weapon on your target if it hits no other enemies. This is considered an independent proc, so your cast can technically trigger it twice.

7.3.

Enhancement Weapon Imbues

Your Weapon Imbues should always be active, as they confer a strong benefit. Some notes on each are:

  • Windfury Weapon Icon Windfury Weapon - only applied to the main-hand, these additional strikes are considered special attacks and, as such, can generate Maelstrom Weapon Icon Maelstrom Weapon.
  • Flametongue Weapon Icon Flametongue Weapon - only applied to the off-hand, this causes all weapon attacks to trigger an additional hit of fire damage, and doubles the damage your Lava Lash Icon Lava Lash deals while active.

With Instinctive Imbuements Icon Instinctive Imbuements taken, this will also automatically apply both imbuements to the appropriate weapon when casting Lightning Shield Icon Lightning Shield. This happens all at once with no extra GCD cost.

7.4.

Elemental Shields

You can have one Elemental Shield active at a time, or two with Elemental Orbit Icon Elemental Orbit taken. Lightning Shield Icon Lightning Shield is the primary choice here due to the bonus Agility provided by Instinctive Imbuements Icon Instinctive Imbuements.

Elemental Orbit Icon Elemental Orbit should be strongly considered to allow you to have Earth Shield Icon Earth Shield active at the same time. This should also be paired with Therazane's Resilience Icon Therazane's Resilience, allowing for permanent uptime and extra self-healing. Additionally, this lets you keep it up permanently on another party member - usually your tank.

7.5.

Skyfury

Skyfury Icon Skyfury, granted by any Shaman, provides a flat increase to Mastery rating to all Party and Raid members. It also has additional benefits for melee characters, providing a 20% chance to proc an additional auto-attack each swing, with a 0.5-second internal cooldown per player. This does not trigger from missed attacks, and can miss itself. These extra attacks count as regular auto-attacks, meaning they proc all on-hit effects, but they do not affect Hunter auto-shots, pets, or guardians.

8.

Changelog

  • 19 Jan. 2026: Updated for Midnight Pre-Patch.
  • 30 Nov. 2025: Updated for Patch 11.2.7.
  • 05 Oct. 2025: Reviewed for Patch 11.2.5.
  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Updated for Patch 11.1.7 to include notes regarding Rotation Assist.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5.
  • 16 Mar. 2025: Adjusted recommendations to more firmly be on Totemic.
  • 04 Mar. 2025: Added Witch Doctor's Ancestry back to recommendations and rotation tool.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Updated for Patch 11.0.7, added a more detailed Thorim's Invocation section.
  • 05 Nov. 2024: Significant priority list updates closer to more recent 11.0.5 knowledge.
  • 21 Oct. 2024: First pass update for Patch 11.0.5. Will be updated as more live data comes in.
  • 23 Sep. 2024: Updated for most recent hotfixes and Storm build switch.
  • 09 Sep. 2024: Updated for Elemental Blast and Tempest hotfixes along with new Storm loadouts.
  • 21 Aug. 2024: Updated for The War Within.
  • 23 Jul. 2024: Updated for The War Within Pre-Patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 21 Mar. 2024: Reviewed for Patch 10.2.6, condensed insights section.
  • 15 Jan. 2024: Reviewed for Patch 10.2, slight structure changes but content remains accurate.
  • 06 Nov. 2023: Updated for Patch 10.2 and restructured the rotation tool.
  • 04 Sep. 2023: Restructured cooldown section, but no content changes needed for 10.1.7.
  • 14 Jul. 2023: Added build loadout buttons to switches for easier rotation display.
  • 13 Jul. 2023: Cleaned up AoE rotation section with improvements for Storm.
  • 10 Jul. 2023: Updated for Patch 10.1.5 to remove 4-piece use from Storm and highlight Stormstrike over spenders.
  • 04 May 2023: Tweaks to rotation tool, added warnings to false talent combinations.
  • 01 May 2023: Overhauled for Patch 10.1 updates, with Storm builds, rotation tool updates, T30 bonuses and added sections.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed and improved rotation tool to align closer to current gameplay.
  • 11 Dec. 2022: Added Tier Set section.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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