Restoration Druid Healing Spec, Builds, Talents, and Glyphs (WoD 6.0.3)

Restoration Druid Art Image
General Information

On this page, we present the viable talent and glyph choices for Restoration Druids in World of Warcraft WoD 6.0.3. We detail what each of the talents and glyphs do and in which situations they should be taken.

The other pages of our Restoration Druid guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Celece, a Restoration Druid who raids in Midwinter, one of the best guilds in the world. You can watch her stream on Twitch.

6.0.2 Transition Guide

If you want to read all about the Patch 6.0.2 changes and learn how they affect your character, make sure to read our Druid Transition Guide!

1. Talent Choices↑top

Level Choices
15 Feline Swiftness Displacer Beast Wild Charge
30 Ysera's Gift Renewal Cenarion Ward
45 Faerie Swarm Mass Entanglement Typhoon
60 Soul of the Forest Incarnation: Tree of Life Force of Nature
75 Incapacitating Roar Ursol's Vortex Mighty Bash
90 Heart of the Wild Dream of Cenarius Nature's Vigil
100 Moment of Clarity Germination Rampant Growth
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  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

Talents can easily be changed, thanks to Tome of the Clear Mind Icon Tomes of the Clear Mind. You will frequently find yourself changing talents and glyphs between encounters, in order to adapt your play style to different mechanics. Therefore, it is important to understand what each of your talents does and how they affect your play style.

2. Tier 1 Talents↑top

Tier 1 talents offer a choice between 3 means of increasing your movement abilities.

  • Feline Swiftness Icon Feline Swiftness is a passive ability that increases your movement speed by 15% at all times.
  • Displacer Beast Icon Displacer Beast is an active ability that teleports you 20 yards forward, activates Cat Form Icon Cat Form, and grants you a 50% increase in movement speed for 4 seconds.
  • Wild Charge Icon Wild Charge is an active ability that differs based on the shapeshift form you are in, as follows:
    • No shapeshift form: you fly to an ally's location.
    • Bear Form Icon Bear Form: you charge an enemy, immobilizing them for 4 seconds.
    • Cat Form Icon Cat Form: you leap behind an enemy, dazing them for 3 seconds.
    • Travel Form Icon Travel Form: you leap forward 20 yards.
    • Aquatic Form Icon Aquatic Form: your swim speed is increased by 150% for 5 seconds.

Feline Swiftness Icon Feline Swiftness should be your default choice in every encounter, unless the situation calls for one of the other options. If the benefits of Wild Charge Icon Wild Charge will be needed during the encounter (flying to an ally's position or leaping forward in Travel Form Icon Travel Form), then Wild Charge will be a great choice. Displacer Beast Icon Displacer Beast is also a very strong choice, granting you increased movement speed for a short while in addition to acting as a Mage's blink.

3. Tier 2 Talents↑top

Tier 2 talents offer a choice between 3 healing spells.

  • Ysera's Gift Icon Ysera's Gift is a passive spell that heals you for 4% of your maximum health every 5 seconds. If you are at maximum health, then it heals a random injured party or raid member within 100 yards for the same amount.
  • Renewal Icon Renewal is a self-heal for 22% of your maximum health with a 2-minute cooldown.
  • Cenarion Ward Icon Cenarion Ward is a buff that you can place on a friendly player, lasting up to 30 seconds. When the player takes damage, Cenarion Ward activates a 6-second HoT on the player, consuming Cenarion Ward in the process.

The best choice in this tier is Ysera's Gift Icon Ysera's Gift, providing a very solid amount of healing. It also requires no management whatsoever, which is a nice bonus.

Cenarion Ward Icon Cenarion Ward is a useful buff to keep up on targets that take constant damage, or on someone who is dangerously low on health.

Renewal Icon Renewal provides an excellent self-healing cooldown, but we believe that the fact Ysera's Gift and Cenarion Ward can be used to heal other raid members is enough to make Renewal unappealing.

4. Tier 3 Talents↑top

Tier 3 talents offer a choice between 3 crowd control spells.

  • Faerie Swarm Icon Faerie Swarm is an improved version of Faerie Fire Icon Faerie Fire, which it replaces. In addition to Faerie Fire's effects, Faerie Swarm also slows the target's movement speed by 50% for 15 seconds.
  • Mass Entanglement Icon Mass Entanglement roots all enemies in an area around the target for up to 20 seconds.
  • Typhoon Icon Typhoon is a spell that affects enemies in a cone in front of you, knocking them back and dazing them for 6 seconds.

The choice between these talents is entirely situational and, in any case, it is unlikely to play any part in your performance. That said, Typhoon Icon Typhoon will probably prove to be the most valuable talent in most encounters.

5. Tier 4 Talents↑top

Tier 4 offers a choice between 3 performance-enhancing talents.

  • Soul of the Forest Icon Soul of the Forest passively grants you a buff when you cast Swiftmend Icon Swiftmend. The cast time of your next Healing Touch Icon Healing Touch is reduced by 50%, or the healing of your next Regrowth Icon Regrowth or Rejuvenation Icon Rejuvenation is increased by 100%, or of the next Wild Growth Icon Wild Growth by 50%, depending on which spell you cast first (the buff is consumed).
  • Incarnation: Tree of Life Icon Incarnation: Tree of Life grants you the Tree of Life healing cooldown. It lasts for 30 seconds (with a 3-minute cooldown), it increases all healing done by 15%, it increases your armor by 120%, it grants you immunity to Polymorph. It also improves some of your spells.
  • Force of Nature Icon Force of Nature is an active ability that summons a treant which casts Swiftmend Icon Swiftmend on your current target and heals it with Healing Touch Icon Healing Touch for 15 seconds. Force of Nature has a maximum of 3 charges, and a 20-second recharge time.

We believe that Incarnation: Tree of Life Icon Incarnation: Tree of Life is the best choice in most situations, since it gives you a lot of control and it has the potential for burst healing.

If you prefer steady healing over the course of the fight, Soul of the Forest Icon Soul of the Forest can also be a good choice.

Soul of the Forest provides a nice amount of additional throughput during an encounter, but it may require you to delay using Swiftmend Icon Swiftmend in order to line it up with the spell you want Soul of the Forest to buff, which will diminish the talent's benefit. While Soul of Forest primarily boosts your raid healing (through Wild Growth), it can also be used with Rejuvenation Icon Rejuvenation or Regrowth Icon Regrowth for solid tank healing.

Force of Nature Icon Force of Nature is underwhelming.

6. Tier 5 Talents↑top

Tier 5 talents offer a choice between 3 crowd control spells.

  • Incapacitating Roar Icon Incapacitating Roar is an AoE incapacitate that lasts for 3 seconds and affects all enemies in a 10 yard radius. It has a 30-second cooldown.
  • Ursol's Vortex Icon Ursol's Vortex is a targeted AoE slow, which slows down enemies in an 8-yard radius by 50%. When enemies first try to leave the slowing area, they are pulled back in. The vortex lasts 10 seconds, and it has a 1-minute cooldown.
  • Mighty Bash Icon Mighty Bash is a single target 5-second stun.

The choice between these talents is entirely situational and, in any case, it is unlikely to play any part in your performance.

7. Tier 6 Talents↑top

Tier 6 talents offer a choice between 3 talents that improve your ability to heal and to act as a hybrid.

  • Heart of the Wild Icon Heart of the Wild is a 6-minute cooldown that grants you 35% increased healing when used. In addition to this, allows you to tank, and to deal competitive melee and spell damage. It lasts 45 seconds.
    • When in Bear Form Icon Bear Form and Cat Form Icon Cat Form, you gain a massive increase in Agility.
    • Your damaging spells are more effective.
  • Dream of Cenarius Icon Dream of Cenarius is a passive ability that increases the damage done by Wrath Icon Wrath by 20%, and causes your Wrath to heal a nearby ally for 150% of the damage it does.
  • Nature's Vigil Icon Nature's Vigil is a 90-second cooldown that causes all single target healing spells to also damage a nearby target for 30% of the healing done, and all single target healing and damaging spells heal a nearby friendly target based on the amount done (30% for heals, and 40% for damaging spells or abilities).

The choice in this tier is between Heart of the Wild Icon Heart of the Wild and Nature's Vigil Icon Nature's Vigil, with Dream of Cenarius Icon Dream of Cenarius only possibly being useful if you do no want to increase your healing throughput, only your DPS contribution.

For pure healing, Nature's Vigil is best, although Heart of the Wild is better if you want to also retain more hybrid potential.

8. Tier 7 Talents↑top

Tier 7 talents offer you a choice between 3 passive abilities that enhance your healing performance.

  • Moment of Clarity Icon Moment of Clarity modifies your Omen of Clarity Icon Omen of Clarity to last for 5 seconds, instead of for one cast.
  • Germination Icon Germination allows you to apply two Rejuvenation Icon Rejuvenations to the same target, and increases the duration of Rejuvenation by 3 seconds. When Rejuvenation is already applied on a target, a second cast of Rejuvenation applies a second version of the HoT. From this point on, as long as both HoTs are active on the target, Rejuvenation will always refresh the HoT with the shortest remaining duration.
  • Rampant Growth Icon Rampant Growth causes your Swiftmend Icon Swiftmend to consume your Rejuvenation Icon Rejuvenation or Regrowth Icon Regrowth HoT on the target, but Swiftmend no longer has a cooldown.

We are not yet sure which of these talents will be the default choice. Most likely, Germination Icon Germination will provide the most steady, sustainable benefit. Moment of Clarity Icon Moment of Clarity can be quite strong, but its random nature might make it somewhat unreliable.

The drawback associated with Rampant Growth Icon Rampant Growth (the consuming of HoTs) will need to be mitigated by casting Swiftmend on targets whose HoTs are due to expire shortly, but this might turn out to require too much micro management.

9. Major Glyphs↑top

There are a large number of Major Glyphs that can affect your gameplay as a Restoration Druid, although few of them offer obvious benefits. There is also one very useful Minor Glyph.

Glyph of Regrowth Icon Glyph of Regrowth deserves a special position. It increases the critical strike chance of Regrowth Icon Regrowth by 40%, but removes its HoT component. Despite the fact that you both gain and lose certain benefits, we believe that this glyph is quite strong and should always be considered a strong option.

The following 2 glyphs modify your abilities in ways that may end up being advantageous:

  • Glyph of Wild Growth Icon Glyph of Wild Growth causes Wild Growth Icon Wild Growth to affect an additional target, but it increases its cooldown by 2 seconds. The result of using this glyph is that you gain higher healing throughput (assuming that there are 6 players to be healed, so, predominantly in large raids) from Wild Growth casts, but your uptime with it will be lowered. This frees up a global cooldown, allowing you to weave extra spells in. You will have to decide how important healing a 6th target is to you in the encounter, compared to having higher uptime of Wild Growth.
  • Glyph of Blooming Icon Glyph of Blooming causes your Lifebloom Icon Lifebloom to heal for 50% more when it blooms, but it reduces its duration by 5 seconds, and no longer allows it to be refreshed by Healing Touch Icon Healing Touch and Regrowth Icon Regrowth. This will probably only be useful in PvP, where Lifebloom can often be dispelled, but it may also be useful in some rare PvE situations.

The following glyphs improve your utility during raids:

  • Glyph of Rebirth Icon Glyph of Rebirth is very useful if you ever intend to use your Rebirth Icon Rebirth, since it allows the target of your Rebirth to come back to life with full health, meaning that they do not risk instantly dying again to environmental damage.
  • Glyph of Stampeding Roar Icon Glyph of Stampeding Roar increases the range of Stampeding Roar Icon Stampeding Roar by 30 yards. If using this ability is vital to your raid's strategy, this glyph is excellent.

10. Minor Glyphs↑top

An important note is due to Glyph of the Sprouting Mushroom Icon Glyph of the Sprouting Mushroom, allows you to place your Wild Mushroom Icon Wild Mushroom anywhere on the ground, instead of having to place it underneath a target. This glyph is very good, since it gives your Wild Mushrooms a lot of freedom. Effectively, it is mandatory.

Aside from that, there is only one Minor Glyph worth talking about. Glyph of Grace Icon Glyph of Grace reduces the damage you take from fall damage even when you are not in Cat Form Icon Cat Form. While this is not likely to be of use often during PvE progression, it can sometimes help.