Damien

[Archived] S20 Hearthstone Legendary Control Warrior BrM

35 posts in this topic

There are some mistakes in the guide. Deck includes Two Zombie Chows, but guide says one. And the deck doesn't have Rockbiter, guide says it has.

Edited by ByKryL

Share this post


Link to post
Share on other sites

I was looking at the legendary control shaman deck and wanted to add a comment, but the comment link brought me to the control warrior topic...maybe you should fix the link wink.png

 

I was going to comment to the new legendary control shaman. In the synergies section at the bottom, you mention Al'Akir the Windlord plus Rockbiter Weapon, but the Deck does not include Rockbiter wink.png

Edited by Spritey

Share this post


Link to post
Share on other sites

Is it possible for you guys to make some sort of heavier Dragon centered Shaman deck with cards like Chromaggus, Alexstrasza, Malygos, and/or Ysera? (While also supplementing the deck with Overload cards like Earth Elemental and Lava Shock)

Share this post


Link to post
Share on other sites

What kind of non-legendary or adventure legendary could I use to substitute Ragnaros ? I have everything else.

Share this post


Link to post
Share on other sites

Looking at how much zoo / mech mage there are currently in the meta-game, what do you think about replacing Loatheb with brawl ?

Share this post


Link to post
Share on other sites

Would Kezan Mystic instead of Loatheb, Cairne Bloodhoof instead of 1 Shieldmaiden and Gorehowl instead of Ragnaros be okay ? Also perhaps Revenge instead of Whirlwind although I can definitely see that 1 mana being very useful, hence my hesitation.

 

EDIT:
This is a bit off-subject but do you think completing this instead of a Freeze mage deck would be better in the current meta ? I've seen a lot of Kezan Mystics played against my tempo mage so it's a pretty tough choice for me right now.

Edited by Kaiser

Share this post


Link to post
Share on other sites

I'm personally not a huge fan of Kezan, you wont see it many decks that I build, but that's a preference thing, the card can certainly be powerful at times. The other changes seem ok as well.

Share this post


Link to post
Share on other sites

i like old deck. but this deck seem good for vs. Grim Patron and Lord Jaraxxus

Share this post


Link to post
Share on other sites

how about revenge instead of whirlwind?

Not a huge fan of Revenge, but it's more of a personal thing that a "the card is definitely bad" thing, you can try it out if you want.

Share this post


Link to post
Share on other sites

Boy, do I need help.

When I started out with this deck, it didn't work at all - I prefer to play face, and getting used to the 'sit back and eliminate the opposition until your big guns come into play' was contrary to my playing habits. Then it started to click and I went from 19 to 16 quickly. Almost every deck crumbled before this strategy! It was great.

 

And then the losing streak hit. I'm back at 18. :-(

 

The problem is that almost every deck I face now outpaces me so swiftly that I can neither destroy the opposition quickly enough or build up adequate defenses. Last match was a shaman whose dust devil (plus abusive sergeant) whacked me into oblivion by turn two. Rogues are impossible to counter. Hunters and mages walk all over me. Even a paladin managed to crush me by turn five.

 

So what am I doing wrong? How do you survive the opening rounds in order to build an unstoppable counterattack later in the game? I'm using the deck as written. (and yes, I'm a crappy player but I want to learn)

 

Also, what card could be substituted for Harrison Jones? I haven't been able to use him efficiently very often.

Share this post


Link to post
Share on other sites

Loatheb can be used instead of Harrison.

In terms of dealing with Aggressive decks, you need to Mulligan for Fiery War Axe, Armorsmith, and Cruel Taskmaster. Your chances of hitting at least one of those cards is extremely high if you mulligan for them, and they go a long way towards buying you a turn or two in order to set up.

Share this post


Link to post
Share on other sites

I seem to have a VERY hard time against zoo decks. Any suggestions? I don't have harrison, I use loatheb instead.. but I can never find enough armor to make it to turn 7-8 and if I do, they have too hefty of a lead for me to lay anything good.

Share this post


Link to post
Share on other sites

Pretty much what I said above, Zoo falls into that category of deck. Fiery War Axe is huge, and having that card in your opening hand probably swings the matchup by like 20% in your favour.

Share this post


Link to post
Share on other sites

Pretty much what I said above, Zoo falls into that category of deck. Fiery War Axe is huge, and having that card in your opening hand probably swings the matchup by like 20% in your favour.

Ah alright. What about the card draw - The acolytes specifically. Would it be a terrible idea to put in battle rage instead?

Share this post


Link to post
Share on other sites

No you definitely would rather have Acolytes in that matchup, they actually do pretty well against Zoo's minions early if they don't have an Abusive to buff them.

Share this post


Link to post
Share on other sites

I use a really solid non legendary warlock zoo aggro deck and this deck slaughters me 9/10 times. The funniest part is I just started playing about 3 weeks ago and I'm rank 9 now and I've bought almost no packs but these guys have all these legendaries also at only rank 9. So is this deck pretty much only good against my type of deck? I see it probably 1/3 games it seems and when I don't see it I usually win 5-6 in a row. What are this decks weakness to doom guard warlock? I can't figure any strategy out. Thanks.

Share this post


Link to post
Share on other sites

I use a really solid non legendary warlock zoo aggro deck and this deck slaughters me 9/10 times. The funniest part is I just started playing about 3 weeks ago and I'm rank 9 now and I've bought almost no packs but these guys have all these legendaries also at only rank 9. So is this deck pretty much only good against my type of deck? I see it probably 1/3 games it seems and when I don't see it I usually win 5-6 in a row. What are this decks weakness to doom guard warlock? I can't figure any strategy out. Thanks.

control warrior is a tough deck to face with most aggro decks in general to be fair.but what seems to work for me is to try and not overextend against them just before turn 5(or brawl will own you).on turn one it is wise to try and mulligan for a stickier minion that won't simply die to a fiery war axe swing(in your case,the best bet is probably haunted creeper).playing jugglers on turn one or two against a warrior is usually a bad idea even if you have nothing else to play,because the minion is too valuable to just let it they to a war axe.the only time when you can consider not playing around the card is when your opponent has thrown away his whole hand,because this means the odds of him having it is greatly diminished(you should pay attention to his hand during mulligan phase for this reason).

 

 

i haven't played zoo in a while now,but i'd say its the same thing as using agro pally against them(i have about 55% win rate in the matchup,which i would say is quite alright considering its,well,control warrior),except not having divine favor probably hurts the matchup quite a bit.

 

i'm sure sottle could provide more help though.

Edited by batanete

Share this post


Link to post
Share on other sites

Zoo is generally favoured against Control Warrior, but in can be difficult if they have Fiery War Axe early.

One key strategy is to wait for your opponent to mulligan before you, and look at how many cards they keep. If they keep 2 or more, then they probably have the War Axe, and you should mulligan for resilient cards that don't outright die to War Axe (Haunted Creeper, Imp Gang Boss, Egg + PO etc.). If they throw away their whole hand, or keep only one card, then you can try and keep cards like Flame Imp and Knife Juggler and try and run them over early.

From there it's usually just a matter of building a board and having enough pressure to force a Brawl, but not so much that you don't have any resources in hand to followup. Once you've forced a Brawl and can refill the board the next turn and maintain pressure, you should be ok.

Share this post


Link to post
Share on other sites

Hey sottle.

 

Any replace for Ragnaros the firelord? And what do you think about double brawl in this deck with the full patron & zoo meta.

 

Any way to improve the odds against midrange hunter? 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By L0rinda

      The Hearthstone Championship Tour continues this weekend, with the focus shifting to the Asia-Pacific region. In this article I have introduced some of the players, and listed their deck archetypes.
      The APAC region is often regarded as the weakest region, and with some justification. However, although the region lacks a little in depth, the best players are definitely world class. Not only that, but the rest of the pack is rapidly improving, and it would be very negligent to ignore the region in 2017. Staz, from The Philippines recently won the $150,000 first prize at a stacked WESG, which marked the first major tournament won by the region. The top players will be looking to keep the rest of the world on notice, with some high quality play this weekend.
      Below I have listed a few of the key players, along with notes and deck archetypes.
        CaraCute: Tempo Mage, Aggro Rogue, Aggro Shaman, Pirate Warrior
      CaraCute has been touted by both NeilYo and Staz as having a good chance, and since those comments were made, she has come through the Tavern Hero Qualifier to take her place in the main Swiss. She learned her trade at Guildhouse Fireside gatherings, the same Fireside gatherings where caster Jia Dee also rose through the ranks.
        Che0nsu: Jade Druid, Miracle Rogue, Mid Shaman, Pirate Warrior
      Che0nsu made his name by first winning the Last Call qualifier, and then building on that to finish top four in the World Championship at BlizzCon. 
        ChongGEr: Reno Mage, Aggro Shaman, Reno Warlock, Reno Warrior
      ChongGer is one of the most consistent performers in the South-East Asia scene. He came fourth in the Singapore Major, third in the Thai Major, and second in the Malaysia Major, where he lost two matches in the final to a player he had already beaten in the upper bracket! He also placed consistently high in the preliminaries last year. 
         GundamFlame: Tempo Mage, Aggro Rogue, Aggro Shaman, Pirate Warrior
      GundanFlame impressed observers in the Japan Summer Championship with his understanding of aggressive play. His understanding of when to ease off the pedal, and when to go all-in, won him the national title. It is no surprise that his lineup for the Playoffs is an aggressive one.

        HandomeGuy (pictured above): Aggro Rogue, Aggro Shaman, Reno Warlock, Pirate Warrior
      HandsomeGuy is regarded as the man to beat whenever he steps foot in an APAC tournament. He finished in second place in the APAC Winter Championship, and that proved to be his worst result, as he went on to win both the Spring and Summer Championships.
        Kranich: Reno Mage, Aggro Shaman (shown below), Reno Warlock, Dragon Warrior
      Kranich played in both the 2014, and 2015 World Championships, finishing top four and top eight respectively. Due to this, and the fact that he was a member of Team Dignitas before they withdrew from Hearthstone, he is one of the best known APAC players in the West. He is not scared to put his own stamp on decks, his RenoLock contains Doomguard and Krul the Unshackled, while his Shaman deck is slower than most Aggro Shamans, and leans towards midrange.

        NaviOOT: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
      NaviOOT has built a strong reputation on the back of relentless top 100 finishes, and a consistently popular stream. In recent months he has turned his attention more and more to the tournament scene, making the trip to the Malaysia Open, in which he placed top 8. He has also stated that he will be travelling to DreamHack Austin, which is coming up soon. He managed top four at last Winter's APAC Championship, and is a genuine contender in 2017.
       Pinpingho: Tempo Mage, Mid Shaman, Reno Warlock, Water Warrior
      Pinpingho finished top eight in the 2015 World Championship. He was known for being one of the strongest Shaman players, back before Shaman was regarded as a playable class, so it will be interesting to see how a does now! He qualified for two APAC Championship events in 2016, and so is no stranger to these events.
        Surrender: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
      Although he is yet to have a big win, Surrender is highly regarded in the community and has numerous good results. He already had Xixo as a playtest partner, and has recently joined Counter Logic Gaming, along with Xixo and Hoej. He will be as well prepared as anyone for this event.
        Tom60229: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
      One of the most accomplished players in the field, Tom60229 has shown consistent results since the dawn of Hearthstone. His most recent tournament win was the Malaysia Major, but also had good success on the 2015 ONOG Tour. His worldwide tournament experience will stand him in good stead in this event.
       
      The event begins at 3am CET on Saturday 25 February, and coverage will be on the official PlayHearthstone Twitch channel.
    • By L0rinda

      For the past few days, top players have been discussing the pros and cons of the new MMR change at Legend Ranks. The only problem being, that Game Designer, Iksar, isn't aware of a change.
      There are far fewer Legendary players than usual this season, and as such things might feel a little different to the players, but the sample size across many streams and thousands of games of Hearthstone seems to point to the changing of the matchmaking system. It has been accepted by most that the system has changed so that you only play opponents in a very narrow band, rather than the previous system where you could be matched with someone with a wildly different Legend Rank.
      That alone might not have been enough evidence, but players are also queuing into the same opponent multiple times, to the point that they are having to play mind games on which deck to queue.

      Hoej independently witnessed the same thing, and went to Twitter to check that he was not alone. Several Legendary players agreed that the system has been changed, and people began to discuss what they thought of the changes.
      Placeholder for tweet 834430686325067776 The majority of players like the new matchmaking, although several did voice concerns that the new system heavily favours the players who reach Legend Rank early in the season. Just as the debate was getting interesting, Iksar dropped his bombshell:
        At this point there are several options, and all seem unlikely. Either the entire community is suffering from some kind of huge matchmaking fluctuation, Blizzard have made a major change without informing Iksar, or there is a bug which most people preferred to the actual game. Whatever happens, the reply when Iksar has investigated is sure to be interesting!
    • By L0rinda

      Blizzard have announced that the next update will contain big changes to the way Arena works.
      The newly announced changes will come into force at the same time as the nerfs to Small-Time Buccaneer and Spirit Claws, which we discussed previously.
      The most important change will be that Arena will change from Wild format to Standard. This will help to keep Arena feeling fresh, as well as make sure that card synergies can be drafted more easily.
      Changes have also been made to the distribution of cards. Common and Basic cards will show up less often, and the frequency of spells and class cards being offered has been raised. The full discussion can be found in the announcement link above, but the main reasoning is to allow players to have more opportunities to outdraft and outplay their opponents, rather than just playing the game on curve.
      This philosophy will have some implications in Standard too. If Blizzard are actively trying to reduce the impact of playing on curve in Arena, this could mean that they will carry over the same thoughts into constructed play. I feel that moving away from the style, unaffectionately known as Curvestone, would be good for the game. The changes will almost certainly be welcomed in the Arena community, and it is good to see Blizzard making them now, rather than waiting for the next set to launch.
    • By FreezedIce
      Im making a telegram bot that can send you new decks and news from https://www.icy-veins.com/hearthstone.
      It already can send some decks and filter them by class and deck format.
      Im going to open bot for all users in next few weeks. 
      Any suggestions?
      Pic1 Pic2 Pic3 Pic4


    • By Damien
      This thread is for comments about our Kazakus Zoo Warlock Gadgetzan Standard deck.