Damien

Hearthstone Low Budget Paladin Aggro TGT

61 posts in this topic

This thread is for comments about our Low Budget Paladin Aggro deck for TGT.

Share this post


Link to post
Share on other sites

What about it? I don't think it's good enough, it's a decent trading tool, but this deck already has enough Divine Shield between the minions that already have it, and the Seal of Champions that I deem it unnecessary, it's also a terrible topdeck late when you're trying to squeak in the last few points of damage.

1 person likes this

Share this post


Link to post
Share on other sites

I have tried this, but replaced the arcane golem for a loatheb. Would you think its a good idea? I had good resulta.

Share this post


Link to post
Share on other sites

Very nice deck! I was struggling to make Patron Warrior work, so I tried this deck and now I'm flying through the ranks with ease. We'll see how it holds out at the higher levels. Thanks for sharing!

Share this post


Link to post
Share on other sites

Would a Avenging Wrath fit into this deck? And what would card would u have to replace to include it?

1 person likes this

Share this post


Link to post
Share on other sites

I have tried this, but replaced the arcane golem for a loatheb. Would you think its a good idea? I had good resulta.

 

It seems ok yeah, Arcane Golem is such a good late topdeck, or card to hit of a Divine Favor though.

Share this post


Link to post
Share on other sites

Sword of Justice is too slow, Avenging Wrath is too unreliable and clunky. Blood Knight is ok, but only if you're facing against a lot of other Paladins, don't put it in just to remove your own Divine Shields, you want your own Divine Shields.

Share this post


Link to post
Share on other sites

Can you help us understand why the Worgen Inflitrator is there? Seems a second Argent Squire or second Arcane Golem would add more value.

Share this post


Link to post
Share on other sites

I've been using this deck for about 100 games and I'm hovering around rank 13, any tips of to what I'm doing wrong or is this deck just not good enough to climb much higher.

Share this post


Link to post
Share on other sites

I've been using this deck for about 100 games and I'm hovering around rank 13, any tips of to what I'm doing wrong or is this deck just not good enough to climb much higher.

Aggro decks are hard to master so being rank 13 is OK. Mistakes are mostly made by trading or not trading. This wisdom will come with time (big amount of time). Maybe you could also watch streams/videos of other (pro)players playing aggro paladin and think about each turn what would you do and if they play differently, try to think why. However, it is quite time consuming, but again, so is playing the deck over and over again.

Edited by positiv2

Share this post


Link to post
Share on other sites

Is this a better version than aggro secret paladin?

They revolve around completely different things.

Secretless pally has many proactive plays and can put a lot of pressure on your opponent. It is in my opinion weaker but easier deck (and also cheaper). Aggro pally is generic aggro without a main synergy (but still has synergy such as Muster+Juggler).

Secret pally is harder and more expensive, but can be more rewarding as the meta hasn't fully adapted to it. Almost every pally is aggro and everyone expects it and plays accordingly. It relies on secrets and Mysterious Challenger. If you don't draw into one, you will have hard time winning. I still think secret pally is superior to generic aggro pally.

Share this post


Link to post
Share on other sites

Would this deck be able to run x1 Equality? If so what would u swap?

Share this post


Link to post
Share on other sites

wouldn't a Piloted Shredder be a better fit for the aggro play style, than a Defender of Argus?

Share this post


Link to post
Share on other sites

Defender of Argus immediatly gives you 2 extra attack. Plus, you can protect a high attack, low life minion with it and also protect some minios against AOE damage

Share this post


Link to post
Share on other sites

Not consistent enough damage for me, too slow for the deck, you wouldn't play a 6-drop in the deck, so why Murloc Knight?

Share this post


Link to post
Share on other sites

Hi, first of all I'd like to say I really like this deck! I doubt there's anything else that would've allowed me, as a new player, to reach rank 5 for cheap!

 

I've been experimenting with putting an echoing ooze in this deck over 1 consecration, since that card is really slow and mainly only helps you against other aggro decks. Echoing ooze seems really good with all the buffs in this deck. If you play it with might, champions, or kings on turns 3, 5, or 6 respectively it represents great value for curve, and can really help you get back to dealing damage if you got stalled in the opening turns. Even if you play it by itself it's essentially a 2/4 for 2 mana, which is not bad at all. Sure it's a bad topdeck but it still seems better overall than a second consecration.

 

I'm also pretty conflicted over divine favor. I recognize that it can be amazing in the right situation, but it's pretty much useless against aggro, or really anyone who just got a decent curve in their opening hand. When the opponent has been playing cards on pace with you it's just a dead card, made even worse by the fact that those are the situations where you need as many useful cards as possible to establish tempo. Even if you are able to draw 2 or more cards with it it's still really slow, since skipping your turn 3 or 4 is something you almost never want to do with this deck. After that your opponent has probably had the chance to play some of the cards he was holding, decreasing your value for the card. Don't get me wrong, I know it can occasionally be a game-winner, but I'm really questioning the need for two of them in this deck. Recently I've been swapping out 1 divine favor for a second echoing ooze, but I could see a whole lot of other cards going in that slot there instead.

Share this post


Link to post
Share on other sites

Divine Favor is crucial, in a deck that plays so much damage you're going to be in topdeck mode at the end of the game just hoping you draw the burn. Even if in that situation Divine Favor only draws you one or two cards, it drastically increases your odds to hit the right cards.

 

Also without it, your matchup against Handlock, Freeze Mage and Control Warrior goes down the toilet.

Share this post


Link to post
Share on other sites

Why 2 consecutive consecrates? I seem to be rarely using even 1.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By L0rinda

      The Americas Region HCT Spring Playoffs will take place over the weekend of 27-28 May 2017.
      The HCT Spring playoffs for the Europe region was completed last weekend, with Hoej, Kolento, Neirea, and Rdu qualifying for the Global Championship next month.
      This weekend is the turn of the Americas region, and the reaction last week is that many players have submitted very greedy control decks in their lists. The players who have submitted the greediest lists will be well placed in the control mirror matches, but those same players will need to dodge the handful of Aggro lineups that are out there.
      To find out if your favourite player has qualified, you can check the standings here. The top 64 and ties made it to the main event, along with 8 Tavern Heroes. The event can be seen on the official Twitch channel from 8am PDT on Day One and 9am PDT on Day Two.
    • By Starym

       
      A new mini-series of funny shorts has started, and we already have 2 episodes out! Mulligans sees an ordinary guy complete the quests that everyday life throws his way with the help of some unusual friends: Uther, Jaina, and Gul’dan. See them battle printer problems and who gets to ride shotgun in the first two episodes:
       
    • By Vlad
      This thread is for comments about our Unholy Death Knight PvP guide for Legion.
    • By L0rinda

      The Europe Spring Playoffs and Championship took place over the weekend of May 20-21, which decided not only the new Europe Champion, but also the four players who would represent Europe at the Global Spring Championship in Shanghai next month.
      After seven rounds of Swiss, the top eight players cut to a knockout phase. The results of which were as follows:
        Hoej beat   FibEli3
        Neirea beat   INER
        Rdu beat   Casie
        Kolento beat   StanCifka
      This means that Hoej, Neirea, Rdu, and Kolento will represent Europe in the Global Championship. The top eight being so strong is a sign that the metagame is in a healthy place. All of the players were already known to be among the best in Europe, and despite their lineups differing substantially, they were still able to make it through.
      Hoej went on to take the title, beating Kolento 3-0 in the final. Hoej has been touted as one of the best players in Europe for some time, but traditionally has brought Control decks to major events. This time around, he brought a very aggressive lineup, and was rewarded for his willingness to adapt his style to the meta.
      The deck archetypes that each player brought to the event are listed below:
      Hoej: Aggro Druid, Secret Mage, Murloc Paladin, Pirate Warrior
      Kolento: Jade Druid, Midrange Paladin, Quest Rogue, Quest Warrior
      Neirea: Jade Druid, Discover Mage, Quest Rogue, Quest Warrior
      Rdu: Aggro Druid, Face Hunter, Aggro Shaman, Pirate Warrior
      The next four players to qualify for the Global Championship will be decided next week, with the Americas Spring Championships.
    • By L0rinda

      The Hearthstone Championship Tour (HCT) European Spring Playoffs will take place this weekend, 20-21 May 2017.
      This will be the first playoff event since Journey to Un'Goro was released, and so if anyone has saved any surprise deck tech, this is the event where it will be revealed.
      The top 64 point earners, and ties, from the EU server will be joined by 8 Tavern Hero tournament qualifiers for the event, which will be played in esports bars across Europe. If you want to attend one of the events to cheer on your local favourite, the list of locations can be found here. There will be side events for anyone wishing to attend, with Blizzard prizes available for winners, and the Power Core cardback for all attendees.
      The point standings, showing the top 64, can be found here. As usual the event is stacked with many of the big names from the region. The top four will advance to the HCT Spring Global finals next month.