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Retribution Paladin DPS Spec, Builds, and Talents (Legion 7.1)

Last updated on Nov 20, 2016 at 07:41 by Vlad 142 comments

Table of Contents

General Information

On this page, we present the viable talent choices for Retribution Paladins in World of Warcraft Legion 7.1. We detail what each of the talents do and in which situations they should be taken.

The other pages of our Retribution Paladin guide can be accessed from the table of contents on the right.

About Our Reviewers

This guide has been reviewed and approved by Fardion, a top Retribution Paladin. You can follow him on Twitter, and you can also reach him on the official Paladin Discord channel if you have any questions about the spec.

1. Talent Choices

Level Choices
15 Final Verdict Final Verdict Execution Sentence Execution Sentence Consecration Consecration
30 The Fires of Justice The Fires of Justice Zeal Zeal Greater Judgment Greater Judgment
45 Fist of Justice ? Fist of Justice Repentance ? Repentance Blinding Light Blinding Light
60 Virtue's Blade Virtue's Blade Blade of Wrath Blade of Wrath Divine Hammer ? Divine Hammer
75 Justicar's Vengeance ? Justicar's Vengeance Eye for an Eye Eye for an Eye Word of Glory Word of Glory
90 Divine Intervention Divine Intervention Cavalier Cavalier Seal of Light Seal of Light
100 Divine Purpose Divine Purpose Crusade Crusade Holy Wrath ? Holy Wrath

Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Moreover, Tome of the Tranquil Mind Icon Tome of the Tranquil Mind and Codex of the Tranquil Mind Icon Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.

2. Tier 1 (Level 15) Talents

Final Verdict Final Verdict Execution Sentence Execution Sentence Consecration Consecration
  • Final Verdict Icon Final Verdict increases the damage done by Templar's Verdict Icon Templar's Verdict by 20%, and increases the damage done by Divine Storm Icon Divine Storm by 10%.
  • Execution Sentence Icon Execution Sentence is an active ability with a 20-second cooldown (reduced by Haste). It places a 7-second debuff (also reduced by Haste) on an enemy, which deals a high amount of Holy damage to them when it expires. Aside from this, the debuff does not do anything else.
  • Consecration Icon Consecration is an active ability with a 12-second cooldown. It places an effect on the ground in an area beneath you for 12 seconds, causing all enemies standing in the area to take Holy damage every second.

We recommend Final Verdict Icon Final Verdict in most situations, both against a single target and for AoE damage.

Neither Consecration Icon Consecration nor Execution Sentence Icon Execution Sentence are currently worth taking.

3. Tier 2 (Level 30) Talents

The Fires of Justice The Fires of Justice Zeal Zeal Greater Judgment Greater Judgment
  • The Fires of Justice Icon The Fires of Justice reduces the cooldown of Crusader Strike Icon Crusader Strike by 1.0 seconds, and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
  • Zeal Icon Zeal replaces Crusader Strike Icon Crusader Strike. In addition to the normal mechanics of Crusader Strike (which remain unchanged), Zeal deals more damage and also stacks a 12-second buff (also called Zeal) on you each time you use it, up to a maximum of 3 stacks. The buff causes your Zeal attacks to chain to one additional nearby enemy for each Zeal stack you have.
  • Greater Judgment Icon Greater Judgment causes your Judgment Icon Judgment to hit 2 additional nearby enemies, and to always be a critical strike when the target is above 50% health.

The choice of talent in this tier depends on the requirements of the encounter. The best single target DPS choice is The Fires of Justice Icon The Fires of Justice (and a reasonable default choice in general). Against 3 enemies, we recommend Zeal Icon Zeal, while against 4+ targets, we recommend Greater Judgment Icon Greater Judgment.

4. Tier 3 (Level 45) Talents

Fist of Justice ? Fist of Justice Repentance ? Repentance Blinding Light Blinding Light
  • Fist of Justice Icon Fist of Justice causes your damage dealing abilities that cost Holy Power to reduce the remaining cooldown of Hammer of Justice Icon Hammer of Justice by 8 seconds.
  • Repentance Icon Repentance is an active ability with a 15-second cooldown. It is a form of crowd-control that incapacitates the target for up to 1 minute, dealing 25% of their health in damage over that period of time. Damage done will break the effect (and stop the damage over time). Repentance can only be used against Demons, Dragonkin, Giants, Humanoids, and Undead.
  • Blinding Light Icon Blinding Light is an active ability with a 90-second cooldown. It disorients all enemies within a 10-yard radius around you, also damaging them. Non-holy damage done to them will break the disorient effect.

The talents in this tier are situational and have little effect on your DPS. You should choose based on your preference or the requirements of the encounter, although we recommend Blinding Light Icon Blinding Light as a reasonable default pick, as it does decent AoE damage.

5. Tier 4 (Level 60) Talents

Virtue's Blade Virtue's Blade Blade of Wrath Blade of Wrath Divine Hammer ? Divine Hammer
  • Virtue's Blade Icon Virtue's Blade causes Blade of Justice Icon Blade of Justice critical strikes to now deal 3 times normal damage (up from 2).
  • Blade of Wrath Icon Blade of Wrath passively grants your auto attacks a chance to reset the cooldown of Blade of Justice Icon Blade of Justice.
  • Divine Hammer Icon Divine Hammer replaces Blade of Justice Icon Blade of Justice. It has a 12-second cooldown, generates 2 Holy Power, and gains AoE properties. Hammers spin around you for 12 seconds, dealing Holy damage to enemies in an 8-yard radius around you immediately, and also placing a DoT on them.

Blade of Wrath Icon Blade of Wrath and Virtue's Blade Icon Virtue's Blade are equal in terms of single target damage (assuming high levels of Critical Strike; otherwise, Virtue's Blade is not competitive), but Blade of Wrath is slightly better in AoE situations (because it allows you to use Divine Storm Icon Divine Storm more often). Note also that the proc rate of Blade of Wrath naturally increases with your Haste (as you perform more auto attacks), and that Blade of Wrath also helps you build up Crusade Icon Crusade faster.

Divine Hammer Icon Divine Hammer is currently only worth taking in 5-man content, depending on your party's composition (not to be taken if there is already heavy AoE in the group).

6. Tier 5 (Level 75) Talents

Justicar's Vengeance ? Justicar's Vengeance Eye for an Eye Eye for an Eye Word of Glory Word of Glory
  • Justicar's Vengeance Icon Justicar's Vengeance is an active ability that has no cooldown (but which costs 5 Holy Power). It deals Holy damage to the target, healing you for the amount of damage done. Against stunned targets, both the damage and healing amounts are doubled.
  • Eye for an Eye Icon Eye for an Eye is an active ability with a 1-minute cooldown. It lasts 10 seconds, during which time it reduces the Physical damage you take by 35% and causes you to instantly counterattack any enemy that strikes you with a melee attack (dealing Physical damage to them).
  • Word of Glory Icon Word of Glory is an active ability with 2 charges and a 1-minute recharge time. It heals you and up to 5 friendly targets within 15 yards.

The choice in this tier depends on the content you are attempting.

Eye for an Eye Icon Eye for an Eye is the best choice for raiding, Word of Glory Icon Word of Glory is best for dungeons, while Justicar's Vengeance Icon Justicar's Vengeance is only recommended for solo content (such as questing).

7. Tier 6 (Level 90) Talents

Divine Intervention Divine Intervention Cavalier Cavalier Seal of Light Seal of Light
  • Divine Intervention Icon Divine Intervention reduces the cooldown of Divine Shield Icon Divine Shield by 50%. Moreover, any attacks that would normally kill you will instead bring you to 20% of your maximum health and trigger Divine Shield Icon Divine Shield. This latter effect cannot occur if Divine Shield is on cooldown, or if you have the Forbearance Icon Forbearance debuff.
  • Cavalier Icon Cavalier causes your Divine Steed Icon Divine Steed to have 2 charges.
  • Seal of Light Icon Seal of Light is an active ability with no cooldown, which costs up to 5 Holy Power. Your movement speed is increased by 20% per point of Holy Power spent, for 20 seconds.

While the talents in this tier do not directly improve your DPS performance, they can provide you with great benefits.

The main choice is between Cavalier Icon Cavalier and Divine Intervention Icon Divine Intervention, depending on your needs. The movement speed boost from Cavalier can be useful in most encounters, while Divine Intervention allows you to survive mistakes that otherwise would kill you, which can make it hugely beneficial. Overall we recommend Divine Intervention as a default choice, but it is up to you to decide.

Finally, Seal of Light Icon Seal of Light would only be useful if the encounter required that you have to run for extended periods of time, or over great distances. Otherwise, we do not recommend it.

8. Tier 7 (Level 100) Talents

Divine Purpose Divine Purpose Crusade Crusade Holy Wrath ? Holy Wrath
  • Divine Purpose Icon Divine Purpose causes your Holy Power-spending abilities to have a 20% chance to make your next ability that costs Holy Power free of cost.
  • Crusade Icon Crusade replaces Avenging Wrath Icon Avenging Wrath. It increases your damage and haste by 3.5% for 20 seconds, and each Holy Power spent during Crusade increases your damage and haste by an additional 3.5%, up to a maximum of 15 stacks (so a 52.5% increase to both damage and haste).
  • Holy Wrath Icon Holy Wrath is an active ability with a 3-minute cooldown. It damages up to 4 enemies in a 10-yard radius around you, dealing Holy damage equal to 200% of your missing health. Against enemy players (which you should never encounter during PvE), it always deals damage as though you were missing 35% health.

For raiding and Mythic+ dungeons, the best choice in this tier is Crusade Icon Crusade.

Holy Wrath Icon Holy Wrath is a solid alternative, but the problem with it is that you need to be very low on health when you use it for it to deal high damage. In practice, this means that you will have to purposefully get low on health, which can prove extremely dangerous and often fatal during progression raiding. Choosing Divine Intervention Icon Divine Intervention (from the previous tier) can help reduce this risk, but we do not recommend Holy Wrath in general.

Divine Purpose Icon Divine Purpose should only be taken for solo content or world questing.

9. ChangeLog

  • 20 Nov. 2016: Fixed a typo.
  • 31 Oct. 2016: Improved the Blade of Wrath section.
  • 28 Oct. 2016: Reworked the tier 4 talent discussion.
  • 25 Oct. 2016: Updated Blade of Wrath and Holy Wrath descriptions to account for Patch 7.1 changes.
  • 22 Oct. 2016: Updated the Virtue's Blade discussion slightly.
  • 16 Oct. 2016: Updated tier 7 talent discussion.
  • 12 Oct. 2016: Updated tier 4 talent (Virtue's Blade) evaluation.
  • 29 Sep. 2016: Updated tier 1 and 5 talent discussions (to reflect that Consecration and Justicar's Vengeance are no longer worth taking for raiding).
  • 15 Sep. 2016: Updated tier 1 talent descriptions to revisit the value of Execution Sentence.
  • 29 Aug. 2016: Updated for Legion's launch.
  • 04 Aug. 2016: Added Cavalier talent in place of Divine Steed.
  • 30 Jul. 2016: Added a mention that Crusade is the best tier 7 choice for encounters that last less than 1 minute.
  • 21 Jul. 2016: Added a mention that Consecration is worth taking against Shadow-Lord Iskar and Mannoroth.
  • 20 Jul. 2016: Made Blinding Light the best tier 3 talent.
  • 19 Jul. 2016: Updated various talent discussions, most notably placing Blade of Wrath, Justicar's Vengeance, and Divine Purpose as the best talent choices in their respective tiers.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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