Damien

Hearthstone Ragnaros / Executus

22 posts in this topic

This thread is for comments about our Ragnaros/Executus guide for Blackrock Mountain.

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you say in the description to use power word: shield yet it isn't in the deck?

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Faceless manipulator also does wonders for getting 20+60 damage up on the board, once you're done with divine spirits and inner fires.

 

Also thoughtsteal for 2 molten giants doesn't sound horrible to me, although its completely optional.

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This fight is super easy, if you add Kel'Thuzad into your Priest deck (e.g. in place of Sea Giant), put him onto a board with a taunt like Deathlord, Sen'jin Shieldmasta or Sludge Belcher, and buff him once with Power Word: Shield. The board is now officially yours. biggrin.png

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I found that he becomes very manageable with a buffed Lightspawn while letting his HP hit 20. Every turn from there on he will play a Giant (for 10 mana) that gets crushed by the Lightspawn. Heal the lightspawn every turn and keep buffing your Lightwardens with that until you have 80+ damage on board. Lightwells also work amazingly well with this.

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Thanks for this.  I had a Prophet Velan so swapped a Northshire Cleric for that.  Sat him on 19 health and used to Lightwells plus the hero power heal to kill all the Giants.  Then got him to fatigue, due the way the game played out and 1 turn damage plus the fatigue got him.

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Letting him play all his giants and dropping the hottest aoe of 2015 is also an options. Cards such as lightbomb, shadowflame, equality consecrate, etc; as long as it happens before you've established your 400\400 minion

Edited by Kejim

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I used Warlock, won with first try. This is the deck I used.

 

Warlock cards:

2x Mortal coil

2x Darkbomb

2x Shadow bolt

2x Felguard

2x Imp Gang Boss

2x Hellfire

2x Imp-losion

2x Shadowflame

2x Bane of Doom

 

Neutral cards:

2x Sen'jin Shieldmasta

2x Faceless Manipulator

2x Fen Creeper

2x Sludge Belcher

1x Emperor Thaurissan

2x Sunwalker

1x Kel'Thuzad

 

Strategy:

I kept clearing his board with spells early game and started dropping taunts as soon as possible. Clearing board and drawing cards with hero power until I got my Kel'Thuzad and army of taunts. Kept Majordomo at 21 health until I had enough damage to nuke him down to 2 health. After that I used Bane of doom on majordomo and he died without summoning ragnaros.

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I used Warlock, won with first try. This is the deck I used.

 Yeah, forgot to mention that I was talking about HC-mode smile.png

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 Yeah, forgot to mention that I was talking about HC-mode smile.png

I beat him with my shammy on US, but on EU I have  fewer cards and elected to use my warlock and knowing the fight already my strategy seemed to work out well. The key was to:

 

1. Keep my health up (duh)

2. Fill the board with minions, throwing out a few larger health ones so he'd use up his fireballs

3. Got his health down to 20 and kept it there until I had the board full of minions, none were all that great, I think i used corruption and let the AI pass on hitting the minions to hit me (he seems to favor hitting the hero for +3 or more dmg vs loosing a minion of his own)

4. I collected all of my key cards which were 2xPower overwhelming (I only needed 1), 1xShadowflame (i had two in the deck)

5. I then damaged him as much as I could and let the turn pass still as Executus so he would play all of his molten giants in one turn (I think he had 5 or 6, plus an off-minion)

6. The following turn I buffed a 4 attack minion to 8 attack, and hit him with it which summoned Rag

7. Used Shadowflame on the minion already hit with power overwhelming, to kill off all his minions/giants

8. The fight swithed immediatly, and I had enough minions (full board, so if they average 3 dmg each, that's enough, or if they are closer to two, the other power overwhelming would have killed em.

9. Had there not been enough minions to kill Rag on 1 turn, I'm fairly certain that it wouldn't matter where his 8 dmg hit, it would be over the next turn. (given that on the previous turn he should have played all possible minions/giants, so you should get at most 1 more molten and maybe 1 more "other" minon (I had some taunts out, so it probably would have sailed.

 

Sorry for how wordy this was, in my head it didn't seem complicated, since it was really just about get executus to play all his molten giants in one turn, that I could use to my advantage to get 1 large hit on him and wipe out the moltens after collecting 2 (or 3) cards, in one turn. It just turned out lucky that I was able to kill both of them in the same turn, which wasn't the case on the US server.

 

Also, as warlock, you can remove some of his mobs and collect health with sacrificial pact, which i did along the way. 

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This is the cheapest deck I beat Heroic Majordomo Executus/Ragnaros with.

Executus has 10 Molten Giants in his deck, which he can only play at 20 health. Keep him above that level, build your board and deal 21+ damage in one turn to kill him (and trigger the next phase).

F2P Shaman (0 Dust)
Difficulty: easy (may take up to 5 tries)
Source:



2x Ancestral Healing
2x Rockbiter Weapon
2x Flametongue Totem
2x Murloc Tidehunter
2x Hex
2x Razorfen Hunter
2x Shattered Hand Cleric
2x Dragonling Mechanic
2x Windspeaker
2x Bloodlust
2x Frostwolf Warlord
2x Gurubashi Berserker
2x Boulderfist Ogre
2x Fire Elemental
2x Stormwind Champion

Phase 1: Executus' Hero Power provides very strong board presence in the early game. Play lots of minions, buff them with Flametongue Totem and only use your removal on the bigger threats (Hex Core Hound, Fire Elemental and big Fireguard Destroyers). Once you gain board control, the fight becomes much easier. Remember to deal the last 21 damage in one turn.
Phase 2: The boss still cannot play Molten Giants, as he is again above 20 health. But Ragnaros' Hero Power is too strong to stall the game any longer. Deal as much damage as possible using Bloodlust and Windfury on your already strong board.

Card additions:
This fight will be even easier, if you add the Naxxramas cards Kel'Thuzad and 2x Reincarnate to your deck instead of 1x Bloodlust, 1x Windspeaker and 1x Boulderfist Ogre. You then can copy Kel'Thuzad and use Ancestral Healing on any other minion to be (relatively) safe from Ragnaros' Hero Power in phase 2.
 

Cheerio,

Bob

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Faceless manipulator also does wonders for getting 20+60 damage up on the board, once you're done with divine spirits and inner fires.

 

Also thoughtsteal for 2 molten giants doesn't sound horrible to me, although its completely optional.

The thoughsteal idea worked great for me with the molten giant on first try. Beat him first time. Thanks for the tip. 

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so this guide really lies, just killed domo with bane of doom and summoned ragnaros so that's bad

Edited by Oltier
Edited language

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so this guide really lies, just killed domo with bane of doom and summoned ragnaros so that's bad

This exploit might have been fixed since then. But this is no reason to use such language.

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As it is worked in 1 try!!! Awesome... was trying with murloc paladin from ages sad.png

Thank you!!!

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Just buffed Stoneskin Gargoyle to insane levels of health (Power word shield, Velen's chosen, etc.) and give him inner fire and taunt. Once it has 3 power, Majordomo's 3/3 are laughable. Once you get past 20 health, just run Majordomo out of cards before proceeding to phase 2. The rest of the deck can be any finishers of choice, I ran 2 Shades to get all the damage in one turn.

 

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