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Hearthstone Legendary Warlock Zoo Midrange LoE

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This thread is for comments about our Legendary Warlock Zoo Midrange for LoE.

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How does this midrange zoo compare to the older one that uses Sea Giant? Are both still viable? Is this one better for the current meta?

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I've been playing this some. Had to switch the Flame Imps for Leper Gnomes. I tried both Flame Imps and Zombie Chows, but both had the same issue for me with health. Flame imps are great on turn1, but later in the game they're just too self-destructive in this meta. Likewise with the Zombie Chows. They undo the advantage I built and can lose me the game. Both cases lead to those cards being dead in the hand. But I find that Leper Gnomes always gets some value.

 

I wish there was a better option though. Any thoughts? Or am I wrong in my analysis?

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How does this midrange zoo compare to the older one that uses Sea Giant? Are both still viable? Is this one better for the current meta?

 

Both decks are viable, but the Sea Giant zoo is a bit less consistent. The usual zoo with one giant could be nice, especially in an aggro meta where your opponent floods the board as well. Make sure to add another BGH target (I recommend Boom).

 

I've been playing this some. Had to switch the Flame Imps for Leper Gnomes. I tried both Flame Imps and Zombie Chows, but both had the same issue for me with health. Flame imps are great on turn1, but later in the game they're just too self-destructive in this meta. Likewise with the Zombie Chows. They undo the advantage I built and can lose me the game. Both cases lead to those cards being dead in the hand. But I find that Leper Gnomes always gets some value.

 

I wish there was a better option though. Any thoughts? Or am I wrong in my analysis?

 

The deck has enough late-game to make Chow a good swap. Your advantage are not Health Points, midrange zoo is not an aggro deck. Board is much more important and Zombie Chow is excellent when fighting for an early-game board control.

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