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The newest Legendary Shaman minion has me shaking in my boots. Is this the card that will put Elemental Shaman over the top?
Chinese Hearthstone streamer Snowkiss has revealed the Legendary Shaman minion from K&C. This bad boy appears to pack quite the punch - my mind is already racing with potential combos and synergies for Grumble, World Shaker:
Card image courtesy of Hearthpwn.com
Elementals have plenty of powerful Battlecry triggers which Grumble could play for a second time. Kalimos, Primal Lord, Servant of Kalimos, Blazecaller, and Jade Spirit immediately come to mind as potent synergies for the shaker of worlds. Grumble could also be used to double down of Jade cards such as Jade Chieftain and Aya Blackpaw, or could even be used to recycle the Battlecry triggers of the old gods. All of this on a 7/7 for 6 mana? Sign me up!
Is this the card that Elemental Shaman has been waiting for? Let us know what you think about Grumble in the comment section, and check out our Kobolds and Catacombs hub for more information on the upcoming set.
I am glad I'm watching Chump because not only he's an inspiration but also because I was browsing through the standard priest deck lists provided here and even though it's a long list they are all pretty much the same (many of them no fun anymore, at least to me and def. no fun to play against) and I get the feeling lately Icy Veins tries to provide the most expensive decks only. No doubt they are effective and successful but as I said, getting bored and it's kind of bad for every new player visiting this page and just seeing (s)he has to play longer than some cards take to rotate out of standard to acquire a viable deck.
So, I was wondering why are the no decks like the following in this list, something wrong with adding such decks? Of course you can't add every possible deck type/variation but with a dozen Highlander and Dragon priest decks already being in this list there should be room for at least one or two others.
All credit goes to Chump for this deck, I'm just posting it as well as his first video with it.
Total Arcane Dust cost: 1600
With all of the cards being basic, common or rare we can assume most players have most of the cards maybe a few to craft. Pretty cheap imo.
2x Emerald Reaver 2x Northshire Cleric 2x Potion of Madness 2x Power Word: Shield 2x Voodoo Doctor 2x Golakka Crawler 2x Radiant Elemental 2x Shadow Ascendant 1x Deathspeaker 2x Happy Ghoul 2x Kabal Talonpriest 2x Auchenai Soulpriest 2x Keening Banshee 1x Darkscale Healer 2x Sunborne Val'kyr 2x Bonemare Deck Code: AAECAa0GAsYEmssCDoQB7QHlBPIMtbsC8LsC2MEC3cIC5MICyMsCzswCn84Cps4ClegCAA==
He was playing 2 version of this deck with the other being a bit more expensive using Genzo, the Shark and Leeroy Jenkins instead of the 2 Auchenai Soulpriest.
Have Fun :)
-> Budget Cannibal Warlock -> Budget Handbuff Paladin
The second of three Unidentified Magic Items to be revealed from Kobolds and Catacombs, will Unidentified Maul be a smashing success on the ladder?
Kripparrian revealed the second of three Unidentified Magic Items in Kobolds and Catacombs today on his Twitter accounter, Unidentifed Maul:
A Paladin Weapon, Unidentified Maul begins each game with an unknown effect and will become "identified" upon drawing the card from your deck. The weapon will always be a 3 mana 2/2, but will be randomly bestowed with one of the four following effects when drawn:
A couple of the potential modes on this card are very enticing. Two Silver Hand Recruits and a 2/2 weapon for 3 mana is a screaming deal, and the other three modes offer some serious value if you're already ahead on board. Given that three of the four potential modes on Unidentified Maul aren't very good when you're behind, I doubt this card will slot in as an instant replacement for Rallying Blade. Unidentified Maul could end up seeing play in token-based strategies, as granting +1 Attack or Divine Shield to a wide board of minions drawn from Small-Time Recruits is nothing to shake a hammer at.
Will the random nature of Unidentified Maul be its downfall, or will its synergies with token strategies enable it to see some play on the ladder? Let us know what you think in the comments, and be sure to check out our Kobolds and Catacombs hub for more information on the upcoming set.
Mage gets its first revealed Kobolds & Catacombs minion. And guess what? Joust is back!
This card release was unexpected, since it wasn't on the schedule, but it is welcome nonetheless! The Hearthstone Brazil Instagram account revealed this minion:
Image by Hearthpwn.
It is interesting to see the Joust mechanic return after such a long time. I'd place this card in average tier. It is worse than Arcanologist, since it has one less health and it's also not guaranteed that it will draw you a spell. Even compared to Novice Engineer and Loot Hoarder, Raven Familiar might be a better body but the other two cards are run in decks that really need the guaranteed card draw. The poor Raven can be a liability in a control oriented Mage deck.
This card is slightly better for Arena mode. Then again, spells aren't that common in that mode and there's also a reduced offer rate for spells like Fireball and Flamestrike.
Lastly, the Beast synergy is noteworthy. I don't think we'll be seeing Beast Mage any time soon. So Raven Familiar is a weak 2-mana drop that can be generated and offered to Hunters - although this is mostly going to affect Wild mode.
Feel free to visit our Kobolds & Catacombs hub for all details and revealed cards of the upcoming expansion.
Spoiled yesterday as a 6 mana 5/4, Seeping Oozeling now appears on the PlayHearthstone website with a lowered mana cost.
Edit: Confirmed in a tweet by the official Hearthstone account, the 5 mana 4/3 version of Seeping Oozeling is an error. Yesterday's 6 mana 5/4 version is the card we'll be seeing in K&C this December.
Reddit user Fabman650 recently noticed that Seeping Oozeling has different stats on the official PlayHearthstone website than it did in yesterday's spoiler. The card was spoiled yesterday as a 6 mana 5/4, but appears on the PlayHearthstone website as a 5 mana 4/3:
If this is truly an intended update by Blizzard (and not some kind of mistake), this would be a significant buff to Seeping Oozeling. The true power in this card lies in its Battlecry trigger, not its stats, meaning that a reduction to its mana cost would make it significantly stronger. At 5 mana, Seeping Oozeling also compares much more favorably to Savannah Highmane than it did before.
Is Seeping Oozeling now strong enough to see play? Let us know what you think about the updated card, and remember to check our news forum and the Kobolds & Catacombs hub for more new cards from K&C!