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Tyrael Talents

Last updated on Dec 21, 2016 at 11:26 by Kendric 13 comments

Table of Contents

Tyrael Image

General Information

On this page, we present the viable talent choices for playing Tyrael in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Tyrael guide can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Talent Build

Level Choices
1 Purge Evil Protection in Death ? Even In Death Regeneration Master
4 Horadric Reforging Swift Retribution Amplified Healing Vigorous Strike
7 Angel's Grace Reciprocate Zealotry Follow Through
10 Judgment Sanctification
13 Burning Rage Angelic Absorption Imposing Will Angelic Might
16 Blade of Justice Holy Ground Salvation Blood for Blood ?
20 Angel of Justice Holy Arena Hardened Shield Nexus Blades ?
Create your own build and share it with friends!

2. Common Talent Paths

Second Warrior Build (talent calculator link)

The Secondary Warrior Build is recommended if you already have a dedicated Tank in your team, which allows Tyrael to fulfill the role of a Bruiser with strong defensive capabilities. Moreover, talents like Swift Retribution Icon Swift Retribution at Level 4, Imposing Will Icon Imposing Will, and Holy Ground Icon Holy Ground, in particular, provide Tyrael with a lot of additional utility and allow him to adjust to most game situations.

Solo Tank Build (talent calculator link)

The Tanky Build aims to make Tyrael as resilient as possible in order to allow him to hold the frontline without dying too quickly. It is important to highlight that Tyrael does not have Stun or Root abilities, which means his zoning potential is limited compared to other Warriors. However, numerous defensive talents like Amplified Healing Icon Amplified Healing, Angelic Absorption Icon Angelic Absorption, or Hardened Shield Icon Hardened Shield make him very hard to kill and thus cause Tyrael to become a thorn in the enemy team's side.

3. Level 1 Talents

Tyrael Purge Evil
Purge Evil (Level 1) Diablo Tyrael

Smite deals 30% more damage to Heroes.

Tyrael Protection in Death ?
Protection in Death (Level 1) Diablo Tyrael

When Archangel's Wrath explodes, shield nearby allies for 50% of their max Health for 10 seconds.

Tyrael Even In Death
Even In Death (Level 1) Diablo Tyrael

Increases Archangel's Wrath's damage by 25%. Basic Abilities also can be used before exploding, but deal no damage.

Tyrael Regeneration Master
Regeneration Master (Level 1) Diablo Tyrael

Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30.

Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.

Regeneration Master Icon Regeneration Master is the way to go if your team needs a Warrior who is capable of protecting his teammates at the forefront. This talent lays the foundation of a tanky Tyrael build that allows you to become extremely hard to kill. Regeneration Master is a talent that shines on big maps like Garden of Terror, Cursed Hollow, or Dragon Shire. The main reason for this is the fact that these maps offer extended laning phases, which allows you to accumulate a decent amount of Regeneration Globes before the first major team fights take place. Furthermore, these maps provide Tyrael with the chance to obtain additional Regeneration Globes from neutral Boss Golems and Mercenaries. During the early stages of the game, we suggest rotating between different lanes in order to collect as many Regeneration Globes as possible from enemy wizard minions.

Purge Evil Icon Purge Evil is the offensive alternative to Regeneration Master. This talent is a solid choice if your team composition either does not require a beefy frontliner, or if the map, mostly smaller ones like Tomb of the Spider Queen or Towers of Doom, does not offer enough opportunities for Tyrael to pick up Regeneration Globes. If you decide to go for the more aggressive route, Purge Evil will increase the damage potential of your Smite Icon Smite ability significantly, especially if you manage to hit several enemy Heroes at the same time. Keep in mind, however, that Tyrael is still a very Mana-hungry Hero. Do not become overly aggressive during the laning phase, and always keep an eye on your Mana bar to avoid Mana issues before team fights.

Protection in Death Icon Protection in Death offers more flexibility to Tyrael's Archangel's Wrath Icon Archangel's Wrath trait. The talent shields your allies for 50% of their maximum health if they stand in the radius of the explosion and that shield lasts for 10 seconds, which is quite long especially during team fight situations. The one major downside to this talent is knowing how and on whom to use it, since it does require immediate reaction and good coordination to maximise its value. This is usually the reason why we have seen Protection in Death being used in the pro-scene and Team League more than in standard Hero League and Unranked Draft.

Even In Death Icon Even In Death allows Tyrael to cast his Basic Abilities while his Archangel's Wrath Icon Archangel's Wrath trait is active. Your abilities not dealing any damage while Even In Death is active makes this talent quite disappointing. Even if you manage to shield your allies with one last Righteousness Icon Righteousness, or increase their movement speed with one last Smite Icon Smite, it is probably not going to influence the outcome of the team fight in a way that Amplified Healing Icon Amplified Healing or Protection in Death Icon Protection in Death could.

4. Level 4 Talents

Tyrael Horadric Reforging
Horadric Reforging (Level 4) Diablo Tyrael

If El'druin's Might hits an enemy, its cooldown is reduced by 5 seconds.

Tyrael Swift Retribution
Swift Retribution (Level 4) Diablo Tyrael

Increases Smite's Movement Speed by 10% and duration by 1 second.

Tyrael Amplified Healing
Amplified Healing (Level 4) Diablo Tyrael

Increases regeneration effects and all healing received by 30%.

Tyrael Vigorous Strike
Vigorous Strike (Level 4) Diablo Tyrael

Basic Attacks heal for 25% of the damage dealt to the primary target.

Swift Retribution Icon Swift Retribution is the usual follow-up talent to Purge Evil Icon Purge Evil. More aggressive Tyrael Builds focus heavily on increased mobility through his Smite Basic Ability, which makes the longer duration and the movement speed buff a rewarding option. Swift Retribution is going to noticeably increase the number of Basic Attacks on all allied Heroes, not only Tyrael, during team fights.

Amplified Healing Icon Amplified Healing causes Tyrael to benefit more from Regeneration and Healing effects, which is why we recommend picking this talent if your team needs you to become a tanky frontliner and you have at least one dedicated Support Hero in your roster. As stated in the tooltip of Amplified Healing, all regeneration effects (that includes Mana regeneration!) are increased by 30%, which includes the improved health regeneration provided by Regeneration Master Icon Regeneration Master as well. This harmony between your Level 1 and Level 4 talents adds a lot of survivability, which is going to scale up the longer the game goes.

Horadric Reforging Icon Horadric Reforging balances out one of El'druin's Might Icon El'druin's Might's biggest downsides, namely its long cooldown. However, Swift Retribution Icon Swift Retribution brings much more utility not only for Tyrael himself but also his allies.

Vigorous Strike Icon Vigorous Strike is a talent designed primarily for ranged Assassins like Valla or Raynor, who are capable of boosting their attack speed, and attack enemies from a safe distance. Tyrael possesses neither of these qualities, which is why we do not recommend that you pick this talent.

5. Level 7 Talents

Tyrael Angel's Grace
Angel's Grace (Level 7) Diablo Tyrael

After teleporting using El'druin's Might, gain 40% Movement Speed for 3 seconds.

Tyrael Reciprocate
Reciprocate (Level 7) Diablo Tyrael

When your shield expires, it explodes for 170 (+4% per level) damage to nearby enemies.

Tyrael Zealotry
Zealotry (Level 7) Diablo Tyrael

Increases the duration of Righteousness by 50%, and reduces its cooldown by 2 seconds.

Tyrael Follow Through
Follow Through (Level 7) Diablo Tyrael

After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.

Zealotry Icon Zealotry increases the duration of Righteousness Icon Righteousness by 50%, which is a mediocre upgrade at first. However, as soon as you start picking up follow-up talents like Imposing Will Icon Imposing Will at Level 13 and especially Salvation Icon Salvation at Level 16, Zealotry really starts to make a difference. Furthermore, reducing Righteousness Icon Righteousness' cooldown by 2 seconds can prove to be crucial in prolonged team fights.

Reciprocate Icon Reciprocate causes your shields to explode if they expire or get destroyed, damaging nearby enemies. This provides Tyrael with an additional source of waveclear, which allows him to kill Minions and Mercenaries much more quickly. Against enemy Heroes this talent can provide an unexpected amount of damage.

Angel's Grace Icon Angel's Grace is not recommended, since El'druin's Might Icon El'druin's Might's cooldown is too long in order to make this talent worth the investment.

Follow Through Icon Follow Through is a questionable talent on Tyrael. Unlike other Heroes who have access to this talent, Tyrael's Basic Abilities all have fairly long cooldowns, which means that Follow Through will hardly ever get decent value.

6. Level 10 Talents

Tyrael Judgment
Judgment (Level 10) Diablo Tyrael
  • Mana: 80
  • Cooldown: 70 seconds

After 0.75 seconds, charge an enemy Hero dealing 100 (+4% per level) damage and stunning them for 1.5 seconds. Nearby enemies are knocked away and take 50 (+4% per level) damage.

Tyrael Sanctification
Sanctification (Level 10) Diablo Tyrael
  • Mana: 75
  • Cooldown: 100 seconds

After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.

As previously mentioned in the Abilities section, Judgment Icon Judgment is Tyrael's Heroic ability of choice, having the potential of single-handedly winning team fights if used correctly. Locking down one of the opposing team's most important members and exposing it to your allies can wreak havoc among the enemy lines.

Sanctification Icon Sanctification proves to be the complete opposite of everything Judgment Icon Judgment stands for. While Sanctification provides a static bulwark to protect your team from enemy spells and attacks, Judgment brings you right into the heat of battle. While Sanctification supports your allies, Judgment harms your enemies. In our opinion, Sanctification can be a very impactful Heroic Ability if communication and coordination between yourself and the rest of your team is on point. Thus, we do recommend it especially if you queue up as a premade team.

7. Level 13 Talents

Tyrael Burning Rage
Burning Rage (Level 13) Diablo Tyrael

Deal 23 (+4% per level) damage per second to nearby enemies.

Tyrael Angelic Absorption
Angelic Absorption (Level 13) Diablo Tyrael

Enemies that attack you while shielded grant 208 (+4% per level) Health over 4 seconds.

Tyrael Imposing Will
Imposing Will (Level 13) Diablo Tyrael

Enemies that attack you while shielded have their Attack Speed and Movement Speed slowed by 50% for 2 seconds.

Tyrael Angelic Might
Angelic Might (Level 13) Diablo Tyrael

Gain 80% increased damage on your next Basic Attack for each Hero hit by Smite.

Angelic Absorption Icon Angelic Absorption and Imposing Will Icon Imposing Will both improve the shields of your Righteousness Icon Righteousness ability. As a Tyrael player, however, you should pay close attention to the flow of the game, and then decide which talent you want to put into your build. If you get the feeling that you require additional sustain during team fight situations, Angelic Absorption is an obvious choice, as the heal it provides synergises very well with Amplified Healing Icon Amplified Healing. Enemy team compositions that include Heroes who rely heavily on their Basic Attacks can be countered by choosing Imposing Will Icon Imposing Will. The slow on the enemies' movement speed and attack speed can prove to be essential during team fights and skirmishes, especially against nimble Heroes like Illidan, Valla, or Zeratul.

Burning Rage Icon Burning Rage is not a bad talent per se. Unfortunately, Angelic Absorption Icon Angelic Absorption and Imposing Will Icon Imposing Will are both too powerful to make Burning Rage a rewarding alternative.

Angelic Might Icon Angelic Might does not offer a reliable source of damage. Instead, it is dependent on the number of targets you can hit with your Smite Icon Smite ability. Overall, we think that Angelic Might cannot compete against the other talents available at Level 13, in terms of utility and constant damage output, which is why we recommend that you avoid this talent.

8. Level 16 Talents

Tyrael Blade of Justice
Blade of Justice (Level 16) Diablo Tyrael

After teleporting using El'druin's Might, increase your Attack Speed by 50% for 5 seconds.

Tyrael Holy Ground
Holy Ground (Level 16) Diablo Tyrael

Create a ring that blocks enemies from entering the area teleported to using El'druin's Might.

Tyrael Salvation
Salvation (Level 16) Diablo Tyrael

Each allied Hero that is affected by Righteousness increases Tyrael's Shield amount by 45%.

Tyrael Blood for Blood ?
Blood for Blood (Level 16) Diablo Tyrael
  • Cooldown: 60 seconds

Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.

Holy Ground Icon Holy Ground can be used to zone enemy Heroes and prevent them from entering certain locations. Holy Ground can also be used to steal Mercenary Camps and Bosses if Tyrael places his El'druin's Might Icon El'druin's Might exactly in the middle of the capture zone. Doing so makes it impossible for all enemy Heroes to enter the capture zone. We think that this talent is a very powerful tool in the hands of experienced Tyrael players, as it does require some practice to be used efficiently.

With Tyrael fighting at the forefront during team fights, Blood for Blood Icon Blood for Blood can be a logical decision, especially if the enemy team features multiple Warriors, against which Blood for Blood gains additional value thanks to their high health pool. The life steal and damage potential that come with this talent, make it an ideal follow up to Judgment Icon Judgment. Use Blood for Blood after the stun of Judgment has worn off to keep your target slowed and exposed to your allies. We recommend you to primarily use Blood for Blood as a tool to secure a kill on an enemy hero. Only use Blood for Blood as a heal if there is no other way to stay alive, in which case using it on an enemy Warrior will net the most health gain.

Blade of Justice Icon Blade of Justice suffers from the fact that El'druin's Might Icon El'druin's Might is not a skill that should not be used very frequently for multiple reasons. First of all, it is Tyrael's only escape mechanism, so it needs to be ready when he finds himself in a dire spot. Next comes El'druin's Might's huge Mana cost and large cooldown, which prevent the skill from being a worthwhile harassment tool. Ultimately, Tyrael's innate Basic Attack damage is rather low, which would makes an attack speed buff quite inefficient.

Salvation Icon Salvation does not add a whole lot by itself and even if paired with other Righteousness Icon Righteousness related talents, it does not have nearly as much impact as a well placed Holy Ground Icon Holy Ground.

9. Level 20 Talents

Tyrael Angel of Justice
Angel of Justice (Level 20) Diablo Tyrael

Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds.

Tyrael Holy Arena
Holy Arena (Level 20) Diablo Tyrael

Increases duration of Sanctification by 1 second and increases the damage of allies by 25%.

Tyrael Hardened Shield
Hardened Shield (Level 20) Diablo Tyrael
  • Cooldown: 60 seconds

Activate to gain 75 Armor for 4 seconds, taking 75% less damage.

Tyrael Nexus Blades ?
Nexus Blades (Level 20) Diablo Tyrael

Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.

Hardened Shield Icon Hardened Shield is Tyrael's talent of choice when it comes to surviving team fights during the later stages of the game. Some Assassins and Specialists like Illidan, Falstad, or Sgt. Hammer receive a significant damage boost when hitting Level 20, which makes Hardened Shield a welcome counter in every Warrior's repertoire. We suggest you to activate this talent as soon as you notice that you have drawn the enemies' attention. As a rule of thumb, we would like to mention that it is often better to use Hardened Shield early during a team fight, rather than withholding it for too long.

Nexus Blades Icon Nexus Blades is only worth considering if your team has another Warrior in their who fulfills the role of a Tank, which allows you to go for a more aggressive talent build in general. The movement speed slow proves to be very efficient against ranged Assassins, who will not be able to kite you as easily anymore.

Angel of Justice Icon Angel of Justice makes your Judgment Icon Judgment Heroic ability slightly more intimidating by adding a lower cooldown and larger cast range. Still, we find these changes a little bit too weak in order for Angel of Justice to compete against other Level 20 choices.

Holy Arena Icon Holy Arena is not a recommended talent, since Hardened Shield Icon Hardened Shield synergises a lot better with Tyrael's defensive playstyle as a Tank, whose main role it is to absorb incoming damage after leaving Sanctification Icon Sanctification.

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