Jump to content
FORUMS
Sign in to follow this  
Damien

Hearthstone Legendary Midrange Warlock BrM

Recommended Posts

This thread is for comments about Legendary Midrange Warlock Deck for BrM.

Share this post


Link to post
Share on other sites

You can try it for fun factory, but I don't think it's really required in this deck. I like it a lot better in Demonlock than I do in Zoo like decks.

Share this post


Link to post
Share on other sites

Would emperor thaurissan work as a place holder for sea giant?

No, you rarely have more than a couple of cards in your hand, so Thaurissan doesn't have a big effect.

Share this post


Link to post
Share on other sites
Guest Djlethal

I'm short 1 Terror and Sea Giant.

-Instead of the giant, Jaraxxus or Loatheb?
-Any ideas for the 1 Terror's spot?

Thanks in advance!

Share this post


Link to post
Share on other sites
Guest Fullnass

I'd say Loatheb and either Demonheart or Bane of Doom

Share this post


Link to post
Share on other sites
Guest LegendOfChimera

can I put lord jaraxxus anywhere in this?

Share this post


Link to post
Share on other sites

I wouldn't. You're too reliant on Life Tap with this deck, you don't really ever want to enter Jarraxus form and lose access to it.

Share this post


Link to post
Share on other sites

It's worth considering, BGH is not even dead against Zoo these days as it can hit Boom, Malganis, Sea Giant etc. I don't think it would be terrible.

Share this post


Link to post
Share on other sites
Guest Anonymous

I don't have a sea giant, would molten giant still be good?

Share this post


Link to post
Share on other sites

Hey so I just opened Mal'Ganis, and I wanted to make a deck with him, and found this one because it didn't have Jaraxxus. 

I don't have doomguards, nor can I craft them, and I also have only one void terror.

At the moment I substituted them with loatheb and 2 antique healbots.

I'm not sure if this is the right direction, advice?

Share this post


Link to post
Share on other sites

No, Healbot is a terrible card in this deck, it's way too slow, you want quick aggressive cards that are hard for your opponent to remove, and Healbot is none of those.

I would play two Shredders instead of two Doomguards, but Doomguard is a really key card.

Share this post


Link to post
Share on other sites

I don't have a sea giant, would molten giant still be good?

No, play Loatheb, Sylvannas, or a Piloted Shredder.

Share this post


Link to post
Share on other sites
Guest UncleBen

Hi sottle! I use this deck a lot but replaced a doomguard for bane of doom and shadowflame for mortal coil. Whats your opinion about these 2 changes?

Share this post


Link to post
Share on other sites

I would always play Double Doomguard, Mortal Coil is fine though.

Honestly, if you want to run Bane, i'd just sub that for the Shadowflame and keep both Doomguards.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Dalaran Heist Rogue guide.
    • By positiv2
      This thread is for comments about our Dalaran Heist Priest guide.
    • By Stan
      A new round of hotfixes has been applied to the Dalaran Heist solo adventure. Check out the hotfix patch notes for more details!
      Blizzard (Source)
      We’ve just applied the following adjustments to the The Dalaran Heist solo adventure. You will not need to patch your game client in order to receive these updates.
      BALANCE CHANGES
      Adjusted the rarity of some passive Treasures. Slightly increased the power of the “Togwaggle’s Dice” Treasure. Note: Togwaggle’s Dice does not randomize between 0 and 10, it increases or decreases the cost of cards at random. Normal Encounter Adjustments: Decreased the power of Vas’No’s deck. Heroic Encounter Adjustments: Changed the theme and playstyle of Sky Captain Smigg’s deck to be more aggressive. Increased the cost of Anarii Duskgrove’s “Summon Protectors” to (3). Increased the power of the following Heroic encounter decks: The Amazing "Bonepaw" Dagg Cruelmight Dalaran Fountain Golem Draemus Kazamon Steelskin Valdera Highborne Ol’ Toomba Ichoron Millificent Manastorm Decreased the power of the following Heroic encounter decks: Linzi Redgrin Aki the Brilliant Vas’No Haro Setting-Sun Anarii Duskgrove Tala Stonerage Disidra Stormglory Ranger Ar’ha Ungan Oddkind Bookmaster Bae Chao BUG FIXES
      Fixed a bug that caused Queen Wagtoggle’s Hero Power to summon low-cost minions too frequently. Fixed a bug where Xur’ios would use his Normal deck in Heroic mode.
×
×
  • Create New...