Summoner Melding, Stat Priority, and Consumables — Dawntrail 7.0

Last updated on Jul 04, 2024 at 07:10 by Elevation 16 comments

On this page, you will find the best melding choices and consumables, as well as the stat priority they are based on, for Summoner in Final Fantasy XIV: Dawntrail (Patch 7.0).

1.

Materia Melding, Stat Priority, and Consumables for Summoner

This section specifically covers materia melding, stat priority, and optimal consumable choices for Summoner. For specific best-in-slot builds and gear combinations, please check out our gear page.

2.

Summoner Stat Priority

Summoner maintains two separate stat priorities, based upon the utilization of Spell Speed:

2.1.

Minimized Spell Speed Priority

  1. Weapon Damage;
  2. Intelligence;
  3. Critical Hit;
  4. Direct Hit;
  5. Determination;
  6. Spell Speed.
2.2.

High Spell Speed Priority

  1. Weapon Damage;
  2. Intelligence;
  3. Spell Speed;
  4. Determination;
  5. Direct Hit;
  6. Critical Hit.
3.

Understanding Stats

To best understand the various stats at play, these stats can be broken down into their core sections:

  • Weapon Damage
  • Main Stat
  • Substats
3.1.

Weapon Damage

Weapon Damage is the most important stat per point gained for Summoner. Weapon Damage will be based on the Magic Weapon Damage stat shown on your weapon tooltip. The higher item level the weapon, the higher Weapon Damage stat it will have, meaning you will prioritize the highest item level weapon available to you.

3.2.

Main Stat

Main Stat will be the next most important stat per point gained for Summoner. As Summoner is a magical ranged DPS job, its main stat will be Intelligence. Intelligence can be found on ANY piece of casting gear, and like Weapon Damage, scales from the item level associated with that piece of gear. You will generally prioritize the highest item level piece in each gear slot that falls in line with your stat priority.

3.3.

Substats

Substats are the remaining stats available to you and function based on stat tiers. This means that gaining just one point of any substat will NOT guarantee any actual gain - you will need to reach the next tier in order to do so. If you would like to know more about substat tiers or at which value a tier exists, you can find more information on Allagan Studies.

  • Critical Hit
  • Direct Hit
  • Determination
  • Spell Speed

Critical Hit affects both your Critical Hit Chance and Critical Bonus Damage %s. This combined interaction allows Critical Hit to be the strongest scaling substat available to you, and it should always be prioritized.

Direct Hit affects your Direct Hit Chance %, while bonus damage is fixed to 25%.

Determination is a direct, flat % increase to your attack and healing potency. Determination scales linearly and will usually be prioritized third.

Spell Speed increases your base cast time speed, as well as interacting with the cooldown of your Summon Bahamut Icon Summon Bahamut and Summon Phoenix Icon Summon Phoenix.

4.

Why Two Separate Priorities?

The reason Summoner in Endwalker can utilize two different stat priorities is due to the interaction of Spell Speed on your rotation. Since the cooldown on your Summon Bahamut Icon Summon Bahamut and Summon Phoenix Icon Summon Phoenix can be reduced with Spell Speed, Spell Speed has a much greater impact than with previous iterations of the job. This means you technically can opt for either stat priority, and in more optimized scenarios, would utilize both priorities for fight-specific optimization.

5.

Consumables for Summoner

Food: For high Critical Hit builds, the best food for Summoner to use as of Patch 6.4 is Baked Eggplant Icon Baked Eggplant. For high Spell Speed builds, you should use Caviar Sandwich Icon Caviar Sandwich instead.

Potions: The best potions available to Summoner are Grade 8 Tincture of Intelligence Icon Grade 8 Tincture of Intelligence. Tinctures provide a flat main stat bonus for 30 seconds, with HQ Tinctures on a 270-second cooldown. Tinctures should be prioritized around your highest burst windows to maximize damage gains.

6.

Changelog

  • 20 Nov. 2024: Updated for Patch 7.1
  • 04 Jul. 2024: Updated for Patch 7.0
  • 23 Jan. 2024: Updated for Patch 6.55
  • 15 Oct. 2023: Updated for Patch 6.5
  • 27 May 2023: Updated for Patch 6.4
  • 13 Jan. 2023: Updated for Patch 6.3
  • 23 Aug. 2022: Updated for Patch 6.2
  • 20 Apr. 2022: Updated for Patch 6.1
  • 26 Feb. 2022: Updated for Endwalker.
  • 13 Nov. 2021: Guide added.
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